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SubscribeAXLearn: Modular Large Model Training on Heterogeneous Infrastructure
We design and implement AXLearn, a production deep learning system that facilitates scalable and high-performance training of large deep learning models. Compared to other state-of-the-art deep learning systems, AXLearn has a unique focus on modularity and support for heterogeneous hardware infrastructure. AXLearn's internal interfaces between software components follow strict encapsulation, allowing different components to be assembled to facilitate rapid model development and experimentation on heterogeneous compute infrastructure. We introduce a novel method of quantifying modularity via Lines-of-Code (LoC)-complexity, which demonstrates how our system maintains constant complexity as we scale the components in the system, compared to linear or quadratic complexity in other systems. This allows integrating features such as Rotary Position Embeddings (RoPE) into AXLearn across hundred of modules with just 10 lines of code, compared to hundreds as required in other systems. At the same time, AXLearn maintains equivalent performance compared to state-of-the-art training systems. Finally, we share our experience in the development and operation of AXLearn.
Q-Tuning: Queue-based Prompt Tuning for Lifelong Few-shot Language Learning
This paper introduces Q-tuning, a novel approach for continual prompt tuning that enables the lifelong learning of a pre-trained language model. When learning a new task, Q-tuning trains a task-specific prompt by adding it to a prompt queue consisting of the prompts from older tasks. To better transfer the knowledge of old tasks, we design an adaptive knowledge aggregation technique that reweighs previous prompts in the queue with a learnable low-rank matrix. Once the prompt queue reaches its maximum capacity, we leverage a PCA-based eviction rule to reduce the queue's size, allowing the newly trained prompt to be added while preserving the primary knowledge of old tasks. In order to mitigate the accumulation of information loss caused by the eviction, we additionally propose a globally shared prefix prompt and a memory retention regularization based on information theory. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods substantially on continual prompt tuning benchmarks. Moreover, our approach enables lifelong learning on linearly growing task sequences while requiring constant complexity for training and inference.
MoM: Linear Sequence Modeling with Mixture-of-Memories
Linear sequence modeling methods, such as linear attention, state space modeling, and linear RNNs, offer significant efficiency improvements by reducing the complexity of training and inference. However, these methods typically compress the entire input sequence into a single fixed-size memory state, which leads to suboptimal performance on recall-intensive downstream tasks. Drawing inspiration from neuroscience, particularly the brain's ability to maintain robust long-term memory while mitigating "memory interference", we introduce a novel architecture called Mixture-of-Memories (MoM). MoM utilizes multiple independent memory states, with a router network directing input tokens to specific memory states. This approach greatly enhances the overall memory capacity while minimizing memory interference. As a result, MoM performs exceptionally well on recall-intensive tasks, surpassing existing linear sequence modeling techniques. Despite incorporating multiple memory states, the computation of each memory state remains linear in complexity, allowing MoM to retain the linear-complexity advantage during training, while constant-complexity during inference. Our experimental results show that MoM significantly outperforms current linear sequence models on downstream language tasks, particularly recall-intensive tasks, and even achieves performance comparable to Transformer models. The code is released at https://github.com/OpenSparseLLMs/MoM and is also released as a part of https://github.com/OpenSparseLLMs/Linear-MoE.
Accelerating Toeplitz Neural Network with Constant-time Inference Complexity
Toeplitz Neural Networks (TNNs) have exhibited outstanding performance in various sequence modeling tasks. They outperform commonly used Transformer-based models while benefiting from log-linear space-time complexities. On the other hand, State Space Models (SSMs) achieve lower performance than TNNs in language modeling but offer the advantage of constant inference complexity. In this paper, we aim to combine the strengths of TNNs and SSMs by converting TNNs to SSMs during inference, thereby enabling TNNs to achieve the same constant inference complexities as SSMs. To accomplish this, we formulate the conversion process as an optimization problem and provide a closed-form solution. We demonstrate how to transform the target equation into a Vandermonde linear system problem, which can be efficiently solved using the Discrete Fourier Transform (DFT). Notably, our method requires no training and maintains numerical stability. It can be also applied to any LongConv-based model. To assess its effectiveness, we conduct extensive experiments on language modeling tasks across various settings. Additionally, we compare our method to other gradient-descent solutions, highlighting the superior numerical stability of our approach. The source code is available at https://github.com/OpenNLPLab/ETSC-Exact-Toeplitz-to-SSM-Conversion.
RWKV-X: A Linear Complexity Hybrid Language Model
In this paper, we introduce RWKV-X, a novel hybrid architecture that combines the efficiency of RWKV for short-range modeling with a sparse attention mechanism designed to capture long-range context. Unlike previous hybrid approaches that rely on full attention layers and retain quadratic complexity, RWKV-X achieves linear-time complexity in training and constant-time complexity in inference decoding. We demonstrate that RWKV-X, when continually pretrained on 64K-token sequences, achieves near-perfect accuracy on the 64K passkey retrieval benchmark. It consistently outperforms prior RWKV-7 models on long-context benchmarks, while maintaining strong performance on short-context tasks. These results highlight RWKV-X as a scalable and efficient backbone for general-purpose language modeling, capable of decoding sequences up to 1 million tokens with stable speed and memory usage. To facilitate further research and analysis, we have made the checkpoints and the associated code publicly accessible at: https://github.com/howard-hou/RWKV-X.
Merging Models on the Fly Without Retraining: A Sequential Approach to Scalable Continual Model Merging
Deep model merging represents an emerging research direction that combines multiple fine-tuned models to harness their specialized capabilities across different tasks and domains. Current model merging techniques focus on merging all available models simultaneously, with weight interpolation-based methods being the predominant approaches. However, these conventional approaches are not well-suited for scenarios where models become available sequentially, and they often suffer from high memory requirements and potential interference between tasks. In this study, we propose a training-free projection-based continual merging method that processes models sequentially through orthogonal projections of weight matrices and adaptive scaling mechanisms. Our method operates by projecting new parameter updates onto subspaces orthogonal to existing merged parameter updates while using an adaptive scaling mechanism to maintain stable parameter distances, enabling efficient sequential integration of task-specific knowledge. Our approach maintains constant memory complexity to the number of models, minimizes interference between tasks through orthogonal projections, and retains the performance of previously merged models through adaptive task vector scaling. Extensive experiments on CLIP-ViT models demonstrate that our method achieves a 5-8% average accuracy improvement while maintaining robust performance in different task orderings.
Quamba: A Post-Training Quantization Recipe for Selective State Space Models
State Space Models (SSMs) have emerged as an appealing alternative to Transformers for large language models, achieving state-of-the-art accuracy with constant memory complexity which allows for holding longer context lengths than attention-based networks. The superior computational efficiency of SSMs in long sequence modeling positions them favorably over Transformers in many scenarios. However, improving the efficiency of SSMs on request-intensive cloud-serving and resource-limited edge applications is still a formidable task. SSM quantization is a possible solution to this problem, making SSMs more suitable for wide deployment, while still maintaining their accuracy. Quantization is a common technique to reduce the model size and to utilize the low bit-width acceleration features on modern computing units, yet existing quantization techniques are poorly suited for SSMs. Most notably, SSMs have highly sensitive feature maps within the selective scan mechanism (i.e., linear recurrence) and massive outliers in the output activations which are not present in the output of token-mixing in the self-attention modules. To address this issue, we propose a static 8-bit per-tensor SSM quantization method which suppresses the maximum values of the input activations to the selective SSM for finer quantization precision and quantizes the output activations in an outlier-free space with Hadamard transform. Our 8-bit weight-activation quantized Mamba 2.8B SSM benefits from hardware acceleration and achieves a 1.72x lower generation latency on an Nvidia Orin Nano 8G, with only a 0.9% drop in average accuracy on zero-shot tasks. The experiments demonstrate the effectiveness and practical applicability of our approach for deploying SSM-based models of all sizes on both cloud and edge platforms.
StreamAdapter: Efficient Test Time Adaptation from Contextual Streams
In-context learning (ICL) allows large language models (LLMs) to adapt to new tasks directly from the given demonstrations without requiring gradient updates. While recent advances have expanded context windows to accommodate more demonstrations, this approach increases inference costs without necessarily improving performance. To mitigate these issues, We propose StreamAdapter, a novel approach that directly updates model parameters from context at test time, eliminating the need for explicit in-context demonstrations. StreamAdapter employs context mapping and weight absorption mechanisms to dynamically transform ICL demonstrations into parameter updates with minimal additional parameters. By reducing reliance on numerous in-context examples, StreamAdapter significantly reduce inference costs and allows for efficient inference with constant time complexity, regardless of demonstration count. Extensive experiments across diverse tasks and model architectures demonstrate that StreamAdapter achieves comparable or superior adaptation capability to ICL while requiring significantly fewer demonstrations. The superior task adaptation and context encoding capabilities of StreamAdapter on both language understanding and generation tasks provides a new perspective for adapting LLMs at test time using context, allowing for more efficient adaptation across scenarios and more cost-effective inference
EdgeMoE: Fast On-Device Inference of MoE-based Large Language Models
Large Language Models (LLMs) such as GPTs and LLaMa have ushered in a revolution in machine intelligence, owing to their exceptional capabilities in a wide range of machine learning tasks. However, the transition of LLMs from data centers to edge devices presents a set of challenges and opportunities. While this shift can enhance privacy and availability, it is hampered by the enormous parameter sizes of these models, leading to impractical runtime costs. In light of these considerations, we introduce EdgeMoE, the first on-device inference engine tailored for mixture-of-expert (MoE) LLMs, a popular variant of sparse LLMs that exhibit nearly constant computational complexity as their parameter size scales. EdgeMoE achieves both memory and computational efficiency by strategically partitioning the model across the storage hierarchy. Specifically, non-expert weights are stored in the device's memory, while expert weights are kept in external storage and are fetched into memory only when they are activated. This design is underpinned by a crucial insight that expert weights, though voluminous, are infrequently accessed due to sparse activation patterns. To further mitigate the overhead associated with expert I/O swapping, EdgeMoE incorporates two innovative techniques: (1) Expert-wise bitwidth adaptation: This method reduces the size of expert weights with an acceptable level of accuracy loss. (2) Expert management: It predicts the experts that will be activated in advance and preloads them into the compute-I/O pipeline, thus further optimizing the process. In empirical evaluations conducted on well-established MoE LLMs and various edge devices, EdgeMoE demonstrates substantial memory savings and performance improvements when compared to competitive baseline solutions.
PySAD: A Streaming Anomaly Detection Framework in Python
Streaming anomaly detection requires algorithms that operate under strict constraints: bounded memory, single-pass processing, and constant-time complexity. We present PySAD, a comprehensive Python framework addressing these challenges through a unified architecture. The framework implements 17+ streaming algorithms (LODA, Half-Space Trees, xStream) with specialized components including projectors, probability calibrators, and postprocessors. Unlike existing batch-focused frameworks, PySAD enables efficient real-time processing with bounded memory while maintaining compatibility with PyOD and scikit-learn. Supporting all learning paradigms for univariate and multivariate streams, PySAD provides the most comprehensive streaming anomaly detection toolkit in Python. The source code is publicly available at github.com/selimfirat/pysad.
On Representation Complexity of Model-based and Model-free Reinforcement Learning
We study the representation complexity of model-based and model-free reinforcement learning (RL) in the context of circuit complexity. We prove theoretically that there exists a broad class of MDPs such that their underlying transition and reward functions can be represented by constant depth circuits with polynomial size, while the optimal Q-function suffers an exponential circuit complexity in constant-depth circuits. By drawing attention to the approximation errors and building connections to complexity theory, our theory provides unique insights into why model-based algorithms usually enjoy better sample complexity than model-free algorithms from a novel representation complexity perspective: in some cases, the ground-truth rule (model) of the environment is simple to represent, while other quantities, such as Q-function, appear complex. We empirically corroborate our theory by comparing the approximation error of the transition kernel, reward function, and optimal Q-function in various Mujoco environments, which demonstrates that the approximation errors of the transition kernel and reward function are consistently lower than those of the optimal Q-function. To the best of our knowledge, this work is the first to study the circuit complexity of RL, which also provides a rigorous framework for future research.
Memformer: A Memory-Augmented Transformer for Sequence Modeling
Transformers have reached remarkable success in sequence modeling. However, these models have efficiency issues as they need to store all the history token-level representations as memory. We present Memformer, an efficient neural network for sequence modeling, that utilizes an external dynamic memory to encode and retrieve past information. Our model achieves linear time complexity and constant memory space complexity when processing long sequences. We also propose a new optimization scheme, memory replay back-propagation (MRBP), which promotes long-range back-propagation through time with a significantly reduced memory requirement. Experimental results show that Memformer has achieved comparable performance compared to the baselines by using 8.1x less memory space and 3.2x faster on inference. Analysis of the attention pattern shows that our external memory slots can encode and retain important information through timesteps.
Fast hyperboloid decision tree algorithms
Hyperbolic geometry is gaining traction in machine learning for its effectiveness at capturing hierarchical structures in real-world data. Hyperbolic spaces, where neighborhoods grow exponentially, offer substantial advantages and consistently deliver state-of-the-art results across diverse applications. However, hyperbolic classifiers often grapple with computational challenges. Methods reliant on Riemannian optimization frequently exhibit sluggishness, stemming from the increased computational demands of operations on Riemannian manifolds. In response to these challenges, we present hyperDT, a novel extension of decision tree algorithms into hyperbolic space. Crucially, hyperDT eliminates the need for computationally intensive Riemannian optimization, numerically unstable exponential and logarithmic maps, or pairwise comparisons between points by leveraging inner products to adapt Euclidean decision tree algorithms to hyperbolic space. Our approach is conceptually straightforward and maintains constant-time decision complexity while mitigating the scalability issues inherent in high-dimensional Euclidean spaces. Building upon hyperDT we introduce hyperRF, a hyperbolic random forest model. Extensive benchmarking across diverse datasets underscores the superior performance of these models, providing a swift, precise, accurate, and user-friendly toolkit for hyperbolic data analysis.
Sparser is Faster and Less is More: Efficient Sparse Attention for Long-Range Transformers
Accommodating long sequences efficiently in autoregressive Transformers, especially within an extended context window, poses significant challenges due to the quadratic computational complexity and substantial KV memory requirements inherent in self-attention mechanisms. In this work, we introduce SPARSEK Attention, a novel sparse attention mechanism designed to overcome these computational and memory obstacles while maintaining performance. Our approach integrates a scoring network and a differentiable top-k mask operator, SPARSEK, to select a constant number of KV pairs for each query, thereby enabling gradient-based optimization. As a result, SPARSEK Attention offers linear time complexity and constant memory footprint during generation. Experimental results reveal that SPARSEK Attention outperforms previous sparse attention methods and provides significant speed improvements during both training and inference, particularly in language modeling and downstream tasks. Furthermore, our method can be seamlessly integrated into pre-trained Large Language Models (LLMs) with minimal fine-tuning, offering a practical solution for effectively managing long-range dependencies in diverse applications.
LongMamba: Enhancing Mamba's Long Context Capabilities via Training-Free Receptive Field Enlargement
State space models (SSMs) have emerged as an efficient alternative to Transformer models for language modeling, offering linear computational complexity and constant memory usage as context length increases. However, despite their efficiency in handling long contexts, recent studies have shown that SSMs, such as Mamba models, generally underperform compared to Transformers in long-context understanding tasks. To address this significant shortfall and achieve both efficient and accurate long-context understanding, we propose LongMamba, a training-free technique that significantly enhances the long-context capabilities of Mamba models. LongMamba builds on our discovery that the hidden channels in Mamba can be categorized into local and global channels based on their receptive field lengths, with global channels primarily responsible for long-context capability. These global channels can become the key bottleneck as the input context lengthens. Specifically, when input lengths largely exceed the training sequence length, global channels exhibit limitations in adaptively extend their receptive fields, leading to Mamba's poor long-context performance. The key idea of LongMamba is to mitigate the hidden state memory decay in these global channels by preventing the accumulation of unimportant tokens in their memory. This is achieved by first identifying critical tokens in the global channels and then applying token filtering to accumulate only those critical tokens. Through extensive benchmarking across synthetic and real-world long-context scenarios, LongMamba sets a new standard for Mamba's long-context performance, significantly extending its operational range without requiring additional training. Our code is available at https://github.com/GATECH-EIC/LongMamba.
Millions of States: Designing a Scalable MoE Architecture with RWKV-7 Meta-learner
State-based sequence models like RWKV-7 offer a compelling alternative to Transformer architectures, achieving linear complexity while demonstrating greater expressive power in short-context scenarios and enabling state tracking beyond the \(TC^0\) complexity class. However, RWKV-7 lacks mechanisms for token-parameter interactions and native scalability, limiting its adaptability and growth without retraining. In this paper, we propose Meta-State, a novel extension to RWKV-7 that replaces attention mechanisms with a fully state-driven approach, integrating token-parameter interactions through a Self-State Encoder (SSE) mechanism. The SSE repurposes a portion of the RWKV-7 Weighted Key-Value (WKV) state as transformation weights to encode token-parameter interactions in a linear, state-driven manner without introducing new trainable matrices or softmax operations, while preserving the autoregressive property of token processing. Meta-State supports progressive model scaling by expanding the WKV state and parameter tokens, reusing existing parameters without retraining. Our approach bridges the gap between state-based modeling, token-parameter interactions, and scalable architectures, offering a flexible framework for efficient and adaptable sequence modeling with linear complexity and constant memory usage.
Psi-Turing Machines: Bounded Introspection for Complexity Barriers and Oracle Separations
We introduce Psi-Turing Machines (Psi-TM): classical Turing machines equipped with a constant-depth introspection interface iota and an explicit per-step information budget B(d,n)=c,dlog_2 n . With the interface frozen, we develop an information-theoretic lower-bound toolkit: Budget counting, Psi -Fooling, and Psi -Fano, with worked examples L_k and L_k^{phase} . We prove an oracle-relative separation P^{Psi} neq NP^{Psi} and a strict depth hierarchy, reinforced by an Anti-Simulation Hook that rules out polynomial emulation of iota_k using many calls to iota_{k-1} under the budget regime. We also present two independent platforms (Psi-decision trees and interface-constrained circuits IC-AC^{0}/IC-NC^{1}) and bridges that transfer bounds among machine, tree, and circuit with explicit poly/log losses. The model preserves classical computational power outside iota yet enables precise oracle-aware statements about barriers (relativization; partial/conditional progress on natural proofs and proof complexity). The aim is a standardized minimal introspection interface with clearly accounted information budgets.
The I/O Complexity of Attention, or How Optimal is Flash Attention?
Self-attention is at the heart of the popular Transformer architecture, yet suffers from quadratic time and memory complexity. The breakthrough FlashAttention algorithm revealed I/O complexity as the true bottleneck in scaling Transformers. Given two levels of memory hierarchy, a fast cache (e.g. GPU on-chip SRAM) and a slow memory (e.g. GPU high-bandwidth memory), the I/O complexity measures the number of accesses to memory. FlashAttention computes attention using N^2d^2{M} I/O operations where N is the dimension of the attention matrix, d the head-dimension and M the cache size. However, is this I/O complexity optimal? The known lower bound only rules out an I/O complexity of o(Nd) when M=Theta(Nd), since the output that needs to be written to slow memory is Omega(Nd). This leads to the main question of our work: Is FlashAttention I/O optimal for all values of M? We resolve the above question in its full generality by showing an I/O complexity lower bound that matches the upper bound provided by FlashAttention for any values of M geq d^2 within any constant factors. Further, we give a better algorithm with lower I/O complexity for M < d^2, and show that it is optimal as well. Moreover, our lower bounds do not rely on using combinatorial matrix multiplication for computing the attention matrix. We show even if one uses fast matrix multiplication, the above I/O complexity bounds cannot be improved. We do so by introducing a new communication complexity protocol for matrix compression, and connecting communication complexity to I/O complexity. To the best of our knowledge, this is the first work to establish a connection between communication complexity and I/O complexity, and we believe this connection could be of independent interest and will find many more applications in proving I/O complexity lower bounds in the future.
Verification Cost Asymmetry in Cognitive Warfare: A Complexity-Theoretic Framework
Human verification under adversarial information flow operates as a cost-bounded decision procedure constrained by working memory limits and cognitive biases. We introduce the Verification Cost Asymmetry (VCA) coefficient, formalizing it as the ratio of expected verification work between populations under identical claim distributions. Drawing on probabilistically checkable proofs (PCP) and parameterized complexity theory, we construct dissemination protocols that reduce verification for trusted audiences to constant human effort while imposing superlinear costs on adversarial populations lacking cryptographic infrastructure. We prove theoretical guarantees for this asymmetry, validate the framework through controlled user studies measuring verification effort with and without spot-checkable provenance, and demonstrate practical encoding of real-world information campaigns. The results establish complexity-theoretic foundations for engineering democratic advantage in cognitive warfare, with immediate applications to content authentication, platform governance, and information operations doctrine.
Universal Sentence Encoder
We present models for encoding sentences into embedding vectors that specifically target transfer learning to other NLP tasks. The models are efficient and result in accurate performance on diverse transfer tasks. Two variants of the encoding models allow for trade-offs between accuracy and compute resources. For both variants, we investigate and report the relationship between model complexity, resource consumption, the availability of transfer task training data, and task performance. Comparisons are made with baselines that use word level transfer learning via pretrained word embeddings as well as baselines do not use any transfer learning. We find that transfer learning using sentence embeddings tends to outperform word level transfer. With transfer learning via sentence embeddings, we observe surprisingly good performance with minimal amounts of supervised training data for a transfer task. We obtain encouraging results on Word Embedding Association Tests (WEAT) targeted at detecting model bias. Our pre-trained sentence encoding models are made freely available for download and on TF Hub.
Loop-Residual Neural Networks for Iterative Refinement
The success of large-scale language models like GPT can be attributed to their ability to efficiently predict the next token in a sequence. However, these models rely on constant computational effort regardless of the complexity of the token they are predicting, lacking the capacity for iterative refinement. In this paper, we introduce a novel Loop-Residual Neural Network, which achieves better performance by utilizing longer computational time without increasing the model size. Our approach revisits the input multiple times, refining the prediction by iteratively looping over a subset of the model with residual connections. We demonstrate the effectiveness of this method through experiments comparing versions of GPT-2 with our Loop-Residual models, showing improved performance in language modeling tasks while maintaining similar parameter counts. Importantly, these improvements are achieved without the need for extra training data.
E2GC: Energy-efficient Group Convolution in Deep Neural Networks
The number of groups (g) in group convolution (GConv) is selected to boost the predictive performance of deep neural networks (DNNs) in a compute and parameter efficient manner. However, we show that naive selection of g in GConv creates an imbalance between the computational complexity and degree of data reuse, which leads to suboptimal energy efficiency in DNNs. We devise an optimum group size model, which enables a balance between computational cost and data movement cost, thus, optimize the energy-efficiency of DNNs. Based on the insights from this model, we propose an "energy-efficient group convolution" (E2GC) module where, unlike the previous implementations of GConv, the group size (G) remains constant. Further, to demonstrate the efficacy of the E2GC module, we incorporate this module in the design of MobileNet-V1 and ResNeXt-50 and perform experiments on two GPUs, P100 and P4000. We show that, at comparable computational complexity, DNNs with constant group size (E2GC) are more energy-efficient than DNNs with a fixed number of groups (FgGC). For example, on P100 GPU, the energy-efficiency of MobileNet-V1 and ResNeXt-50 is increased by 10.8% and 4.73% (respectively) when E2GC modules substitute the FgGC modules in both the DNNs. Furthermore, through our extensive experimentation with ImageNet-1K and Food-101 image classification datasets, we show that the E2GC module enables a trade-off between generalization ability and representational power of DNN. Thus, the predictive performance of DNNs can be optimized by selecting an appropriate G. The code and trained models are available at https://github.com/iithcandle/E2GC-release.
The TYC Dataset for Understanding Instance-Level Semantics and Motions of Cells in Microstructures
Segmenting cells and tracking their motion over time is a common task in biomedical applications. However, predicting accurate instance-wise segmentation and cell motions from microscopy imagery remains a challenging task. Using microstructured environments for analyzing single cells in a constant flow of media adds additional complexity. While large-scale labeled microscopy datasets are available, we are not aware of any large-scale dataset, including both cells and microstructures. In this paper, we introduce the trapped yeast cell (TYC) dataset, a novel dataset for understanding instance-level semantics and motions of cells in microstructures. We release 105 dense annotated high-resolution brightfield microscopy images, including about 19k instance masks. We also release 261 curated video clips composed of 1293 high-resolution microscopy images to facilitate unsupervised understanding of cell motions and morphology. TYC offers ten times more instance annotations than the previously largest dataset, including cells and microstructures. Our effort also exceeds previous attempts in terms of microstructure variability, resolution, complexity, and capturing device (microscopy) variability. We facilitate a unified comparison on our novel dataset by introducing a standardized evaluation strategy. TYC and evaluation code are publicly available under CC BY 4.0 license.
Faster Neighborhood Attention: Reducing the O(n^2) Cost of Self Attention at the Threadblock Level
Neighborhood attention reduces the cost of self attention by restricting each token's attention span to its nearest neighbors. This restriction, parameterized by a window size and dilation factor, draws a spectrum of possible attention patterns between linear projection and self attention. Neighborhood attention, and more generally sliding window attention patterns, have long been bounded by infrastructure, particularly in higher-rank spaces (2-D and 3-D), calling for the development of custom kernels, which have been limited in either functionality, or performance, if not both. In this work, we first show that neighborhood attention can be represented as a batched GEMM problem, similar to standard attention, and implement it for 1-D and 2-D neighborhood attention. These kernels on average provide 895% and 272% improvement in full precision latency compared to existing naive kernels for 1-D and 2-D neighborhood attention respectively. We find certain inherent inefficiencies in all unfused neighborhood attention kernels that bound their performance and lower-precision scalability. We also developed fused neighborhood attention; an adaptation of fused dot-product attention kernels that allow fine-grained control over attention across different spatial axes. Known for reducing the quadratic time complexity of self attention to a linear complexity, neighborhood attention can now enjoy a reduced and constant memory footprint, and record-breaking half precision latency. We observe that our fused kernels successfully circumvent some of the unavoidable inefficiencies in unfused implementations. While our unfused GEMM-based kernels only improve half precision performance compared to naive kernels by an average of 496% and 113% in 1-D and 2-D problems respectively, our fused kernels improve naive kernels by an average of 1607% and 581% in 1-D and 2-D problems respectively.
Multi-User Reinforcement Learning with Low Rank Rewards
In this work, we consider the problem of collaborative multi-user reinforcement learning. In this setting there are multiple users with the same state-action space and transition probabilities but with different rewards. Under the assumption that the reward matrix of the N users has a low-rank structure -- a standard and practically successful assumption in the offline collaborative filtering setting -- the question is can we design algorithms with significantly lower sample complexity compared to the ones that learn the MDP individually for each user. Our main contribution is an algorithm which explores rewards collaboratively with N user-specific MDPs and can learn rewards efficiently in two key settings: tabular MDPs and linear MDPs. When N is large and the rank is constant, the sample complexity per MDP depends logarithmically over the size of the state-space, which represents an exponential reduction (in the state-space size) when compared to the standard ``non-collaborative'' algorithms.
Apriel-H1: Towards Efficient Enterprise Reasoning Models
Large Language Models (LLMs) achieve remarkable reasoning capabilities through transformer architectures with attention mechanisms. However, transformers suffer from quadratic time and memory complexity in the attention module (MHA) and require caching key-value states during inference, which severely limits throughput and scalability. High inference throughput is critical for agentic tasks, long-context reasoning, efficient deployment under high request loads, and more efficient test-time compute scaling. State Space Models (SSMs) such as Mamba offer a promising alternative with linear inference complexity and a constant memory footprint via recurrent computation with fixed-size hidden states. In this technical report we introduce the Apriel-H1 family of hybrid LLMs that combine transformer attention and SSM sequence mixers for efficient reasoning at 15B model size. These models are obtained through incremental distillation from a pretrained reasoning transformer, Apriel-Nemotron-15B-Thinker, progressively replacing less critical attention layers with linear Mamba blocks. We release multiple post-distillation variants of Apriel-H1-15B-Thinker with different SSM-to-MHA ratios and analyse how reasoning performance degrades as more Mamba layers replace MHA. Additionally, we release a 30/50 hybrid variant of Apriel-H1, further fine-tuned on a supervised dataset of reasoning traces, achieving over 2x higher inference throughput when deployed in the production-ready vLLM environment, with minimal degradation in reasoning performance. This shows that distilled hybrid SSM-Transformer architectures can deliver substantial efficiency gains over the pretrained transformer equivalent without substantially compromising the reasoning quality.
Implementing and Optimizing the Scaled Dot-Product Attention on Streaming Dataflow
Transformer models serve as the backbone of many state-ofthe-art language models, and most use the scaled dot-product attention (SDPA) mechanism to capture relationships between tokens. However, the straightforward implementation of SDPA has quadratic compute and memory complexity with respect to the sequence length. On processor architectures such as GPUs and TPUs, there is a robust body of prior work. However, little work has been performed on non-processor architectures.In this work, we show how the architecture and execution model of Streaming Dataflow Accelerators can help tackle this challenge. We first define abstract hardware that adopts a streaming execution model, and we implement a cycle-accurate simulator of the abstract hardware using the Dataflow Abstract Machine simulation framework. Second, we implement the naive SDPA algorithm on this abstract hardware and show it requires linear (O(N)) intermediate memory. Third, we then modify the naive algorithm, taking inspiration from prior processor-oriented works, by reordering the multiplication and division operations. Finally, we map the modified algorithm to abstract hardware, and confirm that the implementation computes SDPA at full throughput while only using a constant amount (O(1)) of intermediate memory.
Existence and Estimation of Critical Batch Size for Training Generative Adversarial Networks with Two Time-Scale Update Rule
Previous results have shown that a two time-scale update rule (TTUR) using different learning rates, such as different constant rates or different decaying rates, is useful for training generative adversarial networks (GANs) in theory and in practice. Moreover, not only the learning rate but also the batch size is important for training GANs with TTURs and they both affect the number of steps needed for training. This paper studies the relationship between batch size and the number of steps needed for training GANs with TTURs based on constant learning rates. We theoretically show that, for a TTUR with constant learning rates, the number of steps needed to find stationary points of the loss functions of both the discriminator and generator decreases as the batch size increases and that there exists a critical batch size minimizing the stochastic first-order oracle (SFO) complexity. Then, we use the Fr'echet inception distance (FID) as the performance measure for training and provide numerical results indicating that the number of steps needed to achieve a low FID score decreases as the batch size increases and that the SFO complexity increases once the batch size exceeds the measured critical batch size. Moreover, we show that measured critical batch sizes are close to the sizes estimated from our theoretical results.
RWKV: Reinventing RNNs for the Transformer Era
Transformers have revolutionized almost all natural language processing (NLP) tasks but suffer from memory and computational complexity that scales quadratically with sequence length. In contrast, recurrent neural networks (RNNs) exhibit linear scaling in memory and computational requirements but struggle to match the same performance as Transformers due to limitations in parallelization and scalability. We propose a novel model architecture, Receptance Weighted Key Value (RWKV), that combines the efficient parallelizable training of Transformers with the efficient inference of RNNs. Our approach leverages a linear attention mechanism and allows us to formulate the model as either a Transformer or an RNN, which parallelizes computations during training and maintains constant computational and memory complexity during inference, leading to the first non-transformer architecture to be scaled to tens of billions of parameters. Our experiments reveal that RWKV performs on par with similarly sized Transformers, suggesting that future work can leverage this architecture to create more efficient models. This work presents a significant step towards reconciling the trade-offs between computational efficiency and model performance in sequence processing tasks.
Cottention: Linear Transformers With Cosine Attention
Attention mechanisms, particularly softmax attention, have been instrumental in the success of transformer-based models such as GPT. However, the quadratic memory complexity of softmax attention with respect to sequence length poses significant challenges for processing longer sequences. We introduce Cottention, a novel attention mechanism that replaces the softmax operation with cosine similarity. By leveraging the properties of cosine similarity and rearranging the attention equation, Cottention achieves native linear memory complexity with respect to sequence length, making it inherently more memory-efficient than softmax attention. We demonstrate that Cottention can be reformulated as a recurrent neural network (RNN) with a finite hidden state, allowing for constant memory usage during inference. We evaluate Cottention on both the bidirectional BERT and causal GPT tasks, demonstrating comparable performance to softmax attention while significantly reducing memory requirements. To ensure efficient computation, we develop a custom CUDA kernel for Cottention. Our results show that Cottention is a promising alternative to softmax attention, enabling the processing of longer sequences without sacrificing performance, due to its native linear memory complexity and ability to maintain a constant memory footprint during inference.
Online Learning in Stackelberg Games with an Omniscient Follower
We study the problem of online learning in a two-player decentralized cooperative Stackelberg game. In each round, the leader first takes an action, followed by the follower who takes their action after observing the leader's move. The goal of the leader is to learn to minimize the cumulative regret based on the history of interactions. Differing from the traditional formulation of repeated Stackelberg games, we assume the follower is omniscient, with full knowledge of the true reward, and that they always best-respond to the leader's actions. We analyze the sample complexity of regret minimization in this repeated Stackelberg game. We show that depending on the reward structure, the existence of the omniscient follower may change the sample complexity drastically, from constant to exponential, even for linear cooperative Stackelberg games. This poses unique challenges for the learning process of the leader and the subsequent regret analysis.
Alleviating Forgetfulness of Linear Attention by Hybrid Sparse Attention and Contextualized Learnable Token Eviction
Linear-attention models that compress the entire input sequence into a fixed-size recurrent state offer an efficient alternative to Transformers, but their finite memory induces forgetfulness that harms retrieval-intensive tasks. To mitigate the issue, we explore a series of hybrid models that restore direct access to past tokens. We interleave token mixers with intermediate time and space complexity between linear and full attention, including sparse attention with token eviction, and the query-aware native sparse attention. Particularly, we propose a novel learnable token eviction approach. Combined with sliding-window attention, an end-to-end trainable lightweight CNN aggregates information from both past and future adjacent tokens to adaptively retain a limited set of critical KV-pairs per head, maintaining linear attention's constant time and space complexity. Efficient Triton kernels for the sparse attention mechanisms are provided. Empirical evaluations on retrieval-intensive benchmarks support the effectiveness of our approaches.
StateX: Enhancing RNN Recall via Post-training State Expansion
While Transformer-based models have demonstrated remarkable language modeling performance, their high complexities result in high costs when processing long contexts. In contrast, recurrent neural networks (RNNs) such as linear attention and state space models have gained popularity due to their constant per-token complexities. However, these recurrent models struggle with tasks that require accurate recall of contextual information from long contexts, because all contextual information is compressed into a constant-size recurrent state. Previous works have shown that recall ability is positively correlated with the recurrent state size, yet directly training RNNs with larger recurrent states results in high training costs. In this paper, we introduce StateX, a training pipeline for efficiently expanding the states of pre-trained RNNs through post-training. For two popular classes of RNNs, linear attention and state space models, we design post-training architectural modifications to scale up the state size with no or negligible increase in model parameters. Experiments on models up to 1.3B parameters demonstrate that StateX efficiently enhances the recall and in-context learning ability of RNNs without incurring high post-training costs or compromising other capabilities.
Error Feedback Reloaded: From Quadratic to Arithmetic Mean of Smoothness Constants
Error Feedback (EF) is a highly popular and immensely effective mechanism for fixing convergence issues which arise in distributed training methods (such as distributed GD or SGD) when these are enhanced with greedy communication compression techniques such as TopK. While EF was proposed almost a decade ago (Seide et al., 2014), and despite concentrated effort by the community to advance the theoretical understanding of this mechanism, there is still a lot to explore. In this work we study a modern form of error feedback called EF21 (Richtarik et al., 2021) which offers the currently best-known theoretical guarantees, under the weakest assumptions, and also works well in practice. In particular, while the theoretical communication complexity of EF21 depends on the quadratic mean of certain smoothness parameters, we improve this dependence to their arithmetic mean, which is always smaller, and can be substantially smaller, especially in heterogeneous data regimes. We take the reader on a journey of our discovery process. Starting with the idea of applying EF21 to an equivalent reformulation of the underlying problem which (unfortunately) requires (often impractical) machine cloning, we continue to the discovery of a new weighted version of EF21 which can (fortunately) be executed without any cloning, and finally circle back to an improved analysis of the original EF21 method. While this development applies to the simplest form of EF21, our approach naturally extends to more elaborate variants involving stochastic gradients and partial participation. Further, our technique improves the best-known theory of EF21 in the rare features regime (Richtarik et al., 2023). Finally, we validate our theoretical findings with suitable experiments.
Lightning Attention-2: A Free Lunch for Handling Unlimited Sequence Lengths in Large Language Models
Linear attention is an efficient attention mechanism that has recently emerged as a promising alternative to conventional softmax attention. With its ability to process tokens in linear computational complexities, linear attention, in theory, can handle sequences of unlimited length without sacrificing speed, i.e., maintaining a constant training speed for various sequence lengths with a fixed memory consumption. However, due to the issue with cumulative summation (cumsum), current linear attention algorithms cannot demonstrate their theoretical advantage in a causal setting. In this paper, we present Lightning Attention-2, the first linear attention implementation that enables linear attention to realize its theoretical computational benefits. To achieve this, we leverage the thought of tiling, separately handling the intra-block and inter-block components in linear attention calculation. Specifically, we utilize the conventional attention computation mechanism for the intra-blocks and apply linear attention kernel tricks for the inter-blocks. A tiling technique is adopted through both forward and backward procedures to take full advantage of the GPU hardware. We implement our algorithm in Triton to make it IO-aware and hardware-friendly. Various experiments are conducted on different model sizes and sequence lengths. Lightning Attention-2 retains consistent training and inference speed regardless of input sequence length and is significantly faster than other attention mechanisms. The source code is available at https://github.com/OpenNLPLab/lightning-attention.
Predictable Compression Failures: Why Language Models Actually Hallucinate
Large language models perform near-Bayesian inference yet violate permutation invariance on exchangeable data. We resolve this by showing transformers minimize expected conditional description length (cross-entropy) over orderings, E_pi[ell(Y mid Gamma_pi(X))], which admits a Kolmogorov-complexity interpretation up to additive constants, rather than the permutation-invariant description length ell(Y mid X). This makes them Bayesian in expectation, not in realization. We derive (i) a Quantified Martingale Violation bound showing order-induced deviations scale as O(log n) with constants; (ii) the Expectation-level Decompression Law linking information budgets to reliability for Bernoulli predicates; and (iii) deployable planners (B2T/RoH/ISR) for answer/abstain decisions. Empirically, permutation dispersion follows a+bln n (Qwen2-7B b approx 0.377, Llama-3.1-8B b approx 0.147); permutation mixtures improve ground-truth likelihood/accuracy; and randomized dose-response shows hallucinations drop by sim 0.13 per additional nat. A pre-specified audit with a fixed ISR=1.0 achieves near-0\% hallucinations via calibrated refusal at 24\% abstention. The framework turns hallucinations into predictable compression failures and enables principled information budgeting.
A Massively Parallel Dynamic Programming for Approximate Rectangle Escape Problem
Sublinear time complexity is required by the massively parallel computation (MPC) model. Breaking dynamic programs into a set of sparse dynamic programs that can be divided, solved, and merged in sublinear time. The rectangle escape problem (REP) is defined as follows: For n axis-aligned rectangles inside an axis-aligned bounding box B, extend each rectangle in only one of the four directions: up, down, left, or right until it reaches B and the density k is minimized, where k is the maximum number of extensions of rectangles to the boundary that pass through a point inside bounding box B. REP is NP-hard for k>1. If the rectangles are points of a grid (or unit squares of a grid), the problem is called the square escape problem (SEP) and it is still NP-hard. We give a 2-approximation algorithm for SEP with kgeq2 with time complexity O(n^{3/2}k^2). This improves the time complexity of existing algorithms which are at least quadratic. Also, the approximation ratio of our algorithm for kgeq 3 is 3/2 which is tight. We also give a 8-approximation algorithm for REP with time complexity O(nlog n+nk) and give a MPC version of this algorithm for k=O(1) which is the first parallel algorithm for this problem.
