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Build error
Build error
| layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| const uint i00 = gl_GlobalInvocationID.x; | |
| const uint i10 = gl_GlobalInvocationID.y; | |
| const uint i11 = (gl_GlobalInvocationID.z)/p.ne12; | |
| const uint i12 = (gl_GlobalInvocationID.z)%p.ne12; | |
| if (i00 >= p.ne00) { | |
| return; | |
| } | |
| const uint i01 = data_b[get_boffset() + i10*p.nb10 + i11*p.nb11 + i12*p.nb12]; | |
| const uint a_offset = get_aoffset() + i01*p.nb01 + i11*p.nb02 + i12*p.nb03; | |
| const uint d_offset = get_doffset() + i10*p.nb21 + i11*p.nb22 + i12*p.nb23; | |
| data_d[d_offset + i00] = D_TYPE(data_a[a_offset + i00]); | |
| data_d[d_offset + i00] = data_a[a_offset + i00]; | |
| } | |