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code/design_pattern/src/OOP_patterns/observer_pattern/observer_pattern.rs
// Part of Cosmos by OpenGenus Foundation use std::collections::HashMap; #[derive(Debug, Clone, Copy)] enum WeatherType { Clear, Rain, Snow, } #[derive(Debug, Clone, Copy)] enum WeatherObserverMessage { WeatherChanged(WeatherType), } trait WeatherObserver { fn notify(&mut self, msg: WeatherObserv...
code/design_pattern/src/OOP_patterns/proxy/demo/demo.java
package demo; import protection.proxy.User; import protection.proxy.UserProxy; import virtual.proxy.UltraHDVideo; import virtual.proxy.Video; import virtual.proxy.VideoProxy; public class Demo { public void protectionProxyRun() { User rob = new UserProxy("Robert", "123"); User david = new UserProx...
code/design_pattern/src/OOP_patterns/proxy/main.java
import demo.Demo; public class Main { public static void main(String[] args) throws InterruptedException { new Demo().protectionProxyRun(); } }
code/design_pattern/src/OOP_patterns/proxy/protection/proxy/registeredusers.java
package protection.proxy; import java.util.HashMap; import java.util.Map; public class RegisteredUsers { static Map<String, String> registered = new HashMap<String, String>(){ { put("Robert", "123"); put("David", "pass"); put("Gangplank", "Illaoi"); } }; }
code/design_pattern/src/OOP_patterns/proxy/protection/proxy/user.java
package protection.proxy; public interface User { void login(); void download(); void upload(); }
code/design_pattern/src/OOP_patterns/proxy/protection/proxy/userproxy.java
package protection.proxy; import java.util.Objects; public class UserProxy implements User { private String username; private String password; Boolean isLogged; private User user; public UserProxy(String username, String password) { this.username = username; this.password = passwo...
code/design_pattern/src/OOP_patterns/proxy/protection/proxy/validuser.java
package protection.proxy; class ValidUser implements User { String username; String password; ValidUser(String username, String password) { this.username = username; this.password = password; } @Override public void login() { System.out.println(">" + this.username + ":...
code/design_pattern/src/OOP_patterns/proxy/virtual/proxy/demo.java
package virtual.proxy; public class Demo { }
code/design_pattern/src/OOP_patterns/proxy/virtual/proxy/ultrahdvideo.java
package virtual.proxy; public class UltraHDVideo implements Video { public String name; public UltraHDVideo(String path) throws InterruptedException { this.name = path; loadVideo(); } @Override public void play() { System.out.println("4k video is being played - " + name); ...
code/design_pattern/src/OOP_patterns/proxy/virtual/proxy/video.java
package virtual.proxy; public interface Video { void play(); }
code/design_pattern/src/OOP_patterns/proxy/virtual/proxy/videoproxy.java
package virtual.proxy; public class VideoProxy implements Video { public String name; public Video realVideo; public VideoProxy(String name) { this.name = name; } @Override public void play() { try { this.realVideo = new UltraHDVideo(name); } catch (Interr...
code/design_pattern/src/OOP_patterns/singleton_pattern/singleton_pattern.cpp
#include <string> #include <iostream> template<typename T> class Singleton { public: static T* GetInstance(); static void destroy(); private: Singleton(Singleton const&) { }; Singleton& operator=(Singleton const&) { }; protected: static T* m_instance; Singleton() { ...
code/design_pattern/src/OOP_patterns/singleton_pattern/singleton_pattern.java
/** * Singleton Design Pattern * * @author Sagar Rathod * @version 1.0 * */ class Singleton { private volatile transient static Singleton singletonInstance; private Singleton() {} public static synchronized Singleton getInstance() { if ( singletonInstance == null ) { singletonInstance = new S...
code/design_pattern/src/OOP_patterns/singleton_pattern/singleton_pattern.php
<?php /** * Simple singleton class which could only have one instance * Part of Cosmos by OpenGenus Foundation */ class Singleton { } /** * Class which creates instance of Singleton if it does not exists */ class SingletonInstanter { private static $instance; public static function getInstance() { ...
code/design_pattern/src/OOP_patterns/singleton_pattern/singleton_pattern.py
# Part of Cosmos by OpenGenus Foundation class Singleton: __instance = None @property def x(self): return self.__x @x.setter def x(self, value): self.__x = value @staticmethod def instance(): if not Singleton.__instance: Singleton.__instance = Singlet...
code/design_pattern/src/__init__.py
code/design_pattern/src/builder_pattern/builder.cs
using System; using System.Collections.Generic; namespace SandBox { /// <summary> /// Acts as the "Director" class. /// /// An intermediary between the customer (main) and the manufacturer. /// Unaware of the intracacies of building each product. /// </summary> class Dealer { /// <summary> /// Orders a ve...
code/design_pattern/src/functional_patterns/README.md
# cosmos Your personal library of every design pattern code that you will ever encounter Collaborative effort by [OpenGenus](https://github.com/opengenus)
code/design_pattern/src/functional_patterns/functional_patterns/scala/build.sbt
code/design_pattern/src/functional_patterns/functional_patterns/scala/project/build.properties
sbt.version = 1.1.0
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/arrows/arrow/arrow.scala
package arrows.arrow trait Arrow { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/functors/applicative/functor/applicativefunctor.scala
package functors.applicative.functor import scala.language.higherKinds /** * Applicative is an intermediate between functor and monad. * * Its importance are dominated by: * - ability to apply functions of more parameters * For example: * val f = (x: Int)(y: Int) => x + y * If we apply...
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/functors/bifunctor/bifunctor.scala
package functors.bifunctor import scala.language.higherKinds /** * * Similar to a functor, the BiFunctor must satisfy the functor laws: * 1. bimap f id id = id * first f id = id * second f id = id * * Applying a function over the identity, should return the identity. * * 2. bima...
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/functors/contravariant/contravariant.scala
package functors.contravariant trait Contravariant { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/functors/functor/functor.scala
package functors.functor import scala.language.higherKinds /** * ADT which aspires to be a functor must preserve 2 laws: * 1. fmap over the identity functor of the ADT should coincide with the original ADT * fmap(identity, adt) === adt * * 2. The composition of 2 functions and mapping the resulting ...
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/functors/multifunctor/multifunctor.scala
package functors.multifunctor trait Multifunctor { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/functors/profunctor/profunctor.scala
package functors.profunctor trait Profunctor { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/main.scala
object Main extends App{ }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/monads/comonad/comonad.scala
package monads.comonad trait Comonad { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/monads/costate/monad/costatemonad.scala
package monads.costate.monad trait CostateMonad { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/monads/free/monad/freemonad.scala
package monads.free.monad trait FreeMonad { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/monads/gonad/gonad.scala
package monads.gonad trait Gonad { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/monads/io/monad/iomonad.scala
package monads.io.monad trait IOMonad { }
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/monads/monad/monad.scala
package monads.monad import scala.language.higherKinds trait Monad[T, M[_]] { def flatMap[S](fA: T => M[S])(f: M[T]): M[S] } object MonadImplicits { implicit def listMonad[T]: Monad[T, List] = new Monad[T, List] { override def flatMap[S](fA: T => List[S])(f: List[T]): List[S] = f.flatMap(fA) } implicit ...
code/design_pattern/src/functional_patterns/functional_patterns/scala/src/main/scala/monads/state/monad/statemonad.scala
package monads.state.monad /** * The equivalent of Memento design pattern in OOP on steroids, * state monads deal with maintaining previous states WHILE generating new ones. */ trait StateMonad[S, A] { def apply(f: S => (S, A)): StateMonad[S, A] }
code/design_pattern/src/iterator_pattern/class.java
package iterator; public class Class { private Student[] students = new Student[100]; private int i = 0; private String class_name; public Class(String n) { this.class_name = n; } public String getName() { return this.class_name; } public void add(String name,int age) { Student s = new Student(n...
code/design_pattern/src/iterator_pattern/classiterator.java
package iterator; public class ClassIterator implements Iterator<Student> { private Student[] student; private int i = 0; public ClassIterator(Student[] s){ this.student = s; } @Override public boolean hasNext() { if( i < student.length && student[i] != null) return true; else return false; ...
code/design_pattern/src/iterator_pattern/iterator.java
package iterator; public interface Iterator<T> { public boolean hasNext(); public Student next(); }
code/design_pattern/src/iterator_pattern/main.java
package iterator; public class Main { public static void main(String[] args) { Class class1 = new Class("class1"); class1.add("student1",12); class1.add("student2",15); class1.add("student3",16); ClassIterator it = class1.iterator(); while (it.hasNext()) { Student student = it.next(); stud...
code/design_pattern/src/iterator_pattern/student.java
package iterator; public class Student { private String name; private int age; public Student(String n, int a) { this.name = n; this.age = a; } public String getName() { return this.name; } public void print() { System.out.println("Student: " + this.name + " Age: " + this.age); } }
code/design_pattern/src/policy_based_design/policy_design.cpp
/* * policy_design.cpp * * Created: 3/15/2018 1:14:41 AM * Author: n-is * email: [email protected] */ #include <iostream> class Classical { public: Classical(int a) { } void solve() { std::cout << "The differential equation was solved by the classical" << ...
code/design_pattern/src/policy_based_design/readme.md
# Policy Based Design Policy-based design, also known as policy-based class design or policy-based programming, is a computer programming paradigm based on an idiom for C++ known as policies. ## Explanation Wikipedia(<https://en.wikipedia.org/wiki/Policy-based_design>) says: >Policy-based design has been described ...
code/design_pattern/src/singleton_pattern/singleton_pattern.cs
// Singleton design pattern using properties class Singleton { private static readonly Singleton _instance = new Singleton(); public static Singleton Instance { get { return _instance; } } private Singleton() { // Initialize object } } class Program { static void Main(string[] args) { var instance = Single...
code/design_pattern/src/singleton_pattern/singleton_pattern.js
/* Part of Cosmos by OpenGenus Foundation */ class Singleton { constructor() { console.log('New Singleton'); } static getInstance() { if (!Singleton.instance) { Singleton.instance = new Singleton(); } return Singleton.instance; } foo() { consol...
code/design_pattern/test/README.md
# cosmos Your personal library of every algorithm and data structure code that you will ever encounter
code/design_pattern/test/__init__.py
code/design_pattern/test/test_observer.py
from src.OOP_patterns.observer_pattern import Notifier, Observer import unittest from enum import Enum class Event(Enum): Earthquake = 0 Joke = 1 class SomeWhere: def __init__(self): self._member = {} def add_member(self, member): self._member[member] = "is here" def remove_mem...
code/divide_conquer/src/README.md
# Divide and conquer Divide and conquer is an algorithm design paradigm based on multi-branched recursion. A divide and conquer algorithm works by recursively breaking down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the s...
code/divide_conquer/src/closest_pair_of_points/closest_pair.cpp
// divide conquer | structure to represent a point | C // Part of Cosmos by OpenGenus Foundation #include <vector> #include <cmath> #include <iostream> #include <algorithm> #include <cfloat> #define ll long long using namespace std; struct point { ll x; ll y; }; // comparator function to sort points by X c...
code/divide_conquer/src/closest_pair_of_points/closest_pair.py
# divide conquer | structure to represent a point | Python # Part of Cosmos by OpenGenus Foundation import math def dist(p1, p2): return math.sqrt((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2) def closest_pair(ax, ay): # It's quicker to assign variable ln_ax = len(ax) if ln_ax <= 3: # A c...
code/divide_conquer/src/factorial/factorial.cpp
#include<iostream> int factorial(int num) { if (num == 0 || num == 1) { return num; } return (num * factorial(num - 1)); } int main() { int num; while (true) { std::cin >> num; std::cout << "> " << factorial(num) << '\n'; } return 0; }
code/divide_conquer/src/factorial/factorial.py
""" divide conquer | factorial | Python part of Cosmos by OpenGenus Foundation """ def factorial(num): """ Returns the factorial of a given integer num. Divide and conquer is used here by organizing the function into a base and recursive case. Parameter: num is the number for which the factorial w...
code/divide_conquer/src/inversion_count/README.md
# Cosmos Collaborative effort by [OpenGenus](https://github.com/OpenGenus/cosmos)
code/divide_conquer/src/inversion_count/count_inversions.c
// divide conquer | inversion count | C // Part of Cosmos by OpenGenus Foundation #include <stdlib.h> #include <stdio.h> int _mergeSort(int arr[], int temp[], int left, int right); int merge(int arr[], int temp[], int left, int mid, int right); int mergeSort(int arr[], int array_size) { int *temp = (int *)mal...
code/divide_conquer/src/inversion_count/inversion_count.cpp
// divide conquer | inversion count | C++ // Part of Cosmos by OpenGenus Foundation #include <iostream> using namespace std; int mergesort(int arr[], int l, int r); int merge(int arr[], int l, int m, int r); int main() { int n, a[100], i; cout << "Enter nuber of elements : "; cin >> n; cout << "E...
code/divide_conquer/src/inversion_count/inversion_count.java
// divide conquer | inversion count | Java // Part of Cosmos by OpenGenus Foundation import java.util.Scanner; public class InversionCount { public static int merge(int a[], int p, int q,int r){ int i = p ,j = q ,k = 0, count = 0; int temp[] = new int[r-p+1]; while(i<q && j<=r){ ...
code/divide_conquer/src/inversion_count/inversion_count.js
// divide conquer | inversion count | Javascript // Part of Cosmos by OpenGenus Foundation function mergeSort(arr, size) { if (array.length === 0 || array.length === 1) return 0; var temp = []; return mergeSortHelper(arr, temp, 0, size - 1); } function mergeSortHelper(arr, temp, left, right) { var inv_count...
code/divide_conquer/src/inversion_count/inversion_count.py
""" divide conquer | inversion count | Python part of Cosmos by OpenGenus Foundation """ def merge(left, right): merged_arr = [] i = 0 j = 0 inv_cnt = 0 while i < len(left) and j < len(right): if left[i] <= right[j]: merged_arr.append(left[i]) i += 1 else...
code/divide_conquer/src/karatsuba_multiplication/karatsuba_multiplication.py
#!/usr/bin/env python2 # -*- coding: utf-8 -*- """ Created on Tue May 29 11:21:34 2018 @author: Sahit """ print("enter the first number") n1 = input() print("enter the second number") n2 = input() def Correcting(string): p = len(string) i = 1 while i < p: i = i * 2 return i l = max(Correc...
code/divide_conquer/src/karatsuba_multiplication/karatsubamultiply.cpp
// Author: Tote93 #include <iostream> #include <string> #include <sstream> #include <cstdlib> /* Prototypes */ int getBiggerSize(const std::string &number1, const std::string &number2); void checkNumbers(int size, std::string &number1, std::string &number2); std::string KaratsubaMultiply(std::string &number1, std::st...
code/divide_conquer/src/karatsuba_multiplication/multiply.java
// divide conquer | karatsuba multiplication | Java // Part of Cosmos by OpenGenus Foundation import java.lang.*; import java.util.Scanner; public class Multiply { public static String trim(String str,int n) { if(str.length()>n) while(str.charAt(0)=='0' && str.length()>n) str=str.substring(1); else w...
code/divide_conquer/src/maximum_contiguous_subsequence_sum/maximum_contiguous_subsequence_sum.c
#include <stdio.h> int max(int const a, int const b, const int c) { if (a > b) return (a > c ? a : c); return (b > c ? b : c); } int maximumContiguousSubsequenceSum(const int a[], int beg, int end) { if (beg == end) return (a[beg] > 0 ? a[beg] : 0); int mid = (beg + end) / 2; int leftSubProblem = maximum...
code/divide_conquer/src/merge_sort_using_divide_and_conquer/README.md
# Cosmos Collaborative effort by [OpenGenus](https://github.com/OpenGenus/cosmos)
code/divide_conquer/src/merge_sort_using_divide_and_conquer/inversions.c
#include <stdio.h> const int maxn = 1e6; typedef long long unsigned llu; llu merge(int v[], int lo, int mid, int hi) { llu inv = 0; int i, j, k; int n1 = mid - lo + 1, n2 = hi - mid; int left[n1], right[n2]; for(i = 0; i < n1; i++) left[i] = v[i+lo]; for(j = 0; j < n2; j++) right[j] = v[j+mid+1]; i = 0, j = ...
code/divide_conquer/src/merge_sort_using_divide_and_conquer/merge_sort_using_divide_and_conquer.cpp
// divide conquer | merge sort using divide and conquer | C++ // Part of Cosmos by OpenGenus Foundation #include <cstdlib> #include <cstdio> int _mergeSort(int arr[], int temp[], int left, int right); int merge(int arr[], int temp[], int left, int mid, int right); /* This function sorts the input array and return...
code/divide_conquer/src/merge_sort_using_divide_and_conquer/merge_sort_using_divide_and_conquer.java
// divide conquer | merge sort using divide and conquer | Java // Part of Cosmos by OpenGenus Foundation package mergesort; /** * * @author Yatharth Shah */ public class MergeSort { int array[]; int size; public MergeSort(int n) { size=n; //create array with size n array=new ...
code/divide_conquer/src/power_of_a_number/power_of_a_number.cpp
/* PROBLEM STATEMENT: Given 2 numbers x and y, you need to find x raise to y. */ #include<bits/stdc++.h> using namespace std; #define ll long long int #define FIO ios::sync_with_stdio(0); ll power(ll a,ll b) { ll res=1; while(b!=0) { if(b%2!=0) { res=(res*a)%1000000007; b--; } else { a=(a*a)%1000...
code/divide_conquer/src/power_of_a_number/power_of_a_number.py
# Python3 program to check if # a given number can be expressed # as power import math # Returns true if n can be written as x^y def isPower(n) : if (n==1) : return True # Try all numbers from 2 to sqrt(n) as base for x in range(2,(int)(math.sqrt(n))+1) : y = 2 p = (int)(math.pow(x, y)) # Keep increasing ...
code/divide_conquer/src/quick_hull/quick_hull.cpp
#include<bits/stdc++.h> using namespace std; #define iPair pair<int, int> set<iPair> hull;// stores the final points to create the convex hull int findSide(iPair p1, iPair p2, iPair p)// returns the side of the hull joined points p1 and p2 { int val = (p.second - p1.second) * (p2.first - p1.first) - ...
code/divide_conquer/src/quick_sort/Quick_Sort.cs
// Part of Cosmos (OpenGenus) using System; public class Quick_Sort { // Conquer public static int Parition(int[] array, int left, int right) { int pivot = array[left]; int index = right; int temp; for(int j = right; j > left; j--) { if(array[j] > pivot) ...
code/divide_conquer/src/quick_sort/README.md
# Cosmos Collaborative effort by [OpenGenus](https://github.com/OpenGenus/cosmos)
code/divide_conquer/src/quick_sort/quick_sort.c
// divide conquer | quick sort | C // Part of Cosmos by OpenGenus Foundation #include<stdio.h> // A utility function to swap two elements void swap(int* a, int* b) { int t = *a; *a = *b; *b = t; } /* This function takes last element as pivot, places the pivot element at its correct position in sort...
code/divide_conquer/src/quick_sort/quick_sort.cpp
// divide conquer | quick sort | C++ // Part of Cosmos by OpenGenus Foundation #include <cstdio> using namespace std; void swap(int* a, int* b) { int t = *a; *a = *b; *b = t; } /* This function takes last element as pivot, places * the pivot element at its correct position in sorted * array, and pla...
code/divide_conquer/src/quick_sort/quick_sort.hs
quicksort :: (Ord a) => [a] -> [a] quicksort [] = [] quicksort (x:xs) = smaller ++ [x] ++ larger where smaller = quicksort $ filter (<=x) xs larger = quicksort $ filter (>x) xs
code/divide_conquer/src/quick_sort/quick_sort.py
def partition(arr, low, high): i = low - 1 pivot = arr[high] for j in range(low, high): if arr[j] <= pivot: i = i + 1 arr[i], arr[j] = arr[j], arr[i] arr[i + 1], arr[high] = arr[high], arr[i + 1] return i + 1 def quickSort(arr, low, high): if low < high: ...
code/divide_conquer/src/quick_sort/quick_sort.rs
// divide conquer | quick sort | Rust // Part of Cosmos by OpenGenus Foundation fn quick_sort(mut arr :Vec<i32>,low :usize, high :usize) -> Vec<i32> { if low < high { let mid = partition(&mut arr, low, high); let arr = quick_sort(arr.clone(),low,mid); let arr = quick_sort(arr,mid+1,high...
code/divide_conquer/src/quick_sort/quick_sort.swift
// divide conquer | quick sort | Swift // Part of Cosmos by OpenGenus Foundation import Foundation; func partition(_ arr: inout [UInt32], _ begin: Int, _ end: Int) -> Int { var i = begin; var j = end; let pivot = arr[(i + j) / 2]; while i <= j { while arr[i] < pivot { i += 1; ...
code/divide_conquer/src/quick_sort/quick_sort2.cpp
#include <iostream> using namespace std; void swapit(int *x, int *y) { int temp; temp = *x; *x = *y; *y = temp; } int Mpartition(int arr[], int low, int high) { int i = low - 1; int j = low; for (; j < high; j++) if (arr[high] < arr[j]) { i++; swapit...
code/divide_conquer/src/quick_sort/quicksort.java
// divide conquer | quick sort | Java // Part of Cosmos by OpenGenus Foundation public class QuickSort { private int []v; private int n; public String toString() { String result = ""; for(int i = 0; i < n; i++) { result += v[i] + " "; } return result; } public void quickSort(QuickSort v, int left...
code/divide_conquer/src/search_in_a_rotated_array/search_in_a_rotated_array.cpp
/* Problem statement: Given a sorted and rotated array A of N distinct elements which is rotated at some point, and given an element K. The task is to find the index of the given element K in the array A. */ #include <iostream> #include <vector> #define ll long long int ll findPivot(std::vector<ll> &v, ll low, ll hig...
code/divide_conquer/src/strassen_matrix_multiplication/main.cpp
//The following program contains the strassen algorithm along with the Currently Fastest Matrix Multiplication Algorithm for sparse matrices // Developed by Raphael Yuster and Uri Zwick // I have also included a time calculator in case anyone wanted to check time taken by each algorithms // Although mathematcially t...
code/divide_conquer/src/strassen_matrix_multiplication/strassen.py
#!/usr/bin/env python2 # -*- coding: utf-8 -*- """ Created on Tue May 29 13:36:32 2018 @author: Sahit """ import numpy as np def Correction(matrix_1, matrix_2): r = max(matrix_1.shape[0], matrix_1.shape[1], matrix_2.shape[0], matrix_2.shape[1]) i = 1 while i < r: i = i * 2 return i """ ...
code/divide_conquer/src/tournament_method_to_find_min_max/tournament_method_to_find_min_max.c
#include<stdio.h> struct pair { int min; int max; }; struct pair getMinMax(int arr[], int low, int high) { struct pair minmax, mml, mmr; int mid; if (low == high) { minmax.max = arr[low]; minmax.min = arr[low]; return (minmax); } if (high == low + 1) { if (arr[l...
code/divide_conquer/src/warnock_algorithm/warnock_algorithm.pde
/* divide conquer | warnock's Algorithm | Processing Part of Cosmos by OpenGenus Foundation National University from Colombia Author:Andres Vargas, Jaime Gitub: https://github.com/jaavargasar webpage: https://jaavargasar.github.io/ Language: Processing Description: This is a implementation of warnock's Algorithm i...
code/divide_conquer/src/x_power_y/x_power_y.c
#include <stdio.h> float power(float x, int y) { if (y == 0) return (1); float temp = power(x, y / 2); if (y % 2 == 0) return (temp * temp); else { if (y > 0) return (x * temp * temp); else return (temp * temp / x); } } int main() { ...
code/divide_conquer/test/README.md
# cosmos Your personal library of every algorithm and data structure code that you will ever encounter
code/dynamic_programming/src/Climbing Stairs/solution.cpp
// recursion // TC - O(2^n) , SC - O(1) class Solution { public: int func(int n){ if(n <= 1){ return n; } return func(n-1) + func(n-2); } int climbStairs(int n) { return func(n+1); } }; // memoisation // TC - O(n), SC - O(n) + O(n) class Solution { pu...
code/dynamic_programming/src/Count_Subsequence_Having_Product_Less_Than_K/Solution.cpp
#include<iostream> #include<cstring> using namespace std; int dp[10005][10005]; int helper(int a[], int n, int k , int product) { // base case if(n==0) { return 0; } if(product > k) { return 0; } if(dp[n][product] !=-1) { return dp[n][product]; } int...
code/dynamic_programming/src/README.md
# Dynamic Programming Dynamic programming approach is similar to divide and conquer in breaking down the problem into smaller and yet smaller possible sub-problems. But unlike, divide and conquer, these sub-problems are not solved independently. Rather, results of these smaller sub-problems are remembered and used fo...
code/dynamic_programming/src/array_median/array_median.c
#include <stdio.h> void swap(int* a, int* b) { int t = *a; *a = *b; *b = t; } int partition(int arr[], int low, int high) { int pivot = arr[high]; int i = (low - 1); for (int j = low; j <= high- 1; j++) { if (arr[j] <= pivot) { i++; swap(&arr[i], &arr[...
code/dynamic_programming/src/array_median/array_median.cpp
#include <iostream> #include <algorithm> #include <vector> using namespace std; float median(vector<int> arr) { int n = arr.size(); if (n % 2 != 0) return (float)arr[n / 2]; return (float)(arr[(n - 1) / 2] + arr[n / 2]) / 2; } int main() { int n; cout << "Enter size of the Array"; cin...
code/dynamic_programming/src/array_median/array_median.exs
defmodule ArrayMedian do def get_median(array) when is_list(array) do list_nums = Enum.sort(array) half = length(list_nums) |> div(2) if length(list_nums) |> rem(2) != 0 do # odd length -> middle number mid = half + 1 Enum.reduce_while(list_nums, 1, fn el, ^mid -> {:h...
code/dynamic_programming/src/array_median/array_median.java
import java.util.*; // Part of Cosmos by OpenGenus Foundation public class Median{ public static void main(String[] args) { int length; int median; System.out.print("Enter Length of array "); Scanner scanner = new Scanner(System.in); length = scanner.nextInt(); int ar...
code/dynamic_programming/src/array_median/array_median.php
<?php /** * Part of Cosmos by OpenGenus Foundation */ /** * Finds median in array of numbers * * @param array $arr array of numbers * @return int median */ function median(array $arr) { sort($arr); $cnt = count($arr); if ($cnt % 2) { return $arr[floor(($cnt - 1) / 2)]; } return ($ar...
code/dynamic_programming/src/array_median/array_median.py
import sys # Part of Cosmos by OpenGenus Foundation def median(nums): """ Calculates the median of a list of numbers. import median from statistics in python 3.4 and above. """ sorted_nums = sorted(nums) len_nums = len(nums) odd = len_nums % 2 # If the length is odd, the medi...
code/dynamic_programming/src/array_median/array_median.rb
# Part of Cosmos by OpenGenus Foundation def median(*nums) nums.sort! if nums.size.odd? nums[(nums.size + 1) / 2 - 1] else (nums[nums.size / 2 - 1] + nums[nums.size / 2]).fdiv(2) end end
code/dynamic_programming/src/array_median/array_median.rs
// Part of Cosmos by OpenGenus Foundation fn median(arr: &[i32]) -> f64 { let len = arr.len(); if len % 2 == 0 { (arr[len / 2] + arr[len / 2 - 1]) as f64 / 2.0 } else { arr[(len - 1) / 2] as f64 } } fn main() { let arr = vec![1, 3, 3, 4, 5, 6, 8, 9]; let median = median(&arr); ...
code/dynamic_programming/src/assembly_line_scheduling/assembly_line_scheduling.cpp
// Part of OpenGenus Cosmos // A C++ program to find minimum possible // time by the car chassis to complete #include <bits/stdc++.h> using namespace std; #define NUM_LINE 2 #define NUM_STATION 4 // Utility function to find a minimum of two numbers int min(int a, int b) { return a < b ? a : b; } int carAs...
code/dynamic_programming/src/best_time_to_sell_stock_II/best_time_to_sell_stock_II.cpp
// You are given an integer array prices where prices[i] is the price of a given stock on the ith day. // On each day, you may decide to buy and/or sell the stock. You can only hold at most one share of the stock at any time. However, you can buy it then immediately sell it on the same day. // Find and return the max...
code/dynamic_programming/src/binomial_coefficient/README.md
# cosmos Your personal library of every algorithm and data structure code that you will ever encounter Collaborative effort by [OpenGenus](https://github.com/opengenus)