Collections
Discover the best community collections!
Collections including paper arxiv:2501.08983
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FLAME: Factuality-Aware Alignment for Large Language Models
Paper • 2405.01525 • Published • 28 -
DeepSeek-Prover: Advancing Theorem Proving in LLMs through Large-Scale Synthetic Data
Paper • 2405.14333 • Published • 43 -
Transformers Can Do Arithmetic with the Right Embeddings
Paper • 2405.17399 • Published • 54 -
EasyAnimate: A High-Performance Long Video Generation Method based on Transformer Architecture
Paper • 2405.18991 • Published • 12
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FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 71 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23
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RAISECity: A Multimodal Agent Framework for Reality-Aligned 3D World Generation at City-Scale
Paper • 2511.18005 • Published • 1 -
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27 -
CityDreamer4D: Compositional Generative Model of Unbounded 4D Cities
Paper • 2501.08983 • Published • 22 -
WorldGrow: Generating Infinite 3D World
Paper • 2510.21682 • Published • 42
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Video Creation by Demonstration
Paper • 2412.09551 • Published • 9 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 48 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 72 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
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RAISECity: A Multimodal Agent Framework for Reality-Aligned 3D World Generation at City-Scale
Paper • 2511.18005 • Published • 1 -
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27 -
CityDreamer4D: Compositional Generative Model of Unbounded 4D Cities
Paper • 2501.08983 • Published • 22 -
WorldGrow: Generating Infinite 3D World
Paper • 2510.21682 • Published • 42
-
Video Creation by Demonstration
Paper • 2412.09551 • Published • 9 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 48 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 72 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
-
LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
-
FLAME: Factuality-Aware Alignment for Large Language Models
Paper • 2405.01525 • Published • 28 -
DeepSeek-Prover: Advancing Theorem Proving in LLMs through Large-Scale Synthetic Data
Paper • 2405.14333 • Published • 43 -
Transformers Can Do Arithmetic with the Right Embeddings
Paper • 2405.17399 • Published • 54 -
EasyAnimate: A High-Performance Long Video Generation Method based on Transformer Architecture
Paper • 2405.18991 • Published • 12
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 71 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23