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MCEdit-Unified
MCEdit-Unified-master/leveleditor.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
134,511
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py
MCEdit-Unified
MCEdit-Unified-master/mceutils.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
19,496
28.143498
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py
MCEdit-Unified
MCEdit-Unified-master/compass.py
""" compass """ import logging from OpenGL import GL from drawable import Drawable from glutils import gl from mceutils import loadPNGTexture from config import config import os log = logging.getLogger(__name__) def makeQuad(minx, miny, width, height): return [minx, miny, minx + width, miny, minx + width, mi...
1,743
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MCEdit-Unified
MCEdit-Unified-master/mcplatform.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
50,148
38.394344
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py
MCEdit-Unified
MCEdit-Unified-master/config.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
22,623
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py
MCEdit-Unified
MCEdit-Unified-master/release.py
import os.path import directories import json import urllib2 import sys from sys import platform as _platform VERSION = None TAG = None DEV = None def build_version_tag_dev(): ''' Get and return the name of the current version, the stage of development MCEdit-Unified is in, and if the program is in deve...
2,996
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MCEdit-Unified
MCEdit-Unified-master/drawable.py
""" ${NAME} """ from __future__ import absolute_import, division, print_function, unicode_literals import logging log = logging.getLogger(__name__) from OpenGL import GL class Drawable(object): def __init__(self): super(Drawable, self).__init__() self._displayList = None self.invalid...
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MCEdit-Unified
MCEdit-Unified-master/mcedit.py
# !/usr/bin/env python2.7 # -*- coding: utf_8 -*- # import resource_packs # not the right place, moving it a bit further #-# Modified by D.C.-G. for translation purpose #.# Marks the layout modifications. -- D.C.-G. from __future__ import unicode_literals """ mcedit.py Startup, main menu, keyboard configuration, auto...
42,368
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MCEdit-Unified
MCEdit-Unified-master/directories.py
# -*- coding: utf-8 -*- """Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE...
16,057
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MCEdit-Unified
MCEdit-Unified-master/splash.py
#! /usr/bin/env python # Taken from http://www.pygame.org/project-Splash+screen-1186-.html by Rock Achu (rockhachu2) # and tweaked ;) import os import directories if os.sys.platform == 'linux2': os.sys.path.insert(1, os.path.expanduser('~/.local/lib/python2.7/site-packages')) os.sys.path.insert(1, os.path.abspa...
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MCEdit-Unified
MCEdit-Unified-master/ftp_client.py
import ftputil import os import shutil from ftputil.error import PermanentError class CouldNotFindPropertiesException(Exception): """ An Exception that is raised when the 'server.properties' file could not be found at the default directory of the FTP Server """ pass class CouldNotFindWorldFolderExcept...
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MCEdit-Unified
MCEdit-Unified-master/waypoints.py
from pymclevel import nbt import os import logging import shutil log = logging.getLogger() class WaypointManager: ''' Class for handling the API to load and save waypoints ''' def __init__(self, worldDir=None, editor=None): self.worldDirectory = worldDir self.waypoints = {} s...
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MCEdit-Unified
MCEdit-Unified-master/mclangres.py
# -*- coding: utf_8 -*- # # mclangres.py # # Collect the Minecraft internal translations. # """ Uses `.minecraft/assets/indexes/[version].json`. The version is the highest found by default. """ import re import os import codecs from distutils.version import LooseVersion from directories import getMinecraftLauncherDire...
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py
MCEdit-Unified
MCEdit-Unified-master/raycaster.py
import math """ This function will produce a generator that will give out the blocks visited by a raycast in sequence. It is up to the user to terminate the generator. First described here by John Amanatides http://www.cse.yorku.ca/~amana/research/grid.pdf Implementation in javascript by Kevin Reid: https://gamedev.s...
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MCEdit-Unified
MCEdit-Unified-master/glutils.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
7,742
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py
MCEdit-Unified
MCEdit-Unified-master/mce.py
# !/usr/bin/env python import pymclevel.mclevelbase import pymclevel.mclevel import pymclevel.materials import pymclevel.infiniteworld import sys import os from pymclevel.box import BoundingBox, Vector import numpy from numpy import zeros, bincount import logging import itertools import traceback import shlex import op...
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MCEdit-Unified
MCEdit-Unified-master/frustum.py
"""View frustum modeling as series of clipping planes The Frustum object itself is only responsible for extracting the clipping planes from an OpenGL model-view matrix. The bulk of the frustum-culling algorithm is implemented in the bounding volume objects found in the OpenGLContext.scenegraph.boundingvolume module. ...
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MCEdit-Unified
MCEdit-Unified-master/png.py
#!/usr/bin/env python from __future__ import print_function # png.py - PNG encoder/decoder in pure Python # # Copyright (C) 2006 Johann C. Rocholl <[email protected]> # Portions Copyright (C) 2009 David Jones <[email protected]> # And probably portions Copyright (C) 2006 Nicko van Someren <[email protected]> # # Orig...
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MCEdit-Unified
MCEdit-Unified-master/resource_packs.py
# -*- coding: utf-8 -*- #!# If the comman line parameter '--debug-packs' is given, the logging level is set to debug. #!# Otherwise, it is set to critical. from PIL import Image import zipfile import directories import os import shutil from config import config from cStringIO import StringIO import locale import trace...
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MCEdit-Unified
MCEdit-Unified-master/pkgutil.py
"""Utilities to support packages.""" # NOTE: This module must remain compatible with Python 2.3, as it is shared # by setuptools for distribution with Python 2.3 and up. import os import sys import imp import os.path from types import ModuleType __all__ = [ 'get_importer', 'iter_importers', 'get_loader', 'find_l...
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MCEdit-Unified
MCEdit-Unified-master/depths.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/box.py
from collections import namedtuple import itertools import math _Vector = namedtuple("_Vector", ("x", "y", "z")) class Vector(_Vector): __slots__ = () def __add__(self, other): return Vector(self[0] + other[0], self[1] + other[1], self[2] + other[2]) def __sub__(self, other): return Vec...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/id_definitions.py
# id_definitions.py # # D.C.-G. (LaChal) 2016 # # Load the data according to the game version from the versioned resources. # """ The logic here is to load the JSON definitions for blocks, entities and tile entities for a given game version. Data for each game platform is contained in subfolders of the 'mcver' one and...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/faces.py
FaceXIncreasing = 0 FaceXDecreasing = 1 FaceYIncreasing = 2 FaceYDecreasing = 3 FaceZIncreasing = 4 FaceZDecreasing = 5 MaxDirections = 6 faceDirections = ( (FaceXIncreasing, (1, 0, 0)), (FaceXDecreasing, (-1, 0, 0)), (FaceYIncreasing, (0, 1, 0)), (FaceYDecreasing, (0, -1, 0)), (FaceZIncreasing, (0...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/nbt.py
# vim:set sw=2 sts=2 ts=2: """ Named Binary Tag library. Serializes and deserializes TAG_* objects to and from binary data. Load a Minecraft level by calling nbt.load(). Create your own TAG_* objects and set their values. Save a TAG_* object to a file or StringIO object. Read the test functions at the end of the file...
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py
MCEdit-Unified
MCEdit-Unified-master/pymclevel/leveldbpocket.py
dimension = '' #overworld # dimension = '\x01\x00\x00\x00' #nether # dimension = '\x02\x00\x00\x00' #end import itertools import time from math import floor, ceil, log from level import FakeChunk, MCLevel import logging from materials import pocketMaterials import os from mclevelbase import ChunkNotPresent, ChunkMal...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/setup.py
from setuptools import setup from setuptools.extension import Extension from Cython.Distutils import build_ext import numpy version = '0.1' install_requires = [ # -*- Extra requirements: -*- "numpy", "pyyaml", ] ext_modules = [Extension("_nbt", ["_nbt.pyx"])] setup(name='pymclevel', version=version...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/cachefunc.py
# From http://code.activestate.com/recipes/498245/ import collections import functools from itertools import ifilterfalse from heapq import nsmallest from operator import itemgetter class Counter(dict): 'Mapping where default values are zero' @staticmethod def __missing__(key): return 0 def lru...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/biome_types.py
biome_types = { -1: '(Uncalculated)', 0: 'Ocean', 1: 'Plains', 2: 'Desert', 3: 'Extreme Hills', 4: 'Forest', 5: 'Taiga', 6: 'Swamppland', 7: 'River', 8: 'Hell (Nether)', 9: 'Sky (End)', 10: 'Frozen Ocean', 11: 'Frozen River', 12: 'Ice Plains', 13: 'Ice Mountai...
1,571
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/indev.py
""" Created on Jul 22, 2011 @author: Rio Indev levels: TAG_Compound "MinecraftLevel" { TAG_Compound "Environment" { TAG_Short "SurroundingGroundHeight"// Height of surrounding ground (in blocks) TAG_Byte "SurroundingGroundType" // Block ID of surrounding ground TAG_Short "SurroundingWaterHe...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/mclevelbase.py
''' Created on Jul 22, 2011 @author: Rio ''' from contextlib import contextmanager from logging import getLogger log = getLogger(__name__) @contextmanager def notclosing(f): yield f class PlayerNotFound(Exception): pass class ChunkNotPresent(Exception): pass class RegionMalformed(Exception): ...
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py
MCEdit-Unified
MCEdit-Unified-master/pymclevel/regionfile.py
import logging import os import struct import zlib from numpy import fromstring import time from mclevelbase import notclosing, RegionMalformed, ChunkNotPresent import nbt log = logging.getLogger(__name__) __author__ = 'Rio' def deflate(data): return zlib.compress(data, 2) def inflate(data): return zlib....
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/pocket.py
from level import FakeChunk import logging from materials import pocketMaterials from mclevelbase import ChunkNotPresent, notclosing from nbt import TAG_List from numpy import array, fromstring, zeros import os import struct # values are usually little-endian, unlike Minecraft PC logger = logging.getLogger(__name__) ...
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py
MCEdit-Unified
MCEdit-Unified-master/pymclevel/level.py
''' Created on Jul 22, 2011 @author: Rio ''' from box import BoundingBox from collections import defaultdict from entity import Entity, TileEntity, TileTick import itertools from logging import getLogger import materials from math import floor from mclevelbase import ChunkMalformed, ChunkNotPresent import nbt from nu...
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py
MCEdit-Unified
MCEdit-Unified-master/pymclevel/BOParser.py
import ConfigParser from pymclevel import schematic, materials from entity import TileEntity import nbt import logging import re import os from random import randint from directories import getDataDir, getDataFile log = logging.getLogger(__name__) # Load the bo3.def file (internal BO3 block names). bo3_blocks = {} #i...
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py
MCEdit-Unified
MCEdit-Unified-master/pymclevel/test_leveldb.py
# !/usr/bin/env python # # Copyright (C) 2012 Space Monkey, Inc. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy,...
35,969
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/items.py
from logging import getLogger import json import directories import os import shutil import types logger = getLogger(__name__) class ItemType(object): def __init__(self, id, name, maxdamage=0, damagevalue=0, stacksize=64): self.id = id self.name = name self.maxdamage = maxdamage s...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/materials.py
from logging import getLogger from numpy import zeros, rollaxis, indices import traceback from os.path import join from collections import defaultdict from pprint import pformat import mclangres import json import os import pkg_resources import id_definitions NOTEX = (496, 496) log = getLogger(__name__) try: pkg...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/mclevel.py
# -*- coding: utf-8 -*- """ MCLevel interfaces Sample usage: import mclevel # Call mclevel.fromFile to identify and open any of these four file formats: # # Classic levels - gzipped serialized java objects. Returns an instance of MCJavalevel # Indev levels - gzipped NBT data in a single file. Returns an MCIndevLev...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/block_fill.py
import logging import materials log = logging.getLogger(__name__) import numpy from mclevelbase import exhaust import blockrotation from box import BoundingBox from entity import TileEntity def blockReplaceTable(blocksToReplace): blocktable = numpy.zeros((materials.id_limit, 16), dtype='bool') for b in blo...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/run_regression_test.py
# !/usr/bin/env python import tempfile import sys import subprocess import shutil import os import hashlib import contextlib import gzip import fnmatch import tarfile import zipfile def generate_file_list(directory): for dirpath, dirnames, filenames in os.walk(directory): for filename in filenames: ...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/player.py
import nbt import player_cache class Player: def __init__(self, playerNBTFile): self.nbtFile = playerNBTFile self.nbtFileName = playerNBTFile.split("\\")[-1] self.root_tag = nbt.load(playerNBTFile) # Properties setup self._uuid = self.nbtFileName.split(".")[0] pla...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/setup_leveldb.py
#!/usr/bin/python2.7 # # setup_leveldb.py # # Compiles and installs Minecraft Pocket Edtition binary support. # __author__ = "D.C.-G. 2017" __version__ = "0.4.0" import sys import os import platform import fnmatch import re if sys.platform != "linux2": print "This script can't run on other platforms than Linux on...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/infiniteworld.py
''' Created on Jul 22, 2011 @author: Rio ''' import collections from datetime import datetime import itertools from logging import getLogger from math import floor import os import random import shutil import struct import time import traceback import weakref import zlib import sys from box import BoundingBox from e...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/javalevel.py
''' Created on Jul 22, 2011 @author: Rio ''' __all__ = ["MCJavaLevel"] from cStringIO import StringIO import gzip from level import MCLevel from logging import getLogger from numpy import fromstring import os import re log = getLogger(__name__) class MCJavaLevel(MCLevel): _gamePlatform = 'javalevel' def...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/block_copy.py
from datetime import datetime import logging log = logging.getLogger(__name__) import numpy from box import BoundingBox from mclevelbase import exhaust import materials from entity import Entity, TileEntity from copy import deepcopy def convertBlocks(destLevel, sourceLevel, blocks, blockData): return materials....
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/minecraft_server.py
import atexit import itertools import logging import os from os.path import dirname, join, basename import random from pymclevel import PocketLeveldbWorld import re import shutil import subprocess import sys import tempfile import time import urllib import json import urllib2 import infiniteworld from directories impo...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/__init__.py
# Versioned data relative objects MCEDIT_DEFS = {} MCEDIT_IDS = {} # Maps the numeric and name ids to entries in MCEDIT_DEFS from box import BoundingBox, FloatBox from entity import Entity, TileEntity from faces import faceDirections, FaceXDecreasing, FaceXIncreasing, FaceYDecreasing, FaceYIncreasing, FaceZDecreasing...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/id_definitions_2.py
import os import json from logging import getLogger import collections #from pymclevel import MCEDIT_DEFS, MCEDIT_IDS #import pymclevel import re #import id_definitions log = getLogger(__name__) def get_deps(base_version, file_name): deps = [base_version] print "Base: {}".format(base_version) fp = open(os...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/blockrotation.py
import materials from materials import alphaMaterials from numpy import arange, zeros # #!# Needed for the bad hack done with 'blocktable'... import collections import re class __Rotation: def __init__(self): for i, blocktype in enumerate(self.blocktypes): self.blocktypes[i] = eval(blocktype)...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/leveldb.py
# !/usr/bin/env python # # Copyright (C) 2012 Space Monkey, Inc. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy,...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/entity.py
''' Created on Jul 23, 2011 @author: Rio ''' from math import isnan import random import nbt from copy import deepcopy __all__ = ["Entity", "TileEntity", "TileTick"] UNKNOWN_ENTITY_MASK = 1000 class TileEntity(object): baseStructures = { "Furnace": ( ("BurnTime", nbt.TAG_Short), ...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/schematic.py
""" Created on Jul 22, 2011 @author: Rio """ import atexit from contextlib import closing import os import shutil import zipfile from logging import getLogger import blockrotation from box import BoundingBox import infiniteworld from level import MCLevel, EntityLevel from materials import alphaMaterials, MCMaterials,...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/schematic_test.py
import itertools import os import unittest from pymclevel import mclevel from templevel import TempLevel, mktemp from pymclevel.schematic import MCSchematic from pymclevel.box import BoundingBox __author__ = 'Rio' class TestSchematics(unittest.TestCase): def setUp(self): # self.alphaLevel = TempLevel("Do...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/nbt_test.py
from cStringIO import StringIO import os from os.path import join import time import unittest import numpy from pymclevel import nbt from templevel import TempLevel __author__ = 'Rio' class TestNBT(): @staticmethod def testLoad(): "Load an indev level." level = nbt.load("testfiles/hell.mcleve...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/entity_test.py
from pymclevel import fromFile from templevel import TempLevel __author__ = 'Rio' def test_command_block(): level = TempLevel("AnvilWorld").level cmdblock = fromFile("testfiles/Commandblock.schematic") point = level.bounds.origin + [p / 2 for p in level.bounds.size] level.copyBlocksFrom(cmdblock, c...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/java_test.py
import unittest import numpy from templevel import TempLevel from pymclevel.box import BoundingBox __author__ = 'Rio' class TestJavaLevel(unittest.TestCase): def setUp(self): self.creativelevel = TempLevel("Dojo_64_64_128.dat") self.indevlevel = TempLevel("hell.mclevel") def testCopy(self): ...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/extended_id_test.py
from pymclevel import BoundingBox from pymclevel.schematic import MCSchematic from pymclevel import MCInfdevOldLevel from templevel import TempLevel __author__ = 'Rio' def test_schematic_extended_ids(): s = MCSchematic(shape=(1, 1, 5)) s.Blocks[0, 0, 0] = 2048 temp = TempLevel("schematic", createFunc=s.s...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/time_relight.py
from pymclevel.infiniteworld import MCInfdevOldLevel from pymclevel import mclevel from timeit import timeit import templevel # import logging #logging.basicConfig(level=logging.INFO) def natural_relight(): world = mclevel.fromFile("testfiles/AnvilWorld") t = timeit(lambda: world.generateLights(world.allChu...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/indev_test.py
import unittest from templevel import TempLevel from pymclevel.box import BoundingBox from pymclevel.entity import Entity, TileEntity __author__ = 'Rio' class TestIndevLevel(unittest.TestCase): def setUp(self): self.srclevel = TempLevel("hell.mclevel") self.indevlevel = TempLevel("hueg.mclevel"...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/templevel.py
import atexit import os from os.path import join import shutil import tempfile from pymclevel import mclevel __author__ = 'Rio' tempdir = os.path.join(tempfile.gettempdir(), "pymclevel_test") if not os.path.exists(tempdir): os.mkdir(tempdir) def mktemp(suffix): td = tempfile.mkdtemp(suffix, dir=tempdir) ...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/mcr_test.py
import anvil_test from templevel import TempLevel __author__ = 'Rio' class TestMCR(anvil_test.TestAnvilLevel): def setUp(self): self.indevLevel = TempLevel("hell.mclevel") self.anvilLevel = TempLevel("PyTestWorld")
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/pocket_test.py
import unittest import numpy from templevel import TempLevel __author__ = 'Rio' class TestPocket(unittest.TestCase): def setUp(self): # self.alphaLevel = TempLevel("Dojo_64_64_128.dat") self.level = TempLevel("PocketWorld") self.alphalevel = TempLevel("AnvilWorld") def testPocket(sel...
883
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/time_nbt.py
from StringIO import StringIO __author__ = 'Rio' import pymclevel.nbt as nbt from timeit import timeit path = "testfiles/TileTicks.nbt" test_data = file(path, "rb").read() test_file = None resaved_test_file = None def load_file(): global test_file test_file = nbt.load(buf=test_data) def save_file(): ...
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py
MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/__init__.py
__author__ = 'Rio'
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/server_test.py
import unittest from pymclevel.minecraft_server import MCServerChunkGenerator from templevel import TempLevel from pymclevel.box import BoundingBox __author__ = 'Rio' class TestServerGen(unittest.TestCase): def setUp(self): # self.alphaLevel = TempLevel("Dojo_64_64_128.dat") self.alphalevel = Tem...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/session_lock_test.py
from pymclevel.infiniteworld import SessionLockLost, MCInfdevOldLevel from templevel import TempLevel import unittest class SessionLockTest(unittest.TestCase): def test_session_lock(self): temp = TempLevel("AnvilWorld") level = temp.level def touch(): level.saveInPlace() ...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/anvil_test.py
import itertools import os import shutil import unittest import numpy from pymclevel import mclevel from pymclevel.infiniteworld import MCInfdevOldLevel from pymclevel import nbt from pymclevel.schematic import MCSchematic from pymclevel.box import BoundingBox from pymclevel import block_copy from templevel import mkt...
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MCEdit-Unified
MCEdit-Unified-master/pymclevel/test/test_primordial.py
from templevel import TempLevel def testPrimordialDesert(): templevel = TempLevel("PrimordialDesert") level = templevel.level for chunk in level.allChunks: level.getChunk(*chunk)
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MCEdit-Unified
MCEdit-Unified-master/utilities/mcworld_support.py
import tempfile import shutil import zipfile import atexit import os import glob DO_REMOVE = True def trim_any_leftovers(): print tempfile.gettempdir() leftovers = glob.glob(os.path.join(tempfile.gettempdir(), 'mcworld_*', '')) for d in leftovers: print "Found left over directory: {}".format(d) ...
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MCEdit-Unified
MCEdit-Unified-master/utilities/misc.py
# Taken from: http://stackoverflow.com/a/7346105 class Singleton: """ A non-thread-safe helper class to ease implementing singletons. This should be used as a decorator -- not a metaclass -- to the class that should be a singleton. The decorated class can define one `__init__` function that ta...
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MCEdit-Unified
MCEdit-Unified-master/utilities/gl_display_context.py
from OpenGL import GL, GLU from config import config import pygame from pygame import display, image import logging import sys import directories import os import mcplatform import numpy import pymclevel from resource_packs import ResourcePackHandler import glutils import mceutils import functools DEBUG_WM = mcplatfor...
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MCEdit-Unified
MCEdit-Unified-master/utilities/__init__.py
0
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MCEdit-Unified
MCEdit-Unified-master/utilities/mcver_updater.py
import urllib2 import json import os from logging import getLogger def run(): log = getLogger(__name__) num = False def download(_gamePlatform, _gameVersionNumber, url): _download = False dir_path = os.path.join(base, "mcver", _gamePlatform, _gameVersionNumber) file_path = os.path....
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MCEdit-Unified
MCEdit-Unified-master/panels/control.py
from __future__ import unicode_literals from config import config import release import platform from albow import AttrRef, Row, Column from albow.resource import get_font from albow.controls import Label from albow.extended_widgets import HotkeyColumn from pygame import key from glbackground import Panel arch = pla...
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MCEdit-Unified
MCEdit-Unified-master/panels/graphics.py
from __future__ import unicode_literals import albow from albow.dialogs import Dialog from resource_packs import ResourcePackHandler import pymclevel from config import config class GraphicsPanel(Dialog): anchor = 'wh' def __init__(self, mcedit): Dialog.__init__(self) self.mcedit = mcedit ...
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MCEdit-Unified
MCEdit-Unified-master/panels/options.py
from __future__ import unicode_literals import albow from albow.dialogs import Dialog from config import config import pygame from albow.translate import _, buildTemplate import sys import os import logging import traceback import directories old_lang = None old_fprop = None class OptionsPanel(Dialog): anchor = '...
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MCEdit-Unified
MCEdit-Unified-master/panels/__init__.py
from graphics import GraphicsPanel from options import OptionsPanel from control import ControlPanel
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MCEdit-Unified
MCEdit-Unified-master/viewports/camera.py
# -*- coding: utf_8 -*- # The above line is necessary, unless we want problems with encodings... from __future__ import unicode_literals import sys from compass import CompassOverlay from raycaster import TooFarException import raycaster import keys import pygame import math import copy import numpy from config import...
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MCEdit-Unified
MCEdit-Unified-master/viewports/chunk.py
from camera import CameraViewport from OpenGL import GL import mceutils class ChunkViewport(CameraViewport): defaultScale = 1.0 # pixels per block def __init__(self, *a, **kw): CameraViewport.__init__(self, *a, **kw) def setup_projection(self): w, h = (0.5 * s / self.defaultScale ...
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MCEdit-Unified
MCEdit-Unified-master/viewports/__init__.py
from camera import CameraViewport from chunk import ChunkViewport
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MCEdit-Unified
MCEdit-Unified-master/editortools/nudgebutton.py
#-# Modified by D.C.-G. for translation purpose from albow import Label from albow.translate import _ from config import config from glbackground import GLBackground import pygame class NudgeButton(GLBackground): """ A button that captures movement keys while pressed and sends them to a listener as nudge events. ...
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MCEdit-Unified
MCEdit-Unified-master/editortools/filter.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/tooloptions.py
from glbackground import Panel class ToolOptions(Panel): def key_down(self, evt): if self.root.getKey(evt) == 'Escape': self.escape_action() def escape_action(self, *args, **kwargs): self.dismiss()
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MCEdit-Unified
MCEdit-Unified-master/editortools/timeditor.py
import directories from albow.controls import RotatableImage, Label import pygame from albow.widget import Widget from albow.layout import Column, Row from albow.fields import TimeField, IntField class ModifiedTimeField(TimeField): _callback = None def __init__(self, callback=None, **kwds): s...
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MCEdit-Unified
MCEdit-Unified-master/editortools/editortool.py
from OpenGL import GL import numpy from depths import DepthOffset from pymclevel import BoundingBox from config import config from albow.translate import _ class EditorTool(object): surfaceBuild = False panel = None optionsPanel = None toolIconName = None worldTooltipText = None previewRendere...
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MCEdit-Unified
MCEdit-Unified-master/editortools/select.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/chunk.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/fill.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/player.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/brush.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/thumbview.py
from OpenGL import GLU, GL from numpy import array from albow import Widget from albow.openglwidgets import GLPerspective from glutils import FramebufferTexture, gl import pymclevel from renderer import PreviewRenderer class ThumbView(GLPerspective): def __init__(self, sch, **kw): GLPerspective.__init__(s...
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MCEdit-Unified
MCEdit-Unified-master/editortools/clone.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/__init__.py
"""Copyright (c) 2010-2012 David Rio Vierra Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WA...
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MCEdit-Unified
MCEdit-Unified-master/editortools/blockview.py
from OpenGL import GL from numpy import array from albow import ButtonBase, ValueDisplay, AttrRef, Row from albow.openglwidgets import GLOrtho import thumbview import blockpicker from glbackground import Panel, GLBackground from glutils import DisplayList #&# Prototype for blocks/items names import mclangres #&# cla...
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MCEdit-Unified
MCEdit-Unified-master/editortools/operation.py
#-# Modified by D.C.-G. for translation purpose import atexit import os import shutil import tempfile import albow from albow.translate import _ from pymclevel import BoundingBox import numpy from albow.root import Cancel import pymclevel from albow import showProgress from pymclevel.mclevelbase import exhaust undo_fo...
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MCEdit-Unified
MCEdit-Unified-master/editortools/blockpicker.py
from albow import Label, TextFieldWrapped, Row, TableView, TableColumn, Column, Widget, Button, AttrRef, CheckBoxLabel from albow.dialogs import Dialog from editortools import thumbview from editortools import blockview from glbackground import GLBackground from pymclevel import materials from albow.root import get_roo...
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MCEdit-Unified
MCEdit-Unified-master/editortools/nbtexplorer.py
# -*- coding: utf-8 -*- # # nbtexplorer.py # # D.C.-G. (LaChal) 2014 # # Display NBT structure # # # TODO: # * add local undo/redo for loaded NBT files # * change/optimize the undo/redo when edit level NBT data # * add a style editor and an image wrapper for the bullets from pygame import key, draw, image, Rect, event,...
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MCEdit-Unified
MCEdit-Unified-master/albow/file_dialogs.py
# -*- coding: utf-8 -*- # # Albow - File Dialogs # #-# Modified by D.C.-G. for translation purpose """ TODO: * Implement Windows support. """ import os, sys from pygame import event, image from pygame.transform import scale from pygame.locals import * from albow.widget import Widget from albow.dialogs import Dialog,...
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MCEdit-Unified
MCEdit-Unified-master/albow/theme.py
# # Albow - Themes # import resource debug_theme = False class ThemeProperty(object): def __init__(self, name): self.name = name self.cache_name = intern("_" + name) def __get__(self, obj, owner): if debug_theme: print "%s(%r).__get__(%r)" % (self.__class__.__name__, sel...
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