hexsha stringlengths 40 40 | size int64 7 1.05M | ext stringclasses 13
values | lang stringclasses 1
value | max_stars_repo_path stringlengths 4 269 | max_stars_repo_name stringlengths 5 109 | max_stars_repo_head_hexsha stringlengths 40 40 | max_stars_repo_licenses listlengths 1 9 | max_stars_count int64 1 191k ⌀ | max_stars_repo_stars_event_min_datetime stringlengths 24 24 ⌀ | max_stars_repo_stars_event_max_datetime stringlengths 24 24 ⌀ | max_issues_repo_path stringlengths 4 269 | max_issues_repo_name stringlengths 5 116 | max_issues_repo_head_hexsha stringlengths 40 40 | max_issues_repo_licenses listlengths 1 9 | max_issues_count int64 1 48.5k ⌀ | max_issues_repo_issues_event_min_datetime stringlengths 24 24 ⌀ | max_issues_repo_issues_event_max_datetime stringlengths 24 24 ⌀ | max_forks_repo_path stringlengths 4 269 | max_forks_repo_name stringlengths 5 116 | max_forks_repo_head_hexsha stringlengths 40 40 | max_forks_repo_licenses listlengths 1 9 | max_forks_count int64 1 105k ⌀ | max_forks_repo_forks_event_min_datetime stringlengths 24 24 ⌀ | max_forks_repo_forks_event_max_datetime stringlengths 24 24 ⌀ | content stringlengths 7 1.05M | avg_line_length float64 1.21 330k | max_line_length int64 6 990k | alphanum_fraction float64 0.01 0.99 | author_id stringlengths 2 40 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15ea3ecde4733a3e20052b4a81f09ee8400f6a40 | 713 | cpp | C++ | PRACTICE/cntMvs_Hanoi.cpp | prasantmahato/CP-Practice | 54ca79117fcb0e2722bfbd1007b972a3874bef03 | [
"MIT"
] | null | null | null | PRACTICE/cntMvs_Hanoi.cpp | prasantmahato/CP-Practice | 54ca79117fcb0e2722bfbd1007b972a3874bef03 | [
"MIT"
] | null | null | null | PRACTICE/cntMvs_Hanoi.cpp | prasantmahato/CP-Practice | 54ca79117fcb0e2722bfbd1007b972a3874bef03 | [
"MIT"
] | null | null | null | #include <iostream>
#include <math.h>
using namespace std;
int num=0;
void tower_of_brahma(int n,char a, char c,char b,char p)
{
if(n==0)
exit(0);
if(n==1)
{
cout<<"\nMove Disk "<<n<<" from "<<a<<" to "<<c;
{
if((a=='x' || b=='x'|| c=='x') && (a==p || b==p || c==p))
num++;
}
}
else
{
tower_of_brahma(n-1,a,c,b,p);
tower_of_brahma(n-1,a,b,c,p);
tower_of_brahma(n-1,b,a,c,p);
}
}
int main()
{
int n;
char p;
cin>>n>>p;
tower_of_brahma(n,'X','Y','Z',p);
cout<<"\n\nMoves:- "<<pow(2,n)-1<<endl;
cout<<"\nNumber of Moves between X and "<<p<<" is "<<num;
return 0;
}
| 16.97619 | 69 | 0.4446 | prasantmahato |
15ebaa37a6285c8fb979107dbc94bfba7d7dee1b | 142 | hxx | C++ | src/Providers/UNIXProviders/PolicyRuleValidityPeriod/UNIX_PolicyRuleValidityPeriod_ZOS.hxx | brunolauze/openpegasus-providers-old | b00f1aad575bae144b8538bf57ba5fd5582a4ec7 | [
"MIT"
] | 1 | 2020-10-12T09:00:09.000Z | 2020-10-12T09:00:09.000Z | src/Providers/UNIXProviders/PolicyRuleValidityPeriod/UNIX_PolicyRuleValidityPeriod_ZOS.hxx | brunolauze/openpegasus-providers-old | b00f1aad575bae144b8538bf57ba5fd5582a4ec7 | [
"MIT"
] | null | null | null | src/Providers/UNIXProviders/PolicyRuleValidityPeriod/UNIX_PolicyRuleValidityPeriod_ZOS.hxx | brunolauze/openpegasus-providers-old | b00f1aad575bae144b8538bf57ba5fd5582a4ec7 | [
"MIT"
] | null | null | null | #ifdef PEGASUS_OS_ZOS
#ifndef __UNIX_POLICYRULEVALIDITYPERIOD_PRIVATE_H
#define __UNIX_POLICYRULEVALIDITYPERIOD_PRIVATE_H
#endif
#endif
| 11.833333 | 49 | 0.866197 | brunolauze |
15ecef24af6f7759bcada9beba84d795cc6dc336 | 22,295 | hpp | C++ | include/adl/std/string_view.hpp | flisboac/adl | a29f4ab2652e8146d4f97fd10f52526e4bc3563c | [
"MIT"
] | 2 | 2021-01-12T12:04:09.000Z | 2022-03-21T10:09:54.000Z | include/adl/std/string_view.hpp | flisboac/adl | a29f4ab2652e8146d4f97fd10f52526e4bc3563c | [
"MIT"
] | 70 | 2017-02-25T16:37:48.000Z | 2018-01-28T22:15:42.000Z | include/adl/std/string_view.hpp | flisboac/adl | a29f4ab2652e8146d4f97fd10f52526e4bc3563c | [
"MIT"
] | null | null | null | // $flisboac 2017-04-01
/**
* @file string_view.hpp
*/
#ifndef adl__std__string_view__hpp__
#define adl__std__string_view__hpp__
#if adl_CONFIG_LANG_IS_CPP17
#include <string_view>
#else
#include "adl/char_helper.hpp"
#endif
#include <string>
#include <iterator>
#include <type_traits>
#include <stdexcept>
#include "adl.cfg.hpp"
//
// [[ API ]]
//
adl_BEGIN_ROOT_MODULE
#if adl_CONFIG_LANG_IS_CPP17
template <typename Char, typename Traits = std::char_traits<Char>>
using basic_string_view = std::basic_string_view<Char, Traits>;
using string_view = std::string_view;
using wstring_view = std::wstring_view;
template <typename Char> using char_traits = std::char_traits<Char>;
#else
template <typename Char> using char_traits = char_helper<Char>;
template <typename Char, typename Traits = char_traits<Char>> class basic_string_view;
using string_view = basic_string_view<char>;
using wstring_view = basic_string_view<wchar_t>;
template <typename Char, typename Traits>
class basic_string_view {
private:
using helper_ = char_helper<Char>;
public:
using traits_type = Traits;
using value_type = Char;
using pointer = Char*;
using const_pointer = const Char*;
using reference = Char&;
using const_reference = const Char&;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
constexpr static const size_type npos = (size_type) -1;
static_assert(std::is_same<value_type, typename traits_type::char_type>::value,
"Character types must be the same.");
class const_iterator {
public:
constexpr const_iterator() noexcept = default;
constexpr const_iterator(const const_iterator&) = default;
constexpr const_iterator(const Char* value, size_type size, size_type pos, bool reverse) noexcept;
constexpr bool operator==(const_iterator rhs) const noexcept;
constexpr bool operator!=(const_iterator rhs) const noexcept;
constexpr bool operator>=(const_iterator rhs) const noexcept;
constexpr bool operator> (const_iterator rhs) const noexcept;
constexpr bool operator<=(const_iterator rhs) const noexcept;
constexpr bool operator< (const_iterator rhs) const noexcept;
constexpr const_iterator operator+(size_type rhs) const;
constexpr const_iterator operator-(size_type rhs) const;
constexpr const_iterator& operator+=(size_type rhs);
constexpr const_iterator& operator-=(size_type rhs);
constexpr const Char& operator*() const;
constexpr const Char& operator[](size_type rhs) const;
constexpr const_iterator& operator++();
constexpr const_iterator operator++(int);
constexpr const_iterator& operator--();
constexpr const_iterator operator--(int);
private:
bool reverse_ = false;
size_type size_ { 0 };
size_type pos_ { 0 };
const_pointer value_ { helper_::empty_c_str };
};
using iterator = const_iterator;
using const_reverse_iterator = iterator;
using reverse_iterator = const_reverse_iterator;
// Constructors and assignments
constexpr basic_string_view() noexcept = default;
constexpr basic_string_view(const basic_string_view& rhs) noexcept = default;
constexpr basic_string_view(const Char* s, size_type count) noexcept;
constexpr basic_string_view(const Char* s);
basic_string_view& operator=(const basic_string_view& rhs) noexcept = default;
// Iterators
constexpr const_iterator begin() const noexcept;
constexpr const_iterator cbegin() const noexcept;
constexpr const_iterator end() const noexcept;
constexpr const_iterator cend() const noexcept;
constexpr const_iterator rbegin() const noexcept;
constexpr const_iterator crbegin() const noexcept;
constexpr const_iterator rend() const noexcept;
constexpr const_iterator crend() const noexcept;
// Accessors and properties
constexpr const_reference at(size_type pos) const;
constexpr const_reference front() const;
constexpr const_reference back() const;
constexpr const_pointer data() const noexcept;
constexpr size_type size() const noexcept;
constexpr size_type length() const noexcept;
constexpr size_type max_size() const noexcept;
constexpr bool empty() const noexcept;
// Operations
inline size_type copy(Char* dest, size_type count, size_type pos = 0) const;
constexpr basic_string_view substr(size_type pos = 0, size_type count = npos) const;
constexpr int compare(basic_string_view rhs) const;
constexpr int compare(size_type pos, size_type count, basic_string_view rhs) const;
constexpr int compare(
size_type pos1,
size_type count1,
basic_string_view rhs,
size_type pos2,
size_type count2
) const;
constexpr int compare(const Char* s) const;
constexpr int compare(size_type pos1, size_type count1, const Char* s) const;
constexpr int compare(size_type pos1, size_type count1, const Char* s, size_type count2) const;
// Operators
constexpr const_reference operator[](size_type pos) const;
constexpr bool operator==(basic_string_view rhs) const;
constexpr bool operator!=(basic_string_view rhs) const;
constexpr bool operator< (basic_string_view rhs) const;
constexpr bool operator<=(basic_string_view rhs) const;
constexpr bool operator> (basic_string_view rhs) const;
constexpr bool operator>=(basic_string_view rhs) const;
private:
constexpr int compare_result_(int cmp, size_t rhs_size) const;
private:
size_type size_ { 0 };
const_pointer value_ { helper_::empty_c_str };
};
#endif
template <typename Char>
std::string to_string(basic_string_view<Char> const& str);
std::string to_string(std::string str);
namespace literals {
inline namespace string_view {
constexpr basic_string_view<char> operator "" _sv(const char* str, std::size_t len) noexcept;
constexpr basic_string_view<wchar_t> operator "" _sv(const wchar_t* str, std::size_t len) noexcept;
constexpr basic_string_view<char16_t> operator "" _sv(const char16_t* str, std::size_t len) noexcept;
constexpr basic_string_view<char32_t> operator "" _sv(const char32_t* str, std::size_t len) noexcept;
}
}
template <typename T> adl_IAPI T const* string_printf_basic_arg_(basic_string_view<T> const& value) noexcept(false);
adl_END_ROOT_MODULE
#if !adl_CONFIG_LANG_IS_CPP17
template <class CharT, class Traits>
std::basic_ostream<CharT, Traits>& operator<<(
std::basic_ostream<CharT, Traits>& os,
adl::basic_string_view<CharT, Traits> v
);
template <typename Char, typename Traits>
constexpr typename adl::basic_string_view<Char, Traits>::const_iterator operator+(
typename adl::basic_string_view<Char, Traits>::size_type rhs,
typename adl::basic_string_view<Char, Traits>::const_iterator iter
);
template <typename Char, typename Traits>
constexpr typename adl::basic_string_view<Char, Traits>::const_iterator operator-(
typename adl::basic_string_view<Char, Traits>::size_type rhs,
typename adl::basic_string_view<Char, Traits>::const_iterator iter
);
#endif
//
// [[ IMPLEMENTATION ]]
//
adl_BEGIN_ROOT_MODULE
//
// functions
//
template <typename Char>
adl_IMPL std::string to_string(basic_string_view<Char> const& str) {
return std::string(str.data(), str.size());
}
adl_IMPL std::string to_string(std::string str) {
return str;
}
template <typename T>
adl_IMPL T const* string_printf_basic_arg_(basic_string_view<T> const& value) noexcept(false) {
throw std::invalid_argument("Cannot string_printf with a basic_string_view argument.");
}
namespace literals {
inline namespace string_view {
constexpr basic_string_view<char> operator ""_sv(const char* str, std::size_t len) noexcept {
return basic_string_view<char>(str, len);
}
constexpr basic_string_view<wchar_t> operator ""_sv(const wchar_t* str, std::size_t len) noexcept {
return basic_string_view<wchar_t>(str, len);
}
constexpr basic_string_view<char16_t> operator ""_sv(const char16_t* str, std::size_t len) noexcept {
return basic_string_view<char16_t>(str, len);
}
constexpr basic_string_view<char32_t> operator ""_sv(const char32_t* str, std::size_t len) noexcept {
return basic_string_view<char32_t>(str, len);
}
}
}
adl_END_ROOT_MODULE
#if !adl_CONFIG_LANG_IS_CPP17
template <class CharT, class Traits>
adl_IMPL std::basic_ostream<CharT, Traits>&
operator<<(std::basic_ostream<CharT, Traits>& os, adl::basic_string_view<CharT, Traits> v) {
auto string = adl::to_string(v);
os << string;
return os;
}
template <typename Char, typename Traits>
constexpr typename adl::basic_string_view<Char, Traits>::const_iterator operator+(
typename adl::basic_string_view<Char, Traits>::size_type rhs,
typename adl::basic_string_view<Char, Traits>::const_iterator iter
) {
return iter + rhs;
}
template <typename Char, typename Traits>
constexpr typename adl::basic_string_view<Char, Traits>::const_iterator operator-(
typename adl::basic_string_view<Char, Traits>::size_type rhs,
typename adl::basic_string_view<Char, Traits>::const_iterator iter
) {
return iter - rhs;
}
#endif // !adl_CONFIG_LANG_IS_CPP17
//
// [[ TEMPLATE IMPLEMENTATION ]]
//
#if !adl_CONFIG_LANG_IS_CPP17
//
// basic_string_view
//
adl_BEGIN_ROOT_MODULE
template <typename Char, typename Traits>
constexpr basic_string_view<Char, Traits>::basic_string_view(
const Char* s,
typename basic_string_view<Char, Traits>::size_type count
) noexcept :
size_(count),
value_(s) {}
template <typename Char, typename Traits>
constexpr basic_string_view<Char, Traits>::basic_string_view(const Char* s) :
size_(helper_::length(s)),
value_(s) {}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::begin() const noexcept {
return const_iterator(value_, size_, 0, false);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::cbegin() const noexcept {
return const_iterator(value_, size_, 0, false);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::end() const noexcept {
return const_iterator(value_, size_, size_, false);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::cend() const noexcept {
return const_iterator(value_, size_, size_, false);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::rbegin() const noexcept {
return const_iterator(value_, size_, 0, true);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::crbegin() const noexcept {
return const_iterator(value_, size_, 0, true);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::rend() const noexcept {
return const_iterator(value_, size_, npos, true);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::crend() const noexcept {
return const_iterator(value_, size_, npos, true);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_reference
basic_string_view<Char, Traits>::operator[](
typename basic_string_view<Char, Traits>::size_type pos
) const {
return value_[pos];
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_reference
basic_string_view<Char, Traits>::at(
basic_string_view::size_type pos
) const {
return (pos < size_) ? value_[pos] : throw std::out_of_range("Index out of bounds");
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_reference
basic_string_view<Char, Traits>::front() const {
return this->operator[](0);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_reference
basic_string_view<Char, Traits>::back() const {
return this->operator[](size_ - 1);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_pointer
basic_string_view<Char, Traits>::data() const noexcept {
return value_;
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::size_type
basic_string_view<Char, Traits>::size() const noexcept {
return size_;
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::size_type
basic_string_view<Char, Traits>::length() const noexcept {
return size_;
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::size_type
basic_string_view<Char, Traits>::max_size() const noexcept {
return npos - 1;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::empty() const noexcept {
return size_ == 0;
}
template <typename Char, typename Traits>
typename basic_string_view<Char, Traits>::size_type
basic_string_view<Char, Traits>::copy(
Char* dest,
basic_string_view::size_type count,
basic_string_view::size_type pos
) const {
size_t nchars = 0;
const size_t chars_limit = size() - pos;
const size_t max_chars = count < chars_limit ? count : chars_limit;
if (pos >= size_) throw std::out_of_range("Index out of bounds");
for (nchars = 0; nchars < max_chars; ++nchars) dest[nchars] = value_[nchars + pos];
return nchars;
}
template <typename Char, typename Traits>
constexpr basic_string_view<Char, Traits>
basic_string_view<Char, Traits>::substr(
basic_string_view::size_type pos,
basic_string_view::size_type count
) const {
return (pos < size_)
? count < size_ - pos
? basic_string_view(value_ + pos, count)
: basic_string_view(value_ + pos, size_ - pos)
: throw std::out_of_range("Index out of bounds");
}
template <typename Char, typename Traits>
constexpr int basic_string_view<Char, Traits>::compare(basic_string_view rhs) const {
return compare_result_(Traits::compare(value_, rhs.value_, size_ < rhs.size_ ? size_ : rhs.size_), rhs.size_);
}
template <typename Char, typename Traits>
constexpr int basic_string_view<Char, Traits>::compare(
basic_string_view::size_type pos,
basic_string_view::size_type count,
basic_string_view rhs
) const {
return substr(pos, count).compare(rhs);
}
template <typename Char, typename Traits>
constexpr int basic_string_view<Char, Traits>::compare(
basic_string_view::size_type pos1,
basic_string_view::size_type count1,
basic_string_view rhs,
basic_string_view::size_type pos2,
basic_string_view::size_type count2
) const {
return substr(pos1, count1).compare(rhs.substr(pos2, count2));
}
template <typename Char, typename Traits>
constexpr int basic_string_view<Char, Traits>::compare(const Char* s) const {
return compare(basic_string_view(s));
}
template <typename Char, typename Traits>
constexpr int basic_string_view<Char, Traits>::compare(
basic_string_view::size_type pos1,
basic_string_view::size_type count1,
const Char* s
) const {
return substr(pos1, count1).compare(basic_string_view(s));
}
template <typename Char, typename Traits>
constexpr int basic_string_view<Char, Traits>::compare(
basic_string_view::size_type pos1,
basic_string_view::size_type count1,
const Char* s,
basic_string_view::size_type count2
) const {
return substr(pos1, count1).compare(basic_string_view(s, count2));
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::operator==(basic_string_view rhs) const {
return compare(rhs) == 0;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::operator!=(basic_string_view rhs) const {
return compare(rhs) != 0;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::operator<(basic_string_view rhs) const {
return compare(rhs) < 0;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::operator<=(basic_string_view rhs) const {
return compare(rhs) <= 0;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::operator>(basic_string_view rhs) const {
return compare(rhs) > 0;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::operator>=(basic_string_view rhs) const {
return compare(rhs) >= 0;
}
template <typename Char, typename Traits>
constexpr int basic_string_view<Char, Traits>::compare_result_(int cmp, size_t rhs_size) const {
return cmp == 0
? size_ < rhs_size
? -1
: size_ > rhs_size
? 1
: 0
: cmp;
}
//
// basic_string_view::const_iterator
//
template <typename Char, typename Traits>
constexpr basic_string_view<Char, Traits>::const_iterator::const_iterator(
const Char* value,
basic_string_view::size_type size,
basic_string_view::size_type pos,
bool reverse
) noexcept :
reverse_(reverse),
size_(size),
pos_(pos),
value_(value) {}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::const_iterator::operator==(
basic_string_view::const_iterator rhs
) const noexcept {
return pos_ == rhs.pos_;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::const_iterator::operator!=(
basic_string_view::const_iterator rhs
) const noexcept {
return pos_ != rhs.pos_;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::const_iterator::operator>=(
basic_string_view::const_iterator rhs
) const noexcept {
return pos_ >= rhs.pos_;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::const_iterator::operator>(
basic_string_view::const_iterator rhs
) const noexcept {
return pos_ > rhs.pos_;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::const_iterator::operator<=(
basic_string_view::const_iterator rhs
) const noexcept {
return pos_ <= rhs.pos_;
}
template <typename Char, typename Traits>
constexpr bool basic_string_view<Char, Traits>::const_iterator::operator<(
basic_string_view::const_iterator rhs
) const noexcept {
return pos_ < rhs.pos_;
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::const_iterator::operator+(
typename basic_string_view<Char, Traits>::size_type rhs
) const {
return const_iterator(value_, size_, pos_ + rhs, reverse_);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::const_iterator::operator-(
typename basic_string_view<Char, Traits>::size_type rhs
) const {
return const_iterator(value_, size_, pos_ - rhs, reverse_);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator&
basic_string_view<Char, Traits>::const_iterator::operator+=(
typename basic_string_view<Char, Traits>::size_type rhs
) {
pos_ += rhs;
return *this;
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator&
basic_string_view<Char, Traits>::const_iterator::operator-=(
typename basic_string_view<Char, Traits>::size_type rhs
) {
pos_ -= rhs;
return *this;
}
template <typename Char, typename Traits>
constexpr const Char& basic_string_view<Char, Traits>::const_iterator::operator*() const {
return value_[pos_];
}
template <typename Char, typename Traits>
constexpr const Char& basic_string_view<Char, Traits>::const_iterator::operator[](
typename basic_string_view<Char, Traits>::size_type rhs
) const {
return value_[pos_ + rhs];
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator&
basic_string_view<Char, Traits>::const_iterator::operator++() {
if (reverse_) {
--pos_;
} else {
++pos_;
}
return *this;
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::const_iterator::operator++(int) {
return const_iterator(value_, size_, reverse_ ? pos_-- : pos_++, reverse_);
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator&
basic_string_view<Char, Traits>::const_iterator::operator--() {
if (reverse_) {
++pos_;
} else {
--pos_;
}
return *this;
}
template <typename Char, typename Traits>
constexpr typename basic_string_view<Char, Traits>::const_iterator
basic_string_view<Char, Traits>::const_iterator::operator--(int) {
return const_iterator(value_, size_, reverse_ ? pos_++ : pos_--, reverse_);
}
adl_END_ROOT_MODULE
#endif
#endif // adl__std__string_view__hpp__
| 33.831563 | 116 | 0.719847 | flisboac |
15f5fbbf52fa8d2cbc7eb0886eee9fcbd7631cba | 967 | cpp | C++ | plugins/imageviewer2/src/imageviewer2.cpp | sellendk/megamol | 0e4840b1897706c861946992ce3524bafab53352 | [
"BSD-3-Clause"
] | null | null | null | plugins/imageviewer2/src/imageviewer2.cpp | sellendk/megamol | 0e4840b1897706c861946992ce3524bafab53352 | [
"BSD-3-Clause"
] | null | null | null | plugins/imageviewer2/src/imageviewer2.cpp | sellendk/megamol | 0e4840b1897706c861946992ce3524bafab53352 | [
"BSD-3-Clause"
] | null | null | null | /**
* MegaMol
* Copyright (c) 2009-2021, MegaMol Dev Team
* All rights reserved.
*/
#include "mmcore/utility/plugins/AbstractPluginInstance.h"
#include "mmcore/utility/plugins/PluginRegister.h"
#include "imageviewer2/ImageRenderer.h"
namespace megamol::imageviewer2 {
class Imaggeviewer2PluginInstance : public megamol::core::utility::plugins::AbstractPluginInstance {
REGISTERPLUGIN(Imaggeviewer2PluginInstance)
public:
Imaggeviewer2PluginInstance()
: megamol::core::utility::plugins::AbstractPluginInstance("imageviewer2", "The imageviewer2 plugin."){};
~Imaggeviewer2PluginInstance() override = default;
// Registers modules and calls
void registerClasses() override {
// register modules
this->module_descriptions.RegisterAutoDescription<megamol::imageviewer2::ImageRenderer>();
// register calls
}
};
} // namespace megamol::imageviewer2
| 30.21875 | 120 | 0.698035 | sellendk |
15f7e542004949e62ed8473a52c962fa9cfb8d32 | 3,450 | cpp | C++ | modules/task_3/pyatckin_n_integrals_rectangle/integrals_rectangle.cpp | Gurgen-Arm/pp_2021_autumn | ad549e49d765612c4544f34b04c9eb9432ac0dc7 | [
"BSD-3-Clause"
] | null | null | null | modules/task_3/pyatckin_n_integrals_rectangle/integrals_rectangle.cpp | Gurgen-Arm/pp_2021_autumn | ad549e49d765612c4544f34b04c9eb9432ac0dc7 | [
"BSD-3-Clause"
] | null | null | null | modules/task_3/pyatckin_n_integrals_rectangle/integrals_rectangle.cpp | Gurgen-Arm/pp_2021_autumn | ad549e49d765612c4544f34b04c9eb9432ac0dc7 | [
"BSD-3-Clause"
] | null | null | null | // Copyright 2021 Pyatckin Nikolai
#include <math.h>
#include <mpi.h>
#include <random>
#include <iostream>
#include <algorithm>
#include <functional>
#include <vector>
#include <utility>
#include "../../../modules/task_3/pyatckin_n_integrals_rectangle/integrals_rectangle.h"
double ParallelIntegral(std::function<double(const std::vector<double>)>
func, std::vector <std::pair<double, double>> scope, const int num) {
int dim = scope.size();
int num_rang;
std::vector<double> local_scope(dim);
std::vector<std::pair<double, double >> ranges(dim);
int num_elem;
int mrank;
int numprocs, rank;
MPI_Comm_size(MPI_COMM_WORLD, &numprocs);
MPI_Comm_rank(MPI_COMM_WORLD, &rank);
if (numprocs < 4) {
numprocs = 2 - numprocs % 2;
mrank = numprocs;
} else {
numprocs = 4;
mrank = 4;
}
ranges = scope;
num_rang = num;
num_elem = pow(num_rang, dim - 1);
if (rank == 0) {
for (int i = 0; i < dim; ++i) {
local_scope[i] = (scope[i].second - scope[i].first) / num_rang;
}
}
MPI_Bcast(&mrank, 1, MPI_INT, 0, MPI_COMM_WORLD);
MPI_Bcast(&num_elem, 1, MPI_INT, 0, MPI_COMM_WORLD);
MPI_Bcast(&num_rang, 1, MPI_INT, 0, MPI_COMM_WORLD);
MPI_Bcast(&local_scope[0], dim, MPI_DOUBLE, 0, MPI_COMM_WORLD);
MPI_Bcast(&ranges[0], 2 * dim, MPI_DOUBLE, 0, MPI_COMM_WORLD);
int rem = num_elem % numprocs;
int count = num_elem / numprocs;
std::vector<std::vector<double>> params(count);
int tmp = 0;
double sum = 0.0;
if (rank < mrank) {
if (rank < rem) {
count++;
tmp = rank * count;
} else {
tmp = rem * (count + 1) + (rank - rem) * count;
}
for (int i = 0; i < count; ++i) {
int number = tmp + i;
for (int j = 0; j < dim - 1; ++j) {
int cef = number % num_rang;
params[i].push_back(ranges[j].first
+ cef * local_scope[j] + local_scope[j] / 2);
number /= num_rang;
}
}
for (int i = 0; i < count; ++i) {
for (int j = 0; j < num_rang; ++j) {
params[i].push_back(ranges[dim - 1].first + j
* local_scope[dim - 1] + local_scope[dim - 1] / 2);
sum += func(params[i]);
params[i].pop_back();
}
}
}
double res = 0.0;
MPI_Reduce(&sum, &res, 1, MPI_DOUBLE, MPI_SUM, 0, MPI_COMM_WORLD);
for (int i = 0; i < dim; ++i) {
res *= local_scope[i];
}
return res;
}
double SeqIntegral(std::function<double(const std::vector<double>)> func,
std::vector <std::pair<double, double>> scope, const int num) {
int count = scope.size();
std::vector<double> local_scope(count);
int64_t number = 1;
for (int i = 0; i < count; ++i) {
local_scope[i] = (scope[i].second - scope[i].first) / num;
number *= num;
}
std::vector <double> params(count);
double sum = 0.0;
for (int i = 0; i < number; ++i) {
int x = i;
for (int j = 0; j < count; ++j) {
int cef = x % num;
params[j] = scope[j].first + cef *
local_scope[j] + local_scope[j] / 2;
x /= num;
}
sum += func(params);
}
for (int i = 0; i < count; ++i) {
sum *= local_scope[i];
}
return sum;
}
| 30 | 87 | 0.526667 | Gurgen-Arm |
15f8d353eea57eae2457178605a9a659a97ae4e3 | 7,621 | cpp | C++ | src/TympanRemoteFormatter.cpp | jamescookmd/Tympan_Library | 2d29cb8edbb281584668dd799f95eada11826b38 | [
"MIT"
] | 89 | 2017-03-25T19:27:07.000Z | 2022-03-21T21:11:03.000Z | src/TympanRemoteFormatter.cpp | jamescookmd/Tympan_Library | 2d29cb8edbb281584668dd799f95eada11826b38 | [
"MIT"
] | 43 | 2017-05-31T14:38:33.000Z | 2022-03-29T09:34:58.000Z | src/TympanRemoteFormatter.cpp | jamescookmd/Tympan_Library | 2d29cb8edbb281584668dd799f95eada11826b38 | [
"MIT"
] | 22 | 2017-03-07T22:15:59.000Z | 2021-12-18T15:23:04.000Z |
#include <TympanRemoteFormatter.h>
String TR_Button::asString(void) {
String s;
//original method
//s = "{'label':'" + label + "','cmd':'" + command + "','id':'" + id + "','width':'" + width + "'}";
//new method...don't waste time transmitting fields that don't exist
s = "{";
if (label.length() > 0) s.concat("'label':'" + label + "',");
if (command.length() > 0) s.concat("'cmd':'" + command + "',");
if (id.length() > 0) s.concat("'id':'" + id + "',");
//if (width.length() > 0) s.concat("'width':'" + width + "'"); //no trailing comma
s.concat("'width':'" + String(width) + "'"); //always have a width
//if (s.endsWith(",")) s.remove(s.length()-1,1); //strip off trailing comma
s.concat("}"); //close off the unit
return s;
}
// ////////////////////////////////////////////////////////////////////////////////////////////////////////
TR_Button* TR_Card::addButton(String label, String command, String id, int width) {
//make a new button
TR_Button *btn = new TR_Button();
if (btn==NULL) return btn; //return if we can't allocate it
//link it to the previous button (linked list)
TR_Button *prevLastButton = lastButton;
if (prevLastButton != NULL) prevLastButton->nextButton = btn;
//assign the new page to be the new last page
lastButton = btn;
nButtons++;
//add the data
btn->label = label;
btn->prevButton = prevLastButton;
btn->command = command;
btn->id = id;
btn->width = width;
//we're done
return btn;
}
TR_Button* TR_Card::getFirstButton(void) {
TR_Button *btn = lastButton;
if (btn == NULL) return NULL;
//keep stepping back to find the first
TR_Button *prev_btn = btn->prevButton;
while (prev_btn != NULL) {
btn = prev_btn;
prev_btn = btn->prevButton;
}
return btn;
}
String TR_Card::asString(void) {
String s;
s = "{'name':'"+name+"'";
//write buttons
TR_Button* btn = getFirstButton();
if (btn != NULL) {
//write the first button
s += ",'buttons':[";
s += btn->asString();
//write other buttons
TR_Button* next_button = btn->nextButton;
while (next_button != NULL) {
btn = next_button;
s += ",";
s += btn->asString();
next_button = btn->nextButton;
}
//finish the list
s += "]";
}
//close out
s += "}";
return s;
}
// ////////////////////////////////////////////////////////////////////////////////////////////////////////
TR_Card* TR_Page::addCard(String name) {
//make a new card
TR_Card *card = new TR_Card();
if (card==NULL) return card; //return if we can't allocate it
//link it to the previous card (linked list)
TR_Card *prevLastCard = lastCard;
if (prevLastCard != NULL) prevLastCard->nextCard = card;
//assign the new page to be the new last page
lastCard = card;
nCards++;
//add the data
card->name = name;
card->prevCard = prevLastCard;
//we're done
return card;
}
TR_Card* TR_Page::getFirstCard(void) {
TR_Card *card = lastCard;
if (card == NULL) return NULL;
//keep stepping back to find the first
TR_Card *prev_card = card->prevCard;
while (prev_card != NULL) {
card = prev_card;
prev_card = card->prevCard;
}
return card;
}
String TR_Page::asString(void) {
String s;
s = "{'title':'"+name+"'";
//write cards
TR_Card* card = getFirstCard();
if (card != NULL) {
//write first card
s += ",'cards':[";
s += card->asString();
//write additional cards
TR_Card *next_card = card->nextCard;
while (next_card != NULL) {
card = next_card;
s += ",";
s += card->asString();
next_card = card->nextCard;
}
//finish the list
s += "]";
}
//close out
s += "}";
return s;
}
// ////////////////////////////////////////////////////////////////////////////////////////////////////////
TR_Page* TympanRemoteFormatter::addPage(String name) {
//make a new page
TR_Page *page = new TR_Page();
if (page==NULL) return page; //return if we can't allocate it
//link it to the previous page (linked list)
TR_Page *prevLastPage = lastPage;
if (prevLastPage != NULL) prevLastPage->nextPage = page;
//assign the new page to be the new last page
lastPage = page;
nCustomPages++;
//add the data
page->name = name;
page->prevPage = prevLastPage;
//we're done!
return page;
}
void TympanRemoteFormatter::addPredefinedPage(String s) {
if (predefPages.length()>0) {
predefPages += ",";
}
predefPages += "'"+s+"'";
nPredefinedPages++;
}
TR_Page* TympanRemoteFormatter::getFirstPage(void) {
TR_Page *page = lastPage;
if (page == NULL) return NULL;
//keep stepping back to find the first
TR_Page *prev_page = page->prevPage;
while (prev_page != NULL) {
page = prev_page;
prev_page = page->prevPage;
}
return page;
}
/* int TympanRemoteFormatter::c_str(char *c_str, int maxLen) {
int dest=0, source=0;
String s;
s = String(F("JSON={'icon':'tympan.png',"));
source = 0;
while ((dest < maxLen) && (source < (int)s.length())) c_str[dest++] = s[source++];
// Add pages:
if (nCustomPages > 0) {
s = String("'pages':[") + pages[0].asString();
source = 0; while ((dest < maxLen) && (source < (int)s.length())) c_str[dest++] = s[source++];
}
for (int i=1; i<nCustomPages; i++) {
s = String(",") + pages[i].asString();
source = 0; while ((dest < maxLen) && (source < (int)s.length())) c_str[dest++] = s[source++];
}
if (nCustomPages > 0) {
s = String("]");
source = 0; while ((dest < maxLen) && (source < (int)s.length())) c_str[dest++] = s[source++];
}
// Add predefined pages:
if (predefPages.length()>1) {
if (dest>0) {
s = String(",");
source = 0; while ((dest < maxLen) && (source < (int)s.length())) c_str[dest++] = s[source++];
}
s = String(F("'prescription':{'type':'BoysTown','pages':[")) + predefPages + String("]}");
source = 0; while ((dest < maxLen) && (source < (int)s.length())) c_str[dest++] = s[source++];
}
s = String("}");
source = 0; while ((dest < maxLen) && (source < (int)s.length())) c_str[dest++] = s[source++];
dest = min(dest,maxLen);
c_str[dest] = '\0'; //null terminated
return dest;
} */
String TympanRemoteFormatter::asString(void) {
String s;
s = F("JSON={'icon':'tympan.png',");
// Add pages
s += "'pages':[";
//bool anyCustomPages = false; //we don't know yet
TR_Page* page = getFirstPage();
if (page != NULL) {
//anyCustomPages = true;
//write the first page
s += page->asString();
//add subsequent pages
TR_Page* next_page = page->nextPage;
while (next_page != NULL) {
page = next_page;
s += ",";
s += page->asString();
next_page = page->nextPage;
}
}
//close out the custom pages
s += "]";
// Add predefined pages:
if (predefPages.length()>1) {
//if (s.length()>1) {
s += ",";
//}
s += F("'prescription':{'type':'BoysTown','pages':[") + predefPages +"]}";
}
//close out
s += "}";
return s;
}
void TympanRemoteFormatter::asValidJSON(void) {
String s;
s = this->asString();
s.replace("'","\"");
Serial.println(F("Pretty printed (a.k.a. valid json):"));
Serial.println(s);
}
void TympanRemoteFormatter::deleteAllPages(void) {
//loop through and delete each page that was created
TR_Page *page = lastPage;
while (page != NULL) {
TR_Page *prev_page = page->prevPage; //look to the next loopo
delete page; //delete the current page
nCustomPages--; //decrement the count
page = prev_page; //prepare for next loop
if (page != NULL) page->nextPage = NULL; //there is no more next page
lastPage = page; //update what the new lastPage is
}
//clear out the predefined pages
predefPages = String("");
nPredefinedPages = 0;
} | 23.594427 | 107 | 0.583257 | jamescookmd |
15fc69abe3f37640a4c6717bcfc94f1fc05cfdbb | 5,276 | cpp | C++ | source/systems/enemysystem.cpp | alohaeee/DungeonSlayer | b1a95031371b5f5b3be8f8d592a56140047e61da | [
"MIT"
] | 41 | 2020-01-31T15:18:57.000Z | 2022-03-12T05:48:21.000Z | source/systems/enemysystem.cpp | alohaeee/DungeonSlayer | b1a95031371b5f5b3be8f8d592a56140047e61da | [
"MIT"
] | 2 | 2020-01-31T15:18:52.000Z | 2022-02-16T12:21:45.000Z | source/systems/enemysystem.cpp | alohaeee/DungeonSlayer | b1a95031371b5f5b3be8f8d592a56140047e61da | [
"MIT"
] | 4 | 2020-03-27T05:10:19.000Z | 2021-02-22T09:18:34.000Z | #include "enemysystem.hpp"
#include "../core.hpp"
#include <queue>
void EnemyCreate(Vector2D spawn)
{
auto enemy = registry.create();
registry.assign<Enemy>(enemy);
auto &pos = registry.assign<Position>(enemy);
pos.position = spawn;
auto &rect = registry.assign<RectCollider>(enemy);
auto &sprite = registry.assign<Sprite>(enemy);
auto &speed = registry.assign<MovementSpeed>(enemy);
[[maybe_unused]] auto &vel = registry.assign<Velocity>(enemy);
registry.assign<Health>(enemy, 2);
registry.assign<ParticleData>(enemy);
registry.assign<Active>(enemy);
speed.speed = 150;
registry.assign<CollisionLayer>(enemy, LayersID::ENEMY);
sprite.texture = textureCache.resource("spritesheet");
sprite.scale = {2, 2};
sprite.rect = spriteSheet[spriteSheet("zombie_idle").first->second];
sprite.layer = 2;
sprite.isFliped = false;
rect.rect.w = sprite.rect.w * sprite.scale.x();
rect.rect.h = sprite.rect.h * sprite.scale.y();
auto &animation = registry.assign<AnimationPool>(enemy);
auto idle = spriteSheet.GetTypeFamily("zombie_idle");
auto run = spriteSheet.GetTypeFamily("zombie_run");
animation.data.emplace("idle", Animation{idle, 0.07f, 0, 0});
animation.data.emplace("run", Animation{run, 0.07f, 0, 0});
animation.current = "idle";
auto view = registry.create();
auto multiplier = registry.assign<View>(view);
registry.assign<Active>(view);
registry.assign<CollisionLayer>(view, LayersID::ENEMY);
multiplier.multiplier = 12;
registry.assign<Position>(view);
auto &view_rect = registry.assign<RectCollider>(view);
view_rect.rect.w = sprite.rect.w * sprite.scale.x() * multiplier.multiplier;
view_rect.rect.h = sprite.rect.h * sprite.scale.y() * multiplier.multiplier;
view_rect.rect.x = -view_rect.rect.w / 2 + sprite.rect.w * sprite.scale.x();
view_rect.rect.y = -view_rect.rect.h / 2 + sprite.rect.h * sprite.scale.y();
auto &parent = registry.assign<Hierarchy>(enemy);
parent.child = view;
auto &child = registry.assign<Hierarchy>(view);
child.parent = enemy;
}
void UpdateView()
{
auto view = registry.view<Hierarchy, Position, RectCollider, View>();
view.each([](auto &hierarchy, auto &position, auto &rect, auto &view) {
auto parent_pos = registry.get<Position>(hierarchy.parent);
position.position.Set(parent_pos.position.x(), parent_pos.position.y());
});
}
void EnemyCharging(const CollisionData &lhs, const CollisionData &rhs)
{
if (registry.has<View>(lhs.id) && registry.has<Player>(rhs.id))
{
auto &&[player_pos, player] = registry.get<Position, Player>(rhs.id);
auto parent = registry.get<Hierarchy>(lhs.id).parent;
auto &&[enemy_pos, enemy_vel, enemy_speed, enemy] =
registry.get<Position, Velocity, MovementSpeed, Enemy>(parent);
enemy_vel.x = (player_pos.position.normalized()).x() * enemy_speed.speed;
enemy_vel.y = (player_pos.position.normalized()).y() * enemy_speed.speed;
if (enemy_pos.position.x() > player_pos.position.x())
{
enemy_vel.x *= -1;
}
else
{
enemy_vel.x *= 1;
}
if (enemy_pos.position.y() > player_pos.position.y())
{
enemy_vel.y *= -1;
}
else
{
enemy_vel.y *= 1;
}
enemy.isCharched = true;
enemy.dt = 0;
}
}
void EnemyWalking(const float dt)
{
auto view = registry.view<Enemy, Velocity, MovementSpeed, Active>();
view.each([dt](auto &enemy, auto &vel, auto &speed, const auto &) {
if (enemy.dt > enemy.time)
{
if (vel.x || vel.y)
{
vel.x = 0;
vel.y = 0;
}
else
{
auto result = std::rand() % 2;
if (result)
{
result = std::rand() % 2;
if (result)
{
vel.x = 0.5f * speed.speed;
}
else
{
vel.x = -0.5f * speed.speed;
}
}
else
{
result = std::rand() % 2;
if (result)
{
vel.y = 0.5f * speed.speed;
}
else
{
vel.y = -0.5f * speed.speed;
}
}
}
vel.y = 0;
enemy.dt = 0;
}
enemy.dt += dt;
});
}
void HealthUpdate()
{
auto view = registry.view<Enemy, Health, Active, Position>();
for (auto &entt : view)
{
auto &health = view.get<Health>(entt);
if (health.health <= 0)
{
auto &&[position, enemy] = view.get<Position, Enemy>(entt);
position.position = Enemy::spawns[Enemy::currentSpawn];
Enemy::currentSpawn++;
health.health = 2;
if (Enemy::currentSpawn >= Enemy::MAX_SPAWNS)
{
Enemy::currentSpawn = 0;
}
}
}
}
| 30.674419 | 81 | 0.539803 | alohaeee |
15fe425b500e890081af3276130fa48b5feb2512 | 1,085 | cpp | C++ | Pagerank_viz/pagenode.cpp | Ybalrid/pagerank_stocha_4A | 8f265ad70f5284374922ba7988baaf5c99085abd | [
"MIT"
] | null | null | null | Pagerank_viz/pagenode.cpp | Ybalrid/pagerank_stocha_4A | 8f265ad70f5284374922ba7988baaf5c99085abd | [
"MIT"
] | null | null | null | Pagerank_viz/pagenode.cpp | Ybalrid/pagerank_stocha_4A | 8f265ad70f5284374922ba7988baaf5c99085abd | [
"MIT"
] | null | null | null | #include "pagenode.h"
PageNode::PageNode(QString accessUrl) :
url(accessUrl),
elipse(nullptr),
urlTag(nullptr),
active(false),
rank(0)
{
}
void PageNode::linkTo(PageNode *otherPage)
{
linkedPages.push_back(otherPage);
qDebug() << "Page " << url << " has an hyperlink to " << otherPage->getUrl();
}
QString PageNode::getUrl()
{
return url;
}
QGraphicsEllipseItem* PageNode::getVisualNode()
{
return elipse;
}
QGraphicsTextItem* PageNode::getUrlTag()
{
return urlTag;
}
void PageNode::setElipse(QGraphicsEllipseItem *e)
{
elipse = e;
}
void PageNode::setUrlTag(QGraphicsTextItem *t)
{
urlTag = t;
}
QVector<PageNode*> PageNode::getLinkedPagesVector()
{
return linkedPages;
}
void PageNode::setActive(bool activeState)
{
active = activeState;
}
bool PageNode::isActive()
{
return active;
}
void PageNode::resetRank()
{
rank = 0;
}
void PageNode::incraseRank()
{
rank++;
}
float PageNode::getNormalizedRank(float maxRank)
{
return 10.0f * (rank/maxRank);
}
float PageNode::getRank()
{
return rank;
}
| 13.910256 | 80 | 0.668203 | Ybalrid |
15fedd99cf14f5ba20b3ebde86fb4f81c78b372f | 3,082 | cpp | C++ | Magic-Name/main.cpp | KSCreator/General-Programs | b51cb9cc36e6eda72f3b402e278f25b512e9daa2 | [
"MIT"
] | null | null | null | Magic-Name/main.cpp | KSCreator/General-Programs | b51cb9cc36e6eda72f3b402e278f25b512e9daa2 | [
"MIT"
] | null | null | null | Magic-Name/main.cpp | KSCreator/General-Programs | b51cb9cc36e6eda72f3b402e278f25b512e9daa2 | [
"MIT"
] | null | null | null | /*
author : Keshav Sahu
*/
#include <cstdio>
#include <cstring>
#include <cctype>
#include <cstdlib>
using namespace std;
void print(char c)
{
if(islower(c))
c = toupper(c);
switch(c)
{
case 'A':
printf("ooooo\no o\nooooo\no o\no o\n\n\n");
break;
case 'B':
printf("oooo \no o\nooooo\no o\noooo \n\n\n");
break;
case 'C':
printf(" oooo\no \no \no \n oooo\n\n\n");
break;
case 'D':
printf("oooo \n o o\n o o\n o o\noooo \n\n\n");
break;
case 'E':
printf("ooooo\no \nooooo\no \nooooo\n\n\n");
break;
case 'F':
printf("ooooo\no \nooooo\no \no \n\n\n");
break;
case 'G':
printf("ooooo\no o\no \no ooo\nooo o\n\n\n");
break;
case 'H':
printf("o o\no o\nooooo\no o\no o\n\n\n");
break;
case 'I':
printf(" o \n o \n o \n o \n o \n\n\n");
break;
case 'J':
printf(" oo \n o \n o \n o o \n ooo \n\n\n");
break;
case 'K':
printf(" o o\n o o \n oo \n o o \n o o\n\n\n");
break;
case 'L':
printf(" o \n o \n o \n o o\n oooo\n\n\n");
break;
case 'M':
printf(" o o \no o o\no o o\no o\no o\n\n\n");
break;
case 'N':
printf("o o\noo o\no o o\no oo\no o\n\n\n");
break;
case 'O':
printf("ooooo\no o\no o\no o\nooooo\n\n\n");
break;
case 'P':
printf("ooooo\no o\nooooo\no \no \n\n\n");
break;
case 'Q':
printf("oooo \no o \no o \noooo \n o\n\n\n");
break;
case 'R':
printf("ooooo\no o\noooo \no o \no o\n\n\n");
break;
case 'S':
printf("ooooo\no \nooooo\n o\nooooo\n\n\n");
break;
case 'T':
printf("ooooo\n o \n o \n o \n o \n\n\n");
break;
case 'U':
printf("o o\no o\no o\no o\n ooo \n\n\n");
break;
case 'V':
printf("o o\no o\no o\n o o \n o \n\n\n");
break;
case 'W':
printf("o o\no o\no o o\no o o\noo oo\n\n\n");
break;
case 'X':
printf("o o\n o o \n o \n o o \no o\n\n\n");
break;
case 'Y':
printf("o o\n o o \n o \n o \n o \n\n\n");
break;
case 'Z':
printf("ooooo\n o \n o \n o \nooooo\n\n\n");
break;
case ' ':
printf("\n\n\n\n\n\n\n");
break;
default:
printf("\n not \nsupported\ncharacter\n\n\n\n");
}
}
void print(char name[],int len)
{
for (int i = 0; i < len; i++)
{
print(name[i]);
}
}
int main()
{
char name[20];
printf("Enter Your Name\n");
scanf("%[^\n]",name);
int len = strlen(name);
printf("View the magic\n\n\n");
print(name,len);
system("pause");
return 0;
}
| 24.656 | 58 | 0.41207 | KSCreator |
c600a2b7c9054ffe775bb57ef175a0f3f6e8ae76 | 11,795 | cpp | C++ | Src/Celbody/Moon/ELP82.cpp | Ybalrid/orbiter | 7bed82f845ea8347f238011367e07007b0a24099 | [
"MIT"
] | 1,040 | 2021-07-27T12:12:06.000Z | 2021-08-02T14:24:49.000Z | Src/Celbody/Moon/ELP82.cpp | Ybalrid/orbiter | 7bed82f845ea8347f238011367e07007b0a24099 | [
"MIT"
] | 20 | 2021-07-27T12:25:22.000Z | 2021-08-02T12:22:19.000Z | Src/Celbody/Moon/ELP82.cpp | Ybalrid/orbiter | 7bed82f845ea8347f238011367e07007b0a24099 | [
"MIT"
] | 71 | 2021-07-27T14:19:49.000Z | 2021-08-02T05:51:52.000Z | #include <math.h>
#include <fstream>
#include "OrbiterAPI.h"
using namespace std;
// #define INCLUDE_TIDAL_PERT
// Uncomment this to add higher-order perturbation terms
// (tidal, relativistic, solar eccentricity)
// Warning: Using this can lead to inconsistencies since these
// effects are not currently modelled in Orbiter's dynamic model.
// ===========================================================
// Global variables
// ===========================================================
typedef double SEQ3[3];
typedef double SEQ6[6];
static const double cpi = 3.141592653589793;
static const double cpi2 = 2.0*cpi;
static const double pis2 = cpi/2.0;
static const double rad = 648000.0/cpi;
static const double deg = cpi/180.0;
static const double c1 = 60.0;
static const double c2 = 3600.0;
static const double ath = 384747.9806743165;
static const double a0 = 384747.9806448954;
static const double am = 0.074801329518;
static const double alpha = 0.002571881335;
static const double dtasm = 2.0*alpha/(3.0*am);
static const double mjd2000 = 51544.5; // mjd->dj2000 offset
static const double sc = 36525.0;
static const double precess = 5029.0966/rad;
static bool need_terms = true; // need to read terms?
static const double def_prec = 1e-5; // default precision
static double cur_prec = -1.0; // current precision
static double delnu, dele, delg, delnp, delep;
static double p1, p2, p3, p4, p5, q1, q2, q3, q4, q5;
static double w[3][5], p[8][2], eart[5], peri[5], del[4][5], zeta[2];
static int nterm[3][12], nrang[3][12]; // current length of term sequences
static SEQ6 *pc[3] = {0,0,0}; // main term sequences
static SEQ3 *per[3] = {0,0,0}; // perturbation term sequences
// ===========================================================
// ELP82_init ()
// Set up invariant global parameters for ELP82 solver
// ===========================================================
void ELP82_init ()
{
// Lunar arguments
w[0][0] = (218.0+18.0/c1+59.95571/c2)*deg;
w[1][0] = (83.0+21.0/c1+11.67475/c2)*deg;
w[2][0] = (125.0+2.0/c1+40.39816/c2)*deg;
eart[0] = (100.0+27.0/c1+59.22059/c2)*deg;
peri[0] = (102.0+56.0/c1+14.42753/c2)*deg;
w[0][1] = 1732559343.73604/rad;
w[1][1] = 14643420.2632/rad;
w[2][1] = -6967919.3622/rad;
eart[1] = 129597742.2758/rad;
peri[1] = 1161.2283/rad;
w[0][2] = -5.8883/rad;
w[1][2] = -38.2776/rad;
w[2][2] = 6.3622/rad;
eart[2] = -0.0202/rad;
peri[2] = 0.5327/rad;
w[0][3] = 0.6604e-2/rad;
w[1][3] = -0.45047e-1/rad;
w[2][3] = 0.7625e-2/rad;
eart[3] = 0.9e-5/rad;
peri[3] = -0.138e-3/rad;
w[0][4] = -0.3169e-4/rad;
w[1][4] = 0.21301e-3/rad;
w[2][4] = -0.3586e-4/rad;
eart[4] = 0.15e-6/rad;
peri[4] = 0.0;
// Planetary arguments
p[0][0] = (252.0+15.0/c1+3.25986/c2)*deg;
p[1][0] = (181.0+58.0/c1+47.28305/c2)*deg;
p[2][0] = eart[0];
p[3][0] = (355.0+25.0/c1+59.78866/c2)*deg;
p[4][0] = (34.0+21.0/c1+5.34212/c2)*deg;
p[5][0] = (50.0+4.0/c1+38.89694/c2)*deg;
p[6][0] = (314.0+3.0/c1+18.01841/c2)*deg;
p[7][0] = (304.0+20.0/c1+55.19575/c2)*deg;
p[0][1] = 538101628.68898/rad;
p[1][1] = 210664136.43355/rad;
p[2][1] = eart[1];
p[3][1] = 68905077.59284/rad;
p[4][1] = 10925660.42861/rad;
p[5][1] = 4399609.65932/rad;
p[6][1] = 1542481.19393/rad;
p[7][1] = 786550.32074/rad;
// Corrections of the constants (fit to DE200/LE200)
delnu = +0.55604/rad/w[0][1];
dele = +0.01789/rad;
delg = -0.08066/rad;
delnp = -0.06424/rad/w[0][1];
delep = -0.12879/rad;
// Delaunay's arguments
for (int i = 0; i < 5; i++) {
del[0][i] = w[0][i] - eart[i];
del[3][i] = w[0][i] - w[2][i];
del[2][i] = w[0][i] - w[1][i];
del[1][i] = eart[i] - peri[i];
}
del[0][0] = del[0][0] + cpi;
zeta[0] = w[0][0];
zeta[1] = w[0][1] + precess;
// Precession matrix
p1 = 0.10180391e-4;
p2 = 0.47020439e-6;
p3 = -0.5417367e-9;
p4 = -0.2507948e-11;
p5 = 0.463486e-14;
q1 = -0.113469002e-3;
q2 = 0.12372674e-6;
q3 = 0.1265417e-8;
q4 = -0.1371808e-11;
q5 = -0.320334e-14;
}
// ===========================================================
// ELP82_exit ()
// Cleanup procedures
// ===========================================================
void ELP82_exit ()
{
if (cur_prec >= 0.0) {
for (int i = 0; i < 3; i++) {
if (pc[i]) { delete []pc[i]; pc[i] = 0; }
if (per[i]) { delete []per[i]; per[i] = 0; }
}
}
cur_prec = -1.0;
}
// ===========================================================
// ELP82_read ()
// Read the perturbation terms from file and store in global
// parameters. The number of terms read depends on requested precision.
// ===========================================================
int ELP82_read (double prec)
{
// Term structure interfaces
typedef struct {
int ilu[4];
double coef[7];
} MainBin;
typedef struct {
int iz;
int ilu[4];
double pha, x, per;
} FigurBin;
typedef struct {
short ipla[11];
double pha, x, per;
} PlanPerBin;
// Check for existing terms
if (cur_prec >= 0.0) {
if (prec == cur_prec) return 0; // nothing to do
for (int i = 0; i < 3; i++) {
if (pc[i]) { delete []pc[i]; pc[i] = 0; } // remove existing terms
if (per[i]) { delete []per[i]; per[i] = 0; }
}
}
int ific, itab, m, mm, i, im, ir, k, ntot = 0, mtot = 0;
double tgv, xx, y, pre[3], zone[6];
// Precision paremeters
pre[0] = prec*rad;
pre[1] = prec*rad;
pre[2] = prec*ath;
const char *datf = "Config\\Moon\\Data\\ELP82.dat";
ifstream ifs (datf); // term data stream
if (!ifs) {
oapiWriteLogError("ELP82: Data file not found: %s", datf);
return -1;
}
// Read terms for main problem
for (ific = 0; ific < 3; ific++) {
ifs >> m; // number of terms available in sequence
MainBin *block = new MainBin[m]; // temporary storage for terms
for (ir = mm = 0; ir < m; ir++) { // read terms from file
for (i = 0; i < 4; i++)
ifs >> block[ir].ilu[i];
for (i = 0; i < 7; i++)
ifs >> block[ir].coef[i];
if (fabs(block[ir].coef[0]) >= pre[ific])
mm++; // number of terms used
}
ntot += mm;
mtot += m;
if (mm) pc[ific] = new SEQ6[mm];
itab = 0;
for (im = ir = 0; im < m; im++) {
MainBin &lin = block[im];
xx = lin.coef[0];
if (fabs(xx) < pre[ific]) continue;
tgv = lin.coef[1] + dtasm*lin.coef[5];
if (ific == 2) lin.coef[0] -= 2.0*lin.coef[0]*delnu/3.0;
xx = lin.coef[0] + tgv*(delnp-am*delnu) + lin.coef[2]*delg +
lin.coef[3]*dele + lin.coef[4]*delep;
zone[0] = xx;
for (k = 0; k <= 4; k++) {
y = 0.0;
for (i = 0; i < 4; i++) {
y += lin.ilu[i]*del[i][k];
}
zone[k+1] = y;
}
if (ific == 2) zone[1] += pis2;
for (i = 0; i < 6; i++) pc[ific][ir][i] = zone[i];
ir++;
}
nterm[ific][0] = ir;
nrang[ific][0] = 0;
delete []block;
}
#ifdef INCLUDE_TIDAL_PERT
int iv, j;
// Read terms for tides, relativity, solar eccentricity (part 1)
for (ific = 0; ific < 3; ific++) {
iv = ific % 3;
ifs >> m;
FigurBin *block = new FigurBin[m];
for (ir = mm = 0; ir < m; ir++) {
ifs >> block[ir].iz;
for (i = 0; i < 4; i++)
ifs >> block[ir].ilu[i];
ifs >> block[ir].pha >> block[ir].x >> block[ir].per;
if (block[ir].x >= pre[iv])
mm++;
}
ntot += mm;
mtot += m;
if (mm) per[ific] = new SEQ3[mm];
itab = (ific/3) + 1;
for (im = ir = 0; im < m; im++) {
FigurBin &lin = block[im];
xx = lin.x;
if (lin.x < pre[iv]) continue;
zone[0] = xx;
for (k = 0; k <= 1; k++) {
y = (k ? lin.pha*deg : 0.0);
y += lin.iz*zeta[k];
for (i = 0; i < 4; i++)
y += lin.ilu[i]*del[i][k];
zone[k+1] = y;
}
j = nrang[iv][itab-1] + ir;
for (i = 0; i < 3; i++) per[iv][i][j] = zone[i];
ir++;
}
nterm[iv][itab] = ir;
nrang[iv][itab] = nrang[iv][itab-1] + nterm[iv][itab];
delete []block;
}
#endif // INCLUDE_TIDAL_PERT
// Add: PlanetaryPerturbations
// Add: FiguresTides
oapiWriteLogV("ELP82: Precision %0.1le, Terms %d/%d", prec, ntot, mtot);
need_terms = false;
cur_prec = prec;
return 0;
}
// ===========================================================
// ELP82 ()
// Calculate lunar ephemeris using ELP2000-82 perturbation solutions
// MS modifications:
// - Time input is MJD instead of JD
// - Added time derivatives (output in r[3] to r[5])
// ===========================================================
int ELP82 (double mjd, double *r)
{
int k, iv, nt;
double t[5];
double x, y, x1, x2, x3, pw, qw, ra, pwqw, pw2, qw2;
double x_dot, y_dot, x1_dot, x2_dot, x3_dot, pw_dot, qw_dot;
double ra_dot, pwqw_dot, pw2_dot, qw2_dot;
double cosr0, sinr0, cosr1, sinr1;
// Initialisation
if (need_terms) ELP82_read (def_prec);
// substitution of time
t[0] = 1.0;
t[1] = (mjd-mjd2000)/sc;
t[2] = t[1]*t[1];
t[3] = t[2]*t[1];
t[4] = t[3]*t[1];
for (iv = 0; iv < 3; iv++) {
r[iv] = r[iv+3] = 0.0;
SEQ6 *pciv = pc[iv];
// main sequence (itab=0)
for (nt = 0; nt < nterm[iv][0]; nt++) {
x = pciv[nt][0]; x_dot = 0.0;
y = pciv[nt][1]; y_dot = 0.0;
for (k = 1; k <= 4; k++) {
y += pciv[nt][k+1] * t[k];
y_dot += pciv[nt][k+1] * t[k-1] * k;
}
r[iv] += x*sin(y);
r[iv+3] += x_dot*sin(y) + x*cos(y)*y_dot;
}
#ifdef INCLUDE_TIDAL_PERT
int itab, j;
// perturbation sequences (itab>0)
for (itab = 1; itab < 2/*12*/; itab++) {
for (nt = 0; nt < nterm[iv][itab]; nt++) {
j = nrang[iv][itab-1] + nt;
x = per[iv][0][j];
y = per[iv][1][j] + per[iv][2][j] * t[1];
if (itab == 2 || itab == 4 || itab == 6 || itab == 8) {
x_dot = x;
x *= t[1];
}
if (itab == 11) {
x_dot = x * t[1] * 2.0;
x *= t[2];
}
r[iv] += x*sin(y);
r[iv+3] += x_dot*sin(y) + x*cos(y)*y_dot;
}
}
#endif // INCLUDE_TIDAL_PERT
}
// Change of coordinates
r[0] = r[0]/rad + w[0][0] + w[0][1]*t[1] + w[0][2]*t[2] + w[0][3]*t[3] +
w[0][4]*t[4];
r[3] = r[3]/rad + w[0][1] + 2*w[0][2]*t[1] + 3*w[0][3]*t[2] + 4*w[0][4]*t[3];
r[1] = r[1]/rad;
r[4] = r[4]/rad;
r[2] = r[2]*a0/ath;
r[5] = r[5]*a0/ath;
cosr0 = cos(r[0]), sinr0 = sin(r[0]);
cosr1 = cos(r[1]), sinr1 = sin(r[1]);
x1 = r[2]*cosr1;
x1_dot = r[5]*cosr1 - r[2]*sinr1*r[4];
x2 = x1*sinr0;
x2_dot = x1_dot*sinr0 + x1*cosr0*r[3];
x1_dot = x1_dot*cosr0 - x1*sinr0*r[3];
x1 = x1*cosr0;
x3 = r[2]*sinr1;
x3_dot = r[5]*sinr1 + r[2]*cosr1*r[4];
pw = (p1+p2*t[1]+p3*t[2]+p4*t[3]+p5*t[4])*t[1];
pw_dot = p1 + 2*p2*t[1] + 3*p3*t[2] + 4*p4*t[3] + 5*p5*t[4];
qw = (q1+q2*t[1]+q3*t[2]+q4*t[3]+q5*t[4])*t[1];
qw_dot = q1 + 2*q2*t[1] + 3*q3*t[2] + 4*q4*t[3] + 5*q5*t[4];
ra = 2.0*sqrt(1-pw*pw-qw*qw);
ra_dot = -4.0*(pw+qw)/ra;
pwqw = 2.0*pw*qw;
pwqw_dot = 2.0*(pw_dot*qw + pw*qw_dot);
pw2 = 1-2.0*pw*pw;
pw2_dot = -4.0*pw;
qw2 = 1-2.0*qw*qw;
qw2_dot = -4.0*qw;
pw = pw*ra;
pw_dot = pw_dot*ra + pw*ra_dot;
qw = qw*ra;
qw_dot = qw_dot*ra + qw*ra_dot;
// at this point we swap y and z components to conform with orbiter convention
// r[1] <-> r[2] and r[4] <-> r[5]
r[0] = pw2*x1+pwqw*x2+pw*x3;
r[3] = pw2_dot*x1 + pw2*x1_dot + pwqw_dot*x2 + pwqw*x2_dot + pw_dot*x3 + pw*x3_dot;
r[2] = pwqw*x1+qw2*x2-qw*x3;
r[5] = pwqw_dot*x1 + pwqw*x1_dot + qw2_dot*x2 + qw2*x2_dot - qw_dot*x3 - qw*x3_dot;
r[1] = -pw*x1+qw*x2+(pw2+qw2-1)*x3;
r[4] = -pw_dot*x1 - pw*x1_dot + qw_dot*x2 + qw*x2_dot + (pw2_dot+qw2_dot)*x3 + (pw2+qw2-1)*x3_dot;
// ========= End of ELP82 code =========
// Below is conversion to Orbiter format
// convert to m and m/s
static double pscale = 1e3;
static double vscale = 1e3/(86400.0*sc);
r[0] *= pscale;
r[1] *= pscale;
r[2] *= pscale;
r[3] *= vscale;
r[4] *= vscale;
r[5] *= vscale;
return 0;
} | 27.303241 | 99 | 0.519118 | Ybalrid |
c60449d7a65fc4646ff830bb201ff8f7875eea77 | 2,357 | cpp | C++ | MORE CODING PLATFORMS/SPOJ/cot.cpp | Autoratch/CodeChef | 6937e6b442e19df90a65f772939db9ab1a07a1b3 | [
"Apache-2.0"
] | null | null | null | MORE CODING PLATFORMS/SPOJ/cot.cpp | Autoratch/CodeChef | 6937e6b442e19df90a65f772939db9ab1a07a1b3 | [
"Apache-2.0"
] | null | null | null | MORE CODING PLATFORMS/SPOJ/cot.cpp | Autoratch/CodeChef | 6937e6b442e19df90a65f772939db9ab1a07a1b3 | [
"Apache-2.0"
] | null | null | null | // https://www.spoj.com/problems/COT/
#include <bits/stdc++.h>
using namespace std;
const int N = 1.2e5;
const int K = 20;
int n,q;
pair<int,int> res[N];
int id[N];
vector<int> adj[N];
struct node
{
int val,left,right;
}tree[N*50];
int dp[K][N],lv[N];
int root[N],cnt;
int clone(int idx){ tree[++cnt] = tree[idx]; return cnt; }
void build(int l,int r,int idx)
{
cnt = max(cnt,idx);
if(l==r) return;
int m = (l+r)/2;
tree[idx] = {0,idx*2,idx*2+1};
build(l,m,idx*2),build(m+1,r,idx*2+1);
}
int update(int l,int r,int idx,int x)
{
int now = clone(idx);
tree[now].val++;
if(l==r) return now;
int m = (l+r)/2;
if(x<=m) tree[now].left = update(l,m,tree[now].left,x);
else tree[now].right = update(m+1,r,tree[now].right,x);
return now;
}
int read(int l,int r,int aidx,int bidx,int pidx,int uidx,int k)
{
if(l==r) return l;
int m = (l+r)/2;
int tmp = tree[tree[aidx].left].val+tree[tree[bidx].left].val-tree[tree[pidx].left].val-tree[tree[uidx].left].val;
if(k<=tmp)
return read(l,m,tree[aidx].left,tree[bidx].left,tree[pidx].left,tree[uidx].left,k);
else return read(m+1,r,tree[aidx].right,tree[bidx].right,tree[pidx].right,tree[uidx].right,k-tmp);
}
void dfs(int u,int p,int l)
{
root[u] = update(1,n,root[p],id[u]);
dp[0][u] = p,lv[u] = l;
for(int v : adj[u]) if(v!=p) dfs(v,u,l+1);
}
int lca(int a,int b)
{
if(lv[a]<lv[b]) swap(a,b);
for(int i = K-1;i >= 0;i--) if(lv[dp[i][a]]>=lv[b]) a = dp[i][a];
if(a==b) return a;
for(int i = K-1;i >= 0;i--) if(dp[i][a]!=dp[i][b]) a = dp[i][a],b = dp[i][b];
return dp[0][a];
}
int main()
{
ios_base::sync_with_stdio(0); cin.tie(0);
cin >> n >> q;
for(int i = 1;i <= n;i++) cin >> res[i].first,res[i].second = i;
for(int i = 0;i < n-1;i++)
{
int a,b;
cin >> a >> b;
adj[a].push_back(b);
adj[b].push_back(a);
}
sort(res+1,res+n+1);
for(int i = 1;i <= n;i++) id[res[i].second] = i;
build(1,n,1);
root[0] = 1;
dfs(1,0,1);
for(int i = 1;i < K;i++) for(int j = 1;j <= n;j++) dp[i][j] = dp[i-1][dp[i-1][j]];
while(q--)
{
int a,b,k;
cin >> a >> b >> k;
int l = lca(a,b);
int tmp = read(1,n,root[a],root[b],root[l],root[dp[0][l]],k);
cout << res[tmp].first << '\n';
}
}
| 24.552083 | 119 | 0.518456 | Autoratch |
c60c8bff9e1ff6d3b43ff765aa2a409a62c1a729 | 1,634 | cpp | C++ | JAERO/zmq_audiosender.cpp | Roethenbach/JAERO | 753a4409507a356489f3635b93dc16955c8cf01a | [
"MIT"
] | 152 | 2015-12-02T01:38:42.000Z | 2022-03-29T10:41:37.000Z | JAERO/zmq_audiosender.cpp | Roethenbach/JAERO | 753a4409507a356489f3635b93dc16955c8cf01a | [
"MIT"
] | 59 | 2015-12-02T02:11:24.000Z | 2022-03-21T02:48:11.000Z | JAERO/zmq_audiosender.cpp | Roethenbach/JAERO | 753a4409507a356489f3635b93dc16955c8cf01a | [
"MIT"
] | 38 | 2015-12-07T16:24:03.000Z | 2021-12-25T15:44:27.000Z | #include "zmq_audiosender.h"
#include "zmq.h"
#include <QDebug>
ZMQAudioSender::ZMQAudioSender(QObject *parent) : QObject(parent)
{
zmqStatus = -1;
context = zmq_ctx_new();
publisher = zmq_socket(context, ZMQ_PUB);
int keepalive = 1;
int keepalivecnt = 10;
int keepaliveidle = 1;
int keepaliveintrv = 1;
zmq_setsockopt(publisher, ZMQ_TCP_KEEPALIVE,(void*)&keepalive, sizeof(ZMQ_TCP_KEEPALIVE));
zmq_setsockopt(publisher, ZMQ_TCP_KEEPALIVE_CNT,(void*)&keepalivecnt,sizeof(ZMQ_TCP_KEEPALIVE_CNT));
zmq_setsockopt(publisher, ZMQ_TCP_KEEPALIVE_IDLE,(void*)&keepaliveidle,sizeof(ZMQ_TCP_KEEPALIVE_IDLE));
zmq_setsockopt(publisher, ZMQ_TCP_KEEPALIVE_INTVL,(void*)&keepaliveintrv,sizeof(ZMQ_TCP_KEEPALIVE_INTVL));
}
void ZMQAudioSender::Start(QString &address, QString &topic)
{
Stop();
// bind socket
this->topic=topic;
connected_url=address.toUtf8().constData();
zmqStatus=zmq_bind(publisher, connected_url.c_str() );
}
void ZMQAudioSender::Stop()
{
if(zmqStatus == 0)
{
zmqStatus = zmq_disconnect(publisher, connected_url.c_str());
}
}
void ZMQAudioSender::Voiceslot(QByteArray &data, QString &hex)
{
std::string topic_text = topic.toUtf8().constData();
zmq_setsockopt(publisher, ZMQ_IDENTITY, topic_text.c_str(), topic_text.length());
if(data.length()!=0)
{
zmq_send(publisher, topic_text.c_str(), topic_text.length(), ZMQ_SNDMORE);
zmq_send(publisher, data.data(), data.length(), 0 );
}
zmq_send(publisher, topic_text.c_str(), 5, ZMQ_SNDMORE);
zmq_send(publisher, hex.toStdString().c_str(), 6, 0 );
}
| 31.423077 | 110 | 0.709302 | Roethenbach |
c60fe3d4e0fd8982b78cc8624913bfd71ef4d7b9 | 1,054 | hpp | C++ | src/dp/lcs.hpp | today2098/algorithm | b180355635d3d1ea0a8c3dff40ae1c9bac636f95 | [
"MIT"
] | null | null | null | src/dp/lcs.hpp | today2098/algorithm | b180355635d3d1ea0a8c3dff40ae1c9bac636f95 | [
"MIT"
] | null | null | null | src/dp/lcs.hpp | today2098/algorithm | b180355635d3d1ea0a8c3dff40ae1c9bac636f95 | [
"MIT"
] | null | null | null | #ifndef ALGORITHM_LCS_HPP
#define ALGORITHM_LCS_HPP
#include <algorithm>
#include <string>
#include <vector>
namespace algorithm {
// 最長共通部分列 (LCS:Longest Common Subsequence). O(|A|*|B|).
template <class Class>
Class lcs(const Class &a, const Class &b) {
int an = a.size(), bn = b.size();
std::vector<std::vector<int> > dp(an + 1, std::vector<int>(bn + 1, 0)); // dp[i][j]:=(a[:i]とb[:j]のLCSの長さ).
for(int i = 1; i <= an; ++i)
for(int j = 1; j <= bn; ++j) {
if(a[i - 1] == b[j - 1])
dp[i][j] = dp[i - 1][j - 1] + 1;
else
dp[i][j] = std::max(dp[i - 1][j], dp[i][j - 1]);
}
Class sub(dp[an][bn]); // sub[]:=(配列a, bのLCS).
int i = an, j = bn, k = dp[an][bn];
while(k > 0) {
if(a[i - 1] == b[j - 1]) {
sub[k - 1] = a[i - 1];
i--, j--, k--;
} else if(dp[i][j] == dp[i - 1][j]) {
i--;
} else {
j--;
}
}
return sub;
}
} // namespace algorithm
#endif // ALGORITHM_LCS_HPP
| 26.35 | 111 | 0.44592 | today2098 |
c61002540bab6c6d6a88589cba8f69b3771fa016 | 34,655 | cpp | C++ | renderer/scene.cpp | Svengali/Granite | 90de56b405455ccf70deaa5befe762a2bbc7777e | [
"MIT"
] | null | null | null | renderer/scene.cpp | Svengali/Granite | 90de56b405455ccf70deaa5befe762a2bbc7777e | [
"MIT"
] | null | null | null | renderer/scene.cpp | Svengali/Granite | 90de56b405455ccf70deaa5befe762a2bbc7777e | [
"MIT"
] | null | null | null | /* Copyright (c) 2017-2020 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "scene.hpp"
#include "transforms.hpp"
#include "lights/lights.hpp"
#include "simd.hpp"
#include "task_composer.hpp"
#include <float.h>
using namespace std;
namespace Granite
{
Scene::Scene()
: spatials(pool.get_component_group<BoundedComponent, RenderInfoComponent, CachedSpatialTransformTimestampComponent>()),
opaque(pool.get_component_group<RenderInfoComponent, RenderableComponent, CachedSpatialTransformTimestampComponent, OpaqueComponent>()),
transparent(pool.get_component_group<RenderInfoComponent, RenderableComponent, CachedSpatialTransformTimestampComponent, TransparentComponent>()),
positional_lights(pool.get_component_group<RenderInfoComponent, RenderableComponent, CachedSpatialTransformTimestampComponent, PositionalLightComponent>()),
irradiance_affecting_positional_lights(pool.get_component_group<RenderInfoComponent, PositionalLightComponent, CachedSpatialTransformTimestampComponent, IrradianceAffectingComponent>()),
static_shadowing(pool.get_component_group<RenderInfoComponent, RenderableComponent, CachedSpatialTransformTimestampComponent, CastsStaticShadowComponent>()),
dynamic_shadowing(pool.get_component_group<RenderInfoComponent, RenderableComponent, CachedSpatialTransformTimestampComponent, CastsDynamicShadowComponent>()),
render_pass_shadowing(pool.get_component_group<RenderPassComponent, RenderableComponent, CachedSpatialTransformTimestampComponent, CastsDynamicShadowComponent>()),
backgrounds(pool.get_component_group<UnboundedComponent, RenderableComponent>()),
cameras(pool.get_component_group<CameraComponent, CachedTransformComponent>()),
directional_lights(pool.get_component_group<DirectionalLightComponent, CachedTransformComponent>()),
volumetric_diffuse_lights(pool.get_component_group<VolumetricDiffuseLightComponent, CachedSpatialTransformTimestampComponent, RenderInfoComponent>()),
per_frame_updates(pool.get_component_group<PerFrameUpdateComponent>()),
per_frame_update_transforms(pool.get_component_group<PerFrameUpdateTransformComponent, RenderInfoComponent>()),
environments(pool.get_component_group<EnvironmentComponent>()),
render_pass_sinks(pool.get_component_group<RenderPassSinkComponent, RenderableComponent, CullPlaneComponent>()),
render_pass_creators(pool.get_component_group<RenderPassComponent>())
{
}
Scene::~Scene()
{
// Makes shutdown way faster :)
// We know ahead of time we're going to delete everything,
// so reduce a lot of overhead by deleting right away.
pool.reset_groups();
destroy_entities(entities);
destroy_entities(queued_entities);
}
template <typename T>
static void gather_visible_renderables(const Frustum &frustum, VisibilityList &list, const T &objects,
size_t begin_index, size_t end_index)
{
for (size_t i = begin_index; i < end_index; i++)
{
auto &o = objects[i];
auto *transform = get_component<RenderInfoComponent>(o);
auto *renderable = get_component<RenderableComponent>(o);
auto *timestamp = get_component<CachedSpatialTransformTimestampComponent>(o);
Util::Hasher h;
h.u64(timestamp->cookie);
h.u32(timestamp->last_timestamp);
if (transform->transform)
{
if ((renderable->renderable->flags & RENDERABLE_FORCE_VISIBLE_BIT) != 0 ||
SIMD::frustum_cull(transform->world_aabb, frustum.get_planes()))
{
list.push_back({ renderable->renderable.get(), transform, h.get() });
}
}
else
list.push_back({ renderable->renderable.get(), nullptr, h.get() });
}
}
void Scene::add_render_passes(RenderGraph &graph)
{
for (auto &pass : render_pass_creators)
{
auto *rpass = get_component<RenderPassComponent>(pass)->creator;
rpass->add_render_passes(graph);
}
}
void Scene::add_render_pass_dependencies(RenderGraph &graph, RenderPass &main_pass)
{
for (auto &pass : render_pass_creators)
{
auto *rpass = get_component<RenderPassComponent>(pass)->creator;
rpass->setup_render_pass_dependencies(graph, main_pass);
}
}
void Scene::set_render_pass_data(const RendererSuite *suite, const RenderContext *context)
{
for (auto &pass : render_pass_creators)
{
auto *rpass = get_component<RenderPassComponent>(pass)->creator;
rpass->set_base_renderer(suite);
rpass->set_base_render_context(context);
rpass->set_scene(this);
}
}
void Scene::bind_render_graph_resources(RenderGraph &graph)
{
for (auto &pass : render_pass_creators)
{
auto *rpass = get_component<RenderPassComponent>(pass)->creator;
rpass->setup_render_pass_resources(graph);
}
}
void Scene::refresh_per_frame(const RenderContext &context, TaskComposer &composer)
{
per_frame_update_transforms_sorted = per_frame_update_transforms;
per_frame_updates_sorted = per_frame_updates;
stable_sort(per_frame_update_transforms_sorted.begin(), per_frame_update_transforms_sorted.end(),
[](auto &a, auto &b) -> bool {
int order_a = get_component<PerFrameUpdateTransformComponent>(a)->dependency_order;
int order_b = get_component<PerFrameUpdateTransformComponent>(b)->dependency_order;
return order_a < order_b;
});
stable_sort(per_frame_updates_sorted.begin(), per_frame_updates_sorted.end(),
[](auto &a, auto &b) -> bool {
int order_a = get_component<PerFrameUpdateComponent>(a)->dependency_order;
int order_b = get_component<PerFrameUpdateComponent>(b)->dependency_order;
return order_a < order_b;
});
int dep = std::numeric_limits<int>::min();
for (auto &update : per_frame_update_transforms_sorted)
{
auto *comp = get_component<PerFrameUpdateTransformComponent>(update);
assert(comp->dependency_order != std::numeric_limits<int>::min());
if (comp->dependency_order != dep)
{
composer.begin_pipeline_stage();
dep = comp->dependency_order;
}
auto *refresh = comp->refresh;
auto *transform = get_component<RenderInfoComponent>(update);
if (refresh)
refresh->refresh(context, transform, composer);
}
dep = std::numeric_limits<int>::min();
for (auto &update : per_frame_updates_sorted)
{
auto *comp = get_component<PerFrameUpdateComponent>(update);
assert(comp->dependency_order != std::numeric_limits<int>::min());
if (comp->dependency_order != dep)
{
composer.begin_pipeline_stage();
dep = comp->dependency_order;
}
auto *refresh = comp->refresh;
if (refresh)
refresh->refresh(context, composer);
}
composer.begin_pipeline_stage();
}
EnvironmentComponent *Scene::get_environment() const
{
if (environments.empty())
return nullptr;
else
return get_component<EnvironmentComponent>(environments.front());
}
EntityPool &Scene::get_entity_pool()
{
return pool;
}
void Scene::gather_unbounded_renderables(VisibilityList &list) const
{
for (auto &background : backgrounds)
list.push_back({ get_component<RenderableComponent>(background)->renderable.get(), nullptr });
}
void Scene::gather_visible_render_pass_sinks(const vec3 &camera_pos, VisibilityList &list) const
{
for (auto &sink : render_pass_sinks)
{
auto &plane = get_component<CullPlaneComponent>(sink)->plane;
if (dot(vec4(camera_pos, 1.0f), plane) > 0.0f)
list.push_back({get_component<RenderableComponent>(sink)->renderable.get(), nullptr});
}
}
void Scene::gather_visible_opaque_renderables(const Frustum &frustum, VisibilityList &list) const
{
gather_visible_renderables(frustum, list, opaque, 0, opaque.size());
}
void Scene::gather_visible_opaque_renderables_subset(const Frustum &frustum, VisibilityList &list,
unsigned index, unsigned num_indices) const
{
size_t start_index = (index * opaque.size()) / num_indices;
size_t end_index = ((index + 1) * opaque.size()) / num_indices;
gather_visible_renderables(frustum, list, opaque, start_index, end_index);
}
void Scene::gather_visible_transparent_renderables(const Frustum &frustum, VisibilityList &list) const
{
gather_visible_renderables(frustum, list, transparent, 0, transparent.size());
}
void Scene::gather_visible_static_shadow_renderables(const Frustum &frustum, VisibilityList &list) const
{
gather_visible_renderables(frustum, list, static_shadowing, 0, static_shadowing.size());
}
void Scene::gather_visible_transparent_renderables_subset(const Frustum &frustum, VisibilityList &list,
unsigned index, unsigned num_indices) const
{
size_t start_index = (index * transparent.size()) / num_indices;
size_t end_index = ((index + 1) * transparent.size()) / num_indices;
gather_visible_renderables(frustum, list, transparent, start_index, end_index);
}
void Scene::gather_visible_static_shadow_renderables_subset(const Frustum &frustum, VisibilityList &list,
unsigned index, unsigned num_indices) const
{
size_t start_index = (index * static_shadowing.size()) / num_indices;
size_t end_index = ((index + 1) * static_shadowing.size()) / num_indices;
gather_visible_renderables(frustum, list, static_shadowing, start_index, end_index);
}
void Scene::gather_visible_dynamic_shadow_renderables(const Frustum &frustum, VisibilityList &list) const
{
gather_visible_renderables(frustum, list, dynamic_shadowing, 0, dynamic_shadowing.size());
for (auto &object : render_pass_shadowing)
list.push_back({ get_component<RenderableComponent>(object)->renderable.get(), nullptr });
}
void Scene::gather_visible_dynamic_shadow_renderables_subset(const Frustum &frustum, VisibilityList &list,
unsigned index, unsigned num_indices) const
{
size_t start_index = (index * dynamic_shadowing.size()) / num_indices;
size_t end_index = ((index + 1) * dynamic_shadowing.size()) / num_indices;
gather_visible_renderables(frustum, list, dynamic_shadowing, start_index, end_index);
if (index == 0)
for (auto &object : render_pass_shadowing)
list.push_back({ get_component<RenderableComponent>(object)->renderable.get(), nullptr });
}
static void gather_positional_lights(const Frustum &frustum, VisibilityList &list,
const ComponentGroupVector<
RenderInfoComponent,
RenderableComponent,
CachedSpatialTransformTimestampComponent,
PositionalLightComponent> &positional,
size_t start_index, size_t end_index)
{
for (size_t i = start_index; i < end_index; i++)
{
auto &o = positional[i];
auto *transform = get_component<RenderInfoComponent>(o);
auto *renderable = get_component<RenderableComponent>(o);
auto *timestamp = get_component<CachedSpatialTransformTimestampComponent>(o);
Util::Hasher h;
h.u64(timestamp->cookie);
h.u32(timestamp->last_timestamp);
if (transform->transform)
{
if (SIMD::frustum_cull(transform->world_aabb, frustum.get_planes()))
list.push_back({ renderable->renderable.get(), transform, h.get() });
}
else
list.push_back({ renderable->renderable.get(), nullptr, h.get() });
}
}
static void gather_positional_lights(const Frustum &frustum, PositionalLightList &list,
const ComponentGroupVector<RenderInfoComponent,
RenderableComponent,
CachedSpatialTransformTimestampComponent,
PositionalLightComponent> &positional,
size_t start_index, size_t end_index)
{
for (size_t i = start_index; i < end_index; i++)
{
auto &o = positional[i];
auto *transform = get_component<RenderInfoComponent>(o);
auto *light = get_component<PositionalLightComponent>(o)->light;
auto *timestamp = get_component<CachedSpatialTransformTimestampComponent>(o);
Util::Hasher h;
h.u64(timestamp->cookie);
h.u32(timestamp->last_timestamp);
if (transform->transform)
{
if (SIMD::frustum_cull(transform->world_aabb, frustum.get_planes()))
list.push_back({ light, transform, h.get() });
}
else
list.push_back({ light, transform, h.get() });
}
}
void Scene::gather_visible_positional_lights(const Frustum &frustum, VisibilityList &list) const
{
gather_positional_lights(frustum, list, positional_lights, 0, positional_lights.size());
}
void Scene::gather_irradiance_affecting_positional_lights(PositionalLightList &list) const
{
for (auto &light_tup : irradiance_affecting_positional_lights)
{
auto *transform = get_component<RenderInfoComponent>(light_tup);
auto *light = get_component<PositionalLightComponent>(light_tup)->light;
auto *timestamp = get_component<CachedSpatialTransformTimestampComponent>(light_tup);
Util::Hasher h;
h.u64(timestamp->cookie);
h.u32(timestamp->last_timestamp);
list.push_back({ light, transform, h.get() });
}
}
void Scene::gather_visible_positional_lights(const Frustum &frustum, PositionalLightList &list) const
{
gather_positional_lights(frustum, list, positional_lights, 0, positional_lights.size());
}
void Scene::gather_visible_volumetric_diffuse_lights(const Frustum &frustum, VolumetricDiffuseLightList &list) const
{
for (auto &o : volumetric_diffuse_lights)
{
auto *transform = get_component<RenderInfoComponent>(o);
auto *light = get_component<VolumetricDiffuseLightComponent>(o);
if (light->light.get_volume_view())
{
if (transform->transform)
{
if (SIMD::frustum_cull(transform->world_aabb, frustum.get_planes()))
list.push_back({ light, transform });
}
else
list.push_back({ light, transform });
}
}
}
void Scene::gather_visible_positional_lights_subset(const Frustum &frustum, VisibilityList &list,
unsigned index, unsigned num_indices) const
{
size_t start_index = (index * positional_lights.size()) / num_indices;
size_t end_index = ((index + 1) * positional_lights.size()) / num_indices;
gather_positional_lights(frustum, list, positional_lights, start_index, end_index);
}
void Scene::gather_visible_positional_lights_subset(const Frustum &frustum, PositionalLightList &list,
unsigned index, unsigned num_indices) const
{
size_t start_index = (index * positional_lights.size()) / num_indices;
size_t end_index = ((index + 1) * positional_lights.size()) / num_indices;
gather_positional_lights(frustum, list, positional_lights, start_index, end_index);
}
size_t Scene::get_opaque_renderables_count() const
{
return opaque.size();
}
size_t Scene::get_transparent_renderables_count() const
{
return transparent.size();
}
size_t Scene::get_static_shadow_renderables_count() const
{
return static_shadowing.size();
}
size_t Scene::get_dynamic_shadow_renderables_count() const
{
return dynamic_shadowing.size();
}
size_t Scene::get_positional_lights_count() const
{
return positional_lights.size();
}
#if 0
static void log_node_transforms(const Scene::Node &node)
{
for (unsigned i = 0; i < node.cached_skin_transform.bone_world_transforms.size(); i++)
{
LOGI("Joint #%u:\n", i);
const auto &ibp = node.cached_skin_transform.bone_world_transforms[i];
LOGI(" Transform:\n"
" [%f, %f, %f, %f]\n"
" [%f, %f, %f, %f]\n"
" [%f, %f, %f, %f]\n"
" [%f, %f, %f, %f]\n",
ibp[0][0], ibp[1][0], ibp[2][0], ibp[3][0],
ibp[0][1], ibp[1][1], ibp[2][1], ibp[3][1],
ibp[0][2], ibp[1][2], ibp[2][2], ibp[3][2],
ibp[0][3], ibp[1][3], ibp[2][3], ibp[3][3]);
}
}
#endif
void Scene::update_skinning(Node &node)
{
if (node.get_skin() && !node.get_skin()->cached_skin_transform.bone_world_transforms.empty())
{
auto &skin = *node.get_skin();
auto len = node.get_skin()->skin.size();
assert(skin.skin.size() == skin.cached_skin_transform.bone_world_transforms.size());
//assert(node.get_skin().cached_skin.size() == node.cached_skin_transform.bone_normal_transforms.size());
for (size_t i = 0; i < len; i++)
{
SIMD::mul(skin.cached_skin_transform.bone_world_transforms[i],
skin.cached_skin[i]->world_transform,
skin.inverse_bind_poses[i]);
//node.cached_skin_transform.bone_normal_transforms[i] = node.get_skin().cached_skin[i]->normal_transform;
}
//log_node_transforms(node);
}
}
void Scene::dispatch_collect_children(TraversalState *state)
{
size_t count = state->pending_count;
// If we have a lot of child nodes, they will be farmed out to separate traversal states.
// The spill-over will be collected, and sub-batches will be dispatched from that, etc.
Node *children[TraversalState::BatchSize];
size_t unbatched_child_count = 0;
for (size_t i = 0; i < count; i++)
{
NodeUpdateState update_state;
Node *pending;
if (state->single_parent)
{
pending = state->pending_list[i].get();
update_state = update_node_state(*pending, state->single_parent_is_dirty);
if (update_state.self)
update_transform_tree_node(*pending, *state->single_parent_transform);
}
else
{
pending = state->pending[i];
update_state = update_node_state(*pending, state->parent_is_dirty[i]);
if (update_state.self)
update_transform_tree_node(*pending, *state->parent_transforms[i]);
}
if (!update_state.children)
continue;
bool parent_is_dirty = update_state.self;
auto *input_childs = pending->get_children().data();
size_t child_count = pending->get_children().size();
const mat4 *transform = &pending->cached_transform.world_transform;
size_t derived_batch_count = child_count / TraversalState::BatchSize;
for (size_t batch = 0; batch < derived_batch_count; batch++)
{
auto *child_state = traversal_state_pool.allocate();
child_state->traversal_done_dependency = state->traversal_done_dependency;
child_state->traversal_done_dependency->add_flush_dependency();
child_state->group = state->group;
child_state->pending_count = TraversalState::BatchSize;
child_state->pending_list = &input_childs[batch * TraversalState::BatchSize];
child_state->single_parent = true;
child_state->single_parent_transform = transform;
child_state->single_parent_is_dirty = parent_is_dirty;
dispatch_per_node_work(child_state);
}
for (size_t j = derived_batch_count * TraversalState::BatchSize; j < child_count; j++)
{
children[unbatched_child_count] = input_childs[j].get();
state->parent_is_dirty[unbatched_child_count] = parent_is_dirty;
state->parent_transforms[unbatched_child_count] = transform;
unbatched_child_count++;
if (unbatched_child_count == TraversalState::BatchSize)
{
auto *child_state = traversal_state_pool.allocate();
child_state->traversal_done_dependency = state->traversal_done_dependency;
child_state->traversal_done_dependency->add_flush_dependency();
child_state->group = state->group;
child_state->pending_count = TraversalState::BatchSize;
memcpy(child_state->pending, children, sizeof(children));
memcpy(child_state->parent_is_dirty, state->parent_is_dirty, sizeof(state->parent_is_dirty));
memcpy(child_state->parent_transforms, state->parent_transforms, sizeof(state->parent_transforms));
dispatch_per_node_work(child_state);
unbatched_child_count = 0;
}
}
}
state->pending_count = unbatched_child_count;
memcpy(state->pending, children, unbatched_child_count * sizeof(*children));
}
TaskGroupHandle Scene::dispatch_per_node_work(TraversalState *state)
{
auto dispatcher_task = state->group->create_task([this, state]() {
while (state->pending_count != 0)
dispatch_collect_children(state);
state->traversal_done_dependency->release_flush_dependency();
traversal_state_pool.free(state);
});
dispatcher_task->set_desc("parallel-node-transform-update");
return dispatcher_task;
}
static const mat4 identity_transform(1.0f);
void Scene::update_transform_tree(TaskComposer &composer)
{
if (!root_node)
return;
auto &group = composer.begin_pipeline_stage();
auto traversal = traversal_state_pool.allocate();
traversal->traversal_done_dependency = composer.get_thread_group().create_task();
traversal->pending_count = 1;
traversal->pending[0] = root_node.get();
traversal->parent_is_dirty[0] = false;
traversal->parent_transforms[0] = &identity_transform;
traversal->group = &composer.get_thread_group();
traversal->traversal_done_dependency->add_flush_dependency();
auto dispatch = dispatch_per_node_work(traversal);
if (auto dep = composer.get_pipeline_stage_dependency())
composer.get_thread_group().add_dependency(*dispatch, *dep);
composer.get_thread_group().add_dependency(group, *traversal->traversal_done_dependency);
}
Scene::NodeUpdateState Scene::update_node_state(Node &node, bool parent_is_dirty)
{
bool transform_dirty = node.get_and_clear_transform_dirty() || parent_is_dirty;
bool child_transforms_dirty = node.get_and_clear_child_transform_dirty() || transform_dirty;
return { transform_dirty, child_transforms_dirty };
}
void Scene::update_transform_tree_node(Node &node, const mat4 &transform)
{
compute_model_transform(node.cached_transform.world_transform,
node.transform.scale, node.transform.rotation, node.transform.translation,
transform);
if (auto *skinning = node.get_skin())
for (auto &child : skinning->skeletons)
update_transform_tree(*child, node.cached_transform.world_transform, true);
//compute_normal_transform(node.cached_transform.normal_transform, node.cached_transform.world_transform);
update_skinning(node);
node.update_timestamp();
}
void Scene::update_transform_tree(Node &node, const mat4 &transform, bool parent_is_dirty)
{
auto state = update_node_state(node, parent_is_dirty);
if (state.self)
update_transform_tree_node(node, transform);
if (state.children)
for (auto &child : node.get_children())
update_transform_tree(*child, node.cached_transform.world_transform, state.self);
}
size_t Scene::get_cached_transforms_count() const
{
return spatials.size();
}
void Scene::update_cached_transforms_subset(unsigned index, unsigned num_indices)
{
size_t begin_index = (spatials.size() * index) / num_indices;
size_t end_index = (spatials.size() * (index + 1)) / num_indices;
update_cached_transforms_range(begin_index, end_index);
}
void Scene::update_all_transforms()
{
update_transform_tree();
update_transform_listener_components();
update_cached_transforms_range(0, spatials.size());
}
void Scene::update_transform_tree()
{
if (root_node)
update_transform_tree(*root_node, mat4(1.0f), false);
}
void Scene::update_transform_listener_components()
{
// Update camera transforms.
for (auto &c : cameras)
{
CameraComponent *cam;
CachedTransformComponent *transform;
tie(cam, transform) = c;
cam->camera.set_transform(transform->transform->world_transform);
}
// Update directional light transforms.
for (auto &light : directional_lights)
{
DirectionalLightComponent *l;
CachedTransformComponent *transform;
tie(l, transform) = light;
// v = [0, 0, 1, 0].
l->direction = normalize(transform->transform->world_transform[2].xyz());
}
for (auto &light : volumetric_diffuse_lights)
{
VolumetricDiffuseLightComponent *l;
CachedSpatialTransformTimestampComponent *timestamp;
RenderInfoComponent *transform;
tie(l, timestamp, transform) = light;
if (timestamp->last_timestamp != l->timestamp)
{
// This is a somewhat expensive operation, so timestamp it.
// We only expect this to run once since diffuse volumes really
// cannot freely move around the scene due to the semi-baked nature of it.
auto texture_to_world = transform->transform->world_transform * translate(vec3(-0.5f));
auto world_to_texture = inverse(texture_to_world);
world_to_texture = transpose(world_to_texture);
texture_to_world = transpose(texture_to_world);
for (int i = 0; i < 3; i++)
{
l->world_to_texture[i] = world_to_texture[i];
l->texture_to_world[i] = texture_to_world[i];
}
l->timestamp = timestamp->last_timestamp;
}
}
}
void Scene::update_cached_transforms_range(size_t begin_range, size_t end_range)
{
for (size_t i = begin_range; i < end_range; i++)
{
auto &s = spatials[i];
BoundedComponent *aabb;
RenderInfoComponent *cached_transform;
CachedSpatialTransformTimestampComponent *timestamp;
tie(aabb, cached_transform, timestamp) = s;
if (timestamp->last_timestamp != *timestamp->current_timestamp)
{
if (cached_transform->transform)
{
if (cached_transform->skin_transform)
{
// TODO: Isolate the AABB per bone.
cached_transform->world_aabb = AABB(vec3(FLT_MAX), vec3(-FLT_MAX));
for (auto &m : cached_transform->skin_transform->bone_world_transforms)
SIMD::transform_and_expand_aabb(cached_transform->world_aabb, *aabb->aabb, m);
}
else
{
SIMD::transform_aabb(cached_transform->world_aabb,
*aabb->aabb,
cached_transform->transform->world_transform);
}
}
timestamp->last_timestamp = *timestamp->current_timestamp;
}
}
}
Scene::NodeHandle Scene::create_node()
{
return Scene::NodeHandle(node_pool.allocate(this));
}
void Scene::NodeDeleter::operator()(Node *node)
{
node->parent_scene->get_node_pool().free(node);
}
static void add_bone(Scene::NodeHandle *bones, uint32_t parent, const SceneFormats::Skin::Bone &bone)
{
bones[parent]->get_skin()->skeletons.push_back(bones[bone.index]);
for (auto &child : bone.children)
add_bone(bones, bone.index, child);
}
Scene::NodeHandle Scene::create_skinned_node(const SceneFormats::Skin &skin)
{
auto node = create_node();
vector<NodeHandle> bones;
bones.reserve(skin.joint_transforms.size());
for (size_t i = 0; i < skin.joint_transforms.size(); i++)
{
bones.push_back(create_node());
bones[i]->transform.translation = skin.joint_transforms[i].translation;
bones[i]->transform.scale = skin.joint_transforms[i].scale;
bones[i]->transform.rotation = skin.joint_transforms[i].rotation;
}
node->set_skin(skinning_pool.allocate());
auto &node_skin = *node->get_skin();
node_skin.cached_skin_transform.bone_world_transforms.resize(skin.joint_transforms.size());
//node->cached_skin_transform.bone_normal_transforms.resize(skin.joint_transforms.size());
node_skin.skin.reserve(skin.joint_transforms.size());
node_skin.cached_skin.reserve(skin.joint_transforms.size());
node_skin.inverse_bind_poses.reserve(skin.joint_transforms.size());
for (size_t i = 0; i < skin.joint_transforms.size(); i++)
{
node_skin.cached_skin.push_back(&bones[i]->cached_transform);
node_skin.skin.push_back(&bones[i]->transform);
node_skin.inverse_bind_poses.push_back(skin.inverse_bind_pose[i]);
}
for (auto &skeleton : skin.skeletons)
{
node->get_skin()->skeletons.push_back(bones[skeleton.index]);
for (auto &child : skeleton.children)
add_bone(bones.data(), skeleton.index, child);
}
node_skin.skin_compat = skin.skin_compat;
return node;
}
void Scene::Node::add_child(NodeHandle node)
{
assert(this != node.get());
assert(node->parent == nullptr);
node->parent = this;
// Force parents to be notified.
node->cached_transform_dirty = false;
node->invalidate_cached_transform();
children.push_back(node);
}
Scene::NodeHandle Scene::Node::remove_child(Node *node)
{
assert(node->parent == this);
node->parent = nullptr;
auto handle = node->reference_from_this();
// Force parents to be notified.
node->cached_transform_dirty = false;
node->invalidate_cached_transform();
auto itr = remove_if(begin(children), end(children), [&](const NodeHandle &h) {
return node == h.get();
});
assert(itr != end(children));
children.erase(itr, end(children));
return handle;
}
Scene::NodeHandle Scene::Node::remove_node_from_hierarchy(Node *node)
{
if (node->parent)
return node->parent->remove_child(node);
else
return Scene::NodeHandle(nullptr);
}
void Scene::Node::invalidate_cached_transform()
{
if (!cached_transform_dirty)
{
cached_transform_dirty = true;
for (auto *p = parent; p && !p->any_child_transform_dirty; p = p->parent)
p->any_child_transform_dirty = true;
}
}
Entity *Scene::create_entity()
{
Entity *entity = pool.create_entity();
entities.insert_front(entity);
return entity;
}
static std::atomic<uint64_t> transform_cookies;
Entity *Scene::create_volumetric_diffuse_light(uvec3 resolution, Node *node)
{
Entity *entity = pool.create_entity();
entities.insert_front(entity);
auto *light = entity->allocate_component<VolumetricDiffuseLightComponent>();
light->light.set_resolution(resolution);
auto *transform = entity->allocate_component<RenderInfoComponent>();
auto *timestamp = entity->allocate_component<CachedSpatialTransformTimestampComponent>();
auto *bounded = entity->allocate_component<BoundedComponent>();
bounded->aabb = &VolumetricDiffuseLight::get_static_aabb();
if (node)
{
transform->transform = &node->cached_transform;
timestamp->current_timestamp = node->get_timestamp_pointer();
}
timestamp->cookie = transform_cookies.fetch_add(std::memory_order_relaxed);
return entity;
}
Entity *Scene::create_light(const SceneFormats::LightInfo &light, Node *node)
{
Entity *entity = pool.create_entity();
entities.insert_front(entity);
switch (light.type)
{
case SceneFormats::LightInfo::Type::Directional:
{
auto *dir = entity->allocate_component<DirectionalLightComponent>();
auto *transform = entity->allocate_component<CachedTransformComponent>();
transform->transform = &node->cached_transform;
dir->color = light.color;
break;
}
case SceneFormats::LightInfo::Type::Point:
case SceneFormats::LightInfo::Type::Spot:
{
AbstractRenderableHandle renderable;
if (light.type == SceneFormats::LightInfo::Type::Point)
renderable = Util::make_handle<PointLight>();
else
{
renderable = Util::make_handle<SpotLight>();
auto &spot = static_cast<SpotLight &>(*renderable);
spot.set_spot_parameters(light.inner_cone, light.outer_cone);
}
auto &positional = static_cast<PositionalLight &>(*renderable);
positional.set_color(light.color);
if (light.range > 0.0f)
positional.set_maximum_range(light.range);
entity->allocate_component<PositionalLightComponent>()->light = &positional;
entity->allocate_component<RenderableComponent>()->renderable = renderable;
auto *transform = entity->allocate_component<RenderInfoComponent>();
auto *timestamp = entity->allocate_component<CachedSpatialTransformTimestampComponent>();
timestamp->cookie = transform_cookies.fetch_add(1, std::memory_order_relaxed);
if (node)
{
transform->transform = &node->cached_transform;
timestamp->current_timestamp = node->get_timestamp_pointer();
}
auto *bounded = entity->allocate_component<BoundedComponent>();
bounded->aabb = renderable->get_static_aabb();
break;
}
}
return entity;
}
Entity *Scene::create_renderable(AbstractRenderableHandle renderable, Node *node)
{
Entity *entity = pool.create_entity();
entities.insert_front(entity);
if (renderable->has_static_aabb())
{
auto *transform = entity->allocate_component<RenderInfoComponent>();
auto *timestamp = entity->allocate_component<CachedSpatialTransformTimestampComponent>();
timestamp->cookie = transform_cookies.fetch_add(1, std::memory_order_relaxed);
if (node)
{
transform->transform = &node->cached_transform;
timestamp->current_timestamp = node->get_timestamp_pointer();
if (node->get_skin() && !node->get_skin()->cached_skin.empty())
transform->skin_transform = &node->get_skin()->cached_skin_transform;
}
auto *bounded = entity->allocate_component<BoundedComponent>();
bounded->aabb = renderable->get_static_aabb();
}
else
entity->allocate_component<UnboundedComponent>();
auto *render = entity->allocate_component<RenderableComponent>();
switch (renderable->get_mesh_draw_pipeline())
{
case DrawPipeline::AlphaBlend:
entity->allocate_component<TransparentComponent>();
break;
default:
entity->allocate_component<OpaqueComponent>();
if (renderable->has_static_aabb())
{
// TODO: Find a way to make this smarter.
entity->allocate_component<CastsStaticShadowComponent>();
entity->allocate_component<CastsDynamicShadowComponent>();
}
break;
}
render->renderable = renderable;
return entity;
}
void Scene::destroy_entities(Util::IntrusiveList<Entity> &entity_list)
{
auto itr = entity_list.begin();
while (itr != entity_list.end())
{
auto *to_free = itr.get();
itr = entity_list.erase(itr);
to_free->get_pool()->delete_entity(to_free);
}
}
void Scene::remove_entities_with_component(ComponentType id)
{
// We know ahead of time we're going to delete everything,
// so reduce a lot of overhead by deleting right away.
pool.reset_groups_for_component_type(id);
auto itr = entities.begin();
while (itr != entities.end())
{
if (itr->has_component(id))
{
auto *to_free = itr.get();
itr = entities.erase(itr);
to_free->get_pool()->delete_entity(to_free);
}
else
++itr;
}
}
void Scene::destroy_queued_entities()
{
destroy_entities(queued_entities);
}
void Scene::destroy_entity(Entity *entity)
{
if (entity)
{
entities.erase(entity);
entity->get_pool()->delete_entity(entity);
}
}
void Scene::queue_destroy_entity(Entity *entity)
{
if (entity->mark_for_destruction())
{
entities.erase(entity);
queued_entities.insert_front(entity);
}
}
}
| 33.909002 | 189 | 0.734872 | Svengali |
723e6aaad59bcfc5f04cde68e3bd5c4dda8fd5d8 | 1,145 | cpp | C++ | main/dashboard.cpp | lucasnunes/tcc_source | 695610ec134d946694080fd2efae3f1dc41c2fa2 | [
"Apache-2.0"
] | 2 | 2019-01-08T12:51:04.000Z | 2019-01-08T12:51:04.000Z | main/dashboard.cpp | lucasnunes/tcc_source | 695610ec134d946694080fd2efae3f1dc41c2fa2 | [
"Apache-2.0"
] | null | null | null | main/dashboard.cpp | lucasnunes/tcc_source | 695610ec134d946694080fd2efae3f1dc41c2fa2 | [
"Apache-2.0"
] | null | null | null | /**
* Copyright 2014 Lucas Nunes de Lima
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
#include "dashboard.hpp"
#include "analog.hpp"
#include "controller_io.hpp"
#include <cstdlib>
#include <string>
#include <sstream>
#include <cstdlib>
namespace controller
{
namespace rest
{
std::string getValuesTo(const std::string& command, const std::string& param)
{
if(command == "inv_value")
{
int index = std::stoi(param);
//Pin& pin = gpio::getPin(index);
//pin.invertValue();
}
return "";
}
}
}
| 26.627907 | 85 | 0.636681 | lucasnunes |
7241690856675888fdc257715c9d94e3c534ef4f | 2,282 | cpp | C++ | codeforces/599E.cpp | swwind/code | 25c4c5ca2f8578ba792b44cbdf44286d39dfb7e0 | [
"WTFPL"
] | 3 | 2017-09-17T09:12:50.000Z | 2018-04-06T01:18:17.000Z | codeforces/599E.cpp | swwind/code | 25c4c5ca2f8578ba792b44cbdf44286d39dfb7e0 | [
"WTFPL"
] | null | null | null | codeforces/599E.cpp | swwind/code | 25c4c5ca2f8578ba792b44cbdf44286d39dfb7e0 | [
"WTFPL"
] | null | null | null | #include <bits/stdc++.h>
#define N 100020
#define ll long long
using namespace std;
inline int read(){
int x=0,f=1;char ch=getchar();
while(ch>'9'||ch<'0')ch=='-'&&(f=0)||(ch=getchar());
while(ch<='9'&&ch>='0')x=(x<<3)+(x<<1)+ch-'0',ch=getchar();
return f?x:-x;
}
ll dp[13][1<<13];
int ex[13], ey[13];
int ax[102], ay[102], az[102];
int n, m, q;
bool mp[13][13];
inline bool in(int x, int s) {
return s & (1 << x);
}
ll dfs(int u, int mask) {
ll &res = dp[u][mask];
if (~res) return res;
res = 0;
mask ^= 1 << u;
int pos = 0;
while (pos < n) {
if (in(pos, mask)) break;
else ++ pos;
}
for (int submask = mask; submask; submask = (submask - 1) & mask) {
if (in(pos, submask)) {
int flag = 1, cnt = 0;
for (int i = 1; i <= q; ++i) {
if (az[i] == u && in(ax[i], submask) && in(ay[i], submask)) {
flag = 0;
break;
}
}
for (int i = 1; i <= q; ++i) {
if (in(az[i], submask) &&
(!in(ax[i], submask) || !in(ay[i], submask))) {
flag = 0;
break;
}
}
for (int i = 1; i <= m; ++i) {
if (ex[i] != u && ey[i] != u &&
(in(ex[i], submask) ^ in(ey[i], submask))) {
flag = 0;
break;
}
}
int v = 0;
for (int i = 0; i < n; ++i) {
if (mp[u][i] && in(i, submask)) {
++cnt;
v = i;
}
}
if (!flag || cnt > 1)
continue;
if (cnt == 1) {
res += dfs(v, submask) * dfs(u, mask ^ submask ^ (1 << u));
} else {
for (v = 0; v < n; ++v) {
if (in(v, submask)) {
res += dfs(v, submask) * dfs(u, mask ^ submask ^ (1 << u));
}
}
}
}
}
return res;
}
int main(int argc, char const *argv[]) {
freopen("../tmp/.in", "r", stdin);
n = read(), m = read(), q = read();
for (int i = 1; i <= m; ++i) {
ex[i] = read() - 1;
ey[i] = read() - 1;
mp[ex[i]][ey[i]] = 1;
mp[ey[i]][ex[i]] = 1;
}
for (int i = 1; i <= q; ++i) {
ax[i] = read() - 1;
ay[i] = read() - 1;
az[i] = read() - 1;
}
memset(dp, -1, sizeof dp);
for (int i = 0; i < n; ++i) {
dp[i][1 << i] = 1;
}
printf("%lld\n", dfs(0, (1 << n) - 1));
return 0;
} | 23.285714 | 71 | 0.402279 | swwind |
724200aec014f9fed920f59d271ef751f882b96a | 809 | hpp | C++ | src/model/Object.hpp | Vict0rynox/ft_retro | fe3ab75fb86406367837ba393e1c221133590bf4 | [
"MIT"
] | null | null | null | src/model/Object.hpp | Vict0rynox/ft_retro | fe3ab75fb86406367837ba393e1c221133590bf4 | [
"MIT"
] | null | null | null | src/model/Object.hpp | Vict0rynox/ft_retro | fe3ab75fb86406367837ba393e1c221133590bf4 | [
"MIT"
] | null | null | null | //
// Created by Victor Vasiliev on 11/4/17.
//
#ifndef FT_RETRO_OBJECT_HPP
#define FT_RETRO_OBJECT_HPP
#include <string>
#include "Position.hpp"
namespace Model {
class Object {
protected:
const std::string name;
Model::Position position;
bool isDestroyed;
bool isNotIntersection;
public:
Object();
virtual ~Object();
explicit Object(const std::string &name, Model::Position position);
Object(const Object &rhs);
Object&operator=(const Object &rhs);
const Model::Position& getPosition() const;
const std::string& getName() const;
void setPosition(Model::Position &position);
bool isDestroy();
void destroy();
bool isIntersect(const Object &object);
void setNotIntersection(bool notIntersection);
bool isIsNotIntersection() const;
};
}
#endif //FT_RETRO_OBJECT_HPP
| 21.289474 | 69 | 0.730532 | Vict0rynox |
72445ea49f2159927813b1208056f7637cc1251b | 6,815 | hpp | C++ | src/EngineImpl/EngineObjectSerilization.hpp | cyf-gh/HoneyGame | 2448f4574c6e1a847f1395d97a3186d79b499b22 | [
"MIT"
] | 3 | 2021-11-27T01:24:26.000Z | 2021-12-31T07:17:38.000Z | src/EngineImpl/EngineObjectSerilization.hpp | cyf-gh/HGEngine | 2448f4574c6e1a847f1395d97a3186d79b499b22 | [
"MIT"
] | null | null | null | src/EngineImpl/EngineObjectSerilization.hpp | cyf-gh/HGEngine | 2448f4574c6e1a847f1395d97a3186d79b499b22 | [
"MIT"
] | 1 | 2021-10-01T07:18:58.000Z | 2021-10-01T07:18:58.000Z | #pragma once
#include <Serialization.h>
#include <Memory.h>
#include "EngineImpl.h"
#include "Scene.h"
#include "Transform.hpp"
#include "Animation.h"
#include "Collision.h"
#include "Timer.hpp"
#include "RigidBody.h"
namespace HGEngine {
namespace V1SDL {
class GameObjectFactory : HG::Memory::NonCopyable {
public:
template<typename _T>
HG_INLINE static _T* CreateByJson( std::string& strJson, const bool isEnable, const char* strObjNewName = "", const char* strObjKey = "Obj" ) {
rapidjson::Document d;
d.Parse( strJson.c_str() );
if( d.HasParseError() ) {
HG_LOG_FAILED( std::format( "Parse Error: {}", std::to_string( d.GetParseError() ) ).c_str() );
return nullptr;
}
_T* g = new _T();
HG::Serialization::Unmarshal( ( GameObject& ) *g, strObjKey, d[strObjKey], d );
if( strcmp( strObjNewName, "" ) != 0 ) {
g->SetName( strObjNewName );
}
auto ps = HGEngine::V1SDL::EngineImpl::GetEngine()->GetCurrentScene();
if( ps != nullptr ) {
ps->AttachGameObject( g );
}
if( isEnable ) {
g->Enable();
}
return g;
}
};
}
}
namespace HG {
namespace Serialization {
HG_MARSHAL_FULLSPEC( HGEngine::V1SDL::Transform ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_OBJECT_SETPROP( t.f64Angle );
HG_MARSHAL_OBJECT_SETPROP( t.tLocalPos );
HG_MARSHAL_OBJECT_SETPROP( t.tLocalRect );
HG_MARSHAL_OBJECT_SETPROP( t.tPosition );
HG_MARSHAL_OBJECT_SETPROP( t.tRect );
HG_MARSHAL_OBJECT_SETPROP( t.tRotateCenter );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HGEngine::V1SDL::Transform ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_GETOBJ( t.f64Angle );
HG_UNMARSHAL_GETOBJ( t.tLocalPos );
HG_UNMARSHAL_GETOBJ( t.tLocalRect );
HG_UNMARSHAL_GETOBJ( t.tPosition );
HG_UNMARSHAL_GETOBJ( t.tRect );
HG_UNMARSHAL_GETOBJ( t.tRotateCenter );
HG_UNMARSHAL_OBJECT_END;
}
HG_MARSHAL_FULLSPEC( HGEngine::V1SDL::Animator2D::Frame ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_OBJECT_SETPROP( t.tPos );
HG_MARSHAL_OBJECT_SETPROP( t.tRect );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HGEngine::V1SDL::Animator2D::Frame ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_GETOBJ( t.tPos );
HG_UNMARSHAL_GETOBJ( t.tRect );
HG_UNMARSHAL_OBJECT_END;
}
HG_MARSHAL_FULLSPEC( HGEngine::V1SDL::Animator2D ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_OBJECT_SETPROP( t.Col );
HG_MARSHAL_OBJECT_SETPROP( t.Row );
HG_MARSHAL_OBJECT_SETPROP( t.f32Interval );
HG_MARSHAL_OBJECT_SETPROP( t.IsIdle );
HG_MARSHAL_OBJECT_SETPROP( t.m_unIdleFrameIndex );
HG_MARSHAL_OBJECT_SETPROP( t.m_vecFrames );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HGEngine::V1SDL::Animator2D ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_GETOBJ( t.Col );
HG_UNMARSHAL_GETOBJ( t.Row );
HG_UNMARSHAL_GETOBJ( t.f32Interval );
HG_UNMARSHAL_GETOBJ( t.IsIdle );
HG_UNMARSHAL_GETOBJ( t.m_unIdleFrameIndex );
HG_UNMARSHAL_GETOBJ( t.m_vecFrames );
HG_UNMARSHAL_OBJECT_END;
}
HG_MARSHAL_FULLSPEC( HGEngine::V1SDL::Timer ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_OBJECT_SETPROP( t.Active );
HG_MARSHAL_OBJECT_SETPROP( t.f32Delay );
HG_MARSHAL_OBJECT_SETPROP( t.f32DelayRest );
HG_MARSHAL_OBJECT_SETPROP( t.f32Elapsed );
HG_MARSHAL_OBJECT_SETPROP( t.f32ElpasedLoop );
HG_MARSHAL_OBJECT_SETPROP( t.f32Interval );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HGEngine::V1SDL::Timer ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_GETOBJ( t.Active );
HG_UNMARSHAL_GETOBJ( t.f32Delay );
HG_UNMARSHAL_GETOBJ( t.f32DelayRest );
HG_UNMARSHAL_GETOBJ( t.f32Elapsed );
HG_UNMARSHAL_GETOBJ( t.f32ElpasedLoop );
HG_UNMARSHAL_GETOBJ( t.f32Interval );
HG_UNMARSHAL_OBJECT_END;
}
HG_MARSHAL_FULLSPEC( HGEngine::V1SDL::RigidBody ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_OBJECT_SETPROP( t.AngularDrag );
HG_MARSHAL_OBJECT_SETPROP( t.GravityDrag );
HG_MARSHAL_OBJECT_SETPROP( t.IsFrozen );
HG_MARSHAL_OBJECT_SETPROP( t.LinearDrag );
HG_MARSHAL_OBJECT_SETPROP( t.Mass );
HG_MARSHAL_OBJECT_SETPROP( t.Velocity );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HGEngine::V1SDL::RigidBody ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_GETOBJ( t.AngularDrag );
HG_UNMARSHAL_GETOBJ( t.GravityDrag );
HG_UNMARSHAL_GETOBJ( t.IsFrozen );
HG_UNMARSHAL_GETOBJ( t.LinearDrag );
HG_UNMARSHAL_GETOBJ( t.Mass );
HG_UNMARSHAL_GETOBJ( t.Velocity );
HG_UNMARSHAL_OBJECT_END;
}
HG_MARSHAL_FULLSPEC( HGEngine::V1SDL::BoxCollision ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_OBJECT_SETPROP( t.Rect );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HGEngine::V1SDL::BoxCollision ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_GETOBJ( t.Rect );
HG_UNMARSHAL_OBJECT_END;
}
HG_MARSHAL_FULLSPEC( HGEngine::V1SDL::GameObject ) {
HG_MARSHAL_OBJECT_START;
auto n = std::string( t.GetName() );
Marshal( n, "Name", writer );
Marshal( t.m_vecComponents, "Components", writer );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HGEngine::V1SDL::GameObject ) {
HG_UNMARSHAL_OBJECT_START;
std::string Name;
HG_UNMARSHAL_GETOBJ( Name );
t.SetName( Name.c_str() );
Unmarshal( t.m_vecComponents, "Components", d["Components"], rd );
for( auto& c : t.m_vecComponents ) {
c->SetGameObject( &t );
}
HG_UNMARSHAL_OBJECT_END;
}
#define HG_UNMARSHAL_COMPONENT( COMP_TYPE, NODE_NAME ) \
if( d.HasMember( NODE_NAME ) ) { \
t = new COMP_TYPE(NODE_NAME); \
Unmarshal( *static_cast< COMP_TYPE* >( t ), NODE_NAME, d[NODE_NAME], rd ); \
goto END; \
}
#define HG_MARSHAL_GAMEOBJECTSETPROP( COMP_TYPE, NODE_NAME ) \
if( typeid( COMP_TYPE ).hash_code() == typeid( *t ).hash_code() ) { \
Marshal( *static_cast< COMP_TYPE* >( t ), NODE_NAME, writer ); \
}
HG_MARSHAL_FULLSPEC( HG::HGComponent* ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_GAMEOBJECTSETPROP( HGEngine::V1SDL::Transform, "Transform" );
HG_MARSHAL_GAMEOBJECTSETPROP( HGEngine::V1SDL::Animator2D, "Animator2D" );
HG_MARSHAL_GAMEOBJECTSETPROP( HGEngine::V1SDL::RigidBody, "RigidBody" );
HG_MARSHAL_GAMEOBJECTSETPROP( HGEngine::V1SDL::BoxCollision, "BoxCollision" );
HG_MARSHAL_GAMEOBJECTSETPROP( HGEngine::V1SDL::Timer, "Timer" );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( HG::HGComponent* ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_COMPONENT( HGEngine::V1SDL::Transform, "Transform" );
HG_UNMARSHAL_COMPONENT( HGEngine::V1SDL::Animator2D, "Animator2D" );
HG_UNMARSHAL_COMPONENT( HGEngine::V1SDL::RigidBody, "RigidBody" );
HG_UNMARSHAL_COMPONENT( HGEngine::V1SDL::BoxCollision, "BoxCollision" );
HG_UNMARSHAL_OBJECT_END;
}
HG_MARSHAL_FULLSPEC( SDL_Color ) {
HG_MARSHAL_OBJECT_START;
HG_MARSHAL_SETOBJ( t.a );
HG_MARSHAL_SETOBJ( t.r );
HG_MARSHAL_SETOBJ( t.g );
HG_MARSHAL_SETOBJ( t.b );
HG_MARSHAL_OBJECT_END;
}
HG_UNMARSHAL_FULLSPEC( SDL_Color ) {
HG_UNMARSHAL_OBJECT_START;
HG_UNMARSHAL_GETOBJ( t.a );
HG_UNMARSHAL_GETOBJ( t.r );
HG_UNMARSHAL_GETOBJ( t.g );
HG_UNMARSHAL_GETOBJ( t.b );
HG_UNMARSHAL_OBJECT_END;
}
}
} | 29.375 | 144 | 0.759208 | cyf-gh |
724da682e8d7cd313ec97c14438a25c420bf930b | 5,838 | cpp | C++ | src/nvilidar_node.cpp | nvilidar/nvilidar_ros | dc03c44e581cb328f6dbdd23f63344c0e6a73d4b | [
"BSD-3-Clause"
] | null | null | null | src/nvilidar_node.cpp | nvilidar/nvilidar_ros | dc03c44e581cb328f6dbdd23f63344c0e6a73d4b | [
"BSD-3-Clause"
] | 1 | 2021-11-22T06:44:48.000Z | 2021-12-09T02:53:01.000Z | src/nvilidar_node.cpp | nvilidar/nvilidar_ros | dc03c44e581cb328f6dbdd23f63344c0e6a73d4b | [
"BSD-3-Clause"
] | null | null | null | #include "ros/ros.h"
#include <vector>
#include <iostream>
#include <string.h>
#include "sensor_msgs/LaserScan.h"
#include "nvilidar_process.h"
#include "nvilidar_def.h"
using namespace nvilidar;
#define ROSVerision "1.0.8"
int main(int argc, char * argv[])
{
ros::init(argc, argv, "nvilidar_node");
printf(" _ ___ _______ _ _____ _____ _____ \n");
printf("| \\ | \\ \\ / /_ _| | |_ _| __ \\ /\\ | __ \\\n");
printf("| \\| |\\ \\ / / | | | | | | | | | | / \\ | |__) |\n");
printf("| . ` | \\ \\/ / | | | | | | | | | |/ /\\ \\ | _ / \n");
printf("| |\\ | \\ / _| |_| |____ _| |_| |__| / ____ \\| | \\ \\\n");
printf("|_| \\_| \\/ |_____|______|_____|_____/_/ \\_\\_| \\ \\\n");
printf("\n");
fflush(stdout);
ros::NodeHandle nh;
ros::Publisher scan_pub = nh.advertise<sensor_msgs::LaserScan>("scan", 1000);
ros::NodeHandle nh_private("~");
Nvilidar_UserConfigTypeDef cfg;
bool use_socket = false; //默认不用socket
//读取雷达配置 从rviz文件内 如果里面有配置对应参数 则走里面的数据。如果没有,则直接取函数第3个默认参数配置信息
nh_private.param<std::string>("serialport_name", cfg.serialport_name, "dev/nvilidar");
nh_private.param<int>("serialport_baud", cfg.serialport_baud, 921600);
nh_private.param<std::string>("ip_addr", cfg.ip_addr, "192.168.1.200");
nh_private.param<int>("lidar_udp_port", cfg.lidar_udp_port, 8100);
nh_private.param<int>("config_tcp_port", cfg.config_tcp_port, 8200);
nh_private.param<std::string>("frame_id", cfg.frame_id, "laser_frame");
nh_private.param<bool>("resolution_fixed", cfg.resolution_fixed, true);
nh_private.param<bool>("auto_reconnect", cfg.auto_reconnect, false);
nh_private.param<bool>("reversion", cfg.reversion, false);
nh_private.param<bool>("inverted", cfg.inverted, false);
nh_private.param<double>("angle_max", cfg.angle_max , 180.0);
nh_private.param<double>("angle_min", cfg.angle_min , -180.0);
nh_private.param<double>("range_max", cfg.range_max , 64.0);
nh_private.param<double>("range_min", cfg.range_min , 0.0);
nh_private.param<double>("aim_speed", cfg.aim_speed , 10.0);
nh_private.param<int>("sampling_rate", cfg.sampling_rate, 10000);
nh_private.param<bool>("sensitive", cfg.sensitive, false);
nh_private.param<int>("tailing_level", cfg.tailing_level, 6);
nh_private.param<double>("angle_offset", cfg.angle_offset, 0.0);
nh_private.param<bool>("apd_change_flag", cfg.apd_change_flag, false);
nh_private.param<int>("apd_value", cfg.apd_value, 500);
nh_private.param<bool>("single_channel", cfg.single_channel, false);
nh_private.param<std::string>("ignore_array_string", cfg.ignore_array_string, "");
//过滤参数
nh_private.param<bool>("filter_jump_enable", cfg.filter_jump_enable, true);
nh_private.param<int>("filter_jump_value_min", cfg.filter_jump_value_min, 3);
nh_private.param<int>("filter_jump_value_max", cfg.filter_jump_value_max, 50);
//更新数据 用网络或者串口
#if 1
nvilidar::LidarProcess laser(USE_SERIALPORT,cfg.serialport_name,cfg.serialport_baud);
#else
nvilidar::LidarProcess laser(USE_SOCKET,cfg.ip_addr, cfg.lidar_udp_port);
#endif
//根据配置 重新加载参数
laser.LidarReloadPara(cfg);
ROS_INFO("[NVILIDAR INFO] Now NVILIDAR ROS SDK VERSION:%s .......", ROSVerision);
//初始化 变量定义
bool ret = laser.LidarInitialialize();
if (ret)
{
//启动雷达
ret = laser.LidarTurnOn();
if (!ret)
{
ROS_ERROR("Failed to start Scan!!!");
}
}
else
{
ROS_ERROR("Error initializing NVILIDAR Comms and Status!!!");
}
ros::Rate rate(50);
LidarScan scan;
while (ret && ros::ok())
{
if(laser.LidarSamplingProcess(scan))
{
if(scan.points.size() > 0)
{
sensor_msgs::LaserScan scan_msg;
ros::Time start_scan_time;
start_scan_time.sec = scan.stamp/1000000000ul;
start_scan_time.nsec = scan.stamp%1000000000ul;
scan_msg.header.stamp = start_scan_time;
scan_msg.header.frame_id = cfg.frame_id;
scan_msg.angle_min =(scan.config.min_angle);
scan_msg.angle_max = (scan.config.max_angle);
scan_msg.angle_increment = (scan.config.angle_increment);
scan_msg.scan_time = scan.config.scan_time;
scan_msg.time_increment = scan.config.time_increment;
scan_msg.range_min = (scan.config.min_range);
scan_msg.range_max = (scan.config.max_range);
int size = (scan.config.max_angle - scan.config.min_angle)/ scan.config.angle_increment + 1;
scan_msg.ranges.resize(size);
scan_msg.intensities.resize(size);
for(int i=0; i < scan.points.size(); i++) {
int index = std::ceil((scan.points[i].angle - scan.config.min_angle)/scan.config.angle_increment);
if(index >=0 && index < size)
{
scan_msg.ranges[index] = scan.points[i].range;
scan_msg.intensities[index] = scan.points[i].intensity;
}
}
scan_pub.publish(scan_msg);
}
else
{
ROS_WARN("Lidar Data Invalid!");
}
}
else //未收到数据 超过15次 则报错
{
ROS_ERROR("Failed to get Lidar Data!");
break;
}
ros::spinOnce();
rate.sleep();
}
laser.LidarTurnOff();
printf("[NVILIDAR INFO] Now NVILIDAR is stopping .......\n");
laser.LidarCloseHandle();
return 0;
}
| 41.112676 | 118 | 0.585988 | nvilidar |
72552a27087650526330ce8bc4cddfc193cba1fd | 6,282 | cpp | C++ | samples/old/sample_condens_tracking.cpp | gtmtg/cvdrone | ef736dc7a2a1a806f7cea4088268e439e53c1f33 | [
"BSD-3-Clause"
] | 1 | 2015-01-04T16:22:31.000Z | 2015-01-04T16:22:31.000Z | cvdrone/samples/old/sample_condens_tracking.cpp | MLHCoderTeam/ARDrone | b7b51a2e8c172944c04e7b64bb792b68931e6d3f | [
"MIT"
] | null | null | null | cvdrone/samples/old/sample_condens_tracking.cpp | MLHCoderTeam/ARDrone | b7b51a2e8c172944c04e7b64bb792b68931e6d3f | [
"MIT"
] | 1 | 2018-02-28T17:29:35.000Z | 2018-02-28T17:29:35.000Z | #include "ardrone/ardrone.h"
#include "opencv2/legacy/legacy.hpp"
#include "opencv2/legacy/compat.hpp"
// --------------------------------------------------------------------------
// main(Number of arguments, Argument values)
// Description : This is the entry point of the program.
// Return value : SUCCESS:0 ERROR:-1
// --------------------------------------------------------------------------
int main(int argc, char **argv)
{
// AR.Drone class
ARDrone ardrone;
// Initialize
if (!ardrone.open()) {
printf("Failed to initialize.\n");
return -1;
}
// Particle filter
CvConDensation *con = cvCreateConDensation(4, 0, 3000);
// Setup
CvMat *lowerBound = cvCreateMat(4, 1, CV_32FC1);
CvMat *upperBound = cvCreateMat(4, 1, CV_32FC1);
cvmSet(lowerBound, 0, 0, 0);
cvmSet(lowerBound, 1, 0, 0);
cvmSet(lowerBound, 2, 0, -10);
cvmSet(lowerBound, 3, 0, -10);
cvmSet(upperBound, 0, 0, ardrone.getImage()->width);
cvmSet(upperBound, 1, 0, ardrone.getImage()->height);
cvmSet(upperBound, 2, 0, 10);
cvmSet(upperBound, 3, 0, 10);
// Initialize particle filter
cvConDensInitSampleSet(con, lowerBound, upperBound);
// Linear system
con->DynamMatr[0] = 1.0; con->DynamMatr[1] = 0.0; con->DynamMatr[2] = 1.0; con->DynamMatr[3] = 0.0;
con->DynamMatr[4] = 0.0; con->DynamMatr[5] = 1.0; con->DynamMatr[6] = 0.0; con->DynamMatr[7] = 1.0;
con->DynamMatr[8] = 0.0; con->DynamMatr[9] = 0.0; con->DynamMatr[10] = 1.0; con->DynamMatr[11] = 0.0;
con->DynamMatr[12] = 0.0; con->DynamMatr[13] = 0.0; con->DynamMatr[14] = 0.0; con->DynamMatr[15] = 1.0;
// Noises
cvRandInit(&(con->RandS[0]), -25, 25, (int)cvGetTickCount());
cvRandInit(&(con->RandS[1]), -25, 25, (int)cvGetTickCount());
cvRandInit(&(con->RandS[2]), -5, 5, (int)cvGetTickCount());
cvRandInit(&(con->RandS[3]), -5, 5, (int)cvGetTickCount());
// Thresholds
int minH = 0, maxH = 255;
int minS = 0, maxS = 255;
int minV = 0, maxV = 255;
// Create a window
cvNamedWindow("binalized");
cvCreateTrackbar("H max", "binalized", &maxH, 255);
cvCreateTrackbar("H min", "binalized", &minH, 255);
cvCreateTrackbar("S max", "binalized", &maxS, 255);
cvCreateTrackbar("S min", "binalized", &minS, 255);
cvCreateTrackbar("V max", "binalized", &maxV, 255);
cvCreateTrackbar("V min", "binalized", &minV, 255);
cvResizeWindow("binalized", 0, 0);
// Main loop
while (1) {
// Key input
int key = cvWaitKey(1);
if (key == 0x1b) break;
// Update
if (!ardrone.update()) break;
// Get an image
IplImage *image = ardrone.getImage();
// HSV image
IplImage *hsv = cvCloneImage(image);
cvCvtColor(image, hsv, CV_RGB2HSV_FULL);
// Binalized image
IplImage *binalized = cvCreateImage(cvGetSize(image), IPL_DEPTH_8U, 1);
// Binalize
CvScalar lower = cvScalar(minH, minS, minV);
CvScalar upper = cvScalar(maxH, maxS, maxV);
cvInRangeS(hsv, lower, upper, binalized);
// Show result
cvShowImage("binalized", binalized);
// De-noising
cvMorphologyEx(binalized, binalized, NULL, NULL, CV_MOP_CLOSE);
// Detect contours
CvSeq *contour = NULL, *maxContour = NULL;
CvMemStorage *contourStorage = cvCreateMemStorage();
cvFindContours(binalized, contourStorage, &contour, sizeof(CvContour), CV_RETR_EXTERNAL, CV_CHAIN_APPROX_SIMPLE);
// Find largest contour
double max_area = 0.0;
while (contour) {
double area = fabs(cvContourArea(contour));
if ( area > max_area) {
maxContour = contour;
max_area = area;
}
contour = contour->h_next;
}
// Object detected
if (maxContour) {
// Draw a contour
cvZero(binalized);
cvDrawContours(binalized, maxContour, cvScalarAll(255), cvScalarAll(255), 0, CV_FILLED);
// Calculate the moments
CvMoments moments;
cvMoments(binalized, &moments, 1);
int my = (int)(moments.m01/moments.m00);
int mx = (int)(moments.m10/moments.m00);
cvCircle(image, cvPoint(mx, my), 10, CV_RGB(255,0,0));
// Calculate confidences
for (int i = 0; i < con->SamplesNum; i++) {
// Sample points
float x = (con->flSamples[i][0]);
float y = (con->flSamples[i][1]);
// Valid sample point
if (x > 0 && x < image->width && y > 0 && y < image->height) {
// Assume as gauss distribution
double sigma = 50.0;
double dist = hypot(x - mx, y - my); // Distance to moment
con->flConfidence[i] = 1.0 / (sqrt (2.0 * CV_PI) * sigma) * expf (-dist*dist / (2.0 * sigma*sigma));
}
else con->flConfidence[i] = 0.0;
cvCircle(image, cvPointFrom32f(cvPoint2D32f(x, y)), 3, CV_RGB(0,128,con->flConfidence[i] * 50000));
}
}
// Update phase
cvConDensUpdateByTime(con);
// Sum of positions and confidences for calcurate weighted mean value
double sumX = 0, sumY = 0, sumConf = 0;
for (int i = 0; i < con->SamplesNum; i++) {
sumX += con->flConfidence[i] * con->flSamples[i][0];
sumY += con->flConfidence[i] * con->flSamples[i][1];
sumConf += con->flConfidence[i];
}
// Estimated value
if (sumConf > 0.0) {
float x = sumX / sumConf;
float y = sumY / sumConf;
cvCircle(image, cvPointFrom32f(cvPoint2D32f(x, y)), 10, CV_RGB(0,255,0));
}
// Display the image
cvShowImage("camera", image);
// Release memories
cvReleaseImage(&hsv);
cvReleaseImage(&binalized);
cvReleaseMemStorage(&contourStorage);
}
// Release the particle filter
cvReleaseMat(&lowerBound);
cvReleaseMat(&upperBound);
cvReleaseConDensation(&con);
// See you
ardrone.close();
return 0;
} | 35.094972 | 121 | 0.550143 | gtmtg |
725848bbef08765ee3c2fd3a438ff55a57a816d3 | 314 | cpp | C++ | src/HttpException.cpp | Andreev-Sergey/diadocsdk-cpp | 01d9fa2b90bc6f42ef3d9c20f29207b3a5bf6eda | [
"MIT"
] | 7 | 2016-05-31T17:37:54.000Z | 2022-01-17T14:28:18.000Z | src/HttpException.cpp | Andreev-Sergey/diadocsdk-cpp | 01d9fa2b90bc6f42ef3d9c20f29207b3a5bf6eda | [
"MIT"
] | 22 | 2017-02-07T09:34:02.000Z | 2021-09-06T08:08:34.000Z | src/HttpException.cpp | Andreev-Sergey/diadocsdk-cpp | 01d9fa2b90bc6f42ef3d9c20f29207b3a5bf6eda | [
"MIT"
] | 23 | 2016-06-07T06:11:47.000Z | 2020-10-06T13:00:21.000Z | #include "StdAfx.h"
#include "HttpException.h"
HttpException::HttpException(const std::string& message, DWORD statusCode, const std::string& serverMessage)
: std::runtime_error(message + ": " + serverMessage)
, StatusCode(statusCode)
, ServerMessage(serverMessage)
{
}
HttpException::~HttpException(void)
{
}
| 22.428571 | 108 | 0.751592 | Andreev-Sergey |
725a6fee179a041420c62fba2778f9c48875c24f | 885 | cpp | C++ | plugin_III/game_III/COneSheet.cpp | gta-chaos-mod/plugin-sdk | e3bf176337774a2afc797a47825f81adde78e899 | [
"Zlib"
] | 368 | 2015-01-01T21:42:00.000Z | 2022-03-29T06:22:22.000Z | plugin_III/game_III/COneSheet.cpp | SteepCheat/plugin-sdk | a17c5d933cb8b06e4959b370092828a6a7aa00ef | [
"Zlib"
] | 89 | 2016-05-08T06:42:36.000Z | 2022-03-29T06:49:09.000Z | plugin_III/game_III/COneSheet.cpp | SteepCheat/plugin-sdk | a17c5d933cb8b06e4959b370092828a6a7aa00ef | [
"Zlib"
] | 179 | 2015-02-03T23:41:17.000Z | 2022-03-26T08:27:16.000Z | /*
Plugin-SDK (Grand Theft Auto 3) source file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "COneSheet.h"
PLUGIN_SOURCE_FILE
int addrof(COneSheet::AddToList) = ADDRESS_BY_VERSION(0x512650, 0x512860, 0x5127F0);
int gaddrof(COneSheet::AddToList) = GLOBAL_ADDRESS_BY_VERSION(0x512650, 0x512860, 0x5127F0);
void COneSheet::AddToList(COneSheet *list) {
plugin::CallMethodDynGlobal<COneSheet *, COneSheet *>(gaddrof(COneSheet::AddToList), this, list);
}
int addrof(COneSheet::RemoveFromList) = ADDRESS_BY_VERSION(0x512670, 0x512880, 0x512810);
int gaddrof(COneSheet::RemoveFromList) = GLOBAL_ADDRESS_BY_VERSION(0x512670, 0x512880, 0x512810);
void COneSheet::RemoveFromList() {
plugin::CallMethodDynGlobal<COneSheet *>(gaddrof(COneSheet::RemoveFromList), this);
}
| 36.875 | 101 | 0.769492 | gta-chaos-mod |
725a8de4df3ddf457f4cb88bfedb7bda0b6cadcc | 4,830 | cpp | C++ | gbEmu/src/Gb.cpp | Mesiow/gbEmu | fe73b1a919517a34d30dd7a439efffbe68d8644a | [
"MIT"
] | 2 | 2021-04-27T00:54:47.000Z | 2021-06-07T13:41:25.000Z | gbEmu/src/Gb.cpp | Mesiow/gbEmu | fe73b1a919517a34d30dd7a439efffbe68d8644a | [
"MIT"
] | null | null | null | gbEmu/src/Gb.cpp | Mesiow/gbEmu | fe73b1a919517a34d30dd7a439efffbe68d8644a | [
"MIT"
] | null | null | null | #include "../include/Gb.h"
namespace gbEmu {
Gb::Gb()
:mmu(), cpu(&mmu), ppu(&mmu), joypad(&mmu)
{
mmu.connectJoypad(&joypad);
//cart.load("roms/Kirby's Dream Land.gb");
//cart.load("roms/Pokemon Red.gb");
//cart.load("roms/SUPERMAR.gbc");
//cart.load("roms/Dr. Mario.gb");
//cart.load("roms/Tetris.gb");
//cart.load("roms/ZELDA.gbc");
//cart.load("roms/fairylake.gb");
//cart.load("roms/Tennis.gb");
//Tests
//cart.load("test_roms/02-interrupts.gb");
cart.load("test_roms/ppu/dmg-acid2.gb");
//cart.load("test_roms/ppu/bg_m9800_d8800.gb");
//cart.load("test_roms/numism.gb");
//cart.load("test_roms/statcount.gb");
//cart.load("test_roms/cpu_instrs.gb");
//cart.load("test_roms/mbc/mbc1/bits_mode.gb");
//cart.load("test_roms/instr_timing.gb");
//cart.load("test_roms/mem_timing.gb");
mmu.loadBios("roms/DMG_ROM.GB");
mmu.loadCartridge(&cart);
ppu.init();
}
void Gb::update(float dt)
{
s32 cycles_this_frame = 0;
//each scanline takes 456 t cycles.
//There are 154 scanlines per frame.
//(456 * 154) = 70224(maxCycles)
while (cycles_this_frame < maxCycles) {
s32 cycle = cpu.clock();
cycles_this_frame += cycle;
cpu.handleTimer(cycle);
ppu.update(cycles_this_frame);
cpu.handleInterrupts();
}
ppu.bufferPixels();
/* if (dt < delayTime) {
std::this_thread::sleep_for(std::chrono::duration<float,
std::milli>(delayTime - dt));
}*/
}
void Gb::render(sf::RenderTarget& target)
{
ppu.render(target);
}
void Gb::handleEvents(sf::Event& ev)
{
handleKeyReleased(ev);
handleKeyPressed(ev);
}
void Gb::handleKeyReleased(sf::Event& ev)
{
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::Right) {
joypad.keyReleased(Key::ArrowRight);
}
}
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::Left) {
joypad.keyReleased(Key::ArrowLeft);
}
}
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::Up) {
joypad.keyReleased(Key::ArrowUp);
}
}
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::Down) {
joypad.keyReleased(Key::ArrowDown);
}
}
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::S) {
joypad.keyReleased(Key::S);
}
}
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::A) {
joypad.keyReleased(Key::A);
}
}
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::LShift) {
joypad.keyReleased(Key::LShift);
}
}
if (ev.type == sf::Event::KeyReleased) {
if (ev.key.code == sf::Keyboard::Enter) {
joypad.keyReleased(Key::Enter);
}
}
}
void Gb::handleKeyPressed(sf::Event& ev)
{
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::Right) {
joypad.keyPressed(Key::ArrowRight);
}
}
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::Left) {
joypad.keyPressed(Key::ArrowLeft);
}
}
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::Up) {
joypad.keyPressed(Key::ArrowUp);
}
}
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::Down) {
joypad.keyPressed(Key::ArrowDown);
}
}
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::S) {
joypad.keyPressed(Key::S);
}
}
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::A) {
joypad.keyPressed(Key::A);
}
}
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::LShift) {
joypad.keyPressed(Key::LShift);
}
}
if (ev.type == sf::Event::KeyPressed) {
if (ev.key.code == sf::Keyboard::Enter) {
joypad.keyPressed(Key::Enter);
}
}
}
}
| 28.75 | 68 | 0.478882 | Mesiow |
725b571610b47c931e2d3339b7b584a39cd9c48d | 383 | hpp | C++ | include/experimental/status_value.hpp | jwakely/std-make | f09d052983ace70cf371bb8ddf78d4f00330bccd | [
"BSL-1.0"
] | 105 | 2015-01-24T13:26:41.000Z | 2022-02-18T15:36:53.000Z | include/experimental/status_value.hpp | jwakely/std-make | f09d052983ace70cf371bb8ddf78d4f00330bccd | [
"BSL-1.0"
] | 37 | 2015-09-04T06:57:10.000Z | 2021-09-09T18:01:44.000Z | include/experimental/status_value.hpp | jwakely/std-make | f09d052983ace70cf371bb8ddf78d4f00330bccd | [
"BSL-1.0"
] | 23 | 2015-01-27T11:09:18.000Z | 2021-10-04T02:23:30.000Z | // Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// (C) Copyright 2019 Vicente J. Botet Escriba
#ifndef JASEL_EXPERIMENTAL_STATUS_VALUE_HPP
#define JASEL_EXPERIMENTAL_STATUS_VALUE_HPP
#include <experimental/fundamental/v3/status_value/status_value.hpp>
#endif // header
| 29.461538 | 68 | 0.793734 | jwakely |
7265ba91a6d32c39d10da1194ee098b04f73e398 | 532 | cpp | C++ | practice/linked_list/reverse_ll.cpp | sidgairo18/Programming-Practice | 348ad38452fa9fa7b7302161455d3b3f697734da | [
"MIT"
] | 2 | 2018-06-26T09:52:14.000Z | 2018-07-12T15:02:01.000Z | practice/linked_list/reverse_ll.cpp | sidgairo18/Programming-Practice | 348ad38452fa9fa7b7302161455d3b3f697734da | [
"MIT"
] | null | null | null | practice/linked_list/reverse_ll.cpp | sidgairo18/Programming-Practice | 348ad38452fa9fa7b7302161455d3b3f697734da | [
"MIT"
] | null | null | null | #include <bits/stdc++.h>
using namespace std;
// a recursive version
// it is more elegant
//
struct Node
{
int data;
struct Node *next;
}
// Should reverse list and return new head.
struct Node* reverseList(struct Node *head)
{
// code here
// return head of reversed list
if(head->next == NULL) return head;
struct Node* temp = head->next;
struct Node* new_head = reverseList(head->next);
temp->next = head;
head->next = NULL;
return new_head;
}
int main(){
return 0;
}
| 15.647059 | 52 | 0.62218 | sidgairo18 |
726be744b2811e53c76fd038f580d4111cf5e1c4 | 756 | cpp | C++ | src/util/util_env.cpp | ChaosInitiative/dxvk-native | 516c0a44b82d4b3d5000762594e0424eb383b9dd | [
"Zlib"
] | 3 | 2020-12-20T08:53:33.000Z | 2022-01-20T16:46:39.000Z | src/util/util_env.cpp | ChaosInitiative/dxvk-native | 516c0a44b82d4b3d5000762594e0424eb383b9dd | [
"Zlib"
] | null | null | null | src/util/util_env.cpp | ChaosInitiative/dxvk-native | 516c0a44b82d4b3d5000762594e0424eb383b9dd | [
"Zlib"
] | null | null | null | #include "util_env.h"
namespace dxvk::env {
#ifndef DXVK_NATIVE
constexpr char dirSlash = '\\';
#else
constexpr char dirSlash = '/';
#endif
std::string getEnvVar(const char* name) {
#ifdef DXVK_NATIVE
char* result = std::getenv(name);
return (result)
? result
: "";
#else
std::vector<WCHAR> result;
result.resize(MAX_PATH + 1);
DWORD len = ::GetEnvironmentVariableW(str::tows(name).c_str(), result.data(), MAX_PATH);
result.resize(len);
return str::fromws(result.data());
#endif
}
std::string getExeName() {
std::string fullPath = getExePath();
auto n = fullPath.find_last_of(dirSlash);
return (n != std::string::npos)
? fullPath.substr(n + 1)
: fullPath;
}
}
| 18.9 | 92 | 0.616402 | ChaosInitiative |
726d09348dc66999cbe9d81150f434b8a8db666f | 5,942 | cpp | C++ | GUI/control.cpp | MasterLufier/FT800-FT813 | 9297b7bfb26d7fe7b0f032b9d8145b3af975ac09 | [
"MIT"
] | null | null | null | GUI/control.cpp | MasterLufier/FT800-FT813 | 9297b7bfb26d7fe7b0f032b9d8145b3af975ac09 | [
"MIT"
] | null | null | null | GUI/control.cpp | MasterLufier/FT800-FT813 | 9297b7bfb26d7fe7b0f032b9d8145b3af975ac09 | [
"MIT"
] | null | null | null | #include "control.h"
namespace FTGUI
{
Button::Button(string label, Widget * parent) :
Rectangle(parent)
{
m_name = "Button";
m_label = new Label(label, this);
m_label->setHorizontalAlignment(Label::HCenter);
m_label->setVerticalAlignment(Label::VCenter);
m_label->setColor(m_theme->onPrimary());
if(m_parent->name() == "ButtonGroup")
{
setCheckable(true);
}
setGeometry(m_x, m_y, m_width, m_height);
}
void Button::setGeometry(int32_t x,
int32_t y,
uint16_t width,
uint16_t height)
{
m_label->setGeometry(width / 2 - 1,
height / 2 - 1,
width,
height);
Widget::setGeometry(x, y, width, height);
if(m_checker)
{
m_checker->setWidth(m_width - m_width / 5);
m_checker->setX(m_width / 10);
m_checker->setHeight(m_height / 12);
m_checker->setY(m_height - m_checker->height());
}
}
void Button::setLabel(string text)
{
m_label->setText(text);
}
bool Button::pressed() const
{
return m_pressed;
}
void Button::setPressed(bool pressed)
{
m_pressed = pressed;
if(pressed)
setColor(theme()->primaryLight());
else
setColor(theme()->primary());
if(m_visible)
update();
}
bool Button::touchPressed(int16_t x, int16_t y)
{
if(!m_enabled)
return false;
if(Widget::touchPressed(x, y))
{
setPressed(true);
return true;
}
return false;
}
bool Button::touchReleased(int16_t x,
int16_t y,
int16_t accelerationX,
int16_t accelerationY)
{
if(!m_enabled)
return false;
if(Widget::touchReleased(x, y, accelerationX, accelerationY))
{
if(!m_pressed)
return true;
setPressed(false);
return true;
}
if(!m_pressed)
return false;
setPressed(false);
return false;
}
bool Button::checkable() const
{
return m_checkable;
}
void Button::setCheckable(bool checkable)
{
m_checkable = checkable;
if(m_checkable)
{
if(!m_checker)
m_checker = new Rectangle(this);
m_checker->setWidth(m_width - m_width / 5);
m_checker->setX(m_width / 10);
m_checker->setHeight(m_height / 12);
m_checker->setColor(Main::LightGrey);
m_checker->setY(m_height - m_checker->height());
}
else
{
delete m_checker;
}
}
bool Button::checked() const
{
return m_checked;
}
void Button::setChecked(bool checked)
{
if(!m_checkable)
return;
m_checked = checked;
if(m_checked)
{
m_checker->setColor(Main::Error);
}
else
{
m_checker->setColor(Main::LightGrey);
}
if(m_visible)
update();
}
bool Button::enabled() const
{
return m_enabled;
}
void Button::setEnabled(bool enabled)
{
m_enabled = enabled;
if(m_enabled)
{
setColor(theme()->primary());
m_label->setColor(theme()->onPrimary());
}
else
{
setColor(Main::LightGrey);
m_label->setColor(Main::Dark);
}
if(m_visible)
update();
}
void ButtonGroup::addWidget(Widget * widget)
{
// if(widget->name() != "Button")
// {
// error("Button group can contain only button as children \n");
// return;
// }
Widget::addWidget(widget);
m_widgetAdded = true;
}
void ButtonGroup::show()
{
if(m_widgetAdded)
{
for(uint16_t i = 0; i < m_container.size(); ++i)
{
auto w = childAt(i);
w->setCheckable(true);
if(i == 0)
w->setChecked(true);
w->onReleased([&, in = i]() {
if(m_index == in)
return;
this->setIndex(in);
});
}
m_widgetAdded = false;
setGeometry(m_x, m_y, m_width, m_height);
}
Widget::show();
}
void ButtonGroup::setGeometry(int32_t x,
int32_t y,
uint16_t width,
uint16_t height)
{
Widget::setGeometry(x, y, width, height);
uint16_t fWidth = (m_width / m_container.size())
- /*(m_container.size() * m_padding) -*/ m_padding;
for(uint16_t i = 0; i < m_container.size(); ++i)
{
this->childAt(i)->setGeometry((i * (fWidth + m_padding)) + (m_padding / 2),
0,
fWidth,
m_height);
}
}
uint16_t ButtonGroup::index() const
{
return m_index;
}
void ButtonGroup::setIndex(const uint16_t & index)
{
if(index == m_index)
return;
this->childAt(m_index)->setChecked(false);
m_index = index;
this->childAt(m_index)->setChecked(true);
if(m_onIndexChanged)
m_onIndexChanged->operator()(m_index);
}
uint8_t ButtonGroup::padding() const
{
return m_padding;
}
void ButtonGroup::setPadding(const uint8_t & padding)
{
m_padding = padding;
}
void ButtonGroup::setRadius(uint8_t radius)
{
for(uint16_t i = 0; i < m_container.size(); ++i)
{
childAt(i)->setRadius(radius);
}
}
float RangeController::min() const
{
return m_min;
}
void RangeController::setMin(float min)
{
m_min = min;
m_range = m_max - m_min;
}
float RangeController::max() const
{
return m_max;
}
void RangeController::setMax(float max)
{
m_max = max;
m_range = m_max - m_min;
}
float RangeController::value() const
{
return m_value;
}
void RangeController::setValue(float value)
{
m_value = value;
m_onValueChanged->operator()(value);
//TODO: Move update from here to global level update function
update();
}
} // namespace FTGUI
| 21.070922 | 83 | 0.551498 | MasterLufier |
726e1a8ee51fb97176e7fc711d90dfa8c7e9a528 | 279 | hpp | C++ | WICWIU_src/Utils.hpp | KwonYeseong/WICWIU_stamp | 690c3f194e507b59510229ed12a16f759235342c | [
"Apache-2.0"
] | 3 | 2019-03-03T10:39:20.000Z | 2020-08-10T12:45:06.000Z | WICWIU_src/Utils.hpp | yoondonghwee/WICWIU | 2c515108985abf91802dd02a423be94afc883b2e | [
"Apache-2.0"
] | null | null | null | WICWIU_src/Utils.hpp | yoondonghwee/WICWIU | 2c515108985abf91802dd02a423be94afc883b2e | [
"Apache-2.0"
] | null | null | null | #ifndef UTILS_H_
#define UTILS_H_ value
#ifdef __CUDNN__
#define MAX_CUDA_DEVICE 32
int GetCurrentCudaDevice();
void GetKernelParameters(int totalThread, int *pNoBlock, int *pThreadsPerBlock, int blockSize = 128);
#endif // ifdef __CUDNN__
#endif // ifndef UTILS_H_
| 17.4375 | 101 | 0.763441 | KwonYeseong |
7271e994bcf6bfa9176fa08e62727f15d22d8b51 | 2,026 | cpp | C++ | src/Reader/IniConfigReader.cpp | fcaillaud/SARAH | ca79c7d9449cf07eec9d5cc13293ec0c128defc1 | [
"MIT"
] | null | null | null | src/Reader/IniConfigReader.cpp | fcaillaud/SARAH | ca79c7d9449cf07eec9d5cc13293ec0c128defc1 | [
"MIT"
] | null | null | null | src/Reader/IniConfigReader.cpp | fcaillaud/SARAH | ca79c7d9449cf07eec9d5cc13293ec0c128defc1 | [
"MIT"
] | null | null | null | #include "IniConfigReader.hpp"
namespace Sarah
{
namespace IO
{
IniConfigReader::IniConfigReader(std::string p_filePath):
BaseReader(p_filePath)
{
}
bool IniConfigReader::Read()
{
unsigned int vNumLine = 0;
boost::smatch vMatches;
const boost::regex vSectRegex("\\s*\\[.+\\]\\s*");
std::string vLine;
std::string vCurrentSection = "undefined";
std::vector<std::string> vPropertyLine;
std::string vPropertyName, vPropertyValue;
while(GetLine(vLine))
{
vNumLine++;
//Si la ligne n'est pas un commentaire (# .... ou ; ....)
if( ! (gu::IsComments(vLine, '#') || gu::IsComments(vLine, ';')) )
{
if(boost::regex_match(vLine, vMatches, vSectRegex))
{
if(vMatches.size() == 1)
{
vCurrentSection = gu::WithoutChar(gu::WithoutChar(vMatches[0], ']'), '[');
vCurrentSection = gu::WithoutFrontSpace(gu::WithoutBackSpace(vCurrentSection));
m_config.insert(std::pair<std::string, Section>(vCurrentSection, Section()));
}
else
{
msg::Msg_Spe(msg::MSG_FLAG_ENUM::ERROR, "Error in IniConfigReader.Read : Line ", vNumLine, " -> Wrong Syntax in Section Declaration");
exit(-1);
}
}
else
{
vLine = gu::WithoutComments(gu::WithoutComments(vLine, '#'), ';');
vPropertyLine = gu::Split(vLine, '=');
if(vPropertyLine.size() == 2)
{
vPropertyName = gu::WithoutFrontSpace(gu::WithoutBackSpace(vPropertyLine[0]));
vPropertyValue = gu::WithoutFrontSpace(gu::WithoutBackSpace(vPropertyLine[1]));
m_config[vCurrentSection].insert(std::pair<std::string, std::string>(vPropertyName, vPropertyValue));
}
else
{
//TODO : peut être gérer quand même l'erreur au lieu d'exit
msg::Msg_Spe(msg::MSG_FLAG_ENUM::ERROR, "Error in IniConfigReader.Read : Line ", vNumLine, " -> Wrong Syntax in Property Declaration");
exit(-1);
}
}
}
}
return HasSucceed();
}
IniConfigReader::Config IniConfigReader::GetConfig() const
{
return m_config;
}
}
}
| 25.974359 | 141 | 0.63771 | fcaillaud |
72724c64c69adc56877a8001b9e6686ba46a87a2 | 1,379 | cpp | C++ | src/Text.cpp | JohnBobSmith/SpaceyRocks | 3ee95fbdd11f2f7c972b869931cce6c426c878d0 | [
"MIT"
] | 1 | 2019-04-19T05:08:25.000Z | 2019-04-19T05:08:25.000Z | src/Text.cpp | JohnBobSmith/SpaceyRocks | 3ee95fbdd11f2f7c972b869931cce6c426c878d0 | [
"MIT"
] | null | null | null | src/Text.cpp | JohnBobSmith/SpaceyRocks | 3ee95fbdd11f2f7c972b869931cce6c426c878d0 | [
"MIT"
] | null | null | null | #include "Resources.h"
#include "Text.h"
#include "G_Miscfuncandvar.h"
Text::Text()
{
//Screen dimensions
G_Miscfuncandvar gmiscfuncandvar;
//Load our font
blockFont.loadFromFile( PKGDATADIR "/fonts/ehsmb.ttf");
//Load our game over text
gameOverText.setFont(blockFont);
gameOverText.setString("Game Over");
gameOverText.setCharacterSize(110);
gameOverText.setColor(sf::Color::Red);
gameOverText.setStyle(sf::Text::Regular);
//Center the text on screen
gameOverText.setPosition(gmiscfuncandvar.screenWidth / 8, gmiscfuncandvar.screenHeight / 3);
//Load our victory/win text
winText.setFont(blockFont);
winText.setString("You WIN!!");
winText.setCharacterSize(110);
winText.setColor(sf::Color::Green);
winText.setStyle(sf::Text::Regular);
//Center the text on screen
winText.setPosition(gmiscfuncandvar.screenWidth / 8, gmiscfuncandvar.screenHeight / 3);
//Load our "Space bar to start" text
spaceTostartText.setFont(blockFont);
spaceTostartText.setString("Space bar to start");
spaceTostartText.setCharacterSize(55);
spaceTostartText.setColor(sf::Color::Yellow);
spaceTostartText.setStyle(sf::Text::Regular);
//Position this text just below our win/loss text
spaceTostartText.setPosition(gmiscfuncandvar.screenWidth / 8, gmiscfuncandvar.screenHeight / 2);
}
| 31.340909 | 100 | 0.725163 | JohnBobSmith |
72725dd87581dfa00f6c62f946932c03bf3f3fd3 | 1,937 | cpp | C++ | src/point_cloud_assembler_srv.cpp | StratomInc/laser_assembler | 25640f99d043b37e34310e5e0194496b8cc55895 | [
"Apache-2.0"
] | null | null | null | src/point_cloud_assembler_srv.cpp | StratomInc/laser_assembler | 25640f99d043b37e34310e5e0194496b8cc55895 | [
"Apache-2.0"
] | null | null | null | src/point_cloud_assembler_srv.cpp | StratomInc/laser_assembler | 25640f99d043b37e34310e5e0194496b8cc55895 | [
"Apache-2.0"
] | 1 | 2021-04-08T15:03:40.000Z | 2021-04-08T15:03:40.000Z | // Copyright 2018 Open Source Robotics Foundation, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <string>
#include "laser_assembler/base_assembler_srv.hpp"
namespace laser_assembler
{
/**
* \brief Maintains a history of incremental point clouds (usually from laser scans) and generates a point cloud upon request
* \todo Clean up the doxygen part of this header
* params
* * (Several params are inherited from BaseAssemblerSrv)
*/
class PointCloudAssemblerSrv : public BaseAssemblerSrv<sensor_msgs::msg::PointCloud>
{
public:
PointCloudAssemblerSrv()
{
}
~PointCloudAssemblerSrv()
{
}
unsigned int GetPointsInScan(const sensor_msgs::msg::PointCloud & scan)
{
return scan.points.size();
}
void ConvertToCloud(
const string & fixed_frame_id, const sensor_msgs::PointCloud & scan_in,
sensor_msgs::PointCloud & cloud_out)
{
tf_->transformPointCloud(fixed_frame_id, scan_in, cloud_out);
}
private:
};
} // namespace laser_assembler
int main(int argc, char ** argv)
{
ros::init(argc, argv, "point_cloud_assembler");
ros::NodeHandle n;
RCLCPP_WARN(n_->get_logger(), "The point_cloud_assembler_srv is deprecated. Please switch to "
"using the laser_scan_assembler. Documentation is available at "
"http://www.ros.org/wiki/laser_assembler");
laser_assembler::PointCloudAssemblerSrv pc_assembler;
pc_assembler.start();
ros::spin();
return 0;
}
| 29.348485 | 125 | 0.740836 | StratomInc |
727886d722fca616a9c4ac7ed4292cd9bd757a94 | 225 | cpp | C++ | tests/main.cpp | arthurchaloin/indie | 84fa7f0864c54e4b35620235ca4e852d7b85fffd | [
"MIT"
] | null | null | null | tests/main.cpp | arthurchaloin/indie | 84fa7f0864c54e4b35620235ca4e852d7b85fffd | [
"MIT"
] | null | null | null | tests/main.cpp | arthurchaloin/indie | 84fa7f0864c54e4b35620235ca4e852d7b85fffd | [
"MIT"
] | null | null | null | /*
** EPITECH PROJECT, 2017
** indie
** File description:
** A file for indie - Paul Laffitte
*/
#include <gtest/gtest.h>
int
main(int argc, char **argv)
{
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
| 13.235294 | 38 | 0.671111 | arthurchaloin |
727b41d53150f4cc5c2a53a47e5bd2c77ebe1c83 | 477 | cpp | C++ | build/b4-e6-2d-e0-5c-5d/user_app.cpp | chp-lab/nx2003-kidbright | 1660fccae722f61b56194cb44857c3e724e4c159 | [
"MIT"
] | null | null | null | build/b4-e6-2d-e0-5c-5d/user_app.cpp | chp-lab/nx2003-kidbright | 1660fccae722f61b56194cb44857c3e724e4c159 | [
"MIT"
] | null | null | null | build/b4-e6-2d-e0-5c-5d/user_app.cpp | chp-lab/nx2003-kidbright | 1660fccae722f61b56194cb44857c3e724e4c159 | [
"MIT"
] | null | null | null | #include <Arduino.h>
#include <WiFi.h>
#include <WiFiClient.h>
#include <WiFiAP.h>
#include <WebServer.h>
#include <NX2003BUZZER.h>
NX2003BUZZER music = NX2003BUZZER();
void setup()
{
music.begin();
}
void loop()
{
music.song((std::vector<int>{262,523,220,440,233,466,-1,-1,175,349,147,294,156,311,-1,-1,175,349,147,294,156,311,-1,-1,175,349,147,294,156,311,-1,-1,311,277,294,277,311,311,208,196,277,262,370,349,165,466,440,415,311,247,233,220,208}),250);
}
| 19.08 | 244 | 0.668763 | chp-lab |
727b96770131694f5aa981bbc58a6a8113311d46 | 261 | cpp | C++ | judges/codeforces/exercises/anton_and_letters.cpp | eduardonunes2525/competitive-programming | 0f6bdc573b4d03d1ed20a2b77ec5388dca1ee47b | [
"MIT"
] | null | null | null | judges/codeforces/exercises/anton_and_letters.cpp | eduardonunes2525/competitive-programming | 0f6bdc573b4d03d1ed20a2b77ec5388dca1ee47b | [
"MIT"
] | 1 | 2018-10-17T11:53:02.000Z | 2018-10-17T11:54:42.000Z | judges/codeforces/exercises/anton_and_letters.cpp | eduardonunes2525/competitive-programming | 0f6bdc573b4d03d1ed20a2b77ec5388dca1ee47b | [
"MIT"
] | 1 | 2018-10-17T12:14:04.000Z | 2018-10-17T12:14:04.000Z | #include<bits/stdc++.h>
using namespace std;
int main(){
string s; getline(cin, s);
set<char> st;
for(auto c : s)
if((c >= 97 and c<= 122) or (c >= 65 and c<= 90))
st.insert(c);
cout << st.size() << "\n";
return 0;
}
| 16.3125 | 57 | 0.482759 | eduardonunes2525 |
727ea4f7adc197c7824460b9f2a8fcb17a618b5a | 6,269 | hh | C++ | dune/xt/grid/grids.hh | dune-community/dune-xt-grid | 3453f6619fabc016beaf32409627fec8712f3ef9 | [
"BSD-2-Clause"
] | 2 | 2016-04-04T08:06:07.000Z | 2020-02-08T04:10:38.000Z | dune/xt/grid/grids.hh | dune-community/dune-xt-grid | 3453f6619fabc016beaf32409627fec8712f3ef9 | [
"BSD-2-Clause"
] | 77 | 2016-01-24T22:11:21.000Z | 2020-03-25T08:30:31.000Z | dune/xt/grid/grids.hh | dune-community/dune-xt-grid | 3453f6619fabc016beaf32409627fec8712f3ef9 | [
"BSD-2-Clause"
] | 4 | 2016-11-08T10:12:44.000Z | 2020-02-08T04:10:41.000Z | // This file is part of the dune-xt-grid project:
// https://github.com/dune-community/dune-xt-grid
// Copyright 2009-2018 dune-xt-grid developers and contributors. All rights reserved.
// License: Dual licensed as BSD 2-Clause License (http://opensource.org/licenses/BSD-2-Clause)
// or GPL-2.0+ (http://opensource.org/licenses/gpl-license)
// with "runtime exception" (http://www.dune-project.org/license.html)
// Authors:
// Felix Schindler (2016 - 2018)
// René Fritze (2017 - 2018)
// TiKeil (2018)
// Tobias Leibner (2016)
#ifndef DUNE_XT_GRID_GRIDS_HH
#define DUNE_XT_GRID_GRIDS_HH
#include <boost/tuple/tuple.hpp>
#if HAVE_ALBERTA
# include <dune/xt/common/disable_warnings.hh>
# include <dune/grid/albertagrid.hh>
# include <dune/xt/common/reenable_warnings.hh>
#endif
#if HAVE_DUNE_ALUGRID
# include <dune/alugrid/grid.hh>
#endif
#if HAVE_DUNE_SPGRID
# include <dune/grid/spgrid.hh>
# include <dune/grid/spgrid/dgfparser.hh>
#endif
#if HAVE_DUNE_UGGRID || HAVE_UG
# include <dune/grid/uggrid.hh>
#endif
#include <dune/grid/onedgrid.hh>
#include <dune/grid/yaspgrid.hh>
// this is used by other headers
typedef Dune::OneDGrid ONED_1D;
typedef Dune::YaspGrid<1, Dune::EquidistantOffsetCoordinates<double, 1>> YASP_1D_EQUIDISTANT_OFFSET;
typedef Dune::YaspGrid<2, Dune::EquidistantOffsetCoordinates<double, 2>> YASP_2D_EQUIDISTANT_OFFSET;
typedef Dune::YaspGrid<3, Dune::EquidistantOffsetCoordinates<double, 3>> YASP_3D_EQUIDISTANT_OFFSET;
typedef Dune::YaspGrid<4, Dune::EquidistantOffsetCoordinates<double, 4>> YASP_4D_EQUIDISTANT_OFFSET;
#if HAVE_DUNE_ALUGRID
typedef Dune::ALUGrid<2, 2, Dune::simplex, Dune::conforming> ALU_2D_SIMPLEX_CONFORMING;
typedef Dune::ALUGrid<2, 2, Dune::simplex, Dune::nonconforming> ALU_2D_SIMPLEX_NONCONFORMING;
typedef Dune::ALUGrid<2, 2, Dune::cube, Dune::nonconforming> ALU_2D_CUBE;
typedef Dune::ALUGrid<3, 3, Dune::simplex, Dune::conforming> ALU_3D_SIMPLEX_CONFORMING;
typedef Dune::ALUGrid<3, 3, Dune::simplex, Dune::nonconforming> ALU_3D_SIMPLEX_NONCONFORMING;
typedef Dune::ALUGrid<3, 3, Dune::cube, Dune::nonconforming> ALU_3D_CUBE;
#endif
#if HAVE_DUNE_UGGRID || HAVE_UG
typedef Dune::UGGrid<2> UG_2D;
typedef Dune::UGGrid<3> UG_3D;
#endif
#if HAVE_ALBERTA
typedef Dune::AlbertaGrid<2, 2> ALBERTA_2D;
typedef Dune::AlbertaGrid<3, 3> ALBERTA_3D;
#endif
namespace Dune {
namespace XT {
namespace Grid {
namespace internal {
// To give better error messages, required below.
template <size_t d>
class ThereIsNoSimplexGridAvailableInDimension
{};
} // namespace internal
/**
* \note Alberta grids are missing here on purpose, these cannot be handled automatically very well.
*/
using Available1dGridTypes = boost::tuple<ONED_1D, YASP_1D_EQUIDISTANT_OFFSET>;
/**
* \note Alberta grids are missing here on purpose, these cannot be handled automatically very well.
*/
using Available2dGridTypes = boost::tuple<YASP_2D_EQUIDISTANT_OFFSET
#if HAVE_DUNE_ALUGRID
,
ALU_2D_SIMPLEX_CONFORMING,
ALU_2D_SIMPLEX_NONCONFORMING,
ALU_2D_CUBE
#endif
#if HAVE_DUNE_UGGRID || HAVE_UG
,
UG_2D
#endif
>;
/**
* \note Alberta grids are missing here on purpose, these cannot be handled automatically very well.
*/
using Available3dGridTypes = boost::tuple<YASP_3D_EQUIDISTANT_OFFSET
#if HAVE_DUNE_ALUGRID
,
ALU_3D_SIMPLEX_CONFORMING,
ALU_3D_SIMPLEX_NONCONFORMING,
ALU_3D_CUBE
#endif
#if HAVE_DUNE_UGGRID || HAVE_UG
,
UG_3D
#endif
>;
/**
* \note Alberta grids are missing here on purpose, these cannot be handled automatically very well.
* \todo Find a tuple implementation which allows for more than 10 elements!
*/
using AvailableGridTypes = boost::tuple<ONED_1D,
/*YASP_1D_EQUIDISTANT_OFFSET,*/
YASP_2D_EQUIDISTANT_OFFSET,
YASP_3D_EQUIDISTANT_OFFSET
#if HAVE_DUNE_ALUGRID
,
ALU_2D_SIMPLEX_CONFORMING,
/*ALU_2D_SIMPLEX_NONCONFORMING,*/
ALU_2D_CUBE,
ALU_3D_SIMPLEX_CONFORMING,
/*ALU_3D_SIMPLEX_NONCONFORMING,*/
ALU_3D_CUBE
#endif
#if HAVE_DUNE_UGGRID || HAVE_UG
,
UG_2D,
UG_3D
#endif
>;
} // namespace Grid
} // namespace XT
} // namespace Dune
using SIMPLEXGRID_1D = ONED_1D;
using SIMPLEXGRID_2D =
#if HAVE_DUNE_ALUGRID
ALU_2D_SIMPLEX_CONFORMING;
#elif HAVE_DUNE_UGGRID || HAVE_UG
UG_2D;
#else
Dune::XT::Grid::internal::ThereIsNoSimplexGridAvailableInDimension<2>;
#endif
using SIMPLEXGRID_3D =
#if HAVE_DUNE_ALUGRID
ALU_3D_SIMPLEX_CONFORMING;
#elif HAVE_DUNE_UGGRID || HAVE_UG
UG_3D;
#else
Dune::XT::Grid::internal::ThereIsNoSimplexGridAvailableInDimension<3>;
#endif
using CUBEGRID_1D = ONED_1D;
using CUBEGRID_2D = YASP_2D_EQUIDISTANT_OFFSET;
using CUBEGRID_3D = YASP_3D_EQUIDISTANT_OFFSET;
#if HAVE_DUNE_ALUGRID || HAVE_DUNE_UGGRID || HAVE_UG
# define SIMPLEXGRID_2D_AVAILABLE 1
# define SIMPLEXGRID_3D_AVAILABLE 1
#else
# define SIMPLEXGRID_2D_AVAILABLE 0
# define SIMPLEXGRID_3D_AVAILABLE 0
#endif
using GRID_1D = ONED_1D;
using GRID_2D =
#if SIMPLEXGRID_2D_AVAILABLE
SIMPLEXGRID_2D;
#else
YASP_2D_EQUIDISTANT_OFFSET;
#endif
using GRID_3D =
#if SIMPLEXGRID_3D_AVAILABLE
SIMPLEXGRID_3D;
#else
YASP_3D_EQUIDISTANT_OFFSET;
#endif
#endif // DUNE_XT_GRID_GRIDS_HH
| 31.984694 | 100 | 0.63471 | dune-community |
7282ae0314a78ba4f7b08e35c668c741d77384ab | 3,510 | cc | C++ | cpp/23/23b.cc | ckennelly/advent-of-code-2020 | c0ff6bb50b74873f6cc74aa432438a9e1d6aac06 | [
"Apache-2.0"
] | null | null | null | cpp/23/23b.cc | ckennelly/advent-of-code-2020 | c0ff6bb50b74873f6cc74aa432438a9e1d6aac06 | [
"Apache-2.0"
] | null | null | null | cpp/23/23b.cc | ckennelly/advent-of-code-2020 | c0ff6bb50b74873f6cc74aa432438a9e1d6aac06 | [
"Apache-2.0"
] | null | null | null | #include <algorithm>
#include <cmath>
#include <cstdio>
#include <iostream>
#include <map>
#include <regex>
#include <set>
#include <string>
#include <vector>
#include "absl/container/flat_hash_map.h"
#include "absl/container/flat_hash_set.h"
#include "absl/strings/ascii.h"
#include "absl/strings/numbers.h"
#include "absl/strings/match.h"
#include "absl/strings/str_format.h"
#include "absl/strings/str_join.h"
#include "absl/strings/str_split.h"
#include "absl/types/optional.h"
std::string readAll() {
std::stringstream buffer;
buffer << std::cin.rdbuf();
return buffer.str();
}
int64_t doGame(absl::string_view line) {
std::list<int> cups;
absl::flat_hash_map<int, std::list<int>::iterator> cup_labels;
int max_cup = INT_MIN;
for (auto c : line) {
int cup = c - '0';
auto it = cups.insert(cups.end(), cup);
bool success = cup_labels.emplace(cup, it).second;
assert(success);
(void) success;
max_cup = std::max(max_cup, cup);
}
assert(max_cup == cups.size());
for (int i = max_cup + 1; i <= 1000000; i++) {
auto it = cups.insert(cups.end(), i);
bool success = cup_labels.emplace(i, it).second;
assert(success);
(void) success;
}
assert(cups.size() == 1000000);
assert(cup_labels.size() == 1000000);
max_cup = 1000000;
for (int move = 0; move < 10 * 1000 * 1000; move++) {
const size_t old_size = cups.size();
const int current_label = cups.front();
cups.erase(cups.begin());
int destination_cup = current_label;
std::array<int, 3> picked_up;
auto pickup_it = cups.begin();
for (int i = 0; i < 3; i++) {
picked_up[i] = *pickup_it;
pickup_it = cups.erase(pickup_it);
}
do {
destination_cup--;
if (destination_cup == 0) {
destination_cup = max_cup;
}
if (destination_cup != picked_up[0] &&
destination_cup != picked_up[1] &&
destination_cup != picked_up[2]) {
break;
}
} while (true);
// The vector looks like:
// [clockwise of current cup] ... [destination] [ picked up] ... current_label
auto label_it = cup_labels.find(destination_cup);
assert(*label_it->second == destination_cup);
assert(label_it != cup_labels.end());
auto insert_loc = label_it->second;
for (auto v : picked_up) {
++insert_loc;
insert_loc = cups.insert(insert_loc, v);
cup_labels[v] = insert_loc;
}
cup_labels[current_label] = cups.insert(cups.end(), current_label);
assert(cups.size() == old_size);
(void) old_size;
}
auto it = cup_labels.find(1);
assert(it != cup_labels.end());
auto cup_it = it->second;
assert(*cup_it == 1);
int64_t product = 1;
for (int i = 0; i < 2; i++) {
++cup_it;
if (cup_it == cups.end()) {
cup_it == cups.begin();
}
product *= static_cast<int64_t>(*cup_it);
}
absl::FPrintF(stderr, "input %s => product %d\n", line, product);
return product;
}
int main(int argc, char **argv) {
std::vector<std::string> lines =
absl::StrSplit(readAll(), "\n", absl::SkipEmpty());
assert(lines.size() == 1);
assert(doGame("389125467") == 149245887792);
absl::PrintF("%d\n", doGame(lines[0]));
}
| 27.421875 | 86 | 0.567806 | ckennelly |
728589903c6585c21588bc3609b009f31c6e32df | 572 | hpp | C++ | src/score/Score.hpp | rectoria/cpp_arcade | 72bff5ec97f90dcc05ff4079f7ba30d5af9fb147 | [
"MIT"
] | null | null | null | src/score/Score.hpp | rectoria/cpp_arcade | 72bff5ec97f90dcc05ff4079f7ba30d5af9fb147 | [
"MIT"
] | null | null | null | src/score/Score.hpp | rectoria/cpp_arcade | 72bff5ec97f90dcc05ff4079f7ba30d5af9fb147 | [
"MIT"
] | null | null | null | /*
** EPITECH PROJECT, 2018
** cpp_arcade
** File description:
**
*/
#ifndef SCORE_HPP
#define SCORE_HPP
#define SAVE_EXTENSION ".log"
#define SAVE_PATH "./.save/"
namespace Arcade{
class Score
{
public:
Score();
~Score();
public:
void addGame(std::string &);
std::map<std::string, std::string> getGameStats(std::string &);
int getPlayerScore(std::string &, std::string &);
void writeStats(std::string);
void setScore(std::string &, std::string &, unsigned);
private:
std::map<std::string, std::map<std::string, std::string>> _stats;
};
}
#endif
| 17.875 | 67 | 0.664336 | rectoria |
7289002d01f4f9da506733556e686207fe86f0a4 | 765 | cpp | C++ | FootCommander.cpp | OmerK25/CPP-WarGame | 641921f65781ed2ee28b153012e0b8926696db11 | [
"MIT"
] | null | null | null | FootCommander.cpp | OmerK25/CPP-WarGame | 641921f65781ed2ee28b153012e0b8926696db11 | [
"MIT"
] | null | null | null | FootCommander.cpp | OmerK25/CPP-WarGame | 641921f65781ed2ee28b153012e0b8926696db11 | [
"MIT"
] | 1 | 2020-06-08T17:12:48.000Z | 2020-06-08T17:12:48.000Z | #include <vector>
#include "FootCommander.hpp"
#include <iostream>
void FootCommander::act(vector<vector<Soldier *>> &board, pair<int, int> location)
{
FootSoldier::act(board, location);
act_as_commander(board, location);
}
void FootCommander::act_as_commander(vector<vector<Soldier *>> &board, pair<int, int> location)
{
for (int i = 0; i < board.size(); i++)
{
for (int j = 0; j < board[i].size(); j++)
{
Soldier *maybeFoot = board[i][j];
if (maybeFoot != nullptr && maybeFoot->_player() == _player())
{
if (dynamic_cast<FootSoldier *>(maybeFoot) && !(dynamic_cast<FootCommander *>(maybeFoot)))
maybeFoot->act(board, {i, j});
}
}
}
}
| 30.6 | 106 | 0.56732 | OmerK25 |
729697e6b1993a884f83d7e0d5953ac6d1b49f91 | 347 | cpp | C++ | code/source/common/events/KeyPressEvent.cpp | StuntHacks/infinite-dungeons | b462dd27c4e0f7285940e45d086b5d022fea23df | [
"MIT"
] | null | null | null | code/source/common/events/KeyPressEvent.cpp | StuntHacks/infinite-dungeons | b462dd27c4e0f7285940e45d086b5d022fea23df | [
"MIT"
] | null | null | null | code/source/common/events/KeyPressEvent.cpp | StuntHacks/infinite-dungeons | b462dd27c4e0f7285940e45d086b5d022fea23df | [
"MIT"
] | null | null | null | #include "common/events/KeyPressEvent.hpp"
namespace id {
namespace events {
KeyPressEvent::KeyPressEvent(int keyCode, State state) :
id::events::PressEvent(state),
m_keyCode(keyCode) { /* do nothing */ }
int KeyPressEvent::getKeyCode() {
return m_keyCode;
}
} /* events */
} /* id */
| 24.785714 | 64 | 0.587896 | StuntHacks |
729a52697d4cad565ddcd4deffc2f0a061ac9ee4 | 1,813 | cpp | C++ | Mesh.cpp | rabinadk1/learnopengl | 66e5a26af5e63aebc7274efc051f05a99211f5a9 | [
"MIT"
] | 5 | 2020-03-06T10:01:28.000Z | 2020-05-06T07:57:20.000Z | Mesh.cpp | rabinadk1/learnopengl | 66e5a26af5e63aebc7274efc051f05a99211f5a9 | [
"MIT"
] | 1 | 2020-03-06T02:51:50.000Z | 2020-03-06T04:33:30.000Z | Mesh.cpp | rabinadk1/learnopengl | 66e5a26af5e63aebc7274efc051f05a99211f5a9 | [
"MIT"
] | 29 | 2020-03-05T15:15:24.000Z | 2021-07-21T07:05:00.000Z | #include "Mesh.hpp"
#include "VertexBufferLayout.hpp"
#include "Renderer.hpp"
Mesh::Mesh(std::vector<Vertex> &vertices, std::vector<uint> &indices, const std::unordered_map<std::string, Texture> &texturesLoaded, std::vector<std::string> &textures)
: m_TexturesLoaded(texturesLoaded),
m_Vertices(vertices),
m_Indices(indices),
m_Textures(textures),
m_VA(),
m_IB(&indices[0], indices.size()),
/*
NOTE: Address of Vector and the address of first element of vector are different.
Also, sizeof(<vector>) is the size of the vector not containing data
*/
m_VB(&vertices[0], sizeof(Vertex) * vertices.size())
{
SetupMesh();
}
void Mesh::SetupMesh() const
{
VertexBufferLayout layout;
// For Vertex Positions
layout.Push<float>(3);
//For Vertex Normals
layout.Push<float>(3);
// For Vertex Texture Coords
layout.Push<float>(2);
// For Vertex Tangent
layout.Push<float>(3);
// For Vertex Bitangent
layout.Push<float>(3);
m_VA.AddBuffer(m_VB, layout);
}
void Mesh::Draw(Shader &shader) const
{
// bind appropriate textures
uint diffuseNr = 1;
uint specularNr = 1;
for (uint i = 0; i < m_Textures.size(); ++i)
{
const Texture &texture = m_TexturesLoaded.find(m_Textures[i])->second;
// retrieve texture number (the N in diffuse_textureN)
std::string number;
const std::string &textureType = texture.GetType();
if (textureType == "diffuse")
number = std::to_string(diffuseNr++);
else if (textureType == "specular")
number = std::to_string(specularNr++); // transfer unsigned int to stream
else
continue;
shader.SetUniform(("u_Material." + textureType + number).c_str(), static_cast<int>(i));
texture.Bind(i);
}
// Draw mesh
Renderer::Draw(m_VA, m_IB);
}
| 26.275362 | 169 | 0.66299 | rabinadk1 |
729bb991876d772189dc4e027fe93c7d6d13e33f | 887 | cpp | C++ | src/il/processing/il-processing.cpp | noct-lang/noct-bootstrap | 6fd5ef91feda665dc3f1d8f5dca6403512ac44be | [
"0BSD"
] | 1 | 2019-07-01T02:02:40.000Z | 2019-07-01T02:02:40.000Z | src/il/processing/il-processing.cpp | noct-lang/noct-bootstrap | 6fd5ef91feda665dc3f1d8f5dca6403512ac44be | [
"0BSD"
] | null | null | null | src/il/processing/il-processing.cpp | noct-lang/noct-bootstrap | 6fd5ef91feda665dc3f1d8f5dca6403512ac44be | [
"0BSD"
] | null | null | null | #include "il-processing.hpp"
#include <type_traits>
#include "common/logger.hpp"
#include "il-pass.hpp"
#include "passes/misc/il-clean-pass.hpp"
#include "passes/misc/il-dependency-pass.hpp"
#include "passes/misc/il-marker-pass.hpp"
namespace Noctis
{
template<typename T, typename... Args>
void ILProcessing::RunPass(ILModule& mod, const Args&... args)
{
static_assert(std::is_base_of_v<ILPass, T>, "");
T pass{ args... };
pass.Process(mod);
}
void ILProcessing::Process(ILModule& module)
{
g_Logger.Log("-- IL PROCESSING\n");
Timer timer(true);
RunPass<ILDependencyPass>(module);
RunPass<ILMarkerPass>(module);
RunPass<ILBlockMergePass>(module);
RunPass<ILRemoveGotoOnlyPass>(module);
RunPass<ILRemoveUntouchableBlockPass>(module);
timer.Stop();
g_Logger.Log("-- TOOK %s\n", timer.GetSMSFormat().c_str());
}
}
| 25.342857 | 64 | 0.683202 | noct-lang |
729d54b118a8e70c51384c2bd381bbb94f2f72e3 | 1,877 | cpp | C++ | PAT/PAT Advanced/c++/1034.cpp | Accelerator404/Algorithm-Demonstration | e40a499c23a56d363c743c76ac967d9c4247a4be | [
"Apache-2.0"
] | 1 | 2019-09-18T23:45:27.000Z | 2019-09-18T23:45:27.000Z | PAT/PAT Advanced/c++/1034.cpp | Accelerator404/Algorithm-Demonstration | e40a499c23a56d363c743c76ac967d9c4247a4be | [
"Apache-2.0"
] | null | null | null | PAT/PAT Advanced/c++/1034.cpp | Accelerator404/Algorithm-Demonstration | e40a499c23a56d363c743c76ac967d9c4247a4be | [
"Apache-2.0"
] | 1 | 2019-09-18T23:45:28.000Z | 2019-09-18T23:45:28.000Z | #include <cstdio>
#include <iostream>
#include <map>
#include <functional>
#include <string>
#include <vector>
using namespace std;
//PAT Advanced Level 1034 Head of a Gang
/* 直接用两个map进行姓名与int ID的转换
* DFS遍历连通分量,某连通分量满足条件,即为结果之一,此处存入以帮主名称为key的map中
*/
map<int,string> hashToName;
map<string,int> nameToHash;
map<string,int> gangs;
int personID = 1,K;
int hashID(string s){
if(nameToHash.find(s) == nameToHash.end()){
nameToHash[s] = personID;
hashToName[personID] = s;
personID++;
return personID - 1;
}
else{
return nameToHash[s];
}
}
int G[2005][2005],weight[2005];
bool visited[2005];
void dfs(int u,int & head,int & numMember,int & totalWeight){
visited[u] = true;
numMember++;
if(weight[u] > weight[head])
head = u;
for(int v = 1;v < personID;v++){
//如果uv联通,将权重计入该连通分量后封死uv通路
if(G[u][v] > 0){
totalWeight += G[u][v];
G[u][v] = G[v][u] = 0;
if(!visited[v])
dfs(v,head,numMember,totalWeight);
}
}
}
int main() {
int N;
cin >> N >> K;
for(int i = 0;i < N;i++){
string str1,str2;
int w;
cin >> str1 >> str2 >> w;
int ID1 = hashID(str1),ID2 = hashID(str2);
weight[ID1] += w;
weight[ID2] += w;
G[ID1][ID2] += w;
G[ID2][ID1] += w;
}
for(int i = 1; i < personID;i++){
if(!visited[i]){
int head = i,numMember = 0,totalWeight = 0;
dfs(i,head,numMember,totalWeight);
if(numMember > 2 && totalWeight > K){
//map内部自带对key排序
gangs[hashToName[head]] = numMember;
}
}
}
cout << gangs.size() << endl;
for(auto it = gangs.begin();it != gangs.end();it++){
cout << it->first << ' ' << it->second << endl;
}
return 0;
}
| 23.759494 | 61 | 0.520511 | Accelerator404 |
729d5f6617baedc2e5768926b22c2ebaa0aa66bd | 1,070 | cpp | C++ | Casino_Inc/Source/Casino_Inc/Data/CI_WeigthedInteractionChance.cpp | matthieu1345/CasinoInc | 3f6db9038c191fb5037219dbd8db5c7041b8292e | [
"Apache-2.0"
] | 1 | 2019-11-22T14:52:37.000Z | 2019-11-22T14:52:37.000Z | Casino_Inc/Source/Casino_Inc/Data/CI_WeigthedInteractionChance.cpp | matthieu1345/CasinoInc | 3f6db9038c191fb5037219dbd8db5c7041b8292e | [
"Apache-2.0"
] | 1 | 2019-11-21T03:58:03.000Z | 2019-11-21T03:58:03.000Z | Casino_Inc/Source/Casino_Inc/Data/CI_WeigthedInteractionChance.cpp | matthieu1345/CasinoInc | 3f6db9038c191fb5037219dbd8db5c7041b8292e | [
"Apache-2.0"
] | null | null | null | // Fill out your copyright notice in the Description page of Project Settings.
#include "CI_WeigthedInteractionChance.h"
#include "DebugMacros.h"
void FWeightedInteractionResult::OnPostDataImport(const UDataTable* InDataTable, const FName InRowName,
TArray<FString>& OutCollectedImportProblems)
{
int totalChance = 0;
for (auto node : InDataTable->GetRowMap())
{
totalChance += ((FWeightedInteractionResult*)node.Value)->chance;
}
percentageChange = (1.0f / totalChance) * chance;
}
void FInteractionResult::RecalculateChance()
{
if (!IsValid(values))
return;
totalChance = 0;
for (auto node : values->GetRowMap())
{
totalChance += ((FWeightedInteractionResult*)node.Value)->chance;
}
}
FWeightedInteractionResult FInteractionResult::GetRandom()
{
int element = FMath::RandRange(0, totalChance);
int counter = 0;
for (auto node : values->GetRowMap())
{
counter += ((FWeightedInteractionResult*)node.Value)->chance;
if (counter >= element)
return *(FWeightedInteractionResult*)node.Value;
}
return FWeightedInteractionResult();
}
| 22.765957 | 103 | 0.742991 | matthieu1345 |
72a0ff04140f5f16d2ba92bbd273d3c65cd303f6 | 4,430 | cpp | C++ | solver/solver.cpp | ale64bit/kaktusat | afaac943079665184f900f318e7ac901619269dc | [
"MIT"
] | 1 | 2021-11-17T13:43:12.000Z | 2021-11-17T13:43:12.000Z | solver/solver.cpp | ale64bit/kaktusat | afaac943079665184f900f318e7ac901619269dc | [
"MIT"
] | null | null | null | solver/solver.cpp | ale64bit/kaktusat | afaac943079665184f900f318e7ac901619269dc | [
"MIT"
] | null | null | null | #include "solver.h"
#include <set>
#include <sstream>
namespace solver {
// A prefix used for temporary variables, which can't be used in ordinary
// variables.
static constexpr char kTmpSep = '$';
Var::Var(int x) : x(x) {
CHECK(x > 0) << "variable representation must be positive, got x=" << x;
}
bool Var::operator==(const Var &that) const { return this->x == that.x; }
bool Var::operator!=(const Var &that) const { return this->x != that.x; }
bool Var::operator<(const Var &that) const { return this->x < that.x; }
Var::operator Lit() const { return Lit(2 * x); }
Lit Var::operator~() const { return Lit(2 * x + 1); }
Lit::Lit(int l) : l(l) {
CHECK(l > 0) << "literal representation must be positive, got l=" << l;
}
bool Lit::operator==(const Lit &that) const { return this->l == that.l; }
bool Lit::operator!=(const Lit &that) const { return this->l != that.l; }
bool Lit::operator<(const Lit &that) const { return this->l < that.l; }
Lit Lit::operator~() const { return Lit(l ^ 1); }
Var Lit::V() const { return Var(l >> 1); }
Solver::Solver() : n_(0), tmpID_(0) {}
Var Solver::NewTempVar(std::string prefix) {
CHECK(prefix.find(kTmpSep) == std::string::npos)
<< "variable prefixes are not allowed to contain '" << kTmpSep << "'";
while (nameToVar_.count(prefix + kTmpSep + std::to_string(tmpID_))) {
++tmpID_;
}
std::string name = prefix + kTmpSep + std::to_string(tmpID_++);
name_.push_back(name);
++n_;
Var x(n_);
nameToVar_.emplace(name, x);
isTemp_.emplace_back(true);
return x;
}
Var Solver::NewVar(std::string name) {
CHECK(name.find(kTmpSep) == std::string::npos)
<< "variable names are not allowed to contain '" << kTmpSep << "'";
CHECK(!name.empty()) << "variable name cannot be empty";
CHECK(nameToVar_.count(name) == 0)
<< "duplicate variable name '" << name << "'";
name_.push_back(name);
++n_;
Var x(n_);
nameToVar_.emplace(name, x);
isTemp_.emplace_back(false);
return x;
}
Var Solver::NewOrGetVar(std::string name) {
if (nameToVar_.count(name)) {
return nameToVar_.at(name);
} else {
return NewVar(name);
}
}
Var Solver::GetVar(std::string name) const {
CHECK(nameToVar_.count(name) > 0) << "unknown variable name '" << name << "'";
return nameToVar_.at(name);
}
const std::vector<std::string> &Solver::GetVarNames() const { return name_; }
const std::vector<std::vector<Lit>> &Solver::GetClauses() const {
return clauses_;
}
std::string Solver::NameOf(Var x) const { return name_[x.ID() - 1]; }
bool Solver::IsTemp(Var x) const { return isTemp_[x.ID() - 1]; }
void Solver::AddClause(std::vector<Lit> c) { clauses_.emplace_back(c); }
void Solver::Reset() {
n_ = 0;
name_.clear();
clauses_.clear();
nameToVar_.clear();
tmpID_ = 0;
}
bool Solver::Verify(const std::vector<Lit> &solution,
std::string *errMsg) const {
std::vector<bool> used(2 * n_ + 2, false);
for (auto lit : solution) {
if (used[lit.ID()] || used[(~lit).ID()]) {
if (errMsg) {
*errMsg = "literal used multiple times: " + ToString(lit.V());
}
return false;
}
used[lit.ID()] = true;
}
for (auto clause : clauses_) {
bool ok = false;
for (auto lit : clause) {
if (used[lit.ID()]) {
ok = true;
break;
}
}
if (!ok) {
if (errMsg) {
*errMsg = "clause left unsatisfied: " + ToString(clause);
}
return false;
}
}
return true;
}
std::string Solver::ToString(Var x) const { return name_[x.ID() - 1]; }
std::string Solver::ToString(Lit l) const {
std::string s = NameOf(l.V());
return (l != l.V()) ? "¬" + s : s;
}
std::string Solver::ToString(const std::vector<Lit> &lits, std::string sep,
bool raw) const {
std::stringstream out;
bool first = true;
for (auto l : lits) {
if (!first) {
out << sep;
}
first = false;
if (raw) {
out << (l.IsNeg() ? "-" : "") << l.V().ID();
} else {
out << ToString(l);
}
}
return out.str();
}
std::string Solver::ToString() const {
std::stringstream out;
bool first = true;
for (auto c : clauses_) {
if (!first) {
out << " ∧ ";
}
first = false;
out << "(";
for (size_t i = 0; i < c.size(); ++i) {
if (i > 0) {
out << " ∨ ";
}
out << ToString(c[i]);
}
out << ")";
}
return out.str();
}
} // namespace solver
| 26.058824 | 80 | 0.579684 | ale64bit |
72a1453d5fb959c8f97b29e4110a2ca2154389b5 | 2,091 | cc | C++ | flare/base/object_pool/ref_counted_test.cc | LiuYuHui/flare | f92cb6132e79ef2809fc0291a4923097ec84c248 | [
"CC-BY-3.0",
"BSD-2-Clause",
"BSD-3-Clause"
] | 2 | 2021-05-29T04:04:17.000Z | 2022-02-04T05:33:17.000Z | flare/base/object_pool/ref_counted_test.cc | LiuYuHui/flare | f92cb6132e79ef2809fc0291a4923097ec84c248 | [
"CC-BY-3.0",
"BSD-2-Clause",
"BSD-3-Clause"
] | null | null | null | flare/base/object_pool/ref_counted_test.cc | LiuYuHui/flare | f92cb6132e79ef2809fc0291a4923097ec84c248 | [
"CC-BY-3.0",
"BSD-2-Clause",
"BSD-3-Clause"
] | 1 | 2022-02-17T10:13:04.000Z | 2022-02-17T10:13:04.000Z | // Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this
// file except in compliance with the License. You may obtain a copy of the
// License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "flare/base/object_pool/ref_counted.h"
#include <thread>
#include "thirdparty/googletest/gtest/gtest.h"
#include "flare/testing/main.h"
using namespace std::literals;
namespace flare {
struct RefCounted1 : object_pool::RefCounted<RefCounted1> {
RefCounted1() { ++instances; }
~RefCounted1() { --instances; }
inline static int instances = 0;
};
template <>
struct PoolTraits<RefCounted1> {
static constexpr auto kType = PoolType::ThreadLocal;
static constexpr auto kLowWaterMark = 0;
static constexpr auto kHighWaterMark = 128;
static constexpr auto kMaxIdle = 100ms;
};
TEST(ObjectPoolRefCounted, All) {
auto tid = std::this_thread::get_id();
auto pp = object_pool::GetRefCounted<RefCounted1>();
{
auto p = object_pool::GetRefCounted<RefCounted1>();
ASSERT_EQ(2, RefCounted1::instances);
auto p2 = p;
ASSERT_EQ(2, RefCounted1::instances);
}
{
ASSERT_EQ(2, RefCounted1::instances); // Not destroyed yet.
auto p = object_pool::GetRefCounted<RefCounted1>();
ASSERT_EQ(2, RefCounted1::instances);
auto p2 = p;
ASSERT_EQ(2, RefCounted1::instances);
}
// `this_fiber::SleepFor` WON'T work, object pools are bound to thread.
std::this_thread::sleep_for(200ms);
pp.Reset(); // To trigger cache washout.
ASSERT_EQ(tid, std::this_thread::get_id());
// The last one freed is kept alive by the pool.
ASSERT_EQ(1, RefCounted1::instances);
}
} // namespace flare
FLARE_TEST_MAIN
| 30.304348 | 80 | 0.721186 | LiuYuHui |
72b0cb8382a022bcf2e5df7bc50664890e0baf2b | 25,212 | cpp | C++ | p/validador/Measurer.cpp | jose-lp/docker-ie0521 | e2c471bdc79fd94cb6dca4fe0cecc3ab2a649d7d | [
"MIT"
] | null | null | null | p/validador/Measurer.cpp | jose-lp/docker-ie0521 | e2c471bdc79fd94cb6dca4fe0cecc3ab2a649d7d | [
"MIT"
] | null | null | null | p/validador/Measurer.cpp | jose-lp/docker-ie0521 | e2c471bdc79fd94cb6dca4fe0cecc3ab2a649d7d | [
"MIT"
] | null | null | null | #include "Measurer.h"
using namespace std;
Measurer::Measurer()
{
cm = 1.0; cf = 1.0; cs = 1.0;
misses = 0; false_positives = 0;
missmatches = 0; false_negatives = 0;
gt_objects = 0; tk_objects = 0;
missmatch_error = 0; detection_error = 0;
report_level = BASIC_LEVEL;
motp_error=0.0; motp_matches = 0;
precision = 0; recall = 0;
accuracy = 0; f1measure = 0;
true_negatives = 0; true_positives = 0;
mota = 0.0; motp = 0.0;
start_frame = 0; stop_frame = 999999;
mota_mean = 0.0; motp_mean = 0.0;
mota_variance = 0.0; motp_mean = 0.0;
}
Measurer::Measurer(std::map<std::string,double> constants)
{
cm = constants["miss"];
cf = constants["false"];
cs = constants["mismatch"];
report_level = constants["report_level"];
missmatch_error = constants["mismatch_error"];
detection_error = constants["detection_error"];
motp_error = constants["motp_error"];
start_frame = constants["start_frame"];
stop_frame = constants["stop_frame"];
misses = 0; false_positives = 0;
missmatches = 0; false_negatives = 0;
gt_objects = 0; tk_objects = 0;
motp_matches = 0;
precision = 0; recall = 0;
accuracy = 0; f1measure = 0;
true_negatives = 0; true_positives = 0;
mota = 0.0; motp = 0.0;
}
double Measurer::MeasureMota(map<int, vector< TrackPoint >> manotados, map<int, vector< TrackPoint >> mrastreados)
{
cout << "Analyzing tracking results for MOTA..." << endl;
map<int, vector< TrackPoint >>::iterator ItmAnotados,ItmRastreados;
std::vector<int> gt_frames;
int fnumber = -1;
for (ItmAnotados = manotados.begin(); ItmAnotados != manotados.end(); ItmAnotados++) {
for (ItmRastreados = mrastreados.begin(); ItmRastreados != mrastreados.end(); ItmRastreados++) {
if(ItmRastreados->first == ItmRastreados->first){///We have a match on the frame numbers
vector< TrackPoint > datos_anotados, datos_rastreados;
datos_anotados = ItmAnotados->second;
datos_rastreados = ItmRastreados->second;
vector<TrackPoint>::iterator ItAnotados,ItRastreados;
for (ItAnotados = datos_anotados.begin(); ItAnotados != datos_anotados.end(); ItAnotados++, gt_objects++) {
for (ItRastreados = datos_rastreados.begin(); ItRastreados != datos_rastreados.end(); ItRastreados++) {
///Determine the misses
if(*ItRastreados==*ItAnotados){
///Determine missmatches
if((ItRastreados->point.x > ItAnotados->point.x+missmatch_error) ||
(ItRastreados->point.x < ItAnotados->point.x-missmatch_error) ||
(ItRastreados->point.y > ItAnotados->point.y+missmatch_error) ||
(ItRastreados->point.y < ItAnotados->point.y-missmatch_error))
missmatches++;
else
true_positives++;
break;
}
else if (*ItRastreados==datos_rastreados.back()){///Llegue al ultimo y no se encontro
//cout << "Miss of player "<< ItAnotados->label << " on frame " << ItRastreados->frame_number << endl;
misses++;
}
}
///Create a list of the gt frame numbers
if(ItAnotados->frame_number != fnumber){
gt_frames.push_back(ItAnotados->frame_number);
fnumber = ItAnotados->frame_number;
}
}
///Count track objects only on gt frames
for(unsigned int gtc =0; gtc<gt_frames.size();gtc++){
int gtfnumber = gt_frames[gtc];
for (ItRastreados = datos_rastreados.begin(); ItRastreados != datos_rastreados.end(); ItRastreados++) {
if(gtfnumber==ItRastreados->frame_number)
tk_objects++;
}
}
}///if son el mismo frame number
}
}
//false_positives = tk_objects - gt_objects;
false_positives = (tk_objects>=gt_objects) ? (tk_objects - gt_objects):(0);
//false_negatives = gt_objects - tk_objects;
false_negatives = (gt_objects >= tk_objects) ? (gt_objects - tk_objects):(0);
missmatches=missmatches/2;
precision = true_positives/(true_positives+false_positives);
recall = true_positives/(true_positives+false_negatives);
f1measure = 2 * (precision * recall)/(precision + recall);
cout << "Misses = " << misses << endl;
cout << "Ture positive = " << true_positives << endl;
cout << "False positives = " << false_positives << endl;
cout << "False negatives = " << false_negatives << endl;
cout << "Missmatches = " << missmatches << endl;
cout << "Total analyzed frames = " << gt_frames.size() << endl;
cout << "Total ground truth objects = " << gt_objects << endl;
mota = 1 - (cm * misses + cf * false_positives + cs * missmatches)/gt_objects;
return mota;
}
double Measurer::MeasureMota(vector< TrackPoint > anotados, vector< TrackPoint > rastreados)
{
cout << "Analyzing tracking results for MOTA..." << endl;
///Sort trackpoints by frame number
std::sort(anotados.begin(), anotados.end());
std::sort(rastreados.begin(), rastreados.end());
vector<TrackPoint>::iterator ItAnotados,ItRastreados;
std::vector<int> gt_frames;
int fnumber = -1;
bool found1,found2,found3,found4;
for (ItAnotados = anotados.begin(); ItAnotados != anotados.end(); ItAnotados++) {
if(ItAnotados->frame_number>=start_frame && ItAnotados->frame_number<=stop_frame){
gt_objects++; found1 = FALSE; found2 = FALSE; found3 = FALSE;
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if((ItRastreados->frame_number>=start_frame) && (ItRastreados->frame_number<=stop_frame) && (found1 == FALSE)) {
///Determine the missmatches
if(*ItRastreados==*ItAnotados){
//cout << "The player with id " << ItRastreados->label << " found on frame " << ItRastreados->frame_number << endl;
///Determine missmatches
if((ItRastreados->point.x > ItAnotados->point.x+missmatch_error) ||
(ItRastreados->point.x < ItAnotados->point.x-missmatch_error) ||
(ItRastreados->point.y > ItAnotados->point.y+missmatch_error) ||
(ItRastreados->point.y < ItAnotados->point.y-missmatch_error))
missmatches++;
//else
//true_positives++;
found1 = TRUE; //cout << "Found player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
}
else if (ItRastreados==rastreados.end()-1){///Determine the misses
//cout << "Miss of player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
misses++; found1 = FALSE;
}
///Search for FN - Cuando esta en el GT pero no en el SUT
if((ItAnotados->frame_number == ItRastreados->frame_number) && (found2 == FALSE)){
if((ItAnotados->point.x < ItRastreados->point.x+detection_error) &&
(ItAnotados->point.x > ItRastreados->point.x-detection_error) &&
(ItAnotados->point.y < ItRastreados->point.y+detection_error) &&
(ItAnotados->point.y > ItRastreados->point.y-detection_error))
found2 = TRUE; ///Found a coincidence
else{
//cout << "found posible player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
found2 = FALSE;
}
}
///Search for TP - Cuando esta en el GT y en el SUT
if((ItAnotados->frame_number == ItRastreados->frame_number) && (found3 == FALSE)){
if((ItRastreados->point.x < ItAnotados->point.x+detection_error) &&
(ItRastreados->point.x > ItAnotados->point.x-detection_error) &&
(ItRastreados->point.y < ItAnotados->point.y+detection_error) &&
(ItRastreados->point.y > ItAnotados->point.y-detection_error))
found3 = TRUE; ///Found a TP
}
}
}
if(found2 == FALSE){
//cout << "False negative of player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
false_negatives++;
}
if(found3 == TRUE){
//cout << "True positive of player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
true_positives++;
}
///Create a list of the gt frame numbers
if(ItAnotados->frame_number != fnumber){
gt_frames.push_back(ItAnotados->frame_number);
fnumber = ItAnotados->frame_number;
}
}
}
/*
///Count track objects only on gt frames
for(unsigned int gtc =0; gtc<gt_frames.size();gtc++){
int gtfnumber = gt_frames[gtc];
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if(ItRastreados->frame_number>=start_frame && ItRastreados->frame_number<=stop_frame) {
if(gtfnumber==ItRastreados->frame_number)
tk_objects++;
}
}
}
*/
///Search for FP - Cuando esta en el SUT y no en el GT
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if((ItRastreados->frame_number>=start_frame) && (ItRastreados->frame_number<=stop_frame)) {
tk_objects++; found4 = FALSE;
for (ItAnotados = anotados.begin(); ItAnotados != anotados.end(); ItAnotados++) {
if(ItAnotados->frame_number>=start_frame && ItAnotados->frame_number<=stop_frame){
///Search for FP
if((ItRastreados->frame_number == ItAnotados->frame_number) && (found4 == FALSE)){
if((ItRastreados->point.x < ItAnotados->point.x+detection_error) &&
(ItRastreados->point.x > ItAnotados->point.x-detection_error) &&
(ItRastreados->point.y < ItAnotados->point.y+detection_error) &&
(ItRastreados->point.y > ItAnotados->point.y-detection_error))
found4 = TRUE; ///El SUT esta en el GT
}
}
}
if(found4 == FALSE){
//cout << "False positive of player "<< ItRastreados->label << " on frame " << ItRastreados->frame_number << endl;
false_positives++;
}
}
}
//false_positives = (tk_objects>=gt_objects) ? (tk_objects - gt_objects):(0);
missmatches=missmatches/2.0;
precision = true_positives/(true_positives+false_positives);
recall = true_positives/(true_positives+false_negatives);
f1measure = 2.0 * (precision * recall)/(precision + recall);
cout << "Total ground truth objects = " << gt_objects << endl;
cout << "Total SUT objects = " << tk_objects << endl;
cout << "Misses = " << misses << endl;
cout << "True positive = " << true_positives << endl;
cout << "False positives = " << false_positives << endl;
cout << "False negatives = " << false_negatives << endl;
cout << "Missmatches = " << missmatches << endl;
cout << "Total analyzed frames = " << gt_frames.size() << endl;
mota = 1.0 - (cm * misses + cf * false_positives + cs * missmatches)/gt_objects;
cout << "Finish with MOTA..." << endl;
return mota;
}
double Measurer::MeasureMota(vector< TrackPoint > anotados, vector< TrackPoint > rastreados, int tid)
{
///Sort trackpoints by frame number
std::sort(anotados.begin(), anotados.end());
std::sort(rastreados.begin(), rastreados.end());
std::vector<int> gt_frames;
if(tid == 0){
cout << "Analyzing tracking results for MOTA..." << endl;
vector<TrackPoint>::iterator ItAnotados,ItRastreados;
int fnumber = -1;
bool found1,found2,found3;
for (ItAnotados = anotados.begin(); ItAnotados != anotados.end(); ItAnotados++) {
if(ItAnotados->frame_number>=start_frame && ItAnotados->frame_number<=stop_frame){
gt_objects++; found1 = FALSE; found2 = FALSE; found3 = FALSE;
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if((ItRastreados->frame_number>=start_frame) && (ItRastreados->frame_number<=stop_frame) && (found1 == FALSE)) {
///Determine the missmatches
if(*ItRastreados==*ItAnotados){
//cout << "The player with id " << ItRastreados->label << " found on frame " << ItRastreados->frame_number << endl;
///Determine missmatches
if((ItRastreados->point.x > ItAnotados->point.x+missmatch_error) ||
(ItRastreados->point.x < ItAnotados->point.x-missmatch_error) ||
(ItRastreados->point.y > ItAnotados->point.y+missmatch_error) ||
(ItRastreados->point.y < ItAnotados->point.y-missmatch_error))
missmatches++;
//else
//true_positives++;
found1 = TRUE; //cout << "Found player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
}
else if (ItRastreados==rastreados.end()-1){///Determine the misses
//cout << "Miss of player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
misses++; found1 = FALSE;
}
///Search for FN - Cuando esta en el GT pero no en el SUT
if((ItAnotados->frame_number == ItRastreados->frame_number) && (found2 == FALSE)){
if((ItAnotados->point.x < ItRastreados->point.x+detection_error) &&
(ItAnotados->point.x > ItRastreados->point.x-detection_error) &&
(ItAnotados->point.y < ItRastreados->point.y+detection_error) &&
(ItAnotados->point.y > ItRastreados->point.y-detection_error))
found2 = TRUE; ///Found a coincidence
else{
//cout << "found posible player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
found2 = FALSE;
}
}
///Search for TP - Cuando esta en el GT y en el SUT
if((ItAnotados->frame_number == ItRastreados->frame_number) && (found3 == FALSE)){
if((ItRastreados->point.x < ItAnotados->point.x+detection_error) &&
(ItRastreados->point.x > ItAnotados->point.x-detection_error) &&
(ItRastreados->point.y < ItAnotados->point.y+detection_error) &&
(ItRastreados->point.y > ItAnotados->point.y-detection_error))
found3 = TRUE; ///Found a TP
}
}
}
if(found2 == FALSE){
//cout << "False negative of player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
false_negatives++;
}
if(found3 == TRUE){
//cout << "True positive of player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
true_positives++;
}
///Create a list of the gt frame numbers
if(ItAnotados->frame_number != fnumber){
gt_frames.push_back(ItAnotados->frame_number);
fnumber = ItAnotados->frame_number;
}
}
}
cout << "Finish with MOTA on thread " << tid << endl;
}///tid=0
///Search for FP - Cuando esta en el SUT y no en el GT
if(tid==1){
vector<TrackPoint>::iterator ItAnotados,ItRastreados;
bool found4;
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if((ItRastreados->frame_number>=start_frame) && (ItRastreados->frame_number<=stop_frame)) {
tk_objects++; found4 = FALSE;
for (ItAnotados = anotados.begin(); ItAnotados != anotados.end(); ItAnotados++) {
if(ItAnotados->frame_number>=start_frame && ItAnotados->frame_number<=stop_frame){
///Search for FP
if((ItRastreados->frame_number == ItAnotados->frame_number) && (found4 == FALSE)){
if((ItRastreados->point.x < ItAnotados->point.x+detection_error) &&
(ItRastreados->point.x > ItAnotados->point.x-detection_error) &&
(ItRastreados->point.y < ItAnotados->point.y+detection_error) &&
(ItRastreados->point.y > ItAnotados->point.y-detection_error))
found4 = TRUE; ///El SUT esta en el GT
}
}
}
if(found4 == FALSE){
//cout << "False positive of player "<< ItRastreados->label << " on frame " << ItRastreados->frame_number << endl;
false_positives++;
}
}
}
cout << "Finish with MOTA on thread " << tid << endl;
}///tid = 1
#pragma omp barrier
//false_positives = (tk_objects>=gt_objects) ? (tk_objects - gt_objects):(0);
missmatches=missmatches/2.0;
precision = true_positives/(true_positives+false_positives);
recall = true_positives/(true_positives+false_negatives);
f1measure = 2.0 * (precision * recall)/(precision + recall);
cout << "Total ground truth objects = " << gt_objects << endl;
cout << "Total SUT objects" << tk_objects << endl;
cout << "Misses = " << misses << endl;
cout << "True positive = " << true_positives << endl;
cout << "False positives = " << false_positives << endl;
cout << "False negatives = " << false_negatives << endl;
cout << "Missmatches = " << missmatches << endl;
cout << "Total analyzed frames = " << gt_frames.size() << endl;
mota = 1.0 - (cm * misses + cf * false_positives + cs * missmatches)/gt_objects;
cout << "Finish with MOTA..." << endl;
return mota;
}
double Measurer::MeasureMota_old(vector< TrackPoint > anotados, vector< TrackPoint > rastreados)
{
cout << "Analyzing tracking results for MOTA..." << endl;
///Sort trackpoints by frame number
std::sort(anotados.begin(), anotados.end());
std::sort(rastreados.begin(), rastreados.end());
vector<TrackPoint>::iterator ItAnotados,ItRastreados;
std::vector<int> gt_frames;
int fnumber = -1; bool found;
for (ItAnotados = anotados.begin(); ItAnotados != anotados.end(); ItAnotados++) {
if(ItAnotados->frame_number>=start_frame && ItAnotados->frame_number<=stop_frame){
gt_objects++; found = FALSE;
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if((ItRastreados->frame_number>=start_frame) && (ItRastreados->frame_number<=stop_frame) && (found == FALSE)) {
///Determine the misses
if(*ItRastreados==*ItAnotados){
//cout << "The player with id " << ItRastreados->label << " found on frame " << ItRastreados->frame_number << endl;
///Determine missmatches
if((ItRastreados->point.x > ItAnotados->point.x+missmatch_error) ||
(ItRastreados->point.x < ItAnotados->point.x-missmatch_error) ||
(ItRastreados->point.y > ItAnotados->point.y+missmatch_error) ||
(ItRastreados->point.y < ItAnotados->point.y-missmatch_error))
missmatches++;
else
true_positives++;
found = TRUE; //cout << "Found player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
}
//else if (*ItRastreados==rastreados.back()){
else if (ItRastreados==rastreados.end()-1){
//cout << "Miss of player "<< ItAnotados->label << " on frame " << ItAnotados->frame_number << endl;
misses++; found = FALSE;
}
}
///Search for FP
}
///Create a list of the gt frame numbers
if(ItAnotados->frame_number != fnumber){
gt_frames.push_back(ItAnotados->frame_number);
fnumber = ItAnotados->frame_number;
}
}
}
///Count track objects only on gt frames
for(unsigned int gtc =0; gtc<gt_frames.size();gtc++){
int gtfnumber = gt_frames[gtc];
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if(ItRastreados->frame_number>=start_frame && ItRastreados->frame_number<=stop_frame) {
if(gtfnumber==ItRastreados->frame_number)
tk_objects++;
}
}
}
//gt_objects = anotados.size();
//tk_objects = rastreados.size();
//false_positives = tk_objects - gt_objects;
false_positives = (tk_objects>=gt_objects) ? (tk_objects - gt_objects):(0);
//false_negatives = gt_objects - tk_objects;
false_negatives = (gt_objects >= tk_objects) ? (gt_objects - tk_objects):(0);
missmatches=missmatches/2.0;
precision = true_positives/(true_positives+false_positives);
recall = true_positives/(true_positives+false_negatives);
f1measure = 2.0 * (precision * recall)/(precision + recall);
cout << "Total ground truth objects = " << gt_objects << endl;
cout << "Total SUT objects" << tk_objects << endl;
cout << "Misses = " << misses << endl;
cout << "True positive = " << true_positives << endl;
cout << "False positives = " << false_positives << endl;
cout << "False negatives = " << false_negatives << endl;
cout << "Missmatches = " << missmatches << endl;
cout << "Total analyzed frames = " << gt_frames.size() << endl;
mota = 1.0 - (cm * misses + cf * false_positives + cs * missmatches)/gt_objects;
return mota;
}
double Measurer::MeasureMotp(vector< TrackPoint > anotados, vector< TrackPoint > rastreados)
{
cout << "Analyzing tracking results for MOTP..." << endl;
///Sort trackpoints by frame number
std::sort(anotados.begin(), anotados.end());
std::sort(rastreados.begin(), rastreados.end());
vector<TrackPoint>::iterator ItAnotados,ItRastreados;
//Change this for a binary search!!!
double distance_error = 0.0;
for (ItAnotados = anotados.begin(); ItAnotados != anotados.end(); ItAnotados++) {
if(ItAnotados->frame_number>=start_frame && ItAnotados->frame_number<=stop_frame){
for (ItRastreados = rastreados.begin(); ItRastreados != rastreados.end(); ItRastreados++) {
if(ItRastreados->frame_number>=start_frame && ItRastreados->frame_number<=stop_frame) {
if(*ItRastreados==*ItAnotados){
motp_matches++;
///Obtain euclidian distance
double x = (double) (ItAnotados->point.x - ItRastreados->point.x);
double y = (double) (ItAnotados->point.y - ItRastreados->point.y);
double dist;
dist = pow(x, 2) + pow(y, 2);
dist = sqrt(dist);
dist = (dist-motp_error>=0.0) ? (dist-motp_error):(0.0);
distance_error=distance_error+dist;
break;
}
}
}
}
}
motp = distance_error/motp_matches;
cout << "Finish with MOTP..." << endl;
return motp;
}
void Measurer::SaveResults(std::string report_file,std::string input_file,std::string annotation_file)
{
cout<< "Saving results to " << report_file << " ... " << endl;
ofstream rfile;
rfile.open (report_file);
rfile <<"--- Resulting report ---" << endl;
rfile << "\n- Input files -" << endl;
rfile <<"Tracking file: " << input_file << endl;
rfile <<"GT file: " << annotation_file << endl;
rfile <<"\n- Configuration parameters -" << endl;
rfile <<"Miss constant = " << cm << endl;
rfile <<"False positive constant = " << cf << endl;
rfile <<"Missmatch constant = " << cs << endl;
rfile <<"Precision error = " << motp_error << endl;
rfile <<"Mismatch error = " << missmatch_error << endl;
rfile <<"Detection error = " << detection_error << endl;
rfile <<"\n- Metrics values -" << endl;
if(report_level == BASIC_LEVEL){
int space = 12;
rfile << std::setw(space) << "F1"
<< std::setw(space) << "MOTA"
<< std::setw(space) << "MOTP" << endl;
rfile << std::setw(space) << to_string_with_precision(f1measure)
<< std::setw(space) << to_string_with_precision((double)mota*100.0) + "\%"
<< std::setw(space) << to_string_with_precision(motp) + " px" << endl;
}
else if(report_level == FULL_LEVEL){
int space = 12;
rfile << std::setw(space) << "GTobj"
<< std::setw(space) << "SUTobj"
<< std::setw(space) << "FP"
<< std::setw(space) << "FN"
<< std::setw(space) << "TP"
<< std::setw(space) << "Rcll"
<< std::setw(space) << "Prcn"
<< std::setw(space) << "F1" << endl;
rfile << std::setw(space) << to_string_with_precision(gt_objects,0)
<< std::setw(space) << to_string_with_precision(tk_objects,0)
<< std::setw(space) << to_string_with_precision((double)false_positives/(double)tk_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision((double)false_negatives/(double)gt_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision((double)true_positives/(double)gt_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision(recall)
<< std::setw(space) << to_string_with_precision(precision)
<< std::setw(space) << to_string_with_precision(f1measure) << endl;
}
else if(report_level == FULLP_LEVEL){
int space = 12;
rfile << std::setw(space) << "GTobj"
<< std::setw(space) << "SUTobj"
<< std::setw(space) << "FP"
<< std::setw(space) << "FN"
<< std::setw(space) << "TP"
<< std::setw(space) << "MS"
<< std::setw(space) << "MSM"
<< std::setw(space) << "Rcll"
<< std::setw(space) << "Prcn"
<< std::setw(space) << "F1"
<< std::setw(space) << "MOTA"
<< std::setw(space) << "MOTP" << endl;
rfile << std::setw(space) << to_string_with_precision(gt_objects,0)
<< std::setw(space) << to_string_with_precision(tk_objects,0)
<< std::setw(space) << to_string_with_precision((double)false_positives/(double)tk_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision((double)false_negatives/(double)gt_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision((double)true_positives/(double)gt_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision((double)misses/(double)gt_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision((double)missmatches/(double)gt_objects*100.0) + "\%"
<< std::setw(space) << to_string_with_precision(recall)
<< std::setw(space) << to_string_with_precision(precision)
<< std::setw(space) << to_string_with_precision(f1measure)
<< std::setw(space) << to_string_with_precision((double)mota*100.0) + "\%"
<< std::setw(space) << to_string_with_precision(motp) + " px" << endl;
}
}
double Measurer::CalculateMean(vector< double > data)
{
double sum=0.0;
double mean=0.0;
for(unsigned int i=0; i<data.size();i++)
sum += data[i];
mean = sum/data.size();
return mean;
}
double Measurer::CalculateVariance(vector< double > data)
{
double sum=0.0;
double mean=0.0;
double variance=0.0;
for(unsigned int i=0; i<data.size();i++)
sum += data[i];
mean = sum/data.size();
for(unsigned int j=0; j<data.size();j++)
variance += pow(data[j] - mean, 2);
variance=variance/data.size();
return variance;
}
Measurer::~Measurer()
{
}
| 37.855856 | 120 | 0.65096 | jose-lp |
72b50511dccafe526b02a66a55caac71c7d0084d | 1,283 | hpp | C++ | src/common/types.hpp | marcesengel/realm-js | 74b06e0f2aec8526056ccae1da6056e521853a44 | [
"Apache-1.1"
] | null | null | null | src/common/types.hpp | marcesengel/realm-js | 74b06e0f2aec8526056ccae1da6056e521853a44 | [
"Apache-1.1"
] | null | null | null | src/common/types.hpp | marcesengel/realm-js | 74b06e0f2aec8526056ccae1da6056e521853a44 | [
"Apache-1.1"
] | null | null | null | ////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#pragma once
namespace realm {
namespace js {
namespace types {
/*
* Common idiom that covers Realm and JavaScript.
*/
enum Type {
NotImplemented = -100,
Object = 16, // We translate TypedLink (16) -> Object
Undefined = -2,
Null = -1,
Integer = 0,
Boolean = 1,
String = 2,
Binary = 4,
Mixed = 6,
Timestamp = 8,
Float = 9,
Double = 10,
Decimal = 11,
Link = 12,
LinkList = 13,
ObjectId = 15,
UUID = 17,
};
} // namespace types
} // namespace js
} // namespace realm
| 24.207547 | 76 | 0.577553 | marcesengel |
72b5c8d1c96cba94634aa99a07bac06bec91d2dd | 2,347 | cpp | C++ | src/absolutePoseEstimation/rotationAveraging/RelativePosesG2oFormat.cpp | leoneed03/reconstrutor | 5e6417ed2b090617202cad1a10010141e4ce6615 | [
"MIT"
] | null | null | null | src/absolutePoseEstimation/rotationAveraging/RelativePosesG2oFormat.cpp | leoneed03/reconstrutor | 5e6417ed2b090617202cad1a10010141e4ce6615 | [
"MIT"
] | 1 | 2021-05-21T15:52:37.000Z | 2021-05-24T11:34:46.000Z | src/absolutePoseEstimation/rotationAveraging/RelativePosesG2oFormat.cpp | leoneed03/reconstrutor | 5e6417ed2b090617202cad1a10010141e4ce6615 | [
"MIT"
] | null | null | null | //
// Copyright (c) Leonid Seniukov. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
//
#include "absolutePoseEstimation/rotationAveraging/RelativePosesG2oFormat.h"
namespace gdr {
RelativePosesG2oFormat::RelativePosesG2oFormat(const std::vector<RotationMeasurement> &relativeRotationsToSet) :
relativeRotations(relativeRotationsToSet) {}
std::ostream &operator<<(std::ostream &os, const RelativePosesG2oFormat &rotationsG2o) {
assert(!rotationsG2o.relativeRotations.empty());
int minIndex = std::numeric_limits<int>::max() / 2;
int maxIndex = -1;
for (const auto &relativeRotation: rotationsG2o.relativeRotations) {
int indexFromDestination = relativeRotation.getIndexFromDestination();
int indexToToBeTransformed = relativeRotation.getIndexToToBeTransformed();
if (indexFromDestination >= indexToToBeTransformed) {
continue;
}
minIndex = std::min(minIndex, indexFromDestination);
maxIndex = std::max(maxIndex, indexToToBeTransformed);
}
assert(minIndex == 0);
assert(minIndex < maxIndex);
for (int i = 0; i <= maxIndex; ++i) {
std::string s1 = "VERTEX_SE3:QUAT ";
std::string s2 = std::to_string(i) + " 0.000000 0.000000 0.000000 0.0 0.0 0.0 1.0\n";
os << s1 + s2;
}
std::string noise = " 10000.000000 0.000000 0.000000 0.000000 0.000000 0.000000 10000.000000 0.000000 0.000000 0.000000 0.000000 10000.000000 0.000000 0.000000 0.000000 10000.000000 0.000000 0.000000 10000.000000 0.000000 10000.000000";
for (const auto &relativeRotation: rotationsG2o.relativeRotations) {
int indexFromDestination = relativeRotation.getIndexFromDestination();
int indexToToBeTransformed = relativeRotation.getIndexToToBeTransformed();
if (indexFromDestination >= indexToToBeTransformed) {
continue;
}
os << "EDGE_SE3:QUAT " << indexFromDestination << ' ' << indexToToBeTransformed << ' ';
os << 0.0 << ' ' << 0.0 << ' ' << 0.0 << ' ' << relativeRotation.getRotationSO3() << ' ';
os << noise << std::endl;
}
return os;
}
} | 39.116667 | 256 | 0.63187 | leoneed03 |
72ba34c8d2c1cfa6e90221f37fb0f58e013976b9 | 1,748 | hpp | C++ | include/lol/def/GameflowLcdsGameDTO.hpp | Maufeat/LeagueAPI | be7cb5093aab3f27d95b3c0e1d5700aa50126c47 | [
"BSD-3-Clause"
] | 1 | 2020-07-22T11:14:55.000Z | 2020-07-22T11:14:55.000Z | include/lol/def/GameflowLcdsGameDTO.hpp | Maufeat/LeagueAPI | be7cb5093aab3f27d95b3c0e1d5700aa50126c47 | [
"BSD-3-Clause"
] | null | null | null | include/lol/def/GameflowLcdsGameDTO.hpp | Maufeat/LeagueAPI | be7cb5093aab3f27d95b3c0e1d5700aa50126c47 | [
"BSD-3-Clause"
] | 4 | 2018-12-01T22:48:21.000Z | 2020-07-22T11:14:56.000Z | #pragma once
#include "../base_def.hpp"
namespace lol {
struct GameflowLcdsGameDTO {
uint64_t id;
int32_t mapId;
std::string gameState;
std::string queueTypeName;
std::string gameMode;
int32_t gameTypeConfigId;
int32_t maxNumPlayers;
std::string gameType;
int32_t spectatorDelay;
std::vector<json> teamOne;
std::vector<json> teamTwo;
std::vector<json> playerChampionSelections;
};
inline void to_json(json& j, const GameflowLcdsGameDTO& v) {
j["id"] = v.id;
j["mapId"] = v.mapId;
j["gameState"] = v.gameState;
j["queueTypeName"] = v.queueTypeName;
j["gameMode"] = v.gameMode;
j["gameTypeConfigId"] = v.gameTypeConfigId;
j["maxNumPlayers"] = v.maxNumPlayers;
j["gameType"] = v.gameType;
j["spectatorDelay"] = v.spectatorDelay;
j["teamOne"] = v.teamOne;
j["teamTwo"] = v.teamTwo;
j["playerChampionSelections"] = v.playerChampionSelections;
}
inline void from_json(const json& j, GameflowLcdsGameDTO& v) {
v.id = j.at("id").get<uint64_t>();
v.mapId = j.at("mapId").get<int32_t>();
v.gameState = j.at("gameState").get<std::string>();
v.queueTypeName = j.at("queueTypeName").get<std::string>();
v.gameMode = j.at("gameMode").get<std::string>();
v.gameTypeConfigId = j.at("gameTypeConfigId").get<int32_t>();
v.maxNumPlayers = j.at("maxNumPlayers").get<int32_t>();
v.gameType = j.at("gameType").get<std::string>();
v.spectatorDelay = j.at("spectatorDelay").get<int32_t>();
v.teamOne = j.at("teamOne").get<std::vector<json>>();
v.teamTwo = j.at("teamTwo").get<std::vector<json>>();
v.playerChampionSelections = j.at("playerChampionSelections").get<std::vector<json>>();
}
} | 38 | 92 | 0.641304 | Maufeat |
72bb0a2fd8801002cb62f7ce5aefc2cdd705d356 | 71,100 | cpp | C++ | Source/source/mob_script_action.cpp | shantonusen/Pikifen | 5a90f804fdf78bfd198eb838200a7aaf6d7ea842 | [
"MIT"
] | null | null | null | Source/source/mob_script_action.cpp | shantonusen/Pikifen | 5a90f804fdf78bfd198eb838200a7aaf6d7ea842 | [
"MIT"
] | null | null | null | Source/source/mob_script_action.cpp | shantonusen/Pikifen | 5a90f804fdf78bfd198eb838200a7aaf6d7ea842 | [
"MIT"
] | null | null | null | /*
* Copyright (c) Andre 'Espyo' Silva 2013.
* The following source file belongs to the open-source project Pikifen.
* Please read the included README and LICENSE files for more information.
* Pikmin is copyright (c) Nintendo.
*
* === FILE DESCRIPTION ===
* Mob script action classes and
* related functions.
*/
#include <algorithm>
#include "mob_script_action.h"
#include "functions.h"
#include "game.h"
#include "mobs/group_task.h"
#include "mobs/scale.h"
#include "mobs/tool.h"
#include "utils/string_utils.h"
using std::set;
/* ----------------------------------------------------------------------------
* Creates a new, empty mob action.
*/
mob_action::mob_action() :
type(MOB_ACTION_UNKNOWN),
code(nullptr),
extra_load_logic(nullptr) {
}
/* ----------------------------------------------------------------------------
* Creates a new, empty mob action call, of a certain type.
* type:
* Type of mob action call.
*/
mob_action_call::mob_action_call(MOB_ACTION_TYPES type) :
action(nullptr),
code(nullptr),
parent_event(MOB_EV_UNKNOWN),
mt(nullptr) {
for(size_t a = 0; a < game.mob_actions.size(); ++a) {
if(game.mob_actions[a].type == type) {
action = &(game.mob_actions[a]);
break;
}
}
}
/* ----------------------------------------------------------------------------
* Creates a new mob action call that is meant to run custom code.
* code:
* The function to run.
*/
mob_action_call::mob_action_call(custom_action_code code):
action(nullptr),
code(code),
parent_event(MOB_EV_UNKNOWN),
mt(nullptr) {
for(size_t a = 0; a < game.mob_actions.size(); ++a) {
if(game.mob_actions[a].type == MOB_ACTION_UNKNOWN) {
action = &(game.mob_actions[a]);
break;
}
}
}
/* ----------------------------------------------------------------------------
* Loads a mob action call from a data node.
* dn:
* The data node.
* mt:
* Mob type this action's fsm belongs to.
*/
bool mob_action_call::load_from_data_node(data_node* dn, mob_type* mt) {
action = NULL;
this->mt = mt;
//First, get the name and arguments.
vector<string> words = split(dn->name);
for(size_t w = 0; w < words.size(); ++w) {
words[w] = trim_spaces(words[w]);
}
string name = words[0];
if(!words.empty()) {
words.erase(words.begin());
}
//Find the corresponding action.
for(size_t a = 0; a < game.mob_actions.size(); ++a) {
if(game.mob_actions[a].type == MOB_ACTION_UNKNOWN) continue;
if(game.mob_actions[a].name == name) {
action = &(game.mob_actions[a]);
}
}
if(!action) {
log_error("Unknown script action name \"" + name + "\"!", dn);
return false;
}
//Check if there are too many or too few arguments.
size_t mandatory_parameters = action->parameters.size();
if(mandatory_parameters > 0) {
if(action->parameters[mandatory_parameters - 1].is_extras) {
mandatory_parameters--;
}
}
if(words.size() < mandatory_parameters) {
log_error(
"The \"" + action->name + "\" action needs " +
i2s(mandatory_parameters) + " arguments, but this call only "
"has " + i2s(words.size()) + "! You're missing the \"" +
action->parameters[words.size()].name + "\" parameter.",
dn
);
return false;
}
if(mandatory_parameters == action->parameters.size()) {
if(words.size() > action->parameters.size()) {
log_error(
"The \"" + action->name + "\" action only needs " +
i2s(action->parameters.size()) + " arguments, but this call "
"has " + i2s(words.size()) + "!",
dn
);
return false;
}
}
//Fetch the arguments, and check if any of them are not allowed.
for(size_t w = 0; w < words.size(); ++w) {
size_t param_nr = std::min(w, action->parameters.size() - 1);
bool is_var = (words[w][0] == '$' && words[w].size() > 1);
if(is_var && words[w].size() >= 2 && words[w][1] == '$') {
//Two '$' in a row means it's meant to use a literal '$'.
is_var = false;
words[w].erase(words[w].begin());
}
if(is_var) {
if(action->parameters[param_nr].force_const) {
log_error(
"Argument #" + i2s(w) + " (\"" + words[w] + "\") is a "
"variable, but the parameter \"" +
action->parameters[param_nr].name + "\" can only be "
"constant!",
dn
);
return false;
}
words[w].erase(words[w].begin()); //Remove the '$'.
if(words[w].empty()) {
log_error(
"Argument #" + i2s(w) + " is trying to use a variable "
"with no name!",
dn
);
return false;
}
}
args.push_back(words[w]);
arg_is_var.push_back(is_var);
}
//If this action needs extra parsing, do it now.
if(action->extra_load_logic) {
bool success = action->extra_load_logic(*this);
if(!custom_error.empty()) {
log_error(custom_error, dn);
}
return success;
}
return true;
}
/* ----------------------------------------------------------------------------
* Runs an action.
* Return value is only used by the "if" actions, to indicate their
* evaluation result.
* m:
* The mob.
* custom_data_1:
* Custom argument #1 to pass to the code.
* custom_data_2:
* Custom argument #2 to pass to the code.
*/
bool mob_action_call::run(
mob* m, void* custom_data_1, void* custom_data_2
) {
//Custom code (i.e. instead of text-based script, use actual C++ code).
if(code) {
code(m, custom_data_1, custom_data_2);
return false;
}
mob_action_run_data data(m, this);
//Fill the arguments. Fetch values from variables if needed.
data.args = args;
for(size_t a = 0; a < args.size(); ++a) {
if(arg_is_var[a]) {
data.args[a] = m->vars[args[a]];
}
}
data.custom_data_1 = custom_data_1;
data.custom_data_2 = custom_data_2;
action->code(data);
return data.return_value;
}
/* ----------------------------------------------------------------------------
* Loading code for the arachnorb logic plan mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::arachnorb_plan_logic(mob_action_call &call) {
if(call.args[0] == "home") {
call.args[0] = i2s(MOB_ACTION_ARACHNORB_PLAN_LOGIC_HOME);
} else if(call.args[0] == "forward") {
call.args[0] = i2s(MOB_ACTION_ARACHNORB_PLAN_LOGIC_FORWARD);
} else if(call.args[0] == "cw_turn") {
call.args[0] = i2s(MOB_ACTION_ARACHNORB_PLAN_LOGIC_CW_TURN);
} else if(call.args[0] == "ccw_turn") {
call.args[0] = i2s(MOB_ACTION_ARACHNORB_PLAN_LOGIC_CCW_TURN);
} else {
report_enum_error(call, 0);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the calculation mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::calculate(mob_action_call &call) {
if(call.args[2] == "+") {
call.args[2] = i2s(MOB_ACTION_SET_VAR_SUM);
} else if(call.args[2] == "-") {
call.args[2] = i2s(MOB_ACTION_SET_VAR_SUBTRACT);
} else if(call.args[2] == "*") {
call.args[2] = i2s(MOB_ACTION_SET_VAR_MULTIPLY);
} else if(call.args[2] == "/") {
call.args[2] = i2s(MOB_ACTION_SET_VAR_DIVIDE);
} else if(call.args[2] == "%") {
call.args[2] = i2s(MOB_ACTION_SET_VAR_MODULO);
} else {
report_enum_error(call, 2);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the focus mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::focus(mob_action_call &call) {
if(call.args[0] == "link") {
call.args[0] = i2s(MOB_ACTION_FOCUS_LINK);
} else if(call.args[0] == "parent") {
call.args[0] = i2s(MOB_ACTION_FOCUS_PARENT);
} else if(call.args[0] == "trigger") {
call.args[0] = i2s(MOB_ACTION_FOCUS_TRIGGER);
} else {
report_enum_error(call, 0);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the info getting script actions.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::get_info(mob_action_call &call) {
if(call.args[1] == "angle") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_ANGLE);
} else if(call.args[1] == "body_part") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_BODY_PART);
} else if(call.args[1] == "chomped_pikmin") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_CHOMPED_PIKMIN);
} else if(call.args[1] == "day_minutes") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_DAY_MINUTES);
} else if(call.args[1] == "field_pikmin") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_FIELD_PIKMIN);
} else if(call.args[1] == "focus_distance") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_FOCUS_DISTANCE);
} else if(call.args[1] == "frame_signal") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_FRAME_SIGNAL);
} else if(call.args[1] == "group_task_power") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_GROUP_TASK_POWER);
} else if(call.args[1] == "hazard") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_HAZARD);
} else if(call.args[1] == "health") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_HEALTH);
} else if(call.args[1] == "latched_pikmin") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_LATCHED_PIKMIN);
} else if(call.args[1] == "latched_pikmin_weight") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_LATCHED_PIKMIN_WEIGHT);
} else if(call.args[1] == "message") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_MESSAGE);
} else if(call.args[1] == "message_sender") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_MESSAGE_SENDER);
} else if(call.args[1] == "mob_category") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_MOB_CATEGORY);
} else if(call.args[1] == "mob_type") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_MOB_TYPE);
} else if(call.args[1] == "other_body_part") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_OTHER_BODY_PART);
} else if(call.args[1] == "x") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_X);
} else if(call.args[1] == "y") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_Y);
} else if(call.args[1] == "z") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_Z);
} else if(call.args[1] == "weight") {
call.args[1] = i2s(MOB_ACTION_GET_INFO_WEIGHT);
} else {
report_enum_error(call, 1);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the hold focused mob mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::hold_focus(mob_action_call &call) {
size_t p_nr = call.mt->anims.find_body_part(call.args[0]);
if(p_nr == INVALID) {
call.custom_error =
"Unknown body part \"" + call.args[0] + "\"!";
return false;
}
call.args[0] = i2s(p_nr);
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the "if" mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::if_function(mob_action_call &call) {
if(call.args[1] == "=") {
call.args[1] = i2s(MOB_ACTION_IF_OP_EQUAL);
} else if(call.args[1] == "!=") {
call.args[1] = i2s(MOB_ACTION_IF_OP_NOT);
} else if(call.args[1] == "<") {
call.args[1] = i2s(MOB_ACTION_IF_OP_LESS);
} else if(call.args[1] == ">") {
call.args[1] = i2s(MOB_ACTION_IF_OP_MORE);
} else if(call.args[1] == "<=") {
call.args[1] = i2s(MOB_ACTION_IF_OP_LESS_E);
} else if(call.args[1] == ">=") {
call.args[1] = i2s(MOB_ACTION_IF_OP_MORE_E);
} else {
report_enum_error(call, 1);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the move to target mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::move_to_target(mob_action_call &call) {
if(call.args[0] == "arachnorb_foot_logic") {
call.args[0] = i2s(MOB_ACTION_MOVE_ARACHNORB_FOOT_LOGIC);
} else if(call.args[0] == "away_from_focused_mob") {
call.args[0] = i2s(MOB_ACTION_MOVE_AWAY_FROM_FOCUSED_MOB);
} else if(call.args[0] == "focused_mob") {
call.args[0] = i2s(MOB_ACTION_MOVE_FOCUSED_MOB);
} else if(call.args[0] == "focused_mob_position") {
call.args[0] = i2s(MOB_ACTION_MOVE_FOCUSED_MOB_POS);
} else if(call.args[0] == "home") {
call.args[0] = i2s(MOB_ACTION_MOVE_HOME);
} else if(call.args[0] == "linked_mob_average") {
call.args[0] = i2s(MOB_ACTION_MOVE_LINKED_MOB_AVERAGE);
} else {
report_enum_error(call, 0);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the status reception mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::receive_status(mob_action_call &call) {
if(game.status_types.find(call.args[0]) == game.status_types.end()) {
call.custom_error =
"Unknown status effect \"" + call.args[0] + "\"!";
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the status removal mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::remove_status(mob_action_call &call) {
if(game.status_types.find(call.args[0]) == game.status_types.end()) {
call.custom_error =
"Unknown status effect \"" + call.args[0] + "\"!";
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Reports an error of an unknown enum value.
* call:
* Mob action call that called this.
* arg_nr:
* Index number of the argument that is an enum.
*/
void mob_action_loaders::report_enum_error(
mob_action_call &call, const size_t arg_nr
) {
size_t param_nr = std::min(arg_nr, call.action->parameters.size() - 1);
call.custom_error =
"The parameter \"" + call.action->parameters[param_nr].name + "\" "
"does not know what the value \"" +
call.args[arg_nr] + "\" means!";
}
/* ----------------------------------------------------------------------------
* Loading code for the animation setting mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::set_animation(mob_action_call &call) {
size_t a_pos = call.mt->anims.find_animation(call.args[0]);
if(a_pos == INVALID) {
call.custom_error =
"Unknown animation \"" + call.args[0] + "\"!";
return false;
}
call.args[0] = i2s(a_pos);
for(size_t a = 1; a < call.args.size(); ++a) {
if(call.args[a] == "no_restart") {
call.args[a] = i2s(MOB_ACTION_SET_ANIMATION_NO_RESTART);
} else {
call.args[a] = "0";
}
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the far reach setting mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::set_far_reach(mob_action_call &call) {
for(size_t r = 0; r < call.mt->reaches.size(); ++r) {
if(call.mt->reaches[r].name == call.args[0]) {
call.args[0] = i2s(r);
return true;
}
}
call.custom_error = "Unknown reach \"" + call.args[0] + "\"!";
return false;
}
/* ----------------------------------------------------------------------------
* Loading code for the holdable setting mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::set_holdable(mob_action_call &call) {
for(size_t a = 0; a < call.args.size(); ++a) {
if(call.args[a] == "pikmin") {
call.args[a] = i2s(HOLDABLE_BY_PIKMIN);
} else if(call.args[a] == "enemies") {
call.args[a] = i2s(HOLDABLE_BY_ENEMIES);
} else {
report_enum_error(call, a);
return false;
}
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the near reach setting mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::set_near_reach(mob_action_call &call) {
for(size_t r = 0; r < call.mt->reaches.size(); ++r) {
if(call.mt->reaches[r].name == call.args[0]) {
call.args[0] = i2s(r);
return true;
}
}
call.custom_error = "Unknown reach \"" + call.args[0] + "\"!";
return false;
}
/* ----------------------------------------------------------------------------
* Loading code for the team setting mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::set_team(mob_action_call &call) {
size_t team_nr = string_to_team_nr(call.args[0]);
if(team_nr == INVALID) {
report_enum_error(call, 0);
return false;
}
call.args[0] = i2s(team_nr);
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the spawning mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::spawn(mob_action_call &call) {
for(size_t s = 0; s < call.mt->spawns.size(); ++s) {
if(call.mt->spawns[s].name == call.args[0]) {
call.args[0] = i2s(s);
return true;
}
}
call.custom_error =
"Unknown spawn info block \"" + call.args[0] + "\"!";
return false;
}
/* ----------------------------------------------------------------------------
* Loading code for the z stabilization mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::stabilize_z(mob_action_call &call) {
if(call.args[0] == "lowest") {
call.args[0] = i2s(MOB_ACTION_STABILIZE_Z_LOWEST);
} else if(call.args[0] == "highest") {
call.args[0] = i2s(MOB_ACTION_STABILIZE_Z_HIGHEST);
} else {
report_enum_error(call, 0);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the chomping start mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::start_chomping(mob_action_call &call) {
for(size_t s = 1; s < call.args.size(); ++s) {
size_t p_nr = call.mt->anims.find_body_part(call.args[s]);
if(p_nr == INVALID) {
call.custom_error =
"Unknown body part \"" + call.args[s] + "\"!";
return false;
}
call.args[s] = i2s(p_nr);
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the particle start mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::start_particles(mob_action_call &call) {
if(
game.custom_particle_generators.find(call.args[0]) ==
game.custom_particle_generators.end()
) {
call.custom_error =
"Unknown particle generator \"" + call.args[0] + "\"!";
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Loading code for the turn to target mob script action.
* call:
* Mob action call that called this.
*/
bool mob_action_loaders::turn_to_target(mob_action_call &call) {
if(call.args[0] == "arachnorb_head_logic") {
call.args[0] = i2s(MOB_ACTION_TURN_ARACHNORB_HEAD_LOGIC);
} else if(call.args[0] == "focused_mob") {
call.args[0] = i2s(MOB_ACTION_TURN_FOCUSED_MOB);
} else if(call.args[0] == "home") {
call.args[0] = i2s(MOB_ACTION_TURN_HOME);
} else {
report_enum_error(call, 0);
return false;
}
return true;
}
/* ----------------------------------------------------------------------------
* Creates a new mob action parameter struct.
* name:
* Name of the parameter.
* type:
* Type of parameter.
* force_const:
* If true, this must be a constant value. If false, it can also be a var.
* is_extras:
* If true, this is an array of them (minimum amount 0).
*/
mob_action_param::mob_action_param(
const string &name,
const MOB_ACTION_PARAM_TYPE type,
const bool force_const,
const bool is_extras
):
name(name),
type(type),
force_const(force_const),
is_extras(is_extras) {
}
/* ----------------------------------------------------------------------------
* Creates a new mob action run data struct.
* m:
* The mob responsible.
* call:
* Mob action call that called this.
*/
mob_action_run_data::mob_action_run_data(mob* m, mob_action_call* call) :
m(m),
call(call),
custom_data_1(nullptr),
custom_data_2(nullptr),
return_value(false) {
}
/* ----------------------------------------------------------------------------
* Code for the health addition mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::add_health(mob_action_run_data &data) {
data.m->set_health(true, false, s2f(data.args[0]));
}
/* ----------------------------------------------------------------------------
* Code for the arachnorb logic plan mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::arachnorb_plan_logic(mob_action_run_data &data) {
data.m->arachnorb_plan_logic(s2i(data.args[0]));
}
/* ----------------------------------------------------------------------------
* Code for the calculation mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::calculate(mob_action_run_data &data) {
float lhs = s2f(data.args[1]);
size_t op = s2i(data.args[2]);
float rhs = s2f(data.args[3]);
float result = 0;
switch(op) {
case MOB_ACTION_SET_VAR_SUM: {
result = lhs + rhs;
break;
} case MOB_ACTION_SET_VAR_SUBTRACT: {
result = lhs - rhs;
break;
} case MOB_ACTION_SET_VAR_MULTIPLY: {
result = lhs * rhs;
break;
} case MOB_ACTION_SET_VAR_DIVIDE: {
if(rhs == 0) {
result = 0;
} else {
result = lhs / rhs;
}
break;
} case MOB_ACTION_SET_VAR_MODULO: {
if(rhs == 0) {
result = 0;
} else {
result = fmod(lhs, rhs);
}
break;
}
}
data.m->vars[data.args[0]] = f2s(result);
}
/* ----------------------------------------------------------------------------
* Code for the deletion mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::delete_function(mob_action_run_data &data) {
data.m->to_delete = true;
}
/* ----------------------------------------------------------------------------
* Code for the liquid draining mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::drain_liquid(mob_action_run_data &data) {
sector* s_ptr = get_sector(data.m->pos, NULL, true);
if(!s_ptr) return;
vector<sector*> sectors_to_drain;
s_ptr->get_neighbor_sectors_conditionally(
[] (sector * s) -> bool {
for(size_t h = 0; h < s->hazards.size(); ++h) {
if(s->hazards[h]->associated_liquid) {
return true;
}
}
if(s->type == SECTOR_TYPE_BRIDGE) {
return true;
}
if(s->type == SECTOR_TYPE_BRIDGE_RAIL) {
return true;
}
return false;
},
sectors_to_drain
);
for(size_t s = 0; s < sectors_to_drain.size(); ++s) {
sectors_to_drain[s]->draining_liquid = true;
sectors_to_drain[s]->liquid_drain_left = LIQUID_DRAIN_DURATION;
}
}
/* ----------------------------------------------------------------------------
* Code for the death finish mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::finish_dying(mob_action_run_data &data) {
data.m->finish_dying();
}
/* ----------------------------------------------------------------------------
* Code for the focus mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::focus(mob_action_run_data &data) {
size_t t = s2i(data.args[0]);
switch(t) {
case MOB_ACTION_FOCUS_LINK: {
if(!data.m->links.empty()) {
data.m->focus_on_mob(data.m->links[0]);
}
break;
} case MOB_ACTION_FOCUS_PARENT: {
if(data.m->parent) {
data.m->focus_on_mob(data.m->parent->m);
}
break;
} case MOB_ACTION_FOCUS_TRIGGER: {
if(
data.call->parent_event == MOB_EV_OBJECT_IN_REACH ||
data.call->parent_event == MOB_EV_OPPONENT_IN_REACH ||
data.call->parent_event == MOB_EV_THROWN_PIKMIN_LANDED ||
data.call->parent_event == MOB_EV_TOUCHED_OBJECT ||
data.call->parent_event == MOB_EV_TOUCHED_OPPONENT
) {
data.m->focus_on_mob((mob*) (data.custom_data_1));
} else if(
data.call->parent_event == MOB_EV_RECEIVE_MESSAGE
) {
data.m->focus_on_mob((mob*) (data.custom_data_2));
}
break;
}
}
}
/* ----------------------------------------------------------------------------
* Code for the follow path randomly mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::follow_path_randomly(mob_action_run_data &data) {
string label;
if(data.args.size() >= 1) {
label = data.args[0];
}
//We need to decide what the final stop is going to be.
//First, get all eligible stops.
vector<path_stop*> choices;
if(label.empty()) {
//If there's no label, then any stop is eligible.
choices.insert(
choices.end(),
game.cur_area_data.path_stops.begin(),
game.cur_area_data.path_stops.end()
);
} else {
//If there's a label, it'd be nice to only pick stops that have SOME
//connection to the label. Checking the stop's outgoing links is
//the best we can do, as to not overengineer or hurt performance.
for(size_t s = 0; s < game.cur_area_data.path_stops.size(); ++s) {
path_stop* s_ptr = game.cur_area_data.path_stops[s];
for(size_t l = 0; l < s_ptr->links.size(); ++l) {
if(s_ptr->links[l]->label == label) {
choices.push_back(s_ptr);
break;
}
}
}
}
//Pick a stop from the choices at random, but make sure we don't
//pick a stop that the mob is practically on already.
path_stop* final_stop = NULL;
size_t tries = 0;
if(!choices.empty()) {
while(!final_stop && tries < 5) {
size_t c = randomi(0, choices.size() - 1);
if(
dist(choices[c]->pos, data.m->pos) >
chase_info_struct::DEF_TARGET_DISTANCE
) {
final_stop = choices[c];
break;
}
tries++;
}
}
//Go! Though if something went wrong, make it follow a path to nowhere,
//so it can emit the MOB_EV_REACHED_DESTINATION event, and hopefully
//make it clear that there was an error.
data.m->follow_path(
final_stop ? final_stop->pos : data.m->pos, true,
data.m->get_base_speed(), chase_info_struct::DEF_TARGET_DISTANCE,
true, label
);
}
/* ----------------------------------------------------------------------------
* Code for the follow path to absolute mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::follow_path_to_absolute(mob_action_run_data &data) {
float x = s2f(data.args[0]);
float y = s2f(data.args[1]);
string label;
if(data.args.size() >= 3) {
label = data.args[2];
}
data.m->follow_path(
point(x, y), true, data.m->get_base_speed(),
chase_info_struct::DEF_TARGET_DISTANCE, true, label
);
}
/* ----------------------------------------------------------------------------
* Code for the angle obtaining mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_angle(mob_action_run_data &data) {
float center_x = s2f(data.args[1]);
float center_y = s2f(data.args[2]);
float focus_x = s2f(data.args[3]);
float focus_y = s2f(data.args[4]);
float angle = get_angle(point(center_x, center_y), point(focus_x, focus_y));
angle = rad_to_deg(angle);
data.m->vars[data.args[0]] = f2s(angle);
}
/* ----------------------------------------------------------------------------
* Code for the mob script action for getting chomped.
* data:
* Data about the action call.
*/
void mob_action_runners::get_chomped(mob_action_run_data &data) {
if(data.call->parent_event == MOB_EV_HITBOX_TOUCH_EAT) {
((mob*) (data.custom_data_1))->chomp(
data.m,
(hitbox*) (data.custom_data_2)
);
}
}
/* ----------------------------------------------------------------------------
* Code for the coordinate from angle obtaining mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_coordinates_from_angle(mob_action_run_data &data) {
float angle = s2f(data.args[2]);
angle = deg_to_rad(angle);
float magnitude = s2f(data.args[3]);
point p = angle_to_coordinates(angle, magnitude);
data.m->vars[data.args[0]] = f2s(p.x);
data.m->vars[data.args[1]] = f2s(p.y);
}
/* ----------------------------------------------------------------------------
* Code for the distance obtaining mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_distance(mob_action_run_data &data) {
float center_x = s2f(data.args[1]);
float center_y = s2f(data.args[2]);
float focus_x = s2f(data.args[3]);
float focus_y = s2f(data.args[4]);
data.m->vars[data.args[0]] =
f2s(
dist(point(center_x, center_y), point(focus_x, focus_y)).to_float()
);
}
/* ----------------------------------------------------------------------------
* Code for the floor Z obtaining mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_floor_z(mob_action_run_data &data) {
float x = s2f(data.args[1]);
float y = s2f(data.args[2]);
sector* s = get_sector(point(x, y), NULL, true);
data.m->vars[data.args[0]] = f2s(s ? s->z : 0);
}
/* ----------------------------------------------------------------------------
* Code for the info obtaining mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_focus_info(mob_action_run_data &data) {
get_info_runner(data, data.m->focused_mob);
}
/* ----------------------------------------------------------------------------
* Code for the focused mob var getting script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_focus_var(mob_action_run_data &data) {
if(!data.m->focused_mob) return;
data.m->vars[data.args[0]] =
data.m->focused_mob->vars[data.args[1]];
}
/* ----------------------------------------------------------------------------
* Code for the info obtaining mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_info(mob_action_run_data &data) {
get_info_runner(data, data.m);
}
/* ----------------------------------------------------------------------------
* Code for the decimal number randomization mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_random_decimal(mob_action_run_data &data) {
data.m->vars[data.args[0]] =
f2s(randomf(s2f(data.args[1]), s2f(data.args[2])));
}
/* ----------------------------------------------------------------------------
* Code for the integer number randomization mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::get_random_int(mob_action_run_data &data) {
data.m->vars[data.args[0]] =
i2s(randomi(s2i(data.args[1]), s2i(data.args[2])));
}
/* ----------------------------------------------------------------------------
* Code for the hold focused mob mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::hold_focus(mob_action_run_data &data) {
if(data.m->focused_mob) {
data.m->hold(
data.m->focused_mob,
s2i(data.args[0]), 0.0f, 0.0f,
false, HOLD_ROTATION_METHOD_COPY_HOLDER
);
}
}
/* ----------------------------------------------------------------------------
* Code for the "if" mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::if_function(mob_action_run_data &data) {
string lhs = data.args[0];
size_t op = s2i(data.args[1]);
string rhs = vector_tail_to_string(data.args, 2);
switch(op) {
case MOB_ACTION_IF_OP_EQUAL: {
if(is_number(lhs)) {
data.return_value = (s2f(lhs) == s2f(rhs));
} else {
data.return_value = (lhs == rhs);
}
break;
} case MOB_ACTION_IF_OP_NOT: {
if(is_number(lhs)) {
data.return_value = (s2f(lhs) != s2f(rhs));
} else {
data.return_value = (lhs != rhs);
}
break;
} case MOB_ACTION_IF_OP_LESS: {
data.return_value = (s2f(lhs) < s2f(rhs));
break;
} case MOB_ACTION_IF_OP_MORE: {
data.return_value = (s2f(lhs) > s2f(rhs));
break;
} case MOB_ACTION_IF_OP_LESS_E: {
data.return_value = (s2f(lhs) <= s2f(rhs));
break;
} case MOB_ACTION_IF_OP_MORE_E: {
data.return_value = (s2f(lhs) >= s2f(rhs));
break;
}
}
}
/* ----------------------------------------------------------------------------
* Code for the link with focus mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::link_with_focus(mob_action_run_data &data) {
if(!data.m->focused_mob) {
return;
}
for(size_t l = 0; l < data.m->links.size(); ++l) {
if(data.m->links[l] == data.m->focused_mob) {
//Already linked.
return;
}
}
data.m->links.push_back(data.m->focused_mob);
}
/* ----------------------------------------------------------------------------
* Code for the load focused mob memory mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::load_focus_memory(mob_action_run_data &data) {
if(data.m->focused_mob_memory.empty()) {
return;
}
data.m->focus_on_mob(data.m->focused_mob_memory[s2i(data.args[0])]);
}
/* ----------------------------------------------------------------------------
* Code for the move to absolute coordinates mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::move_to_absolute(mob_action_run_data &data) {
float x = s2f(data.args[0]);
float y = s2f(data.args[1]);
float z = data.args.size() > 2 ? s2f(data.args[2]) : data.m->z;
data.m->chase(point(x, y), z);
}
/* ----------------------------------------------------------------------------
* Code for the move to relative coordinates mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::move_to_relative(mob_action_run_data &data) {
float x = s2f(data.args[0]);
float y = s2f(data.args[1]);
float z = (data.args.size() > 2 ? s2f(data.args[2]) : 0);
point p = rotate_point(point(x, y), data.m->angle);
data.m->chase(data.m->pos + p, data.m->z + z);
}
/* ----------------------------------------------------------------------------
* Code for the move to target mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::move_to_target(mob_action_run_data &data) {
size_t t = s2i(data.args[0]);
switch(t) {
case MOB_ACTION_MOVE_AWAY_FROM_FOCUSED_MOB: {
if(data.m->focused_mob) {
float a = get_angle(data.m->pos, data.m->focused_mob->pos);
point offset = point(2000, 0);
offset = rotate_point(offset, a + TAU / 2.0);
data.m->chase(data.m->pos + offset, data.m->z);
} else {
data.m->stop_chasing();
}
break;
} case MOB_ACTION_MOVE_FOCUSED_MOB: {
if(data.m->focused_mob) {
data.m->chase(&data.m->focused_mob->pos, &data.m->focused_mob->z);
} else {
data.m->stop_chasing();
}
break;
} case MOB_ACTION_MOVE_FOCUSED_MOB_POS: {
if(data.m->focused_mob) {
data.m->chase(data.m->focused_mob->pos, data.m->focused_mob->z);
} else {
data.m->stop_chasing();
}
break;
} case MOB_ACTION_MOVE_HOME: {
data.m->chase(data.m->home, data.m->z);
break;
} case MOB_ACTION_MOVE_ARACHNORB_FOOT_LOGIC: {
data.m->arachnorb_foot_move_logic();
break;
} case MOB_ACTION_MOVE_LINKED_MOB_AVERAGE: {
if(data.m->links.empty()) {
return;
}
point des;
for(size_t l = 0; l < data.m->links.size(); ++l) {
des += data.m->links[l]->pos;
}
des = des / data.m->links.size();
data.m->chase(des, data.m->z);
break;
}
}
}
/* ----------------------------------------------------------------------------
* Code for the release order mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::order_release(mob_action_run_data &data) {
if(data.m->holder.m) {
data.m->holder.m->fsm.run_event(MOB_EV_RELEASE_ORDER, NULL, NULL);
}
}
/* ----------------------------------------------------------------------------
* Code for the sound playing mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::play_sound(mob_action_run_data &data) {
}
/* ----------------------------------------------------------------------------
* Code for the text printing mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::print(mob_action_run_data &data) {
string text = vector_tail_to_string(data.args, 0);
print_info(
"[DEBUG PRINT] " + data.m->type->name + " says:\n" + text,
10.0f
);
}
/* ----------------------------------------------------------------------------
* Code for the status reception mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::receive_status(mob_action_run_data &data) {
data.m->apply_status_effect(game.status_types[data.args[0]], false);
}
/* ----------------------------------------------------------------------------
* Code for the release mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::release(mob_action_run_data &data) {
data.m->release_chomped_pikmin();
}
/* ----------------------------------------------------------------------------
* Code for the release stored mobs mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::release_stored_mobs(mob_action_run_data &data) {
for(size_t m = 0; m < game.states.gameplay->mobs.all.size(); ++m) {
mob* m_ptr = game.states.gameplay->mobs.all[m];
if(m_ptr->stored_inside_another == data.m) {
data.m->release(m_ptr);
m_ptr->stored_inside_another = NULL;
m_ptr->time_alive = 0.0f;
}
}
}
/* ----------------------------------------------------------------------------
* Code for the status removal mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::remove_status(mob_action_run_data &data) {
for(size_t s = 0; s < data.m->statuses.size(); ++s) {
if(data.m->statuses[s].type->name == data.args[0]) {
data.m->statuses[s].to_delete = true;
}
}
}
/* ----------------------------------------------------------------------------
* Code for the save focused mob memory mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::save_focus_memory(mob_action_run_data &data) {
if(!data.m->focused_mob) {
return;
}
data.m->focused_mob_memory[s2i(data.args[0])] = data.m->focused_mob;
}
/* ----------------------------------------------------------------------------
* Code for the focused mob message sending mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::send_message_to_focus(mob_action_run_data &data) {
if(!data.m->focused_mob) return;
data.m->send_message(data.m->focused_mob, data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the linked mob message sending mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::send_message_to_links(mob_action_run_data &data) {
for(size_t l = 0; l < data.m->links.size(); ++l) {
if(data.m->links[l] == data.m) continue;
data.m->send_message(data.m->links[l], data.args[0]);
}
}
/* ----------------------------------------------------------------------------
* Code for the nearby mob message sending mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::send_message_to_nearby(mob_action_run_data &data) {
float d = s2f(data.args[0]);
for(size_t m2 = 0; m2 < game.states.gameplay->mobs.all.size(); ++m2) {
if(game.states.gameplay->mobs.all[m2] == data.m) {
continue;
}
if(dist(data.m->pos, game.states.gameplay->mobs.all[m2]->pos) > d) {
continue;
}
data.m->send_message(
game.states.gameplay->mobs.all[m2], data.args[1]
);
}
}
/* ----------------------------------------------------------------------------
* Code for the animation setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_animation(mob_action_run_data &data) {
bool must_restart =
(
data.args.size() > 1 &&
s2i(data.args[1]) == MOB_ACTION_SET_ANIMATION_NO_RESTART
);
data.m->set_animation(s2i(data.args[0]), false, !must_restart);
}
/* ----------------------------------------------------------------------------
* Code for the block paths setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_can_block_paths(mob_action_run_data &data) {
data.m->set_can_block_paths(s2b(data.args[0]));
}
/* ----------------------------------------------------------------------------
* Code for the far reach setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_far_reach(mob_action_run_data &data) {
data.m->far_reach = s2i(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the flying setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_flying(mob_action_run_data &data) {
data.m->can_move_in_midair = s2b(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the gravity setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_gravity(mob_action_run_data &data) {
data.m->gravity_mult = s2f(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the health setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_health(mob_action_run_data &data) {
data.m->set_health(false, false, s2f(data.args[0]));
}
/* ----------------------------------------------------------------------------
* Code for the height setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_height(mob_action_run_data &data) {
data.m->height = s2f(data.args[0]);
if(data.m->type->walkable) {
//Update the Z of mobs standing on top of it.
for(size_t m = 0; m < game.states.gameplay->mobs.all.size(); ++m) {
mob* m2_ptr = game.states.gameplay->mobs.all[m];
if(m2_ptr->standing_on_mob == data.m) {
m2_ptr->z = data.m->z + data.m->height;
}
}
}
}
/* ----------------------------------------------------------------------------
* Code for the hiding setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_hiding(mob_action_run_data &data) {
data.m->hide = s2b(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the holdable setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_holdable(mob_action_run_data &data) {
if(typeid(*(data.m)) == typeid(tool)) {
size_t flags = 0;
for(size_t i = 0; i < data.args.size(); ++i) {
flags |= s2i(data.args[i]);
}
((tool*) (data.m))->holdability_flags = flags;
}
}
/* ----------------------------------------------------------------------------
* Code for the huntable setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_huntable(mob_action_run_data &data) {
data.m->is_huntable = s2b(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the limb animation setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_limb_animation(mob_action_run_data &data) {
if(!data.m->parent) {
return;
}
if(!data.m->parent->limb_anim.anim_db) {
return;
}
size_t a = data.m->parent->limb_anim.anim_db->find_animation(data.args[0]);
if(a == INVALID) {
return;
}
data.m->parent->limb_anim.cur_anim =
data.m->parent->limb_anim.anim_db->animations[a];
data.m->parent->limb_anim.start();
}
/* ----------------------------------------------------------------------------
* Code for the near reach setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_near_reach(mob_action_run_data &data) {
data.m->near_reach = s2i(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the radius setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_radius(mob_action_run_data &data) {
data.m->radius = s2f(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the sector scroll setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_sector_scroll(mob_action_run_data &data) {
sector* s_ptr = get_sector(data.m->pos, NULL, true);
if(!s_ptr) return;
s_ptr->scroll.x = s2f(data.args[0]);
s_ptr->scroll.y = s2f(data.args[1]);
}
/* ----------------------------------------------------------------------------
* Code for the shadow visibility setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_shadow_visibility(mob_action_run_data &data) {
data.m->show_shadow = s2b(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the state setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_state(mob_action_run_data &data) {
data.m->fsm.set_state(
s2i(data.args[0]),
data.custom_data_1,
data.custom_data_2
);
}
/* ----------------------------------------------------------------------------
* Code for the tangible setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_tangible(mob_action_run_data &data) {
data.m->tangible = s2b(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the team setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_team(mob_action_run_data &data) {
data.m->team = s2i(data.args[0]);
}
/* ----------------------------------------------------------------------------
* Code for the timer setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_timer(mob_action_run_data &data) {
data.m->set_timer(s2f(data.args[0]));
}
/* ----------------------------------------------------------------------------
* Code for the var setting mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::set_var(mob_action_run_data &data) {
data.m->set_var(data.args[0], data.args[1]);
}
/* ----------------------------------------------------------------------------
* Code for the show message from var mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::show_message_from_var(mob_action_run_data &data) {
start_message(data.m->vars[data.args[0]], NULL);
}
/* ----------------------------------------------------------------------------
* Code for the spawning mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::spawn(mob_action_run_data &data) {
data.m->spawn(&data.m->type->spawns[s2i(data.args[0])]);
}
/* ----------------------------------------------------------------------------
* Code for the z stabilization mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::stabilize_z(mob_action_run_data &data) {
if(data.m->links.empty()) {
return;
}
float best_match_z = data.m->links[0]->z;
size_t t = s2i(data.args[0]);
for(size_t l = 1; l < data.m->links.size(); ++l) {
switch(t) {
case MOB_ACTION_STABILIZE_Z_HIGHEST: {
if(data.m->links[l]->z > best_match_z) {
best_match_z = data.m->links[l]->z;
}
break;
} case MOB_ACTION_STABILIZE_Z_LOWEST: {
if(data.m->links[l]->z < best_match_z) {
best_match_z = data.m->links[l]->z;
}
break;
}
}
}
data.m->z = best_match_z + s2f(data.args[1]);
}
/* ----------------------------------------------------------------------------
* Code for the chomping start mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::start_chomping(mob_action_run_data &data) {
data.m->chomp_max = s2i(data.args[0]);
data.m->chomp_body_parts.clear();
for(size_t p = 1; p < data.args.size(); ++p) {
data.m->chomp_body_parts.push_back(s2i(data.args[p]));
}
}
/* ----------------------------------------------------------------------------
* Code for the dying start mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::start_dying(mob_action_run_data &data) {
data.m->start_dying();
}
/* ----------------------------------------------------------------------------
* Code for the height effect start mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::start_height_effect(mob_action_run_data &data) {
data.m->start_height_effect();
}
/* ----------------------------------------------------------------------------
* Code for the particle start mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::start_particles(mob_action_run_data &data) {
float offset_x = 0;
float offset_y = 0;
float offset_z = 0;
if(data.args.size() > 1) offset_x = s2f(data.args[1]);
if(data.args.size() > 2) offset_y = s2f(data.args[2]);
if(data.args.size() > 3) offset_z = s2f(data.args[3]);
particle_generator pg = game.custom_particle_generators[data.args[0]];
pg.id = MOB_PARTICLE_GENERATOR_SCRIPT;
pg.follow_mob = data.m;
pg.follow_angle = &data.m->angle;
pg.follow_pos_offset = point(offset_x, offset_y);
pg.follow_z_offset = offset_z;
pg.reset();
data.m->particle_generators.push_back(pg);
}
/* ----------------------------------------------------------------------------
* Code for the stopping mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::stop(mob_action_run_data &data) {
data.m->stop_chasing();
data.m->stop_turning();
data.m->stop_following_path();
}
/* ----------------------------------------------------------------------------
* Code for the chomp stopping mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::stop_chomping(mob_action_run_data &data) {
data.m->chomp_max = 0;
data.m->chomp_body_parts.clear();
}
/* ----------------------------------------------------------------------------
* Code for the height effect stopping mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::stop_height_effect(mob_action_run_data &data) {
data.m->stop_height_effect();
}
/* ----------------------------------------------------------------------------
* Code for the particle stopping mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::stop_particles(mob_action_run_data &data) {
data.m->remove_particle_generator(MOB_PARTICLE_GENERATOR_SCRIPT);
}
/* ----------------------------------------------------------------------------
* Code for the vertical stopping mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::stop_vertically(mob_action_run_data &data) {
data.m->speed_z = 0;
}
/* ----------------------------------------------------------------------------
* Code for the focus storing mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::store_focus_inside(mob_action_run_data &data) {
if(data.m->focused_mob) {
if(!data.m->focused_mob->stored_inside_another) {
data.m->hold(
data.m->focused_mob, INVALID, 0.0f, 0.0f,
false, HOLD_ROTATION_METHOD_NEVER
);
data.m->focused_mob->stored_inside_another = data.m;
}
}
}
/* ----------------------------------------------------------------------------
* Code for the swallow mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::swallow(mob_action_run_data &data) {
data.m->swallow_chomped_pikmin(s2i(data.args[1]));
}
/* ----------------------------------------------------------------------------
* Code for the swallow all mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::swallow_all(mob_action_run_data &data) {
data.m->swallow_chomped_pikmin(data.m->chomping_mobs.size());
}
/* ----------------------------------------------------------------------------
* Code for the teleport to absolute coordinates mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::teleport_to_absolute(mob_action_run_data &data) {
data.m->stop_chasing();
data.m->chase(
point(s2f(data.args[0]), s2f(data.args[1])),
s2f(data.args[2]),
CHASE_FLAG_TELEPORT
);
}
/* ----------------------------------------------------------------------------
* Code for the teleport to relative coordinates mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::teleport_to_relative(mob_action_run_data &data) {
data.m->stop_chasing();
point p =
rotate_point(
point(s2f(data.args[0]), s2f(data.args[1])),
data.m->angle
);
data.m->chase(
data.m->pos + p,
data.m->z + s2f(data.args[2]),
CHASE_FLAG_TELEPORT
);
}
/* ----------------------------------------------------------------------------
* Code for the throw focused mob mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::throw_focus(mob_action_run_data &data) {
if(!data.m->focused_mob) {
return;
}
if(data.m->focused_mob->holder.m == data.m) {
data.m->release(data.m->focused_mob);
}
float max_height = s2f(data.args[3]);
if(max_height == 0.0f) {
//We just want to drop it, not throw it.
return;
}
data.m->start_height_effect();
calculate_throw(
data.m->focused_mob->pos, data.m->focused_mob->z,
point(s2f(data.args[0]), s2f(data.args[1])), s2f(data.args[2]),
max_height, GRAVITY_ADDER,
&data.m->focused_mob->speed,
&data.m->focused_mob->speed_z,
NULL
);
}
/* ----------------------------------------------------------------------------
* Code for the turn to an absolute angle mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::turn_to_absolute(mob_action_run_data &data) {
if(data.args.size() == 1) {
//Turn to an absolute angle.
data.m->face(deg_to_rad(s2f(data.args[0])), NULL);
} else {
//Turn to some absolute coordinates.
float x = s2f(data.args[0]);
float y = s2f(data.args[1]);
data.m->face(get_angle(data.m->pos, point(x, y)), NULL);
}
}
/* ----------------------------------------------------------------------------
* Code for the turn to a relative angle mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::turn_to_relative(mob_action_run_data &data) {
if(data.args.size() == 1) {
//Turn to a relative angle.
data.m->face(data.m->angle + deg_to_rad(s2f(data.args[0])), NULL);
} else {
//Turn to some relative coordinates.
float x = s2f(data.args[0]);
float y = s2f(data.args[1]);
point p = rotate_point(point(x, y), data.m->angle);
data.m->face(get_angle(data.m->pos, data.m->pos + p), NULL);
}
}
/* ----------------------------------------------------------------------------
* Code for the turn to target mob script action.
* data:
* Data about the action call.
*/
void mob_action_runners::turn_to_target(mob_action_run_data &data) {
size_t t = s2i(data.args[0]);
switch(t) {
case MOB_ACTION_TURN_ARACHNORB_HEAD_LOGIC: {
data.m->arachnorb_head_turn_logic();
break;
} case MOB_ACTION_TURN_FOCUSED_MOB: {
if(data.m->focused_mob) {
data.m->face(0, &data.m->focused_mob->pos);
}
break;
} case MOB_ACTION_TURN_HOME: {
data.m->face(get_angle(data.m->pos, data.m->home), NULL);
break;
}
}
}
/* ----------------------------------------------------------------------------
* Confirms if the "if", "else", "end_if", "goto", and "label" actions in
* a given vector of actions are all okay, and there are no mismatches, like
* for instance, an "else" without an "if".
* Also checks if there are actions past a "set_state" action.
* If everything is okay, returns true. If not, throws errors to the
* error log and returns false.
* actions:
* The vector of actions to check.
* dn:
* Data node from where these actions came.
*/
bool assert_actions(
const vector<mob_action_call*> &actions, data_node* dn
) {
//Check if the "if"-related actions are okay.
int if_level = 0;
for(size_t a = 0; a < actions.size(); ++a) {
switch(actions[a]->action->type) {
case MOB_ACTION_IF: {
if_level++;
break;
} case MOB_ACTION_ELSE: {
if(if_level == 0) {
log_error(
"Found an \"else\" action without a matching "
"\"if\" action!", dn
);
return false;
}
break;
} case MOB_ACTION_END_IF: {
if(if_level == 0) {
log_error(
"Found an \"end_if\" action without a matching "
"\"if\" action!", dn
);
return false;
}
if_level--;
break;
}
}
}
if(if_level > 0) {
log_error(
"Some \"if\" actions don't have a matching \"end_if\" action!",
dn
);
return false;
}
//Check if the "goto"-related actions are okay.
set<string> labels;
for(size_t a = 0; a < actions.size(); ++a) {
if(actions[a]->action->type == MOB_ACTION_LABEL) {
string name = actions[a]->args[0];
if(labels.find(name) != labels.end()) {
log_error(
"There are multiple labels called \"" + name + "\"!", dn
);
return false;
}
labels.insert(name);
}
}
for(size_t a = 0; a < actions.size(); ++a) {
if(actions[a]->action->type == MOB_ACTION_GOTO) {
string name = actions[a]->args[0];
if(labels.find(name) == labels.end()) {
log_error(
"There is no label called \"" + name + "\", even though "
"there are \"goto\" actions that need it!", dn
);
return false;
}
}
}
//Check if there are actions after a "set_state" action.
bool passed_set_state = false;
for(size_t a = 0; a < actions.size(); ++a) {
switch(actions[a]->action->type) {
case MOB_ACTION_SET_STATE: {
passed_set_state = true;
break;
} case MOB_ACTION_ELSE: {
passed_set_state = false;
break;
} case MOB_ACTION_END_IF: {
passed_set_state = false;
break;
} case MOB_ACTION_LABEL: {
passed_set_state = false;
break;
} default: {
if(passed_set_state) {
log_error(
"There is an action \"" + actions[a]->action->name + "\" "
"placed after a \"set_state\" action, which means it will "
"never get run! Make sure you didn't mean to call it "
"before the \"set_state\" action.", dn
);
return false;
}
break;
}
}
}
return true;
}
/* ----------------------------------------------------------------------------
* A general function for get_info actions.
* data:
* The action's data.
* target_mob:
* The mob to get the info from, if applicable.
*/
void get_info_runner(mob_action_run_data &data, mob* target_mob) {
if(target_mob == NULL) {
return;
}
string* var = &(data.m->vars[data.args[0]]);
size_t t = s2i(data.args[1]);
switch(t) {
case MOB_ACTION_GET_INFO_ANGLE: {
*var = f2s(rad_to_deg(target_mob->angle));
break;
} case MOB_ACTION_GET_INFO_BODY_PART: {
if(
data.call->parent_event == MOB_EV_HITBOX_TOUCH_A_N ||
data.call->parent_event == MOB_EV_HITBOX_TOUCH_N_A ||
data.call->parent_event == MOB_EV_HITBOX_TOUCH_N_N ||
data.call->parent_event == MOB_EV_DAMAGE
) {
*var =
(
(hitbox_interaction*)(data.custom_data_1)
)->h1->body_part_name;
} else if(
data.call->parent_event == MOB_EV_TOUCHED_OBJECT ||
data.call->parent_event == MOB_EV_TOUCHED_OPPONENT ||
data.call->parent_event == MOB_EV_THROWN_PIKMIN_LANDED
) {
*var =
target_mob->get_closest_hitbox(
((mob*)(data.custom_data_1))->pos,
INVALID, NULL
)->body_part_name;
}
break;
} case MOB_ACTION_GET_INFO_CHOMPED_PIKMIN: {
*var = i2s(target_mob->chomping_mobs.size());
break;
} case MOB_ACTION_GET_INFO_DAY_MINUTES: {
*var = i2s(game.states.gameplay->day_minutes);
break;
} case MOB_ACTION_GET_INFO_FIELD_PIKMIN: {
*var = i2s(game.states.gameplay->mobs.pikmin_list.size());
break;
} case MOB_ACTION_GET_INFO_FOCUS_DISTANCE: {
if(target_mob->focused_mob) {
float d =
dist(target_mob->pos, target_mob->focused_mob->pos).to_float();
*var = f2s(d);
}
break;
} case MOB_ACTION_GET_INFO_FRAME_SIGNAL: {
if(data.call->parent_event == MOB_EV_FRAME_SIGNAL) {
*var = i2s(*((size_t*)(data.custom_data_1)));
}
break;
} case MOB_ACTION_GET_INFO_GROUP_TASK_POWER: {
if(target_mob->type->category->id == MOB_CATEGORY_GROUP_TASKS) {
*var = f2s(((group_task*) target_mob)->get_power());
}
break;
} case MOB_ACTION_GET_INFO_HAZARD: {
if(
data.call->parent_event == MOB_EV_TOUCHED_HAZARD ||
data.call->parent_event == MOB_EV_LEFT_HAZARD
) {
*var = ((hazard*) data.custom_data_1)->name;
}
break;
} case MOB_ACTION_GET_INFO_HEALTH: {
*var = i2s(target_mob->health);
break;
} case MOB_ACTION_GET_INFO_LATCHED_PIKMIN: {
*var = i2s(target_mob->get_latched_pikmin_amount());
break;
} case MOB_ACTION_GET_INFO_LATCHED_PIKMIN_WEIGHT: {
*var = i2s(target_mob->get_latched_pikmin_weight());
break;
} case MOB_ACTION_GET_INFO_MESSAGE: {
if(data.call->parent_event == MOB_EV_RECEIVE_MESSAGE) {
*var = *((string*)(data.custom_data_1));
}
break;
} case MOB_ACTION_GET_INFO_MESSAGE_SENDER: {
if(data.call->parent_event == MOB_EV_RECEIVE_MESSAGE) {
*var = ((mob*)(data.custom_data_2))->type->name;
}
break;
} case MOB_ACTION_GET_INFO_MOB_CATEGORY: {
if(
data.call->parent_event == MOB_EV_TOUCHED_OBJECT ||
data.call->parent_event == MOB_EV_TOUCHED_OPPONENT ||
data.call->parent_event == MOB_EV_OBJECT_IN_REACH ||
data.call->parent_event == MOB_EV_OPPONENT_IN_REACH
) {
*var = ((mob*)(data.custom_data_1))->type->category->name;
}
break;
} case MOB_ACTION_GET_INFO_MOB_TYPE: {
if(
data.call->parent_event == MOB_EV_TOUCHED_OBJECT ||
data.call->parent_event == MOB_EV_TOUCHED_OPPONENT ||
data.call->parent_event == MOB_EV_OBJECT_IN_REACH ||
data.call->parent_event == MOB_EV_OPPONENT_IN_REACH ||
data.call->parent_event == MOB_EV_THROWN_PIKMIN_LANDED
) {
*var = ((mob*)(data.custom_data_1))->type->name;
}
break;
} case MOB_ACTION_GET_INFO_OTHER_BODY_PART: {
if(
data.call->parent_event == MOB_EV_HITBOX_TOUCH_A_N ||
data.call->parent_event == MOB_EV_HITBOX_TOUCH_N_A ||
data.call->parent_event == MOB_EV_HITBOX_TOUCH_N_N ||
data.call->parent_event == MOB_EV_DAMAGE
) {
*var =
(
(hitbox_interaction*)(data.custom_data_1)
)->h2->body_part_name;
} else if(
data.call->parent_event == MOB_EV_TOUCHED_OBJECT ||
data.call->parent_event == MOB_EV_TOUCHED_OPPONENT ||
data.call->parent_event == MOB_EV_THROWN_PIKMIN_LANDED
) {
*var =
((mob*)(data.custom_data_1))->get_closest_hitbox(
target_mob->pos, INVALID, NULL
)->body_part_name;
}
break;
} case MOB_ACTION_GET_INFO_X: {
*var = f2s(target_mob->pos.x);
break;
} case MOB_ACTION_GET_INFO_Y: {
*var = f2s(target_mob->pos.y);
break;
} case MOB_ACTION_GET_INFO_Z: {
*var = f2s(target_mob->z);
break;
} case MOB_ACTION_GET_INFO_WEIGHT: {
if(target_mob->type->category->id == MOB_CATEGORY_SCALES) {
scale* s_ptr = (scale*)(target_mob);
*var = i2s(s_ptr->calculate_cur_weight());
}
break;
}
}
}
/* ----------------------------------------------------------------------------
* Loads the actions to be run when the mob initializes.
* mt:
* The type of mob the actions are going to.
* node:
* The data node.
* actions:
* Vector of actions to be filled.
*/
void load_init_actions(
mob_type* mt, data_node* node, vector<mob_action_call*>* actions
) {
for(size_t a = 0; a < node->get_nr_of_children(); ++a) {
mob_action_call* new_a = new mob_action_call();
if(new_a->load_from_data_node(node->get_child(a), mt)) {
actions->push_back(new_a);
} else {
delete new_a;
}
}
assert_actions(*actions, node);
}
| 30.515021 | 80 | 0.522714 | shantonusen |
72c1b748ab5c3dfc784d038e4eeea1cce78b47e5 | 623 | cpp | C++ | hostsampleapp/uwp/Common/PerceptionTypes.cpp | sereilly/MixedReality-HolographicRemoting-Samples | d6ff35e13a5edda41e074b355bf82e875ab24e4a | [
"MIT"
] | null | null | null | hostsampleapp/uwp/Common/PerceptionTypes.cpp | sereilly/MixedReality-HolographicRemoting-Samples | d6ff35e13a5edda41e074b355bf82e875ab24e4a | [
"MIT"
] | null | null | null | hostsampleapp/uwp/Common/PerceptionTypes.cpp | sereilly/MixedReality-HolographicRemoting-Samples | d6ff35e13a5edda41e074b355bf82e875ab24e4a | [
"MIT"
] | null | null | null | //*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************
#include "../pch.h"
// -- important: preserve order of these two includes (initguid before PerceptionTypes)!
#include <initguid.h>
#include "PerceptionTypes.h"
// --
| 32.789474 | 89 | 0.566613 | sereilly |
72c1e2a0e1b07c400d95eb0841381aae9b6d107c | 4,264 | hpp | C++ | librt/include/material.hpp | julitopower/RayTracingWeekend | 0b9035f596fe33b39eb8a476a729a01dfecd2a1e | [
"MIT"
] | 1 | 2018-12-22T00:12:10.000Z | 2018-12-22T00:12:10.000Z | librt/include/material.hpp | julitopower/RayTracingWeekend | 0b9035f596fe33b39eb8a476a729a01dfecd2a1e | [
"MIT"
] | null | null | null | librt/include/material.hpp | julitopower/RayTracingWeekend | 0b9035f596fe33b39eb8a476a729a01dfecd2a1e | [
"MIT"
] | 1 | 2019-04-09T12:51:49.000Z | 2019-04-09T12:51:49.000Z | #ifndef MATERIAL_HPP
#define MATERIAL_HPP
#include <map>
#include <memory>
#include <string>
#include <vector.hpp>
#include <texture.hpp>
namespace rt {
class Hit;
class Ray;
/*!
* \brief Abstract representation of a material that can be associated with
* a object. Material is also used to decorate a Hit.
*/
class Material {
public:
/*!
* \brief Scatter an incoming Ray using Hit information, and attenuation vector
*
* \param ray The incoming Ray
* \param hit Information about the intersection between the Ray and a Hitable
* \param attenuation Vector representing the attenuation factor to be applied to each color
* \param scattered Output parameter. Ray generated by the scatter calculation
* \return
*/
virtual bool scatter(const Ray& ray,
const Hit& hit,
Vector3f& attenuation,
Ray& scattered) const = 0;
virtual Vector3f emmitted() const {
return {0,0,0};
}
virtual ~Material(){};
};
class Light : public Material {
public:
Light(const Vector3f& color) : color_{color} {}
bool scatter(const Ray& ray,
const Hit& rec,
Vector3f& attenuation,
Ray& scattered) const final override {
return false;
}
Vector3f emmitted() const final override {
return color_;
}
private:
Vector3f color_;
};
/*!
* \brief A non reflecting material
*/
class Lambertian : public Material {
public:
/*!
* \brief Construct a new Lambertian material with the given attenuation vector
*/
explicit Lambertian(Texture* a) : albedo_{a} {}
/*
* Generate a scattered Ray in a random direction. Given an intersection point a
* nd a normal with unit length, the scattered ray is calculated by moving the
* intersection point in the direction of the normal, for the length of the
* normal, and then moving it along a unit vector in a random direction.
*/
bool scatter(const Ray& ray,
const Hit& rec,
Vector3f& attenuation,
Ray& scattered) const final override;
private:
Texture* albedo_;
};
class Metal : public Material {
public:
explicit Metal(const Vector3f& a) : albedo_{a}{}
bool scatter(const Ray& ray,
const Hit& rec,
Vector3f& attenuation,
Ray& scattered) const final override;
private:
Vector3f albedo_;
};
/*!
* \brief A non reflecting material
*/
class Dielectric : public Material {
public:
/*!
* \brief Construct a new Lambertian material with the given attenuation vector
*/
explicit Dielectric(float ri) : ref_idx_{ri} {}
/*
* Generate a scattered Ray in a random direction. Given an intersection point a
* nd a normal with unit length, the scattered ray is calculated by moving the
* intersection point in the direction of the normal, for the length of the
* normal, and then moving it along a unit vector in a random direction.
*/
bool scatter(const Ray& ray,
const Hit& rec,
Vector3f& attenuation,
Ray& scattered) const final override;
private:
float ref_idx_;
};
class MaterialRegistry {
public:
MaterialRegistry() = default;
void register_lambertian(const std::string& name,
Texture* attenuation);
void register_metal(const std::string& name,
const Vector3f& attenuation);
void register_dielectric(const std::string& name,
float ref_idx);
void register_light(const std::string& name,
const Vector3f& color);
Material* get(const std::string& name);
Material* generate_lambertial(rt::TextureRegistry& textures) {
random_.push_back(std::make_unique<Lambertian>(textures.random_color()));
return random_.back().get();
}
Material* generate_metal() {
auto dis = std::uniform_real_distribution<float>{0.0, 1.0};
std::random_device device;
random_.push_back(
std::make_unique<Metal>(rt::Vector3f{0.5f * (1 + dis(device)),
0.5f * (1 + dis(device)),
0.5f * dis(device)}));
return random_.back().get();
}
Material* generate_dielectric() {
random_.push_back(std::make_unique<Dielectric>(1.5));
return random_.back().get();
}
private:
std::map<std::string, std::unique_ptr<Material>> registry_;
std::vector<std::unique_ptr<Material>> random_;
};
} // namespace rt
#endif // MATERIAL_HPP
| 25.842424 | 94 | 0.681989 | julitopower |
72c8b0e1c3c67a575cea76d95ca253c44ac1feeb | 392 | hpp | C++ | include/cgl/map.hpp | sdragonx/cgl | d8d45d3a3930bc8f3d0851371760742fda4733b8 | [
"MIT"
] | 1 | 2020-12-30T06:35:47.000Z | 2020-12-30T06:35:47.000Z | include/cgl/map.hpp | sdragonx/cgl | d8d45d3a3930bc8f3d0851371760742fda4733b8 | [
"MIT"
] | null | null | null | include/cgl/map.hpp | sdragonx/cgl | d8d45d3a3930bc8f3d0851371760742fda4733b8 | [
"MIT"
] | null | null | null | /*
Copyright (c) 2005-2020 sdragonx (mail:[email protected])
map.hpp
2018-10-20 08:57:26
*/
#ifndef MAP_HPP_20181020085726
#define MAP_HPP_20181020085726
#include <cgl/std/map/cmap.hpp>
#include <cgl/std/map/dual_map.hpp>
#include <cgl/std/map/idmap.hpp>
#include <cgl/std/map/hashmap.hpp>
namespace cgl{
}//end namespace cgl
#endif //MAP_HPP_20181020085726
| 17.818182 | 62 | 0.709184 | sdragonx |
72d034f5d0523280715e05e1f3aeedad78e97678 | 1,972 | cpp | C++ | src/catamorph/interpreters/variable_ordering.cpp | geisserf/lemon-dd | e7518886ce7dc5960f16d799c8ff6450ea67e7ae | [
"BSL-1.0"
] | 2 | 2018-10-26T11:21:13.000Z | 2020-06-04T11:31:03.000Z | src/catamorph/interpreters/variable_ordering.cpp | geisserf/lemon-dd | e7518886ce7dc5960f16d799c8ff6450ea67e7ae | [
"BSL-1.0"
] | 10 | 2018-11-28T08:55:51.000Z | 2018-12-04T09:15:17.000Z | src/catamorph/interpreters/variable_ordering.cpp | geisserf/lemon-dd | e7518886ce7dc5960f16d799c8ff6450ea67e7ae | [
"BSL-1.0"
] | null | null | null | #include "variable_ordering.h"
#include "../../parser.h"
#include "dependencies.h"
#include <iomanip>
#include <iostream>
#include <stack>
ASTNode::ASTNode() : value("{}"), topo_order(-1), variable(false) {}
ASTNode::ASTNode(double value)
: value(std::to_string(value)), topo_order(0), variable(false) {}
ASTNode::ASTNode(const std::string &value)
: value(value), topo_order(0), variable(true) {}
ASTNode::ASTNode(const std::string &value, const std::vector<ASTNode> &children)
: value(value), variable(false) {
// Children are sorted according to their topo order
this->children = children;
std::sort(this->children.begin(), this->children.end(),
[](const ASTNode &x, const ASTNode &y) {
return x.get_topo_order() < y.get_topo_order();
});
// Last child has highest topo value
if (this->children.empty()) {
topo_order = 0;
} else {
topo_order = this->children[children.size() - 1].get_topo_order() + 1;
}
}
Ordering VariableOrdering::get_fan_in_ordering(const Expression &expr) {
size_t num_supp_vars = Dependency::dependencies(expr).size();
auto node = create_ast(expr);
Ordering var_order;
std::stack<ASTNode> Q;
std::vector<ASTNode> children;
Q.push(node);
while (!Q.empty()) {
ASTNode cur = Q.top();
Q.pop();
if (var_order.size() == num_supp_vars)
return var_order;
// Is variable root node and not already contained in var_order
if (cur.is_variable() &&
std::find(var_order.begin(), var_order.end(), cur.get_value()) ==
var_order.end()) {
var_order.push_back(cur.get_value());
}
children = cur.get_children();
// Children are already sorted by their topo order => push on stack
for (size_t i = 0; i < children.size(); ++i) {
Q.push(children[i]);
}
}
return var_order;
}
| 29.432836 | 80 | 0.60497 | geisserf |
72db594e5f5b029db43a3c22f46144f096f92012 | 2,749 | cxx | C++ | Readers/DXFReader/vtkDXFBlock.cxx | ObjectivitySRC/PVGPlugins | 5e24150262af751159d719cc810620d1770f2872 | [
"BSD-2-Clause"
] | 4 | 2016-01-21T21:45:43.000Z | 2021-07-31T19:24:09.000Z | Readers/DXFReader/vtkDXFBlock.cxx | ObjectivitySRC/PVGPlugins | 5e24150262af751159d719cc810620d1770f2872 | [
"BSD-2-Clause"
] | null | null | null | Readers/DXFReader/vtkDXFBlock.cxx | ObjectivitySRC/PVGPlugins | 5e24150262af751159d719cc810620d1770f2872 | [
"BSD-2-Clause"
] | 6 | 2015-08-31T06:21:03.000Z | 2021-07-31T19:24:10.000Z | // By: Eric Daoust && Matthew Livingstone
#include "vtkDXFBlock.h"
#include <vtksys/ios/sstream>
#include "vtkObjectFactory.h"
#include "vtkPolyData.h"
#include "vtkCollection.h"
#include "vtkTransform.h"
#include "vtkTransformFilter.h"
vtkCxxRevisionMacro(vtkDXFBlock, "$Revision: 1 $");
vtkStandardNewMacro(vtkDXFBlock);
vtkDXFBlock::vtkDXFBlock()
{
this->blockScale = new double[3];
this->blockScale[0] = this->blockScale[1] = this->blockScale[2] = 1.0;
this->blockTransform = new double[3];
this->blockTransform[0] = this->blockTransform[1] = this->blockTransform[2] = 0.0;
this->parentLayer = "";
this->drawBlock = false;
this->blockPropertyValue = 0;
}
vtkDXFBlock::~vtkDXFBlock()
{
if ( this->blockScale )
{
delete[] this->blockScale;
}
if ( this->blockTransform )
{
delete[] this->blockTransform;
}
}
void vtkDXFBlock::PrintSelf(ostream& os, vtkIndent indent)
{
//TODO: complete this method
this->Superclass::PrintSelf(os,indent);
}
void vtkDXFBlock::CopyFrom(vtkDXFBlock* block)
{
this->name = block->getName();
// Point/Cell Data
this->pointPoints->DeepCopy(block->getPointPoints());
this->pointCells->DeepCopy(block->getPointCells());
this->linePoints->DeepCopy(block->getLinePoints());
this->lineCells->DeepCopy(block->getLineCells());
this->polyLinePoints->DeepCopy(block->getPolyLinePoints());
this->polyLineCells->DeepCopy(block->getPolyLineCells());
this->lwPolyLinePoints->DeepCopy(block->getLWPolyLinePoints());
this->lwPolyLineCells->DeepCopy(block->getLWPolyLineCells());
this->surfPoints->DeepCopy(block->getSurfPoints());
this->surfCells->DeepCopy(block->getSurfCells());
this->solidPoints->DeepCopy(block->getSolidPoints());
this->solidCells->DeepCopy(block->getSolidCells());
this->arcPoints->DeepCopy(block->getArcPoints());
this->arcCells->DeepCopy(block->getArcCells());
for(int textItem = 0; textItem < block->getText()->GetNumberOfItems(); textItem++)
{
this->textList->AddItem(vtkPolyData::SafeDownCast(block->getText()->GetItemAsObject(textItem)));
}
for(int circleItem = 0; circleItem < block->getCircles()->GetNumberOfItems(); circleItem++)
{
this->circleList->AddItem(vtkPolyData::SafeDownCast(block->getCircles()->GetItemAsObject(circleItem)));
}
// Properties
this->pointProps->DeepCopy(block->getPointProps());
this->lineProps->DeepCopy(block->getLineProps());
this->polyLineProps->DeepCopy(block->getPolyLineProps());
this->lwPolyLineProps->DeepCopy(block->getLWPolyLineProps());
this->surfProps->DeepCopy(block->getSurfProps());
this->solidProps->DeepCopy(block->getSolidProps());
this->arcProps->DeepCopy(block->getArcProps());
this->circleProps->DeepCopy( block->getCircleProps() );
this->textProps->DeepCopy(block->getTextProps());
} | 31.965116 | 105 | 0.734085 | ObjectivitySRC |
72e0f706f4400101306f7b0a889f95cec8db7696 | 4,905 | hpp | C++ | libraries/ThreadAPI/include/thread/Thread.hpp | StratifyLabs/API | ca0bf670653b78da43ad416cd1c5e977c8549eeb | [
"MIT"
] | 7 | 2020-12-15T14:27:02.000Z | 2022-03-23T12:00:13.000Z | libraries/ThreadAPI/include/thread/Thread.hpp | StratifyLabs/API | ca0bf670653b78da43ad416cd1c5e977c8549eeb | [
"MIT"
] | null | null | null | libraries/ThreadAPI/include/thread/Thread.hpp | StratifyLabs/API | ca0bf670653b78da43ad416cd1c5e977c8549eeb | [
"MIT"
] | 1 | 2021-01-06T14:51:51.000Z | 2021-01-06T14:51:51.000Z | // Copyright 2011-2021 Tyler Gilbert and Stratify Labs, Inc; see LICENSE.md
#ifndef THREADAPI_THREAD_THREAD_HPP
#define THREADAPI_THREAD_THREAD_HPP
#include <pthread.h>
#include <csignal>
#include "Sched.hpp"
#include "chrono/ClockTime.hpp"
namespace thread {
class Thread : public api::ExecutionContext {
public:
enum class DetachState {
joinable = PTHREAD_CREATE_JOINABLE,
detached = PTHREAD_CREATE_DETACHED
};
using Policy = Sched::Policy;
enum class IsInherit {
no = PTHREAD_EXPLICIT_SCHED,
yes = PTHREAD_INHERIT_SCHED
};
enum class ContentionScope {
system = PTHREAD_SCOPE_SYSTEM,
process = PTHREAD_SCOPE_PROCESS
};
using Scope = ContentionScope;
typedef void *(*function_t)(void *);
class Attributes : public api::ExecutionContext {
public:
Attributes();
~Attributes();
Attributes &set_stack_size(size_t value);
API_NO_DISCARD int get_stack_size() const;
Attributes &set_detach_state(DetachState value);
Attributes& set_joinable(){
return set_detach_state(DetachState::joinable);
}
Attributes& set_detached(){
return set_detach_state(DetachState::detached);
}
API_NO_DISCARD DetachState get_detach_state() const;
Attributes &set_inherit_sched(IsInherit value);
API_NO_DISCARD IsInherit get_inherit_sched() const;
Attributes &set_scope(ContentionScope value);
API_NO_DISCARD ContentionScope get_scope() const;
Attributes &set_sched_policy(Sched::Policy value);
Attributes &set_sched_priority(int priority);
API_NO_DISCARD Sched::Policy get_sched_policy() const;
API_NO_DISCARD int get_sched_priority() const;
private:
friend class Thread;
pthread_attr_t m_pthread_attr{};
};
class Construct {
API_ACCESS_FUNDAMENTAL(Construct, function_t, function, nullptr);
API_ACCESS_FUNDAMENTAL(Construct, void *, argument, nullptr);
};
Thread() = default;
// don't allow making copies
Thread(const Thread &thread) = delete;
Thread &operator=(const Thread &thread) = delete;
// allow moving threads
Thread &operator=(Thread &&a) noexcept {
swap(std::move(a));
return *this;
}
Thread(Thread &&a) noexcept { swap(std::move(a)); }
Thread &&move() { return std::move(*this); }
explicit Thread(const Construct &options);
Thread(const Attributes &attributes, const Construct &options);
Thread(const Attributes &attributes, void * argument, function_t thread_function){
construct(attributes, Construct().set_argument(argument).set_function(thread_function));
}
Thread(void * argument, function_t thread_function){
construct(Attributes(), Construct().set_argument(argument).set_function(thread_function));
}
~Thread();
/*! \details Gets the ID of the thread. */
API_NO_DISCARD pthread_t id() const { return m_id; }
/*! \details Returns true if the thread has a valid id.
*
* If create() has not been called, this will return false.
* If there was an error creating the thread, this will
* also return false;
*
*/
API_NO_DISCARD bool is_valid() const;
enum class CancelType {
deferred = PTHREAD_CANCEL_DEFERRED,
asynchronous = PTHREAD_CANCEL_ASYNCHRONOUS
};
static CancelType set_cancel_type(CancelType cancel_type);
enum class CancelState {
enable = PTHREAD_CANCEL_ENABLE,
disable = PTHREAD_CANCEL_DISABLE
};
Thread &set_sched_parameters(Sched::Policy policy, int priority);
API_NO_DISCARD Sched::Policy get_sched_policy() const;
API_NO_DISCARD int get_sched_priority() const;
static CancelState set_cancel_state(CancelState cancel_state);
const Thread &cancel() const;
Thread &cancel() { return API_CONST_CAST_SELF(Thread, cancel); }
API_NO_DISCARD bool is_running() const;
API_NO_DISCARD static pthread_t self() { return pthread_self(); }
const Thread &kill(int signal_number) const {
API_RETURN_VALUE_IF_ERROR(*this);
API_SYSTEM_CALL("", pthread_kill(id(), signal_number));
return *this;
}
Thread &join(void **value = nullptr);
API_NO_DISCARD bool is_joinable() const { return m_state == State::joinable; }
//API_NO_DISCARD const api::Error *execution_context_error() const {
// return m_execution_context_error;
//}
private:
enum class State { null = 0, completed, error, joinable, detached };
const api::Error *m_execution_context_error = nullptr;
volatile State m_state = State::null;
pthread_t m_id =
#if defined __link
{};
#else
0;
#endif
void swap(Thread &&a) {
std::swap(m_id, a.m_id);
std::swap(m_state, a.m_state);
std::swap(m_execution_context_error, a.m_execution_context_error);
}
void construct(const Attributes & attributes, const Construct & options);
static void *handle_thread(void *args);
int get_sched_parameters(int &policy, int &priority) const;
};
} // namespace thread
#endif /* THREADAPI_THREAD_THREAD_HPP */
| 27.711864 | 94 | 0.723547 | StratifyLabs |
72e664d59e9416fe65c76d37c3f3c0acf8e3d9c9 | 925 | cpp | C++ | arc058_b/Main.cpp | s-shirayama/AtCoder | 8bb777af516a6a24ce88a5b9f2c22bf4fc7cd3c8 | [
"MIT"
] | null | null | null | arc058_b/Main.cpp | s-shirayama/AtCoder | 8bb777af516a6a24ce88a5b9f2c22bf4fc7cd3c8 | [
"MIT"
] | null | null | null | arc058_b/Main.cpp | s-shirayama/AtCoder | 8bb777af516a6a24ce88a5b9f2c22bf4fc7cd3c8 | [
"MIT"
] | null | null | null | #include <bits/stdc++.h>
#define REP(i, n, s) for (int i = (s); i < (n); i++)
using namespace std;
typedef long long int LL;
typedef long double LD;
const int MOD = 1e9 + 7;
const int MAXN = 1e5 * 2;
int nPn[MAXN];
int _pow(int a, int k) {
int res = 1;
while (k) {
// k%1 == 1
if (k & 1) res = LL(res) * a % MOD;
a = LL(a) * a % MOD;
// k /= 2;
k >>= 1;
}
return res;
}
int nCr(int n, int r) {
// /= A -> *= A^M-2
return LL(nPn[n]) * _pow(LL(nPn[n-r]) * nPn[r] % MOD, MOD - 2) % MOD;
}
int calc(int h1, int w1, int h2, int w2) {
return nCr((h2 - h1) + (w2 - w1), (h2 - h1));
}
int main() {
int H, W, A, B;
scanf("%d %d %d %d", &H, &W, &A, &B);
nPn[0] = 1;
REP(i, MAXN+1, 1) nPn[i] = LL(i) * nPn[i-1] % MOD;
int h = H - A, w = B + 1;
int res = 0;
while (h >= 1 && w <= W) {
res = (LL(res) + LL(calc(1, 1, h, w)) * calc(h, w, H, W)) % MOD;
h--, w++;
}
printf("%d\n", res);
return 0;
}
| 18.877551 | 70 | 0.473514 | s-shirayama |
72e6ac7c3343ed61d78d3d0aed0ebeb440d1e052 | 475 | cpp | C++ | object oriented programming/modifystring.cpp | ayaankhan98/C-Progamming_basics | 0aba46dfe91986e30151bed54eaa7f66d0486c5e | [
"MIT"
] | null | null | null | object oriented programming/modifystring.cpp | ayaankhan98/C-Progamming_basics | 0aba46dfe91986e30151bed54eaa7f66d0486c5e | [
"MIT"
] | null | null | null | object oriented programming/modifystring.cpp | ayaankhan98/C-Progamming_basics | 0aba46dfe91986e30151bed54eaa7f66d0486c5e | [
"MIT"
] | null | null | null | #include <iostream>
#include <string>
using namespace std;
int main()
{
string s1("Quick! Send for count Graystone");
string s2("Lord");
string s3("Don't ");
s1.erase(0,7);
s1.replace(9,5,s2);
s1.replace(0,1,"S");
s1.insert(0,s3);
s1.erase(s1.size()-1,1);
s1.append(3,'!');
int x = s1.find(' ');
while(x<s1.size())
{
s1.replace(x,1,"/");
x = s1.find(' ');
}
cout<<"s1 : "<<s1<<endl;
return 0;
}
| 16.964286 | 49 | 0.501053 | ayaankhan98 |
72e90d8b8b5de0630ade54589234bb59d05d640e | 1,335 | cc | C++ | src/web_server/capabilities/contest_entry_token.cc | varqox/sim | b115a4e858dda1288917243e511751b835c28482 | [
"MIT"
] | 12 | 2017-11-05T21:02:58.000Z | 2022-03-28T23:11:51.000Z | src/web_server/capabilities/contest_entry_token.cc | varqox/sim | b115a4e858dda1288917243e511751b835c28482 | [
"MIT"
] | 11 | 2017-01-05T18:11:41.000Z | 2019-11-01T12:40:55.000Z | src/web_server/capabilities/contest_entry_token.cc | krzyk240/sim | b115a4e858dda1288917243e511751b835c28482 | [
"MIT"
] | 6 | 2016-12-25T11:22:34.000Z | 2020-10-20T16:03:51.000Z | #include "src/web_server/capabilities/contest_entry_token.hh"
#include "sim/contest_users/contest_user.hh"
#include "sim/users/user.hh"
#include "src/web_server/capabilities/contest.hh"
#include "src/web_server/web_worker/context.hh"
#include <cstdlib>
using sim::contest_users::ContestUser;
using sim::users::User;
namespace web_server::capabilities {
ContestEntryToken contest_entry_token_for(
ContestEntryTokenKind token_kind, const decltype(web_worker::Context::session)& session,
const Contest& caps_contest,
std::optional<decltype(sim::contest_users::ContestUser::mode)>
contest_user_mode) noexcept {
bool is_admin = session and session->user_type == User::Type::ADMIN;
bool is_contest_moderator = caps_contest.node.view and
(is_admin or
is_one_of(contest_user_mode, ContestUser::Mode::OWNER, ContestUser::Mode::MODERATOR));
switch (token_kind) {
case ContestEntryTokenKind::NORMAL:
case ContestEntryTokenKind::SHORT:
return ContestEntryToken{
.view = is_contest_moderator,
.create = is_contest_moderator,
.regen = is_contest_moderator,
.delete_ = is_contest_moderator,
.use = true,
.view_contest_name = true,
};
}
std::abort();
}
} // namespace web_server::capabilities
| 34.230769 | 95 | 0.708614 | varqox |
6393debf02672a7ecfceb92fc78d0d84d766458d | 3,388 | hpp | C++ | includes/nt/directories/dir_relocs.hpp | archercreat/linux-pe | 902f744424b70979d401a9274afd579bceea104a | [
"BSD-3-Clause"
] | 140 | 2020-01-16T19:04:33.000Z | 2022-03-10T02:54:01.000Z | includes/nt/directories/dir_relocs.hpp | archercreat/linux-pe | 902f744424b70979d401a9274afd579bceea104a | [
"BSD-3-Clause"
] | 4 | 2021-02-28T12:02:46.000Z | 2022-02-14T01:41:57.000Z | includes/nt/directories/dir_relocs.hpp | archercreat/linux-pe | 902f744424b70979d401a9274afd579bceea104a | [
"BSD-3-Clause"
] | 38 | 2020-01-16T01:48:08.000Z | 2022-03-12T16:52:20.000Z | // Copyright (c) 2020 Can Boluk
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. Neither the name of the copyright holder nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#pragma once
#include "../../img_common.hpp"
#include "../data_directories.hpp"
#pragma pack(push, WIN_STRUCT_PACKING)
namespace win
{
enum reloc_type_id : uint16_t
{
rel_based_absolute = 0,
rel_based_high = 1,
rel_based_low = 2,
rel_based_high_low = 3,
rel_based_high_adj = 4,
rel_based_ia64_imm64 = 9,
rel_based_dir64 = 10,
};
struct reloc_entry_t
{
uint16_t offset : 12;
reloc_type_id type : 4;
};
static_assert( sizeof( reloc_entry_t ) == 2, "Enum bitfield is not supported." );
struct reloc_block_t
{
uint32_t base_rva;
uint32_t size_block;
reloc_entry_t entries[ VAR_LEN ];
inline reloc_block_t* next() { return ( reloc_block_t* ) ( ( char* ) this + this->size_block ); }
inline const reloc_block_t* next() const { return const_cast< reloc_block_t* >( this )->next(); }
inline size_t num_entries() const { return ( reloc_entry_t* ) next() - &entries[ 0 ]; }
inline reloc_entry_t* begin() { return &entries[ 0 ]; }
inline const reloc_entry_t* begin() const { return &entries[ 0 ]; }
inline reloc_entry_t* end() { return ( reloc_entry_t* ) next(); }
inline const reloc_entry_t* end() const { return ( const reloc_entry_t* ) next(); }
};
struct reloc_directory_t
{
reloc_block_t first_block;
};
template<bool x64> struct directory_type<directory_id::directory_entry_basereloc, x64, void> { using type = reloc_directory_t; };
};
#pragma pack(pop) | 44.578947 | 133 | 0.64876 | archercreat |
63945dfd7cbd7ec71bf405d89c81af3192f1e088 | 9,273 | cpp | C++ | src/RTCCertificate.cpp | paullouisageneau/librtcdcpp | 62695f7fc11b3401e2f8266abeaa556c05536373 | [
"BSD-3-Clause"
] | 5 | 2018-01-16T17:02:20.000Z | 2020-05-14T11:33:47.000Z | src/RTCCertificate.cpp | paullouisageneau/librtcdcpp | 62695f7fc11b3401e2f8266abeaa556c05536373 | [
"BSD-3-Clause"
] | null | null | null | src/RTCCertificate.cpp | paullouisageneau/librtcdcpp | 62695f7fc11b3401e2f8266abeaa556c05536373 | [
"BSD-3-Clause"
] | 2 | 2019-08-14T12:04:05.000Z | 2020-03-23T07:11:04.000Z | /**
* Copyright (c) 2017, Andrew Gault, Nick Chadwick and Guillaume Egles.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* Simple wrapper around GnuTLS or OpenSSL Certs.
*/
#include "rtcdcpp/RTCCertificate.hpp"
#include <cassert>
#include <ctime>
#ifdef USE_GNUTLS
#include <gnutls/crypto.h>
namespace rtcdcpp {
using namespace std;
static void check_gnutls(int ret, const std::string &message = "GnuTLS error") {
if(ret != GNUTLS_E_SUCCESS)
throw std::runtime_error(message + ": " + gnutls_strerror(ret));
}
static gnutls_certificate_credentials_t *create_creds() {
auto pcreds = new gnutls_certificate_credentials_t;
check_gnutls(gnutls_certificate_allocate_credentials(pcreds));
return pcreds;
}
static void delete_creds(gnutls_certificate_credentials_t *pcreds) {
gnutls_certificate_free_credentials(*pcreds);
delete pcreds;
}
RTCCertificate RTCCertificate::GenerateCertificate(std::string common_name, int days) {
gnutls_x509_crt_t crt;
gnutls_x509_privkey_t privkey;
check_gnutls(gnutls_x509_crt_init(&crt));
check_gnutls(gnutls_x509_privkey_init(&privkey));
try {
const unsigned int bits = gnutls_sec_param_to_pk_bits(GNUTLS_PK_RSA, GNUTLS_SEC_PARAM_HIGH);
check_gnutls(gnutls_x509_privkey_generate(privkey, GNUTLS_PK_RSA, bits, 0), "Unable to generate key pair");
gnutls_x509_crt_set_activation_time(crt, std::time(NULL) - 3600);
gnutls_x509_crt_set_expiration_time(crt, std::time(NULL) + days*24*3600);
gnutls_x509_crt_set_version(crt, 1);
gnutls_x509_crt_set_key(crt, privkey);
gnutls_x509_crt_set_dn_by_oid(crt, GNUTLS_OID_X520_COMMON_NAME, 0, common_name.data(), common_name.size());
const size_t serialSize = 16;
char serial[serialSize];
gnutls_rnd(GNUTLS_RND_NONCE, serial, serialSize);
gnutls_x509_crt_set_serial(crt, serial, serialSize);
check_gnutls(gnutls_x509_crt_sign2(crt, crt, privkey, GNUTLS_DIG_SHA256, 0), "Unable to auto-sign certificate");
return RTCCertificate(crt, privkey);
}
catch(...) {
gnutls_x509_crt_deinit(crt);
gnutls_x509_privkey_deinit(privkey);
throw;
}
}
std::string RTCCertificate::GenerateFingerprint(gnutls_x509_crt_t crt) {
const size_t bufSize = 32;
unsigned char buf[bufSize];
size_t len = bufSize;
check_gnutls(gnutls_x509_crt_get_fingerprint(crt, GNUTLS_DIG_SHA256, buf, &len), "X509 fingerprint error");
int offset = 0;
char fp[SHA256_FINGERPRINT_SIZE];
std::memset(fp, 0, SHA256_FINGERPRINT_SIZE);
for (unsigned int i = 0; i < len; ++i) {
snprintf(fp + offset, 4, "%02X:", buf[i]);
offset += 3;
}
fp[offset - 1] = '\0';
return std::string(fp);
}
RTCCertificate::RTCCertificate(std::string crt_pem, std::string key_pem) :
creds_(create_creds(), delete_creds) {
gnutls_datum_t crt_datum; crt_datum.data = (unsigned char*)crt_pem.data(); crt_datum.size = crt_pem.size();
gnutls_datum_t key_datum; key_datum.data = (unsigned char*)key_pem.data(); key_datum.size = key_pem.size();
check_gnutls(gnutls_certificate_set_x509_key_mem(*creds_, &crt_datum, &key_datum, GNUTLS_X509_FMT_PEM), "Unable to import PEM");
gnutls_x509_crt_t *crt_list = NULL;
unsigned int crt_list_size = 0;
check_gnutls(gnutls_certificate_get_x509_crt(*creds_, 0, &crt_list, &crt_list_size));
assert(crt_list_size == 1);
try {
fingerprint_ = GenerateFingerprint(crt_list[0]);
}
catch(...) {
gnutls_x509_crt_deinit(crt_list[0]);
gnutls_free(crt_list);
throw;
}
gnutls_x509_crt_deinit(crt_list[0]);
gnutls_free(crt_list);
}
RTCCertificate::RTCCertificate(gnutls_x509_crt_t crt, gnutls_x509_privkey_t privkey) :
creds_(create_creds(), delete_creds),
fingerprint_(GenerateFingerprint(crt)) {
check_gnutls(gnutls_certificate_set_x509_key(*creds_, &crt, 1, privkey), "Unable to set certificate and key pair in credentials");
gnutls_x509_crt_deinit(crt);
gnutls_x509_privkey_deinit(privkey);
}
}
#else
#include <openssl/pem.h>
namespace rtcdcpp {
using namespace std;
static std::shared_ptr<X509> GenerateX509(std::shared_ptr<EVP_PKEY> evp_pkey, const std::string &common_name, int days) {
std::shared_ptr<X509> null_result;
std::shared_ptr<X509> x509(X509_new(), X509_free);
std::shared_ptr<BIGNUM> serial_number(BN_new(), BN_free);
std::shared_ptr<X509_NAME> name(X509_NAME_new(), X509_NAME_free);
if (!x509 || !serial_number || !name) {
return null_result;
}
if (!X509_set_pubkey(x509.get(), evp_pkey.get())) {
return null_result;
}
if (!BN_pseudo_rand(serial_number.get(), 64, 0, 0)) {
return null_result;
}
ASN1_INTEGER *asn1_serial_number = X509_get_serialNumber(x509.get());
if (!asn1_serial_number) {
return null_result;
}
if (!BN_to_ASN1_INTEGER(serial_number.get(), asn1_serial_number)) {
return null_result;
}
if (!X509_set_version(x509.get(), 0L)) {
return null_result;
}
if (!X509_NAME_add_entry_by_NID(name.get(), NID_commonName, MBSTRING_UTF8, (unsigned char *)common_name.c_str(), -1, -1, 0)) {
return null_result;
}
if (!X509_set_subject_name(x509.get(), name.get()) || !X509_set_issuer_name(x509.get(), name.get())) {
return null_result;
}
if (!X509_gmtime_adj(X509_get_notBefore(x509.get()), 0) || !X509_gmtime_adj(X509_get_notAfter(x509.get()), days * 24 * 3600)) {
return null_result;
}
if (!X509_sign(x509.get(), evp_pkey.get(), EVP_sha1())) {
return null_result;
}
return x509;
}
RTCCertificate RTCCertificate::GenerateCertificate(std::string common_name, int days) {
std::shared_ptr<EVP_PKEY> pkey(EVP_PKEY_new(), EVP_PKEY_free);
RSA *rsa = RSA_new();
std::shared_ptr<BIGNUM> exponent(BN_new(), BN_free);
if (!pkey || !rsa || !exponent) {
throw std::runtime_error("GenerateCertificate: !pkey || !rsa || !exponent");
}
if (!BN_set_word(exponent.get(), 0x10001) || !RSA_generate_key_ex(rsa, 2048, exponent.get(), NULL) || !EVP_PKEY_assign_RSA(pkey.get(), rsa)) {
throw std::runtime_error("GenerateCertificate: Error generating key");
}
auto cert = GenerateX509(pkey, common_name, days);
if (!cert) {
throw std::runtime_error("GenerateCertificate: Error in GenerateX509");
}
return RTCCertificate(cert, pkey);
}
std::string RTCCertificate::GenerateFingerprint(X509 *x509) {
unsigned int len;
unsigned char buf[EVP_MAX_MD_SIZE] = {0};
if (!X509_digest(x509, EVP_sha256(), buf, &len)) {
throw std::runtime_error("GenerateFingerprint(): X509_digest error");
}
if (len != 32) {
throw std::runtime_error("GenerateFingerprint(): unexpected fingerprint size");
}
int offset = 0;
char fp[SHA256_FINGERPRINT_SIZE];
memset(fp, 0, SHA256_FINGERPRINT_SIZE);
for (unsigned int i = 0; i < len; ++i) {
snprintf(fp + offset, 4, "%02X:", buf[i]);
offset += 3;
}
fp[offset - 1] = '\0';
return std::string(fp);
}
RTCCertificate::RTCCertificate(std::string crt_pem, std::string key_pem) {
/* x509 */
BIO *bio = BIO_new(BIO_s_mem());
BIO_write(bio, crt_pem.c_str(), (int)crt_pem.length());
x509_ = std::shared_ptr<X509>(PEM_read_bio_X509(bio, nullptr, 0, 0), X509_free);
BIO_free(bio);
if (!x509_) {
throw std::invalid_argument("Could not read certificate PEM");
}
/* evp_pkey */
bio = BIO_new(BIO_s_mem());
BIO_write(bio, key_pem.c_str(), (int)key_pem.length());
evp_pkey_ = std::shared_ptr<EVP_PKEY>(PEM_read_bio_PrivateKey(bio, nullptr, 0, 0), EVP_PKEY_free);
BIO_free(bio);
if (!evp_pkey_) {
throw std::invalid_argument("Could not read key PEM");
}
fingerprint_ = GenerateFingerprint(x509_.get());
}
RTCCertificate::RTCCertificate(std::shared_ptr<X509> x509, std::shared_ptr<EVP_PKEY> evp_pkey)
: x509_(x509), evp_pkey_(evp_pkey), fingerprint_(GenerateFingerprint(x509_.get())) {}
}
#endif
| 33.476534 | 144 | 0.725116 | paullouisageneau |
639854d7b48cc15d2b9d44282e84ec6ac63bbf07 | 3,923 | cpp | C++ | project2D/Asteroid.cpp | CEbbinghaus/Asteroids | 8bcac70c25602ef3fcf5edd699a0b630b2f8d40a | [
"MIT"
] | null | null | null | project2D/Asteroid.cpp | CEbbinghaus/Asteroids | 8bcac70c25602ef3fcf5edd699a0b630b2f8d40a | [
"MIT"
] | null | null | null | project2D/Asteroid.cpp | CEbbinghaus/Asteroids | 8bcac70c25602ef3fcf5edd699a0b630b2f8d40a | [
"MIT"
] | null | null | null | #include "Asteroid.h"
#include "Asteroids.h"
void Asteroid::update(float deltaTime){
//transform.Position += velocity * (speed * deltaTime);
if (transform.Position.x < 0)transform.Position.x = Master::application->GetWindowWidth();
if (transform.Position.x > Master::application->GetWindowWidth())transform.Position.x = 0;
if (transform.Position.y < 0)transform.Position.y = Master::application->GetWindowHeight();
if (transform.Position.y > Master::application->GetWindowHeight())transform.Position.y = 0;
/*if (transform.Position.x + radius < 0)transform.Position.x = Master::application->GetWindowWidth() + radius;
if (transform.Position.x - radius > Master::application->GetWindowWidth())transform.Position.x = -radius;
if (transform.Position.y + radius < 0)transform.Position.y = Master::application->GetWindowHeight() + radius;
if (transform.Position.y - radius > Master::application->GetWindowHeight())transform.Position.y = -radius;
*/
transform.Rotation += rotationVelocity * deltaTime;
}
void Asteroid::draw(aie::Renderer2D& renderer){
if(!points.length)return;
float radOffset = (M_PI * 2) / (float)points.length;
float lastRadius = points[points.length - 1];
for(auto [PRadius, Index] : points){
Vector3 prev = Vector3(radius * *PRadius * sinf(Index * radOffset), radius * *PRadius * cosf(Index * radOffset), 1.0f);
--Index;
Vector3 next = Vector3(radius * lastRadius * sinf(Index * radOffset), radius * lastRadius * cosf(Index * radOffset), 1.0f);
prev = transform.GetGlobalTransform() * prev;
next = transform.GetGlobalTransform() * next;
renderer.DrawLine(prev.x, prev.y, next.x, next.y);
//float xPos = transform.globalTransform.Pos.x + radius * *PRadius * sinf(Index * radOffset);
//float yPos = transform.globalTransform.Pos.y + radius * *PRadius * cosf(Index * radOffset);
//float PxPos = transform.globalTransform.Pos.x + radius * lastRadius * sinf(--Index * radOffset);
//float PyPos = transform.globalTransform.Pos.y + radius * lastRadius * cosf(Index * radOffset);
//renderer.DrawLine(PxPos, PyPos, xPos, yPos);
lastRadius = *PRadius;
}
}
void Asteroid::OnCollision(GameObject& other){
if (other.id == (char)Object::bullet) {
int amount = 0;
switch (size){
case 3:
amount = Random.get<int>(2, 5);
break;
case 2:
amount = Random.get<int>(0, 2);
break;
}
float RadianOffset = Random.get<float>(0, M_PI * 2);
float RadianAmount = (M_PI * 2) / amount;
for (int i = 0; i < amount; ++i) {
float finalRotation = RadianOffset + RadianAmount * i;
Vector2 direction = Vector2(sinf(finalRotation), cosf(finalRotation));
Vector2 currentPosition = *(Vector2*)(&(transform.GetGlobalTransform().Pos));
Asteroid* a = new Asteroid(size - 1, direction, currentPosition + direction * Random.get<float>(radius / 2, radius));
Asteroids::instance->activeAsteroids.push(a);
}
Asteroids::instance->score += (100 * size);
Asteroids::instance->activeAsteroids.remove(this);
Master::DeleteObject(this);
}
}
Asteroid::Asteroid(int a_size, Vector2 dir, Vector2 pos) : GameObject({new CircleCollider(*this, Vector2(1.0f, 1.0f), 10), new Rigidbody(*this, dir)}){
rotationVelocity = Random.get<float>(0.0f, 0.3f);
id = (char)Object::asteroid;
CircleCollider* c = GetComponent<CircleCollider>();
if(c)
c->layerMask = Layer::default | Layer::one;
size = a_size;
speed = ((4 - size) * Asteroids::instance->level + 1) * 20;
GetComponent<Rigidbody>()->velocity = speed * dir;
float min = (float)size * 40.0f;
GetComponent<CircleCollider>()->radius = radius = Random.get<float>(min, min * 1.3);
// velocity = dir;
transform.Position = pos;
int minP = 3 * size;
int maxP = 4 * size;
int amount = Random.get<int>(minP, maxP);
for(int i = 0; i < amount; i++){
points.push(Random.get<float>(0.3f, 1.0f));
}
}
Asteroid::~Asteroid(){
//Asteroids::instance->activeAsteroids.remove(this);
}
| 37.361905 | 151 | 0.691053 | CEbbinghaus |
639f6b0646b7ec1e43748ed81bf38ff250644cf8 | 30,697 | cpp | C++ | src/mascgl-3/draw_basics.cpp | jmlien/lightbender | 510f1971614930e2d75911d23a97b1ba77426074 | [
"MIT"
] | null | null | null | src/mascgl-3/draw_basics.cpp | jmlien/lightbender | 510f1971614930e2d75911d23a97b1ba77426074 | [
"MIT"
] | null | null | null | src/mascgl-3/draw_basics.cpp | jmlien/lightbender | 510f1971614930e2d75911d23a97b1ba77426074 | [
"MIT"
] | 1 | 2021-04-18T20:58:52.000Z | 2021-04-18T20:58:52.000Z | #include "draw_basics.h"
#define DEBUG 0
Camera camera;
Shader shader;
//-----------------------------------------------------------------------------
//
// GL/GUI initialization and setup
//
//-----------------------------------------------------------------------------
GLFWwindow* initGLcontext(mascgl_workspace& workspace, string title, GLFWerrorfun errfun, GLFWkeyfun keyfun, GLFWmousebuttonfun mousefun, GLFWcursorposfun cursorfun)
{
glfwSetErrorCallback(errfun);// error_callback);
// Initialise GLFW
if (!glfwInit())
{
cerr << "! Error: Failed to initialize GLFW" << endl;
return NULL;
}
glfwWindowHint(GLFW_SAMPLES, 4);
#ifdef _WIN32
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
//glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#else
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif
//
// Open a window and create its OpenGL context
//
title += ": ";
title += workspace.env_filename;
GLFWwindow* window = glfwCreateWindow(workspace.image_w, workspace.image_h, title.c_str(), NULL, NULL);
if (window == NULL){
cerr << "! Error: Failed to open a GLFW window" << endl;
glfwTerminate();
return NULL;
}
glfwMakeContextCurrent(window);
//
// Initialize GLEW
//
glewExperimental = true; // Needed for core profile
#if ( (defined(__MACH__)) && (defined(__APPLE__)) )
//nothing
glewInit();
#else
if (glewInit() != GLEW_OK)
{
cerr << "! Error: Failed to initialize GLEW" << endl;
return NULL;
}
#endif
//
// set call back functions...
//
glfwSetKeyCallback(window, keyfun);
glfwSetMouseButtonCallback(window, mousefun);
glfwSetCursorPosCallback(window, cursorfun);
//set camera position
camera.setCameraPosX((float)workspace.COM[0]);
camera.setCameraPosY((float)workspace.COM[1]);
camera.setCameraPosZ(workspace.R*2.1f);
camera.init(window);
//tell workspace to create basic textures...
workspace.createDefaultTextures();
//load textures from files
for (list<object3D*>::iterator i = workspace.models.begin(); i != workspace.models.end(); i++)
{
object3D * obj = *i;
//load textures
if (!obj->color_texture_filename.empty())
{
obj->color_texture = new Texture();
if (obj->color_texture->loadTexture(obj->color_texture_filename.c_str()) == false)
{
cerr << "! Error: Failed to load texture:" << obj->color_texture_filename << endl;
return nullptr;
}
}
if (!obj->normalmap_texture_filename.empty())
{
obj->normalmap_texture = new Texture();
if (obj->normalmap_texture->loadTexture(obj->normalmap_texture_filename.c_str()) == false)
{
cerr << "! Error: Failed to load texture:" << obj->normalmap_texture_filename << endl;
return nullptr;
}
}
}//end for i
return window;
}
void setupLight(mascgl_workspace& workspace, Shader& shader)
{
//Let's have light!
for (list<light*>::iterator i = workspace.lights.begin(); i != workspace.lights.end(); i++)
{
light* li = *i;
float pos[] = { (float)li->pos[0], (float)li->pos[1], (float)li->pos[2], 1.0f };
float diffuse[] = { (float)li->mat_color[0], (float)li->mat_color[1], (float)li->mat_color[2], 1.0f };
float specular[] = { (float)li->mat_specular[0], (float)li->mat_specular[1], (float)li->mat_specular[2], 1.0f };
float ambient[] = { (float)li->ambient[0], (float)li->ambient[1], (float)li->ambient[2], 1.0f };
glUniform3fv(shader.value("light.pos"), 1, pos);
glUniform4fv(shader.value("light.diffuse"), 1, diffuse);
glUniform4fv(shader.value("light.specular"), 1, specular);
glUniform4fv(shader.value("light.ambient"), 1, ambient);
glUniform1f(shader.value("light.att_const"), (float)li->att_const);
glUniform1f(shader.value("light.att_linear"), (float)li->att_linear);
//only the first light will be used...
break;
}
//--------------------------------------------------
}
void setupGLflags()
{
// transparent
glShadeModel(GL_SMOOTH);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
// Enable depth test
glEnable(GL_DEPTH_TEST);
// Accept fragment if it closer to the camera than the former one
glDepthFunc(GL_LESS);
//glEnable(GL_NORMALIZE);
glClearColor(1.0, 1.0, 1.0, 1.0);
glEnable(GL_CULL_FACE);
}
//-----------------------------------------------------------------------------
//
// functions for rendering depth map
//
//-----------------------------------------------------------------------------
//create view/projection matrix from the given light
void createVPfromLight(mascgl_workspace& workspace, light * mylight, glm::mat4& depthProjectionMatrix, glm::mat4& depthViewMatrix)
{
//setup model, view, projection matrix for light space
const Point3d& lp = mylight->pos; //light position
const Point3d& lookat = mylight->lookat; //look at position
float dist = Vector3d(lp - lookat).norm();
float dim = workspace.R;
//mathtool::Point3d lp = mylight->pos; //light position
//const mathtool::Point3d& lookat = mylight->lookat; //look at position
//Vector3d viewdir = (mylight->pos - lookat).normalize()*workspace.R;
//lp = lookat + viewdir;
//float dist = viewdir.norm();
//float dim = workspace.R;
if (mylight->type == light::SPOT_LIGHT)
depthProjectionMatrix = glm::perspective(45.0, 1.0, mylight->znear, mylight->zfar);
if (mylight->type == light::POINT_LIGHT)
depthProjectionMatrix = glm::perspective(45.0, 1.0, mylight->znear, mylight->zfar);
else
depthProjectionMatrix = glm::ortho<float>(-dim, dim, -dim, dim, 0, dist + dim * 2);
depthViewMatrix = glm::lookAt(toglm(lp), toglm(lookat), glm::vec3(0, 1, 0));
}
//create view/projection matrix from the given light
void createVPfromLight(mascgl_workspace& workspace, light * mylight, glm::mat4& depthVP)
{
glm::mat4 depthProjectionMatrix, depthViewMatrix;
createVPfromLight(workspace, mylight, depthProjectionMatrix, depthViewMatrix);
depthVP = depthProjectionMatrix * depthViewMatrix;
}
GLuint renderDepth(mascgl_workspace& workspace, glm::mat4& depthVP, vector<M_buffers>& buffers)
{
// ---------------------------------------------
// Render to Texture
// ---------------------------------------------
// The framebuffer, which regroups 0, 1, or more textures, and 0 or 1 depth buffer.
GLuint FramebufferName = 0;
glGenFramebuffers(1, &FramebufferName);
glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName);
// Depth texture. Slower than a depth buffer, but you can sample it later in your shader
//this is for depth
GLuint depthTexture = 0;
glGenTextures(1, &depthTexture);
glBindTexture(GL_TEXTURE_2D, depthTexture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, workspace.image_w, workspace.image_h, 0, GL_DEPTH_COMPONENT, GL_FLOAT, 0);
//
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE);
//for depth
{
glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, depthTexture, 0);
// No color output in the bound framebuffer, only depth.
glDrawBuffer(GL_NONE);
glReadBuffer(GL_NONE);
}
// Always check that our framebuffer is ok
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
{
cerr << "! Error: glCheckFramebufferStatus failed" << endl;
exit(-1);
}
//------------------------------------------------
//depth shader
Shader depth_shader;
depth_shader.init("shaders/renderDepth.vert", "shaders/renderDepth.frag");
depth_shader.addvarible("depthMVP");
//------------------------------------------------
//-------------------------------------------------------------------------------------
// Render to our framebuffer
//-------------------------------------------------------------------------------------
glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName);
glViewport(0, 0, workspace.image_w, workspace.image_h);
// Render on the whole framebuffer, complete from the lower left corner to the upper right
// We don't use bias in the shader, but instead we draw back faces,
// which are already separated from the front faces by a small distance
// (if your geometry is made this way)
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK); // Cull back-facing triangles -> draw only front-facing triangles
//-------------------------------------------------------------------------------------
//
//
// render depth...
//
//
// Clear the screen
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
depth_shader.bind();
//
//draw meshes
//
for (vector<M_buffers>::iterator i = buffers.begin(); i != buffers.end(); i++)
{
if (i->m == NULL) continue;
//bind texture here...
model & M = *(i->m);
//compute depthMVP from depthVP
glm::mat4 depthMVP = depthVP*toglm(M.getCurrentTransform());
// Send our transformation to the currently bound shader,
// in the "MVP" uniform
glUniformMatrix4fv(depth_shader.value("depthMVP"), 1, GL_FALSE, &depthMVP[0][0]);
//
// 1st attribute buffer : vertices
glEnableVertexAttribArray(0);
glBindBuffer(GL_ARRAY_BUFFER, i->vertexbuffer);
glVertexAttribPointer(
0, // attribute
3, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
// Index buffer
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, i->trielementbuffer);
// Draw the triangles !
glDrawElements(
GL_TRIANGLES, // mode
M.t_size * 3, // count
GL_UNSIGNED_INT, // type
(void*)0 // element array buffer offset
);
glDisableVertexAttribArray(0);
}
//TODO: we should draw spheres here as well...
//
depth_shader.unbind();
//SAVED IMAGE TO FILE
//this is for depth
#if DEBUG
{
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, depthTexture);
float * img = new float[workspace.image_w*workspace.image_h];
glGetTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, GL_FLOAT, img);
char id[1024];
sprintf(id, "%0d", (int)time(NULL));
string filename = "depth_";
filename = filename + id + ".ppm";
save2file(filename.c_str(), workspace.image_w, workspace.image_h, img);
delete[] img;
}
#endif //DEBUG
//reset back...
glDeleteFramebuffers(1, &FramebufferName);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glViewport(0, 0, workspace.image_w, workspace.image_h);
return depthTexture;
}
GLuint renderDepth(mascgl_workspace& workspace, glm::mat4& depthVP, M_buffers& buffer)
{
if (buffer.m == NULL) return -1;
// ---------------------------------------------
// Render to Texture
// ---------------------------------------------
// The framebuffer, which regroups 0, 1, or more textures, and 0 or 1 depth buffer.
GLuint FramebufferName = 0;
glGenFramebuffers(1, &FramebufferName);
glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName);
// Depth texture. Slower than a depth buffer, but you can sample it later in your shader
//this is for depth
GLuint depthTexture = 0;
glGenTextures(1, &depthTexture);
glBindTexture(GL_TEXTURE_2D, depthTexture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, workspace.image_w, workspace.image_h, 0, GL_DEPTH_COMPONENT, GL_FLOAT, 0);
//
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE);
//for depth
{
glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, depthTexture, 0);
// No color output in the bound framebuffer, only depth.
glDrawBuffer(GL_NONE);
glReadBuffer(GL_NONE);
}
// Always check that our framebuffer is ok
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
{
cerr << "! Error: glCheckFramebufferStatus failed" << endl;
exit(-1);
}
//------------------------------------------------
//depth shader
Shader depth_shader;
depth_shader.init("shaders/renderDepth.vert", "shaders/renderDepth.frag");
depth_shader.addvarible("depthMVP");
//------------------------------------------------
//-------------------------------------------------------------------------------------
// Render to our framebuffer
//-------------------------------------------------------------------------------------
glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName);
glViewport(0, 0, workspace.image_w, workspace.image_h);
// Render on the whole framebuffer, complete from the lower left corner to the upper right
// We don't use bias in the shader, but instead we draw back faces,
// which are already separated from the front faces by a small distance
// (if your geometry is made this way)
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK); // Cull back-facing triangles -> draw only front-facing triangles
//-------------------------------------------------------------------------------------
//
//
// render depth...
//
//
// Clear the screen
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
depth_shader.bind();
//
//draw meshes
//
//bind texture here...
model & M = *(buffer.m);
//compute depthMVP from depthVP
glm::mat4 depthMVP = depthVP*toglm(M.getCurrentTransform());
// Send our transformation to the currently bound shader,
// in the "MVP" uniform
glUniformMatrix4fv(depth_shader.value("depthMVP"), 1, GL_FALSE, &depthMVP[0][0]);
//
// 1st attribute buffer : vertices
glEnableVertexAttribArray(0);
glBindBuffer(GL_ARRAY_BUFFER, buffer.vertexbuffer);
glVertexAttribPointer(
0, // attribute
3, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
// Index buffer
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.trielementbuffer);
// Draw the triangles !
glDrawElements(
GL_TRIANGLES, // mode
M.t_size * 3, // count
GL_UNSIGNED_INT, // type
(void*)0 // element array buffer offset
);
glDisableVertexAttribArray(0);
//TODO: we should draw spheres here as well...
//
depth_shader.unbind();
//SAVED IMAGE TO FILE
//this is for depth
#if DEBUG
{
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, depthTexture);
float * img = new float[workspace.image_w*workspace.image_h];
glGetTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, GL_FLOAT, img);
char id[1024];
sprintf(id, "%0d", (int)time(NULL));
string filename = "depth_";
filename = filename + id + ".ppm";
save2file(filename.c_str(), workspace.image_w, workspace.image_h, img);
filename = filename + id + ".dds";
int save_result = SOIL_save_image(filename.c_str(), SOIL_SAVE_TYPE_DDS, workspace.image_w, workspace.image_h, 3, img);
delete[] img;
}
#endif
//reset back...
glDeleteFramebuffers(1, &FramebufferName);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glViewport(0, 0, workspace.image_w, workspace.image_h);
return depthTexture;
}
GLuint renderShadow(mascgl_workspace& workspace, glm::mat4& depthVP, GLuint depthTexture, vector<M_buffers>& buffers)
{
//
//prepare framebuffer for shadow rendering...
// ---------------------------------------------
// Render to Texture
// ---------------------------------------------
// The framebuffer, which regroups 0, 1, or more textures, and 0 or 1 depth buffer.
//
GLuint FramebufferName = 0;
glGenFramebuffers(1, &FramebufferName);
glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName);
// shadow texture.
// this is for color
GLuint colorTexture;
glGenTextures(1, &colorTexture);
glBindTexture(GL_TEXTURE_2D, colorTexture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, workspace.image_w, workspace.image_h, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
//
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
//for color
glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, colorTexture, 0);
// Set the list of draw buffers.
GLenum DrawBuffers[1] = { GL_COLOR_ATTACHMENT0 };
glDrawBuffers(1, DrawBuffers); // "1" is the size of DrawBuffers
// The depth buffer (this block of code is necessary...)
GLuint depthrenderbuffer;
glGenRenderbuffers(1, &depthrenderbuffer);
glBindRenderbuffer(GL_RENDERBUFFER, depthrenderbuffer);
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, workspace.image_w, workspace.image_h);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthrenderbuffer);
// Always check that our framebuffer is ok
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
{
cerr << "! Error: glCheckFramebufferStatus failed" << endl;
exit(-1);
}
//bind this frame buffer
glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName);
glViewport(0, 0, workspace.image_w, workspace.image_h);
//------------------------------------------------
//load shadow only shader
Shader shadow_shader;
shadow_shader.init("shaders/pointlight_shadow_only.vert", "shaders/pointlight_shadow_only.frag");
//get uniform variables
shadow_shader.addvarible("MVP");
shadow_shader.addvarible("V");
shadow_shader.addvarible("M");
shadow_shader.addvarible("MV3x3");
shadow_shader.addvarible("DepthBiasMVP");
shadow_shader.addvarible("shadowMap");
//------------------------------------------------
//draw shadow
//-----------------------------------------------------------------------
//
// draw to FramebufferName...
// setup model, view, projection matrix
//
//-----------------------------------------------------------------------
// Clear the screen
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
shadow_shader.bind();
//let's look at the scene from the light (but near the bbox)
light * mylight = workspace.lights.front();
mathtool::Point3d lp = mylight->pos; //light position
const mathtool::Point3d& lookat = mylight->lookat; //look at position
Vector3d viewdir = (mylight->pos - lookat).normalize()*workspace.R;
lp = lookat + viewdir;
float dist = viewdir.norm();
float dim = workspace.R;
glm::mat4 ProjectionMatrix = glm::ortho<float>(-dim, dim, -dim, dim, 0, dist + workspace.R * 2);
glm::mat4 ViewMatrix = glm::lookAt(toglm(lp), toglm(lookat), glm::vec3(0, 1, 0));
//glm::mat4 ProjectionMatrix, ViewMatrix;
//createVPfromLight(mylight, ProjectionMatrix, ViewMatrix);
//bind shadow texture...
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, depthTexture);
glUniform1i(shadow_shader.value("shadowMap"), 0);
//here we draw walls only
bool wallonly = true;
bool texture = false;
drawMesh(workspace, shadow_shader, ProjectionMatrix, ViewMatrix, depthVP, buffers, wallonly, texture);
//done....
shadow_shader.unbind();
//unbind this frame buffer
glDeleteFramebuffers(1, &FramebufferName);
glDeleteRenderbuffers(1, &depthrenderbuffer);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glViewport(0, 0, workspace.image_w, workspace.image_h);
return colorTexture;
}
//-----------------------------------------------------------------------------
//
// Load and render individual model and shpere
//
//-----------------------------------------------------------------------------
//load the given model M into GL buffers
M_buffers loadModelBuffers(model& M)
{
M_buffers buffers;
buffers.m = &M;
//get positions of each vertex
{
std::vector<glm::vec3> indexed_vertices;
indexed_vertices.reserve(M.v_size);
for (unsigned int i = 0; i < M.v_size; i++)
{
vertex& v = M.vertices[i];
glm::vec3 pos = toglm(v.p);
indexed_vertices.push_back(pos);
}
glGenBuffers(1, &buffers.vertexbuffer);
glBindBuffer(GL_ARRAY_BUFFER, buffers.vertexbuffer);
glBufferData(GL_ARRAY_BUFFER, indexed_vertices.size() * sizeof(glm::vec3), &indexed_vertices[0], GL_STATIC_DRAW);
}
//get normals of each vertex
{
std::vector<glm::vec3> indexed_normals;
indexed_normals.reserve(M.v_size);
for (unsigned int i = 0; i < M.v_size; i++)
{
vertex& v = M.vertices[i];
glm::vec3 normal = toglm(v.n);
indexed_normals.push_back(normal);
}
glGenBuffers(1, &buffers.normalbuffer);
glBindBuffer(GL_ARRAY_BUFFER, buffers.normalbuffer);
glBufferData(GL_ARRAY_BUFFER, indexed_normals.size() * sizeof(glm::vec3), &indexed_normals[0], GL_STATIC_DRAW);
}
//get tangent of each vertex
{
std::vector<glm::vec3> tangents;
tangents.reserve(M.v_size);
for (unsigned int i = 0; i < M.v_size; i++)
{
vertex& v = M.vertices[i];
glm::vec3 tangent = toglm(v.t);
tangents.push_back(tangent);
}
glGenBuffers(1, &buffers.tangentbuffer);
glBindBuffer(GL_ARRAY_BUFFER, buffers.tangentbuffer);
glBufferData(GL_ARRAY_BUFFER, tangents.size() * sizeof(glm::vec3), &tangents[0], GL_STATIC_DRAW);
}
//get bitangent of each vertex
{
std::vector<glm::vec3> bitangents;
bitangents.reserve(M.v_size);
for (unsigned int i = 0; i < M.v_size; i++)
{
vertex& v = M.vertices[i];
glm::vec3 bitangent = toglm(v.b);
bitangents.push_back(bitangent);
}
glGenBuffers(1, &buffers.bitangentbuffer);
glBindBuffer(GL_ARRAY_BUFFER, buffers.bitangentbuffer);
glBufferData(GL_ARRAY_BUFFER, bitangents.size() * sizeof(glm::vec3), &bitangents[0], GL_STATIC_DRAW);
}
//get UV of each vertex
{
std::vector<glm::vec2> UVs;
for (unsigned int i = 0; i < M.v_size; i++)
{
vertex& v = M.vertices[i];
glm::vec2 uv(v.uv[0], v.uv[1]);
UVs.push_back(uv);
}
glGenBuffers(1, &buffers.uvbuffer);
glBindBuffer(GL_ARRAY_BUFFER, buffers.uvbuffer);
glBufferData(GL_ARRAY_BUFFER, UVs.size() * sizeof(glm::vec2), &UVs[0], GL_STATIC_DRAW);
}
//
// find indices for each triangle vertex
//
{
//std::vector<uint> indices;
std::vector<unsigned int> indices;
int vindex = 0;
for (unsigned int i = 0; i < M.t_size; i++)
{
triangle & tri = M.tris[i];
for (short d = 0; d < 3; d++)
{
indices.push_back((unsigned int)tri.v[d]);
}
}//end for i
// Generate a buffer for the indices as well
glGenBuffers(1, &buffers.trielementbuffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers.trielementbuffer);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(unsigned int), &indices[0], GL_STATIC_DRAW);
}
return buffers;
}
void drawMesh(mascgl_workspace& workspace, M_buffers& buffer, Shader& shader, glm::mat4& projection, glm::mat4& view, glm::mat4& depthVP, bool wall_only, bool show_texture)
{
if (buffer.m == NULL) return;
unsigned int texture_location = shader.value("color_texture");
if (texture_location != UINT_MAX)
{
glActiveTexture(GL_TEXTURE1);
glUniform1i(texture_location, 1);
}
//draw meshes
//bind texture here...
model & M = *(buffer.m);
//setup transforms
glm::mat4 ModelMatrix = toglm(M.getCurrentTransform());
glm::mat4 ModelViewMatrix = view * ModelMatrix;
glm::mat3 ModelView3x3Matrix = glm::mat3(ModelViewMatrix);
glm::mat4 MVP = projection * view * ModelMatrix;
glm::mat4 depthMVP = depthVP * ModelMatrix;
//matrix to map points into light space
// Send our transformation to the currently bound shader,
// in the "MVP" uniform
glUniformMatrix4fv(shader.value("MVP"), 1, GL_FALSE, &MVP[0][0]);
glUniformMatrix4fv(shader.value("M"), 1, GL_FALSE, &ModelMatrix[0][0]);
glUniformMatrix4fv(shader.value("V"), 1, GL_FALSE, &view[0][0]);
glUniformMatrix3fv(shader.value("MV3x3"), 1, GL_FALSE, &ModelView3x3Matrix[0][0]);
glUniformMatrix4fv(shader.value("DepthBiasMVP"), 1, GL_FALSE, &depthMVP[0][0]);
//
if (show_texture && texture_location != UINT_MAX)
{
if (M.color_texture != NULL)
{
//M.color_texture->bind(shader.id(), "color_texture", GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, M.color_texture->getTextureID());
}
else
{
//workspace.texture_white.bind(shader.id(), "color_texture", GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, workspace.texture_white.getTextureID());
}
}
//check if matrial is defined....
if (shader.value("material.diffuse") != UINT_MAX)
{
float diffuse[] = { (float)M.mat_color[0], (float)M.mat_color[1], (float)M.mat_color[2], 1.0f };
float specular[] = { (float)M.mat_specular[0], (float)M.mat_specular[1], (float)M.mat_specular[2], 1.0f };
float emission[] = { (float)M.mat_emission[0], (float)M.mat_emission[1], (float)M.mat_emission[2], 1.0f };
glUniform4fv(shader.value("material.diffuse"), 1, diffuse);
glUniform4fv(shader.value("material.specular"), 1, specular);
glUniform4fv(shader.value("material.emission"), 1, emission);
glUniform1f(shader.value("material.shininess"), M.mat_shininess);
}
shader.validateProgram();
//
// 1st attribute buffer : vertices
glEnableVertexAttribArray(0);
glBindBuffer(GL_ARRAY_BUFFER, buffer.vertexbuffer);
glVertexAttribPointer(
0, // attribute
3, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
// 2nd attribute buffer : UVs
glEnableVertexAttribArray(1);
glBindBuffer(GL_ARRAY_BUFFER, buffer.uvbuffer);
glVertexAttribPointer(
1, // attribute
2, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
// 3rd attribute buffer : normals
glEnableVertexAttribArray(2);
glBindBuffer(GL_ARRAY_BUFFER, buffer.normalbuffer);
glVertexAttribPointer(
2, // attribute
3, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
// 4th attribute buffer : tangents
glEnableVertexAttribArray(3);
glBindBuffer(GL_ARRAY_BUFFER, buffer.tangentbuffer);
glVertexAttribPointer(
3, // attribute
3, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
// 5th attribute buffer : bitangents
glEnableVertexAttribArray(4);
glBindBuffer(GL_ARRAY_BUFFER, buffer.bitangentbuffer);
glVertexAttribPointer(
4, // attribute
3, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
// Index buffer
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.trielementbuffer);
// Draw the triangles !
glDrawElements(
GL_TRIANGLES, // mode
M.t_size * 3, // count
GL_UNSIGNED_INT, // type
(void*)0 // element array buffer offset
);
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
glDisableVertexAttribArray(2);
glDisableVertexAttribArray(3);
glDisableVertexAttribArray(4);
}
void drawMesh(mascgl_workspace& workspace, Shader& shader, glm::mat4& projection, glm::mat4& view, glm::mat4& depthVP, vector<M_buffers>& buffers, bool wall_only, bool show_texture)
{
unsigned int texture_location = shader.value("color_texture");
if (texture_location != UINT_MAX)
{
glActiveTexture(GL_TEXTURE1);
glUniform1i(texture_location, 1);
}
//draw meshes
for (vector<M_buffers>::iterator i = buffers.begin(); i != buffers.end(); i++)
{
if (wall_only && workspace.is_wall(i->m) == false) continue; //not a wall and only wall should be rendered...
//if (shadow_caster_only && i->m->cast_shadow == false && workspace.is_wall(i->m) == false) continue;//this model does not cast shadow, so ignore
drawMesh(workspace, *i, shader, projection, view, depthVP, wall_only, show_texture);
}
}
//-----------------------------------------------------------------------------
//
// Save texture or image to file
//
//-----------------------------------------------------------------------------
//save rendered image to file
void save2file(const std::string& filename, int w, int h, unsigned char * img)
{
FILE *f = fopen(filename.c_str(), "w"); // Write image to PPM file.
fprintf(f, "P3\n%d %d\n%d\n", w, h, 255);
for (int i = 0; i < h; i++)
{
for (int j = 0; j < w; j++)
{
int id = ((h - i - 1)*w + j) * 3;
fprintf(f, "%d %d %d ", (int)img[id], (int)img[id + 1], (int)img[id + 2]);
}
}
fclose(f);
}
//save depth image to file
void save2file(const std::string& filename, int w, int h, float * img)
{
FILE *f = fopen(filename.c_str(), "w"); // Write image to PPM file.
fprintf(f, "P3\n%d %d\n%d\n", w, h, 255);
for (int i = 0; i < h; i++)
{
for (int j = 0; j < w; j++)
{
int id = ((h - i - 1)*w + j);
int depth = toInt(img[id]);
fprintf(f, "%d %d %d ", depth, depth, depth);
}
}
fclose(f);
} | 32.177149 | 182 | 0.624621 | jmlien |
63a33cdfce5815ae624ad6c75e3e6fcfd6355de9 | 5,549 | cc | C++ | src/cxx/testbed/testbed.cc | emily33901/Argon | 3c06ee562027540702114d0efacb6b12c767a921 | [
"MIT"
] | 19 | 2018-11-22T23:02:22.000Z | 2022-02-13T22:26:19.000Z | src/cxx/testbed/testbed.cc | josh33901/Argon | 3c06ee562027540702114d0efacb6b12c767a921 | [
"MIT"
] | 2 | 2019-03-20T11:42:27.000Z | 2020-07-16T12:43:04.000Z | src/cxx/testbed/testbed.cc | josh33901/Argon | 3c06ee562027540702114d0efacb6b12c767a921 | [
"MIT"
] | 1 | 2019-09-09T10:48:12.000Z | 2019-09-09T10:48:12.000Z | #include "testbed.hh"
#ifdef _MSC_VER
const char *steam_path = "steamclient.dll";
#else
const char *steam_path = "./libsteamclient.so";
#endif
#define check_null(var) \
if (!var) { \
printf(#var " is null!\n"); \
return false; \
}
bool load_steam_dll() {
#ifdef _MSC_VER
auto handle = LoadLibrary(steam_path);
if (handle == nullptr) {
printf("Unable to load steam from steam_path\n");
return false;
}
steam::create_interface = (CreateInterfaceFn)GetProcAddress(handle, "CreateInterface");
steam::get_next_callback = (GetCallbackFn)GetProcAddress(handle, "Steam_BGetCallback");
steam::free_last_callback = (FreeCallbackFn)GetProcAddress(handle, "Steam_FreeLastCallback");
#else
auto handle = dlopen(steam_path, RTLD_NOW);
if (handle == nullptr) {
char *error = dlerror();
printf("Unable to load steam from steam_path\n");
printf("Error: %s\n", error);
return false;
}
steam::create_interface = (CreateInterfaceFn)dlsym(handle, "CreateInterface");
steam::get_next_callback = (GetCallbackFn)dlsym(handle, "Steam_BGetCallback");
steam::free_last_callback = (FreeCallbackFn)dlsym(handle, "Steam_FreeLastCallback");
#endif
check_null(steam::create_interface);
check_null(steam::get_next_callback);
check_null(steam::free_last_callback);
return true;
}
bool get_steam_interfaces() {
steam::engine = (IClientEngine005 *)steam::create_interface("CLIENTENGINE_INTERFACE_VERSION005");
steam::client = (ISteamClient017 *)steam::create_interface("SteamClient017");
check_null(steam::client);
check_null(steam::engine);
steam::pipe_handle = 0;
steam::user_handle = 0;
steam::user_handle = steam::engine->CreateLocalUser(&steam::pipe_handle, k_EAccountTypeIndividual);
check_null(steam::pipe_handle);
check_null(steam::user_handle);
if (!steam::engine->IsValidHSteamUserPipe(steam::pipe_handle, steam::user_handle)) {
printf("'valid' (non zero) user and pipe handle are not valid!\nThis is probably a bug.\n");
return false;
}
steam::user = (IClientUser001 *)steam::engine->GetIClientUser(
steam::user_handle,
steam::pipe_handle,
"CLIENTUSER_INTERFACE_VERSION001");
steam::client_friends = (IClientFriends001 *)steam::engine->GetIClientFriends(
steam::user_handle,
steam::pipe_handle,
"CLIENTFRIENDS_INTERFACE_VERSION001");
steam::steam_friends = (ISteamFriends015 *)steam::client->GetISteamFriends(
steam::user_handle,
steam::pipe_handle,
"SteamFriends015");
check_null(steam::user);
check_null(steam::steam_friends);
check_null(steam::client_friends);
return true;
}
#undef check_null
bool run_tests() {
// We need a way of checking the output of a test
// To see whether it succeeded or failed
printf("\n\nMapped Tests!\n\n");
// Use GetISteamUtils as it gets with pipe but no user
auto mapped_test = (IMappedTest001 *)steam::client->GetISteamUtils(steam::pipe_handle, "MappedTest001");
int a = 3;
int b = 3;
int c = 10;
auto res = mapped_test->PointerTest(&a, &b, &c);
if (a == 4 && b == 5 && c == 6 && res == 15) {
printf("PointerTest succeeded\n");
} else {
printf("PointerTest failed\n");
printf("Expected 4, 5, 6, 15\n"
"Got %d, %d, %d, %d\n",
a, b, c, res);
}
char buffer[1024];
memset(buffer, 0, sizeof(buffer));
strcpy(buffer, "OverrideMe");
int bytes_wrote = mapped_test->BufferTest(buffer, 1024);
if (bytes_wrote == 13 && strcmp(buffer, "OverrideMe") == 0) {
printf("BufferTest succeeded\n");
} else {
printf("BufferTest failed\n");
printf("Expected '13 characters', 13\n"
"Got '%s', %d\n",
buffer, bytes_wrote);
}
MappedTestStruct s;
memset(&s, 0x11, sizeof(MappedTestStruct));
mapped_test->TestStruct(&s, sizeof(MappedTestStruct));
printf("StructTest: Testing struct alignment in buffers\n");
printf("%hhx %x %x %hhx %llx\n", s.a, s.b, s.c, s.d, s.e);
printf("\n\nMapped tests finished\n\n");
return true;
}
void login_to_steam() {
char username[128];
char password[128];
printf("Enter your username: ");
scanf("%128s", username);
printf("Enter your password: ");
scanf("%128s", password);
steam::user->LogOnWithPassword(username, password);
}
#include "listener.hh"
int main(int argc, const char **argv) {
if (!load_steam_dll()) {
printf("Unable to load the steam dll from %s\n", steam_path);
return 1;
}
if (!get_steam_interfaces()) {
printf("Unable to get steam interfaces\n");
return 1;
}
ListenerRegister::register_all();
login_to_steam();
while (true) {
steam::process_callbacks();
sleep(1);
}
getc(stdin);
return 0;
}
// #pragma pack(push, 4)
// struct packing_helper {
// uint8 byte_a;
// uint16 align_16;
// uint8 byte_b;
// uint32 align_32;
// uint8 byte_c;
// uint64 align_64;
// };
// enum class packing_test {
// a = offsetof(packing_helper, align_16) - offsetof(packing_helper, byte_a),
// b = offsetof(packing_helper, align_32) - offsetof(packing_helper, byte_b),
// c = offsetof(packing_helper, align_64) - offsetof(packing_helper, byte_c),
// };
// #pragma pack(pop)
| 27.470297 | 108 | 0.633628 | emily33901 |
63a5586719e42571233ea047d1fd02428db1a4b7 | 314 | cpp | C++ | DSAA2/TestStackAr.cpp | crosslife/DSAA | 03472db6e61582187192073b6ea4649b6195222b | [
"MIT"
] | 5 | 2017-03-30T23:23:08.000Z | 2020-11-08T00:34:46.000Z | DSAA2/TestStackAr.cpp | crosslife/DSAA | 03472db6e61582187192073b6ea4649b6195222b | [
"MIT"
] | null | null | null | DSAA2/TestStackAr.cpp | crosslife/DSAA | 03472db6e61582187192073b6ea4649b6195222b | [
"MIT"
] | 1 | 2019-04-12T13:17:31.000Z | 2019-04-12T13:17:31.000Z | #include <iostream.h>
#include "StackAr.h"
int main( )
{
Stack<int> s;
for( int i = 0; i < 10; i++ )
s.push( i );
while( !s.isEmpty( ) )
cout << s.topAndPop( ) << endl;
return 0;
}
| 19.625 | 47 | 0.328025 | crosslife |
63a8693bdd8f506c846a79bdf7dcbe1c097fe50b | 8,914 | cpp | C++ | planb_hw/src/hardware_node.cpp | liunx/planb_ros2 | a9417a9699626f007752a3706d2b26c364075a92 | [
"Apache-2.0"
] | null | null | null | planb_hw/src/hardware_node.cpp | liunx/planb_ros2 | a9417a9699626f007752a3706d2b26c364075a92 | [
"Apache-2.0"
] | null | null | null | planb_hw/src/hardware_node.cpp | liunx/planb_ros2 | a9417a9699626f007752a3706d2b26c364075a92 | [
"Apache-2.0"
] | null | null | null | #include <thread>
#include <mraa.hpp>
#include "planb_hw/hardware_node.hpp"
#include "planb_common/common.hpp"
using namespace std::chrono_literals;
using std::placeholders::_1;
HardwareNode::HardwareNode(const rclcpp::NodeOptions &options)
: Node("hardware", options), status_("OFF")
{
std::string dev_path = this->declare_parameter("dev_path", "/dev/ttyS5");
int baud = this->declare_parameter("baud", 115200);
serial_init(dev_path, baud);
pub_status_ = this->create_publisher<std_msgs::msg::String>("/planb/hardware/status", 1);
sub_cmd_ = this->create_subscription<planb_interfaces::msg::Cmd>(
"/planb/hardware/cmd",
1,
std::bind(&HardwareNode::cmd_callback, this, _1));
sub_robot_ = this->create_subscription<planb_interfaces::msg::Robot>(
"/planb/hardware/robot",
1,
std::bind(&HardwareNode::robot_callback, this, _1));
}
HardwareNode::~HardwareNode()
{
uint8_t cmd[16] = {0xFF, 0xFF, 0xF0, 0xF0};
uart_->write((char *)cmd, 16);
uart_->close();
}
void HardwareNode::serial_init(std::string &dev_path, const int baud)
{
uart_ = std::make_shared<mraa::Uart>(dev_path);
if (uart_->setBaudRate(baud) != mraa::SUCCESS)
{
RCLCPP_ERROR(this->get_logger(), "Error setting parity on UART");
return;
}
if (uart_->setMode(8, mraa::UART_PARITY_NONE, 1) != mraa::SUCCESS)
{
RCLCPP_ERROR(this->get_logger(), "Error setting parity on UART");
return;
}
if (uart_->setFlowcontrol(false, false) != mraa::SUCCESS)
{
RCLCPP_ERROR(this->get_logger(), "Error setting flow control UART");
return;
}
uint8_t cmd[16] = {0xFF, 0xFF, 0xF1, 0xF1};
uart_->write((char *)cmd, 16);
}
void HardwareNode::publish_status(const std::string &status)
{
std_msgs::msg::String msg;
msg.data = status;
status_ = status;
pub_status_->publish(std::move(msg));
}
void HardwareNode::turn_on()
{
publish_status("ON");
}
void HardwareNode::turn_off()
{
publish_status("OFF");
}
void HardwareNode::cmd_callback(const planb_interfaces::msg::Cmd &msg)
{
switch (msg.cmd)
{
case planb::CMD_TURN_ON:
turn_on();
break;
case planb::CMD_TURN_OFF:
turn_off();
break;
default:
break;
}
}
void HardwareNode::normal_mode(const planb_interfaces::msg::Robot &msg)
{
// servos
uint8_t angle = (uint8_t)(90 + msg.servo.angle);
if (msg.servo.left_front > 0)
control_data_[0] = angle;
if (msg.servo.left_tail > 0)
control_data_[1] = angle;
if (msg.servo.right_front > 0)
control_data_[2] = angle;
if (msg.servo.right_tail > 0)
control_data_[3] = angle;
// motors
uint8_t motors[6] = {
msg.motor.left_front,
msg.motor.left_middle,
msg.motor.left_tail,
msg.motor.right_front,
msg.motor.right_middle,
msg.motor.right_tail};
uint8_t accel = (uint8_t)abs(msg.motor.accel);
for (int i = 0; i < 6; i++)
{
if (motors[i] <= 0)
continue;
if (msg.motor.accel < 0)
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = accel;
}
else if (msg.motor.accel > 0)
{
control_data_[4 + 2 * i] = accel;
control_data_[4 + 2 * i + 1] = 0;
}
else
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = 0;
}
}
tx_data();
}
void HardwareNode::accel_circle(const int accel)
{
// motors
uint8_t _accel = (uint8_t)abs(accel);
for (int i = 0; i < 3; i++)
{
if (accel < 0)
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = _accel;
}
else if (accel > 0)
{
control_data_[4 + 2 * i] = _accel;
control_data_[4 + 2 * i + 1] = 0;
}
else
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = 0;
}
}
for (int i = 3; i < 6; i++)
{
if (accel < 0)
{
control_data_[4 + 2 * i] = _accel;
control_data_[4 + 2 * i + 1] = 0;
}
else if (accel > 0)
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = _accel;
}
else
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = 0;
}
}
}
void HardwareNode::circle_mode(const planb_interfaces::msg::Robot &msg)
{
// servos
uint8_t angle = (uint8_t)std::round(std::atan(d1 / d2) * 180 / PI);
control_data_[0] = 90 + angle;
control_data_[1] = 90 - angle;
control_data_[2] = 90 - angle;
control_data_[3] = 90 + angle;
// motors
if (msg.motor.accel > 0)
accel_circle(100);
else if (msg.motor.accel < 0)
accel_circle(-100);
tx_data();
std::this_thread::sleep_for(30ms);
accel_circle(msg.motor.accel);
tx_data();
}
void HardwareNode::accel_arckerman(const int accel)
{
// motors
uint8_t _accel = (uint8_t)abs(accel);
std::vector<uint8_t> accels;
if (accel < 0)
accels = calc_accel((float)angle_, _accel, true);
else
accels = calc_accel((float)angle_, _accel, false);
for (int i = 0; i < 6; i++)
{
if (accel < 0)
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = accels[i];
}
else if (accel > 0)
{
control_data_[4 + 2 * i] = accels[i];
control_data_[4 + 2 * i + 1] = 0;
}
else
{
control_data_[4 + 2 * i] = 0;
control_data_[4 + 2 * i + 1] = 0;
}
}
}
void HardwareNode::arckerman_mode(const planb_interfaces::msg::Robot &msg)
{
// servos
std::vector<uint8_t> angles;
uint8_t angle = (uint8_t)abs(msg.servo.angle);
if (msg.servo.angle < 0)
angles = calc_angles(angle, true);
else
angles = calc_angles(angle, false);
control_data_[0] = angles[0];
control_data_[1] = angles[1];
control_data_[2] = angles[2];
control_data_[3] = angles[3];
// motors
if (msg.motor.accel > 0)
accel_arckerman(100);
else if (msg.motor.accel < 0)
accel_arckerman(-100);
tx_data();
std::this_thread::sleep_for(30ms);
accel_arckerman(msg.motor.accel);
tx_data();
}
void HardwareNode::robot_callback(const planb_interfaces::msg::Robot &msg)
{
if (msg.mode == 0)
{
normal_mode(msg);
}
else if (msg.mode == 1)
{
circle_mode(msg);
}
else if (msg.mode == 2)
{
arckerman_mode(msg);
}
else
{
RCLCPP_INFO(this->get_logger(), "Uknown mode: %d!", msg.mode);
}
}
std::vector<uint8_t> HardwareNode::calc_angles(float angle, bool direct_left)
{
if (angle == 0.0)
return {90, 90, 90, 90};
float radius = std::round(d1 + d3 / std::tan(angle * PI / 180));
std::vector<uint8_t> angles;
float a1 = std::round(std::atan(d3 / (d1 + radius)) * 180 / PI);
float a2 = std::round(std::atan(d2 / (d1 + radius)) * 180 / PI);
float a3 = std::round(std::atan(d3 / (radius - d1)) * 180 / PI);
float a4 = std::round(std::atan(d2 / (radius - d1)) * 180 / PI);
if (direct_left)
return {(uint8_t)(90.0 - a1), (uint8_t)(90.0 + a2), (uint8_t)(90.0 - a3), (uint8_t)(90.0 + a4)};
else
return {(uint8_t)(90.0 + a1), (uint8_t)(90.0 - a2), (uint8_t)(90.0 + a3), (uint8_t)(90.0 - a4)};
}
std::vector<uint8_t> HardwareNode::calc_accel(float angle, uint8_t accel, bool direct_left)
{
if (angle == 0.0)
return {accel, accel, accel, accel, accel, accel};
float radius = std::round(d1 + d3 / std::tan(angle * PI / 180));
std::vector<uint8_t> accels;
uint8_t v1 = std::round(accel * std::sqrt(std::pow(d3, 2.0) + std::pow(d1 + radius, 2.0)) / (radius + d4));
uint8_t v2 = accel;
uint8_t v3 = std::round(accel * std::sqrt(std::pow(d2, 2.0) + std::pow(d1 + radius, 2.0)) / (radius + d4));
uint8_t v4 = std::round(accel * std::sqrt(std::pow(d3, 2.0) + std::pow(radius - d1, 2.0)) / (radius + d4));
uint8_t v5 = std::round(accel * (radius - d4) / (radius + d4));
uint8_t v6 = std::round(accel * std::sqrt(std::pow(d2, 2.0) + std::pow(radius - d1, 2.0)) / (radius + d4));
if (direct_left)
accels = {v4, v5, v6, v1, v2, v3};
else
accels = {v1, v2, v3, v4, v5, v6};
float _max = *std::max_element(accels.begin(), accels.end());
if (_max > 100.0)
{
float rate = 100.0 / _max;
for (int i = 0; i < 6; i++)
{
accels[i] = std::round(accels[i] * rate);
}
}
return accels;
}
void HardwareNode::tx_data()
{
uart_->write((char *)control_data_, 16);
} | 26.688623 | 111 | 0.549697 | liunx |
63aa566999727b89505e2fb7aa8885bb737cb75f | 581 | cc | C++ | tests/application/test_bitmap_application.cc | wujiazheng2020/simple_stl | f04ccd049a92e463bde4c34fed67679fb5822eb9 | [
"MIT"
] | 6 | 2021-08-31T04:44:50.000Z | 2022-03-10T15:15:29.000Z | tests/application/test_bitmap_application.cc | wujiazheng2020/simple_stl | f04ccd049a92e463bde4c34fed67679fb5822eb9 | [
"MIT"
] | null | null | null | tests/application/test_bitmap_application.cc | wujiazheng2020/simple_stl | f04ccd049a92e463bde4c34fed67679fb5822eb9 | [
"MIT"
] | null | null | null | /*
* Copyright 2021 Jiazheng Wu
*
* FileName: test_bitmap_algorithm.cc
*
* Author: Jiazheng Wu
* Email: [email protected]
* Licensed under the MIT License
*/
#include <glog/logging.h>
#include <gtest/gtest.h>
#include <vector>
#include "simple_stl/application/bitmap_application/calculate_prime.h"
static const std::vector<int> prime_vec =
sstl::CalculatePrimeBelowN<10000>();
TEST(BIT_MAP, BitMapBasic) {
for (uint i = 1; i < prime_vec.size(); ++i) {
std::cout << prime_vec[i] << " ";
if (i % 15 == 0) {
std::cout << std::endl;
}
}
}
| 20.034483 | 70 | 0.652324 | wujiazheng2020 |
63af9a26133a8a77a2a5f5b3af040bd8c56ba66f | 621 | cpp | C++ | src/common/factorial.cpp | ull-esit-sistemas-operativos/ssoo-ejemplos | f59d606f45fd3cc05b605472db0dd90d3f209b71 | [
"CC0-1.0"
] | 1 | 2021-12-29T12:44:43.000Z | 2021-12-29T12:44:43.000Z | src/common/factorial.cpp | ull-esit-sistemas-operativos/ssoo-ejemplos | f59d606f45fd3cc05b605472db0dd90d3f209b71 | [
"CC0-1.0"
] | null | null | null | src/common/factorial.cpp | ull-esit-sistemas-operativos/ssoo-ejemplos | f59d606f45fd3cc05b605472db0dd90d3f209b71 | [
"CC0-1.0"
] | null | null | null | // factorial.cpp - Funciones comunes a los ejemplos del factorial.
//
#include <iostream>
#include "factorial.hpp"
int get_user_input()
{
std::cout << "[PADRE] Introduzca un número: ";
std::cout.flush();
int number;
std::cin >> number;
return number;
}
int calculate_factorial(int number)
{
std::cout << "[HIJO] Calculando...";
std::cout.flush();
int factorial = 1;
for ( int i = 2; i <= number; i++ )
{
factorial = factorial * i;
std::cout << '.';
std::cout.flush();
}
std::cout << '\n';
std::cout.flush();
return factorial;
}
| 16.783784 | 66 | 0.553945 | ull-esit-sistemas-operativos |
63afc7a75dea3a330af51fc7926b3a22e2060645 | 15,712 | cc | C++ | mysql_sys/my_error.cc | realnickel/mysql-connector-odbc | cd3aad7a64a2c6bf58c6b04e0a63026bbacc8189 | [
"Artistic-1.0-Perl"
] | null | null | null | mysql_sys/my_error.cc | realnickel/mysql-connector-odbc | cd3aad7a64a2c6bf58c6b04e0a63026bbacc8189 | [
"Artistic-1.0-Perl"
] | null | null | null | mysql_sys/my_error.cc | realnickel/mysql-connector-odbc | cd3aad7a64a2c6bf58c6b04e0a63026bbacc8189 | [
"Artistic-1.0-Perl"
] | null | null | null | /* Copyright (c) 2000, 2017, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License, version 2.0,
as published by the Free Software Foundation.
This program is also distributed with certain software (including
but not limited to OpenSSL) that is licensed under separate terms,
as designated in a particular file or component or in included license
documentation. The authors of MySQL hereby grant you an additional
permission to link the program and your derivative works with the
separately licensed software that they have included with MySQL.
Without limiting anything contained in the foregoing, this file,
which is part of C Driver for MySQL (Connector/C), is also subject to the
Universal FOSS Exception, version 1.0, a copy of which can be found at
http://oss.oracle.com/licenses/universal-foss-exception.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License, version 2.0, for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/**
@file mysys/my_error.cc
*/
#include <errno.h>
#include <stdarg.h>
#ifdef __linux__
#include <features.h>
#endif
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include "m_ctype.h"
#include "m_string.h"
#include "my_base.h"
#include "my_dbug.h"
#include "my_inttypes.h"
#include "my_loglevel.h"
#include "my_sys.h"
#include "mysql/service_mysql_alloc.h"
#include "my_handler_errors.h"
#include "mysys_priv.h"
#include "mysys_err.h"
#include "mysql_strings/mb_wc.h"
/* Max length of a error message. Should be kept in sync with MYSQL_ERRMSG_SIZE.
*/
#define ERRMSGSIZE (512)
/* Define some external variables for error handling */
/*
WARNING!
my_error family functions have to be used according following rules:
- if message has no parameters, use my_message(ER_CODE, ER(ER_CODE), MYF(N))
- if message has parameters and is registered: my_error(ER_CODE, MYF(N), ...)
- for free-form messages use my_printf_error(ER_CODE, format, MYF(N), ...)
These three send their messages using error_handler_hook, which normally
means we'll send them to the client if we have one, or to error-log / stderr
otherwise.
*/
/*
Message texts are registered into a linked list of 'my_err_head' structs.
Each struct contains
(1.) a pointer to a function that returns C character strings with '\0'
termination
(2.) the error number for the first message in the array (array index 0)
(3.) the error number for the last message in the array
(array index (last - first)).
The function may return NULL pointers and pointers to empty strings.
Both kinds will be translated to "Unknown error %d.", if my_error()
is called with a respective error number.
The list of header structs is sorted in increasing order of error numbers.
Negative error numbers are allowed. Overlap of error numbers is not allowed.
Not registered error numbers will be translated to "Unknown error %d.".
*/
static struct my_err_head {
struct my_err_head *meh_next; /* chain link */
const char *(*get_errmsg)(int); /* returns error message format */
int meh_first; /* error number matching array slot 0 */
int meh_last; /* error number matching last slot */
} my_errmsgs_globerrs = {NULL, get_global_errmsg, EE_ERROR_FIRST,
EE_ERROR_LAST};
static struct my_err_head *my_errmsgs_list = &my_errmsgs_globerrs;
/**
Get a string describing a system or handler error. thread-safe.
@param buf a buffer in which to return the error message
@param len the size of the aforementioned buffer
@param nr the error number
@retval buf always buf. for signature compatibility with strerror(3).
*/
char *my_strerror(char *buf, size_t len, int nr) {
char *msg = NULL;
buf[0] = '\0'; /* failsafe */
/*
These (handler-) error messages are shared by perror, as required
by the principle of least surprise.
*/
if ((nr >= HA_ERR_FIRST) && (nr <= HA_ERR_LAST))
msg = (char *)handler_error_messages[nr - HA_ERR_FIRST];
if (msg != NULL)
strmake(buf, msg, len - 1);
else {
/*
On Windows, do things the Windows way. On a system that supports both
the GNU and the XSI variant, use whichever was configured (GNU); if
this choice is not advertised, use the default (POSIX/XSI). Testing
for __GNUC__ is not sufficient to determine whether this choice exists.
*/
#if defined(_WIN32)
strerror_s(buf, len, nr);
if (thr_winerr() != 0) {
/*
If error code is EINVAL, and Windows Error code has been set, we append
the Windows error code to the message.
*/
if (nr == EINVAL) {
char tmp_buff[256];
snprintf(tmp_buff, sizeof(tmp_buff), " [OS Error Code : 0x%x]",
thr_winerr());
strcat_s(buf, len, tmp_buff);
}
set_thr_winerr(0);
}
#elif ((defined _POSIX_C_SOURCE && (_POSIX_C_SOURCE >= 200112L)) || \
(defined _XOPEN_SOURCE && (_XOPEN_SOURCE >= 600))) && \
!defined _GNU_SOURCE
strerror_r(nr, buf, len); /* I can build with or without GNU */
#elif defined(__GLIBC__) && defined(_GNU_SOURCE)
char *r = strerror_r(nr, buf, len);
if (r != buf) /* Want to help, GNU? */
strmake(buf, r, len - 1); /* Then don't. */
#else
strerror_r(nr, buf, len);
#endif
}
/*
strerror() return values are implementation-dependent, so let's
be pragmatic.
*/
if (!buf[0] || !strcmp(buf, "No error information"))
strmake(buf, "Unknown error", len - 1);
return buf;
}
/**
@brief Get an error format string from one of the my_error_register()ed sets
@note
NULL values are possible even within a registered range.
@param nr Errno
@retval NULL if no message is registered for this error number
@retval str C-string
*/
const char *my_get_err_msg(int nr) {
const char *format;
struct my_err_head *meh_p;
/* Search for the range this error is in. */
for (meh_p = my_errmsgs_list; meh_p; meh_p = meh_p->meh_next)
if (nr <= meh_p->meh_last) break;
/*
If we found the range this error number is in, get the format string.
If the string is empty, or a NULL pointer, or if we're out of return,
we return NULL.
*/
if (!(format = (meh_p && (nr >= meh_p->meh_first)) ? meh_p->get_errmsg(nr)
: NULL) ||
!*format)
return NULL;
return format;
}
/**
Fill in and print a previously registered error message.
@note
Goes through the (sole) function registered in error_handler_hook
@param nr error number
@param MyFlags Flags
@param ... variable list matching that error format string
*/
void my_error(int nr, myf MyFlags, ...) {
const char *format;
char ebuff[ERRMSGSIZE];
DBUG_ENTER("my_error");
DBUG_PRINT("my", ("nr: %d MyFlags: %d errno: %d", nr, MyFlags, errno));
if (!(format = my_get_err_msg(nr)))
(void)snprintf(ebuff, sizeof(ebuff), "Unknown error %d", nr);
else {
va_list args;
va_start(args, MyFlags);
(void)vsnprintf(ebuff, sizeof(ebuff), format, args);
va_end(args);
}
/*
Since this function is an error function, it will frequently be given
values that are too long (and thus truncated on byte boundaries,
not code point or grapheme boundaries), values that are binary, etc..
Go through and replace every malformed UTF-8 byte with a question mark,
so that the result is safe to send to the client and makes sense to read
for the user.
*/
for (char *ptr = ebuff, *end = ebuff + strlen(ebuff); ptr != end;) {
my_wc_t ignored;
int len = my_mb_wc_utf8mb4(&ignored, pointer_cast<const uchar *>(ptr),
pointer_cast<const uchar *>(end));
if (len > 0) {
ptr += len;
} else {
*ptr++ = '?';
}
}
(*error_handler_hook)(nr, ebuff, MyFlags);
DBUG_VOID_RETURN;
}
/**
Print an error message.
@note
Goes through the (sole) function registered in error_handler_hook
@param error error number
@param format format string
@param MyFlags Flags
@param ... variable list matching that error format string
*/
void my_printf_error(uint error, const char *format, myf MyFlags, ...) {
va_list args;
char ebuff[ERRMSGSIZE];
DBUG_ENTER("my_printf_error");
DBUG_PRINT("my", ("nr: %d MyFlags: %d errno: %d Format: %s", error,
MyFlags, errno, format));
va_start(args, MyFlags);
(void)vsnprintf(ebuff, sizeof(ebuff), format, args);
va_end(args);
(*error_handler_hook)(error, ebuff, MyFlags);
DBUG_VOID_RETURN;
}
/**
Print an error message.
@note
Goes through the (sole) function registered in error_handler_hook
@param error error number
@param format format string
@param MyFlags Flags
@param ap variable list matching that error format string
*/
void my_printv_error(uint error, const char *format, myf MyFlags, va_list ap) {
char ebuff[ERRMSGSIZE];
DBUG_ENTER("my_printv_error");
DBUG_PRINT("my", ("nr: %d MyFlags: %d errno: %d format: %s", error,
MyFlags, errno, format));
(void)vsnprintf(ebuff, sizeof(ebuff), format, ap);
(*error_handler_hook)(error, ebuff, MyFlags);
DBUG_VOID_RETURN;
}
/**
Print an error message.
@note
Goes through the (sole) function registered in error_handler_hook
@param error error number
@param str error message
@param MyFlags Flags
*/
void my_message(uint error, const char *str, myf MyFlags) {
(*error_handler_hook)(error, str, MyFlags);
}
/**
Register error messages for use with my_error().
The function is expected to return addresses to NUL-terminated
C character strings.
NULL pointers and empty strings ("") are allowed. These will be mapped to
"Unknown error" when my_error() is called with a matching error number.
This function registers the error numbers 'first' to 'last'.
No overlapping with previously registered error numbers is allowed.
@param get_errmsg function that returns error messages
@param first error number of first message in the array
@param last error number of last message in the array
@retval 0 OK
@retval != 0 Error
*/
int my_error_register(const char *(*get_errmsg)(int), int first, int last) {
struct my_err_head *meh_p;
struct my_err_head **search_meh_pp;
/* Allocate a new header structure. */
if (!(meh_p = (struct my_err_head *)my_malloc(
key_memory_my_err_head, sizeof(struct my_err_head), MYF(MY_WME))))
return 1;
meh_p->get_errmsg = get_errmsg;
meh_p->meh_first = first;
meh_p->meh_last = last;
/* Search for the right position in the list. */
for (search_meh_pp = &my_errmsgs_list; *search_meh_pp;
search_meh_pp = &(*search_meh_pp)->meh_next) {
if ((*search_meh_pp)->meh_last > first) break;
}
/* Error numbers must be unique. No overlapping is allowed. */
if (*search_meh_pp && ((*search_meh_pp)->meh_first <= last)) {
my_free(meh_p);
return 1;
}
/* Insert header into the chain. */
meh_p->meh_next = *search_meh_pp;
*search_meh_pp = meh_p;
return 0;
}
/**
Unregister formerly registered error messages.
This function unregisters the error numbers 'first' to 'last'.
These must have been previously registered by my_error_register().
'first' and 'last' must exactly match the registration.
If a matching registration is present, the header is removed from the
list.
@param first error number of first message
@param last error number of last message
@retval true Error, no such number range registered.
@retval false OK
*/
bool my_error_unregister(int first, int last) {
struct my_err_head *meh_p;
struct my_err_head **search_meh_pp;
/* Search for the registration in the list. */
for (search_meh_pp = &my_errmsgs_list; *search_meh_pp;
search_meh_pp = &(*search_meh_pp)->meh_next) {
if (((*search_meh_pp)->meh_first == first) &&
((*search_meh_pp)->meh_last == last))
break;
}
if (!*search_meh_pp) return true;
/* Remove header from the chain. */
meh_p = *search_meh_pp;
*search_meh_pp = meh_p->meh_next;
/* Free the header. */
my_free(meh_p);
return false;
}
/**
Unregister all formerly registered error messages.
This function unregisters all error numbers that previously have
been previously registered by my_error_register().
All headers are removed from the list; the messages themselves are
not released here as they may be static.
*/
void my_error_unregister_all(void) {
struct my_err_head *cursor, *saved_next;
for (cursor = my_errmsgs_globerrs.meh_next; cursor != NULL;
cursor = saved_next) {
/* We need this ptr, but we're about to free its container, so save it. */
saved_next = cursor->meh_next;
my_free(cursor);
}
my_errmsgs_globerrs.meh_next = NULL; /* Freed in first iteration above. */
my_errmsgs_list = &my_errmsgs_globerrs;
}
/**
Issue a message locally (i.e. on the same host the program is
running on, don't transmit to a client).
This is the default value for local_message_hook, and therefore
the default printer for my_message_local(). mysys users should
not call this directly, but go through my_message_local() instead.
This printer prepends an Error/Warning/Note label to the string,
then prints it to stderr using my_message_stderr().
Since my_message_stderr() appends a '\n', the format string
should not end in a newline.
@param ll log level: (ERROR|WARNING|INFORMATION)_LEVEL
the printer may use these to filter for verbosity
@param format a format string a la printf. Should not end in '\n'
@param args parameters to go with that format string
*/
void my_message_local_stderr(enum loglevel ll, const char *format,
va_list args) {
char buff[1024];
size_t len;
DBUG_ENTER("my_message_local_stderr");
len = snprintf(
buff, sizeof(buff), "[%s] ",
(ll == ERROR_LEVEL ? "ERROR" : ll == WARNING_LEVEL ? "Warning" : "Note"));
vsnprintf(buff + len, sizeof(buff) - len, format, args);
my_message_stderr(0, buff, MYF(0));
DBUG_VOID_RETURN;
}
/**
Issue a message locally (i.e. on the same host the program is
running on, don't transmit to a client).
This goes through local_message_hook, i.e. by default, it calls
my_message_local_stderr() which prepends an Error/Warning/Note
label to the string, then prints it to stderr using my_message_stderr().
More advanced programs can use their own printers; mysqld for instance
uses its own error log facilities which prepend an ISO 8601 / RFC 3339
compliant timestamp etc.
@param ll log level: (ERROR|WARNING|INFORMATION)_LEVEL
the printer may use these to filter for verbosity
@param format a format string a la printf. Should not end in '\n'.
@param ... parameters to go with that format string
*/
void my_message_local(enum loglevel ll, const char *format, ...) {
va_list args;
DBUG_ENTER("local_print_error");
va_start(args, format);
(*local_message_hook)(ll, format, args);
va_end(args);
DBUG_VOID_RETURN;
}
| 32.196721 | 80 | 0.683745 | realnickel |
63b37238c7561064e42e89fb02b622a4a442839d | 344 | cpp | C++ | Array Ques Missing Value.cpp | priyamittal15/Leetcode_Solutions | 21cb9c09e053425dba66acd62240399b1a35fba0 | [
"Apache-2.0"
] | 1 | 2022-01-28T08:07:32.000Z | 2022-01-28T08:07:32.000Z | Array Ques Missing Value.cpp | priyamittal15/Leetcode_Solutions | 21cb9c09e053425dba66acd62240399b1a35fba0 | [
"Apache-2.0"
] | null | null | null | Array Ques Missing Value.cpp | priyamittal15/Leetcode_Solutions | 21cb9c09e053425dba66acd62240399b1a35fba0 | [
"Apache-2.0"
] | 1 | 2022-03-16T14:46:09.000Z | 2022-03-16T14:46:09.000Z | #include<iostream>
using namespace std;
int main(void){
int arr[]={0,-9,1,3,-4,5};
int n=6;
int res[n];
for(int i=0;i<n;i++){
if(arr[i]>=0){
res[i]=arr[i];
}
else{
}
}
for(int i=0;i<n;i++){
cout<<res[i];
}
for(int i=0;i<n;i++){
if(res[i+1]-res[i]==2){
cout<<i;
}
}
}
| 11.096774 | 28 | 0.418605 | priyamittal15 |
63b3c2a04fa9aeed198000f8618eff88bc84b5d6 | 3,974 | cxx | C++ | tests/mlio-test/test_recordio_protobuf_reader.cxx | rizwangilani/ml-io | d9572227281168139c4e99d79a6d2ebc83323a61 | [
"Apache-2.0"
] | null | null | null | tests/mlio-test/test_recordio_protobuf_reader.cxx | rizwangilani/ml-io | d9572227281168139c4e99d79a6d2ebc83323a61 | [
"Apache-2.0"
] | 2 | 2020-04-08T01:37:44.000Z | 2020-04-14T20:14:07.000Z | tests/mlio-test/test_recordio_protobuf_reader.cxx | rizwangilani/ml-io | d9572227281168139c4e99d79a6d2ebc83323a61 | [
"Apache-2.0"
] | null | null | null | #include <gtest/gtest.h>
#include <mlio.h>
namespace mlio {
class test_recordio_protobuf_reader : public ::testing::Test {
protected:
test_recordio_protobuf_reader() = default;
~test_recordio_protobuf_reader() override;
protected:
std::string const resources_path_ = "../resources/recordio/";
std::string const complete_records_path_ =
resources_path_ + "complete_records.pr";
std::string const split_records_path_ =
resources_path_ + "split_records.pr";
std::string const corrupt_split_records_path_ =
resources_path_ + "corrupted_split_records.pr";
};
test_recordio_protobuf_reader::~test_recordio_protobuf_reader() = default;
TEST_F(test_recordio_protobuf_reader, test_complete_records_path)
{
mlio::data_reader_params prm{};
prm.dataset.emplace_back(
mlio::make_intrusive<mlio::file>(complete_records_path_));
prm.batch_size = 1;
auto reader = mlio::make_intrusive<mlio::recordio_protobuf_reader>(prm);
for (int i = 0; i < 2; i++) {
mlio::intrusive_ptr<mlio::example> exm;
while ((exm = reader->read_example()) != nullptr) {
}
reader->reset();
}
EXPECT_TRUE(true);
}
TEST_F(test_recordio_protobuf_reader, test_split_records_path)
{
mlio::initialize();
mlio::data_reader_params prm{};
prm.dataset.emplace_back(
mlio::make_intrusive<mlio::file>(split_records_path_));
prm.batch_size = 1;
auto reader = mlio::make_intrusive<mlio::recordio_protobuf_reader>(prm);
for (int i = 0; i < 2; i++) {
mlio::intrusive_ptr<mlio::example> exm;
while ((exm = reader->read_example()) != nullptr) {
}
reader->reset();
}
EXPECT_TRUE(true);
}
TEST_F(test_recordio_protobuf_reader, test_corrupt_split_records_patH)
{
mlio::initialize();
// Check that the third record is corrupt.
mlio::data_reader_params prm{};
prm.dataset.emplace_back(
mlio::make_intrusive<mlio::file>(corrupt_split_records_path_));
prm.batch_size = 10;
prm.num_prefetched_batches = 1;
std::string error_substring = "The record 13 in the data store";
auto reader = mlio::make_intrusive<mlio::recordio_protobuf_reader>(prm);
mlio::intrusive_ptr<mlio::example> exm;
// Try to read batch, should fail due to corrupt record
try {
exm = reader->read_example();
FAIL() << "Expected corrupt error exception on 3rd record.";
}
catch (data_reader_error const &corrupt_record_err) {
EXPECT_TRUE(
std::string(corrupt_record_err.what()).find(error_substring) !=
std::string::npos)
<< "Error thrown:" + std::string(corrupt_record_err.what());
}
catch (...) {
FAIL() << "Expected corrupt error exception, not a different error.";
}
// Try to read batch, should fail again
try {
exm = reader->read_example();
FAIL() << "Expected corrupt error exception on 3rd record.";
}
catch (data_reader_error const &corrupt_record_err) {
EXPECT_TRUE(
std::string(corrupt_record_err.what()).find(error_substring) !=
std::string::npos)
<< "Error thrown:" + std::string(corrupt_record_err.what());
}
catch (...) {
FAIL() << "Expected corrupt error exception, not a different error.";
}
// Reset reader, expecting same results.
reader->reset();
// Try to read batch, should fail again
try {
exm = reader->read_example();
FAIL() << "Expected corrupt error exception on 3rd record.";
}
catch (data_reader_error const &corrupt_record_err) {
EXPECT_TRUE(
std::string(corrupt_record_err.what()).find(error_substring) !=
std::string::npos)
<< "Error thrown:" + std::string(corrupt_record_err.what());
}
catch (...) {
FAIL() << "Expected corrupt error exception, not a different error.";
}
}
} // namespace mlio
| 31.539683 | 77 | 0.648968 | rizwangilani |
63b55ef9ccd3d06015dda8bc64ec37466375fc61 | 10,669 | cpp | C++ | src/device_info_win32.cpp | semenovf/pfs-multimedia | 78e2ea9dfe89d2f84d583f768ca35f183773d859 | [
"MIT"
] | null | null | null | src/device_info_win32.cpp | semenovf/pfs-multimedia | 78e2ea9dfe89d2f84d583f768ca35f183773d859 | [
"MIT"
] | null | null | null | src/device_info_win32.cpp | semenovf/pfs-multimedia | 78e2ea9dfe89d2f84d583f768ca35f183773d859 | [
"MIT"
] | null | null | null | ////////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2021 Vladislav Trifochkin
//
// This file is part of [multimedia-lib](https://github.com/semenovf/multimedia-lib) library.
//
// Changelog:
// 2021.08.07 Initial version.
////////////////////////////////////////////////////////////////////////////////
#include "pfs/multimedia/audio.hpp"
#include <mmdeviceapi.h>
#include <strmif.h> // ICreateDevEnum
#include <functiondiscoverykeys_devpkey.h> // PROPERTYKEY
#include <vector>
#include <cwchar>
namespace pfs {
namespace multimedia {
namespace audio {
// Avoid warning:
// warning C4996: 'wcsrtombs': This function or variable may be unsafe.
// Consider using wcsrtombs_s instead. To disable
// deprecation, use _CRT_SECURE_NO_WARNINGS. See online
// help for details.
#pragma warning(disable: 4996)
static std::string convert_wide (LPCWSTR wstr)
{
std::mbstate_t state = std::mbstate_t();
std::size_t len = 1 + std::wcsrtombs(nullptr, & wstr, 0, & state);
std::string result(len, '\x0');
std::wcsrtombs(& result[0], & wstr, len, & state);
return result;
}
class IMMDeviceEnumerator_initializer
{
HRESULT hrCoInit {S_FALSE};
IMMDeviceEnumerator ** ppEnumerator {nullptr};
private:
void finalize ()
{
if (ppEnumerator && *ppEnumerator) {
(*ppEnumerator)->Release();
*ppEnumerator = nullptr;
ppEnumerator = nullptr;
}
if (SUCCEEDED(hrCoInit)) {
CoUninitialize();
hrCoInit = S_FALSE;
}
}
public:
IMMDeviceEnumerator_initializer (IMMDeviceEnumerator ** pp)
: ppEnumerator(pp)
{
if (pp) {
bool success {false};
// Mandatory call to call CoCreateInstance() later
hrCoInit = CoInitialize(nullptr);
if (SUCCEEDED(hrCoInit)) {
// https://docs.microsoft.com/en-gb/windows/win32/coreaudio/mmdevice-api
const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
auto hr = CoCreateInstance(CLSID_MMDeviceEnumerator
, nullptr
, CLSCTX_ALL // CLSCTX_INPROC_SERVER
, IID_IMMDeviceEnumerator
, reinterpret_cast<void **>(ppEnumerator));
if (SUCCEEDED(hr)) {
success = true;
} else {
// Possible errors:
// REGDB_E_CLASSNOTREG - A specified class is not registered in the
// registration database. Also can indicate that the type of server
// you requested in the CLSCTX enumeration is not registered or the
// values for the server types in the registry are corrupt.
// E_NOINTERFACE - The specified class does not implement the requested
// interface, or the controlling IUnknown does not expose the
// requested interface.
// There might be error handling here
;
}
}
if (!success)
finalize();
}
}
~IMMDeviceEnumerator_initializer ()
{
finalize();
}
};
class IMMDeviceCollection_initializer
{
IMMDeviceCollection ** ppEndpoints {nullptr};
private:
void finalize ()
{
if (ppEndpoints && *ppEndpoints) {
(*ppEndpoints)->Release();
*ppEndpoints = nullptr;
ppEndpoints = nullptr;
}
}
public:
IMMDeviceCollection_initializer (IMMDeviceCollection ** pp
, IMMDeviceEnumerator * pEnumerator
, device_mode mode)
: ppEndpoints(pp)
{
if (pEnumerator && pp) {
bool success {false};
EDataFlow data_flow = (mode == device_mode::output)
? eRender
: eCapture;
// https://docs.microsoft.com/en-us/windows/win32/api/mmdeviceapi/nf-mmdeviceapi-immdeviceenumerator-enumaudioendpoints
auto hr = pEnumerator->EnumAudioEndpoints(data_flow
, DEVICE_STATE_ACTIVE
, ppEndpoints);
if (SUCCEEDED(hr)) {
success = true;
} else {
// There might be error handling here
// NOTE! But there is no apparent reason for the error.
;
}
if (!success)
finalize();
}
}
~IMMDeviceCollection_initializer ()
{
finalize();
}
};
class IMMDevice_guard
{
IMMDevice ** ppDevice {nullptr};
public:
IMMDevice_guard (IMMDevice ** pp)
: ppDevice(pp)
{}
~IMMDevice_guard ()
{
if (ppDevice && *ppDevice) {
(*ppDevice)->Release();
*ppDevice = nullptr;
ppDevice = nullptr;
}
}
};
static bool device_info_helper (IMMDevice * pEndpoint, device_info & di)
{
bool result = false;
if (pEndpoint) {
IPropertyStore * pProps = nullptr;
// Get the endpoint ID string.
// https://docs.microsoft.com/en-us/windows/win32/api/mmdeviceapi/nf-mmdeviceapi-immdevice-getid
LPWSTR pwszID = nullptr;
auto hr = pEndpoint->GetId(& pwszID);
if (SUCCEEDED(hr)) {
hr = pEndpoint->OpenPropertyStore(STGM_READ, & pProps);
if (SUCCEEDED(hr)) {
PROPVARIANT varName;
// Initialize container for property value.
PropVariantInit(& varName);
// Get the endpoint's friendly-name property.
hr = pProps->GetValue(PKEY_Device_FriendlyName, & varName);
if (SUCCEEDED(hr)) {
di.name = convert_wide(pwszID);
di.readable_name = convert_wide(varName.pwszVal);
PropVariantClear(& varName);
result = true;
} else { // pProps->GetValue()
// There might be error handling here
;
}
if (pProps) {
pProps->Release();
pProps = nullptr;
}
} else { // pEndpoint->OpenPropertyStore()
// There might be error handling here
// NOTE! But there is no apparent reason for the error.
;
}
} else { // pEndpoint->GetId()
// There might be error handling here
;
}
if (pwszID) {
CoTaskMemFree(pwszID);
pwszID = nullptr;
}
} else {
// There might be error handling here
// E_INVALIDARG - Parameter 'device_index' is not a valid device number.
;
}
if (pEndpoint) {
pEndpoint->Release();
pEndpoint = nullptr;
}
return result;
}
// Default source/input device
static device_info default_device_helper (device_mode mode)
{
device_info result;
IMMDeviceEnumerator * pEnumerator = nullptr;
IMMDeviceEnumerator_initializer enumerator_initializer {& pEnumerator};
if (pEnumerator) {
IMMDevice * pEndpoint = nullptr;
EDataFlow data_flow = (mode == device_mode::output)
? eRender
: eCapture;
// https://docs.microsoft.com/en-us/windows/win32/api/mmdeviceapi/nf-mmdeviceapi-immdeviceenumerator-getdefaultaudioendpoint
auto hr = pEnumerator->GetDefaultAudioEndpoint(data_flow, eConsole, & pEndpoint);
IMMDevice_guard endpoint_guard {& pEndpoint};
if (SUCCEEDED(hr) && pEndpoint) {
if (!device_info_helper(pEndpoint, result)) {
result = device_info{};
}
}
}
return result;
}
// Default source/input device
PFS_MULTIMEDIA_DLL_API device_info default_input_device ()
{
return default_device_helper(device_mode::input);
}
// Default sink/ouput device
PFS_MULTIMEDIA_DLL_API device_info default_output_device ()
{
return default_device_helper(device_mode::output);
}
// https://docs.microsoft.com/en-us/windows/win32/coreaudio/device-properties
PFS_MULTIMEDIA_DLL_API std::vector<device_info> fetch_devices (device_mode mode)
{
std::vector<device_info> result;
IMMDeviceEnumerator * pEnumerator = nullptr;
IMMDeviceEnumerator_initializer enumerator_initializer {& pEnumerator};
if (pEnumerator) {
IMMDeviceCollection * pEndpoints = nullptr;
IMMDeviceCollection_initializer endpoints_initializer {& pEndpoints, pEnumerator, mode};
if (pEndpoints) {
// https://docs.microsoft.com/en-us/windows/win32/api/mmdeviceapi/nf-mmdeviceapi-immdevicecollection-getcount
UINT count = 0;
auto hr = pEndpoints->GetCount(& count);
if (SUCCEEDED(hr)) {
for (UINT device_index = 0; device_index < count; device_index++) {
IMMDevice * pEndpoint = nullptr;
// https://docs.microsoft.com/en-us/windows/win32/api/mmdeviceapi/nf-mmdeviceapi-immdevicecollection-item
hr = pEndpoints->Item(static_cast<UINT>(device_index), & pEndpoint);
IMMDevice_guard endpoint_guard {& pEndpoint};
if (SUCCEEDED(hr) && pEndpoint) {
device_info di;
if (device_info_helper(pEndpoint, di)) {
result.push_back(std::move(di));
}
} else {
// There might be error handling here
// E_INVALIDARG - Parameter 'device_index' is not a valid device number.
;
}
}
} else { // pEndpoints->GetCount()
// There might be error handling here
// NOTE! But there is no apparent reason for the error.
;
}
}
}
return result;
}
}}} // namespace pfs::multimedia::audio
| 32.330303 | 133 | 0.532571 | semenovf |
63be27dd8421f94288ac74948f854c7984304875 | 2,048 | cpp | C++ | src/Particle/ParticleModule/ModuleSizeOverLifetime.cpp | Jino42/stf | f10ddaf4eb0a7ba94e6f9bb7d6b2191ca3a0b3db | [
"Unlicense"
] | null | null | null | src/Particle/ParticleModule/ModuleSizeOverLifetime.cpp | Jino42/stf | f10ddaf4eb0a7ba94e6f9bb7d6b2191ca3a0b3db | [
"Unlicense"
] | null | null | null | src/Particle/ParticleModule/ModuleSizeOverLifetime.cpp | Jino42/stf | f10ddaf4eb0a7ba94e6f9bb7d6b2191ca3a0b3db | [
"Unlicense"
] | null | null | null | #include "ModuleSizeOverLifetime.hpp"
#include <iostream>
#include "Cl/ClProgram.hpp"
#include "OpenCGL_Tools.hpp"
#include "Cl/ClKernel.hpp"
#include "Particle/PaticleEmitter/AParticleEmitter.hpp"
ModuleSizeOverLifetime::ModuleSizeOverLifetime(AParticleEmitter &emitter) :
AParticleModule(emitter),
gpuBufferModuleParam_(ClContext::Get().context, CL_MEM_READ_WRITE, sizeof(ModuleParamSizeOverLifetime))
{
ClProgram::Get().addProgram(pathKernel_ / "Size.cl");
cpuBufferModuleParam_.size.rangeMin = 0.0f;
cpuBufferModuleParam_.size.rangeMax = 10.0f;
kernelUpdate_.setKernel(emitter_, "sizeUpdate");
kernelUpdate_.setArgsGPUBuffers(eParticleBuffer::kData);
}
void ModuleSizeOverLifetime::init() {
if (debug_)
printf("%s\n", __FUNCTION_NAME__);
queue_.getQueue().enqueueWriteBuffer(gpuBufferModuleParam_, CL_TRUE, 0, sizeof(ModuleParamSizeOverLifetime), &cpuBufferModuleParam_);
}
void ModuleSizeOverLifetime::update(float deltaTime) {
if (!isActive_)
return;
if (debug_)
printf("%s\n", __FUNCTION_NAME__);
queue_.getQueue().enqueueWriteBuffer(gpuBufferModuleParam_, CL_TRUE, 0, sizeof(ModuleParamSizeOverLifetime), &cpuBufferModuleParam_);
kernelUpdate_.beginAndSetUpdatedArgs(gpuBufferModuleParam_);
OpenCGL::RunKernelWithMem(queue_.getQueue(), kernelUpdate_, emitter_.getParticleOCGL_BufferData().mem, cl::NullRange, cl::NDRange(nbParticleMax_));
}
void ModuleSizeOverLifetime::reload()
{
if (debug_)
printf("%s\n", __FUNCTION_NAME__);
gpuBufferModuleParam_ = cl::Buffer(ClContext::Get().context, CL_MEM_READ_WRITE, sizeof(ModuleParamSizeOverLifetime));
init();
}
float &ModuleSizeOverLifetime::getSizeMin() {
return cpuBufferModuleParam_.size.rangeMin;
}
float &ModuleSizeOverLifetime::getSizeMax() {
return cpuBufferModuleParam_.size.rangeMax;
}
void ModuleSizeOverLifetime::setSizeMin(float min) {
cpuBufferModuleParam_.size.rangeMin = min;
}
void ModuleSizeOverLifetime::setSizeMax(float max) {
cpuBufferModuleParam_.size.rangeMax = max;
} | 34.133333 | 151 | 0.773926 | Jino42 |
63bf359fb22d9e50326c8fc5e0c033aa560ea18d | 6,368 | cpp | C++ | src/getting_started/07_transforms.cpp | clsrfish/learnogl | 3e1cc42a595dd12779268ba587ef68fa4991e1f5 | [
"Apache-2.0"
] | null | null | null | src/getting_started/07_transforms.cpp | clsrfish/learnogl | 3e1cc42a595dd12779268ba587ef68fa4991e1f5 | [
"Apache-2.0"
] | null | null | null | src/getting_started/07_transforms.cpp | clsrfish/learnogl | 3e1cc42a595dd12779268ba587ef68fa4991e1f5 | [
"Apache-2.0"
] | null | null | null | #include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <stb_image.h>
#include "../gl/shader.h"
#include "../utils/log.h"
#include "../gl/gl_utils.h"
namespace getting_started
{
namespace transforms
{
float vertices[] = {
// ---- 位置 ---- ---- 颜色 ---- - 纹理坐标 -
0.5f, 0.5f, 0.0f, 1.0f, 1.0f, // 右上
0.5f, -0.5f, 0.0f, 1.0f, 0.0f, // 右下
-0.5f, -0.5f, 0.0f, 0.0f, 0.0f, // 左下
-0.5f, 0.5f, 0.0f, 0.0f, 1.0f // 左上
};
unsigned short indices[] = {
0, 1, 3, // 第一个三角形
1, 2, 3}; // 第二个三角形
int main()
{
LOG_I(__FILENAME__);
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#if defined(__APPLE__)
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
#endif
GLFWwindow *window = glfwCreateWindow(800, 600, __FILENAME__, nullptr, nullptr);
if (window == nullptr)
{
LOG_E("Failed to create GLFW window");
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
{
LOG_E("Failed to initialize GLAD loader");
glfwTerminate();
return -1;
}
else
{
printGLInfo();
}
glViewport(0, 0, 800, 600);
glfwSetFramebufferSizeCallback(window, [](GLFWwindow *, int w, int h) {
glViewport(0, 0, w, h);
});
unsigned int VAO;
glGenVertexArrays(1, &VAO);
glBindVertexArray(VAO);
unsigned int EBO;
glGenBuffers(1, &EBO);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, EBO);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
unsigned int VBO;
glGenBuffers(1, &VBO);
glBindBuffer(GL_ARRAY_BUFFER, VBO);
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(float) * 5, (void *)0);
glEnableVertexAttribArray(0);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 5, (void *)(sizeof(float) * 3));
glEnableVertexAttribArray(1);
glBindVertexArray(0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
unsigned int containerTex;
glGenTextures(1, &containerTex);
glBindTexture(GL_TEXTURE_2D, containerTex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
int width, height, channels;
unsigned char *data = stbi_load("assets/container.jpg", &width, &height, &channels, 0);
if (data == nullptr)
{
LOG_E("Failed to load image: %s", "assets/container.jpg");
glfwTerminate();
return -1;
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data);
glGenerateMipmap(GL_TEXTURE_2D);
stbi_image_free(data);
unsigned int faceTex;
glGenTextures(1, &faceTex);
glBindTexture(GL_TEXTURE_2D, faceTex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
data = stbi_load("assets/awesomeface.png", &width, &height, &channels, 0);
if (data == nullptr)
{
LOG_E("Failed to load image: %s", "assets/awesomeface.png");
glfwTerminate();
return -1;
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
glGenerateMipmap(GL_TEXTURE_2D);
stbi_image_free(data);
data = nullptr;
auto shader = new Shader("shaders/getting_started/07/shader.vs", "shaders/getting_started/07/shader.fs");
while (!glfwWindowShouldClose(window))
{
if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS)
{
LOG_I("Escape pressed, exiting.");
glfwSetWindowShouldClose(window, GLFW_TRUE);
}
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
if (!shader->Use())
{
break;
}
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, containerTex);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, faceTex);
shader->SetInt("texture0", 0);
shader->SetInt("texture1", 1);
glm::mat4 trans = glm::mat4(1.0f);
trans = glm::translate(trans, glm::vec3(0.5f, -0.5f, 0.0f));
trans = glm::rotate(trans, static_cast<float>(glfwGetTime()), glm::vec3(0.0f, 0.0f, 1.0f));
shader->SetMatrix4("uTransform", glm::value_ptr(trans));
glBindVertexArray(VAO);
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void *)0);
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwTerminate();
return 0;
}
} // namespace transforms
} // namespace getting_started
| 39.308642 | 117 | 0.555905 | clsrfish |
63cefda5d102285b3898bed6274add241a813239 | 7,775 | cpp | C++ | tests/TestCircularBuffer.cpp | sarahkw/swgetf0 | b3cae9290ed90063c98a9e770482de2c5944ec0e | [
"Apache-2.0"
] | 5 | 2017-01-01T19:36:10.000Z | 2019-11-07T03:40:32.000Z | tests/TestCircularBuffer.cpp | hobakurafuto/swgetf0 | b3cae9290ed90063c98a9e770482de2c5944ec0e | [
"Apache-2.0"
] | null | null | null | tests/TestCircularBuffer.cpp | hobakurafuto/swgetf0 | b3cae9290ed90063c98a9e770482de2c5944ec0e | [
"Apache-2.0"
] | 1 | 2018-06-04T02:27:14.000Z | 2018-06-04T02:27:14.000Z | /*
Copyright 2014 Sarah Wong
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "gtest/gtest.h"
#include "gmock/gmock.h"
#include "../CircularBuffer.h"
using namespace testing;
namespace {
class TestCircularBuffer : public ::testing::Test {
protected:
TestCircularBuffer() : m_cb3(3), m_cb0(0) {}
void SetUp() override {}
void TearDown() override {}
CircularBuffer<int> m_cb3;
CircularBuffer<int> m_cb0;
};
}
TEST_F(TestCircularBuffer, ReadEmptyBuffer)
{
ASSERT_TRUE(m_cb3.begin() == m_cb3.end());
ASSERT_EQ(m_cb3.size(), 0);
}
TEST_F(TestCircularBuffer, ReadWithoutLoop)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
ASSERT_THAT(m_cb3, ElementsAre(1, 2, 3));
ASSERT_EQ(m_cb3.size(), 3);
}
TEST_F(TestCircularBuffer, ReadLoop)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.push_back(5);
ASSERT_THAT(m_cb3, ElementsAre(3, 4, 5));
ASSERT_EQ(m_cb3.size(), 3);
}
TEST_F(TestCircularBuffer, ReadLoopTwiceWithIteratorWrite)
{
const int values[] = {1, 2, 3, 4, 5, 6, 7};
for (auto value : values) {
m_cb3.push_back(value);
}
ASSERT_THAT(m_cb3, ElementsAre(5, 6, 7));
ASSERT_EQ(m_cb3.size(), 3);
}
TEST_F(TestCircularBuffer, ZeroWorkingSet)
{
ASSERT_TRUE(m_cb0.begin() == m_cb0.end());
m_cb0.push_back(0);
ASSERT_TRUE(m_cb0.begin() == m_cb0.end());
}
TEST_F(TestCircularBuffer, ExpandBlank)
{
m_cb3.resize(6);
ASSERT_THAT(m_cb3, ElementsAre());
}
TEST_F(TestCircularBuffer, ExpandNotFull)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.resize(6);
ASSERT_THAT(m_cb3, ElementsAre(1, 2));
}
TEST_F(TestCircularBuffer, ExpandFull)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.resize(6);
ASSERT_THAT(m_cb3, ElementsAre(0, 0, 0, 1, 2, 3));
}
TEST_F(TestCircularBuffer, ExpandOverflow1)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.resize(6);
ASSERT_THAT(m_cb3, ElementsAre(0, 0, 0, 2, 3, 4));
}
TEST_F(TestCircularBuffer, ExpandOverflow2)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.push_back(5);
m_cb3.push_back(6);
m_cb3.resize(6);
ASSERT_THAT(m_cb3, ElementsAre(0, 0, 0, 4, 5, 6));
// Make sure it still works afterwards
m_cb3.push_back(7);
m_cb3.push_back(8);
m_cb3.push_back(9);
ASSERT_THAT(m_cb3, ElementsAre(4, 5, 6, 7, 8, 9));
m_cb3.push_back(10);
ASSERT_THAT(m_cb3, ElementsAre(5, 6, 7, 8, 9, 10));
}
TEST_F(TestCircularBuffer, ShrinkAllEmpty)
{
m_cb3.resize(0);
ASSERT_THAT(m_cb3, ElementsAre());
ASSERT_EQ(m_cb3.size(), 0);
// Use after
m_cb3.push_back(0);
ASSERT_THAT(m_cb3, ElementsAre());
ASSERT_EQ(m_cb3.size(), 0);
}
TEST_F(TestCircularBuffer, ShrinkAllFull)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.resize(0);
ASSERT_EQ(m_cb3.size(), 0);
ASSERT_THAT(m_cb3, ElementsAre());
m_cb3.push_back(3);
ASSERT_EQ(m_cb3.size(), 0);
ASSERT_THAT(m_cb3, ElementsAre());
}
TEST_F(TestCircularBuffer, ShrinkAllOverflow)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.resize(0);
ASSERT_EQ(m_cb3.size(), 0);
ASSERT_THAT(m_cb3, ElementsAre());
m_cb3.push_back(3);
ASSERT_EQ(m_cb3.size(), 0);
ASSERT_THAT(m_cb3, ElementsAre());
}
TEST_F(TestCircularBuffer, ShrinkAllPartial)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.resize(0);
ASSERT_EQ(m_cb3.size(), 0);
ASSERT_THAT(m_cb3, ElementsAre());
m_cb3.push_back(3);
ASSERT_EQ(m_cb3.size(), 0);
ASSERT_THAT(m_cb3, ElementsAre());
}
TEST_F(TestCircularBuffer, ShrinkPartialEmpty)
{
m_cb3.resize(1);
ASSERT_THAT(m_cb3, ElementsAre());
ASSERT_EQ(m_cb3.size(), 0);
// Use after
m_cb3.push_back(0);
ASSERT_THAT(m_cb3, ElementsAre(0));
ASSERT_EQ(m_cb3.size(), 1);
}
TEST_F(TestCircularBuffer, ShrinkPartialNotFullNoLoss)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.resize(2);
ASSERT_THAT(m_cb3, ElementsAre(1, 2));
ASSERT_EQ(m_cb3.size(), 2);
// Use after
m_cb3.push_back(3);
ASSERT_THAT(m_cb3, ElementsAre(2, 3));
ASSERT_EQ(m_cb3.size(), 2);
m_cb3.push_back(4);
ASSERT_THAT(m_cb3, ElementsAre(3, 4));
ASSERT_EQ(m_cb3.size(), 2);
}
TEST_F(TestCircularBuffer, ShrinkPartialNotFullWithLoss)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.resize(1);
ASSERT_THAT(m_cb3, ElementsAre(2));
ASSERT_EQ(m_cb3.size(), 1);
// Use after
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.push_back(5);
ASSERT_THAT(m_cb3, ElementsAre(5));
ASSERT_EQ(m_cb3.size(), 1);
m_cb3.push_back(6);
m_cb3.push_back(7);
ASSERT_THAT(m_cb3, ElementsAre(7));
ASSERT_EQ(m_cb3.size(), 1);
}
TEST_F(TestCircularBuffer, ShrinkPartialFull)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.resize(1);
ASSERT_THAT(m_cb3, ElementsAre(3));
ASSERT_EQ(m_cb3.size(), 1);
// Use after
m_cb3.push_back(4);
m_cb3.push_back(5);
ASSERT_THAT(m_cb3, ElementsAre(5));
ASSERT_EQ(m_cb3.size(), 1);
}
TEST_F(TestCircularBuffer, ShrinkPartialOverflow)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.resize(2);
ASSERT_EQ(m_cb3.size(), 2);
ASSERT_THAT(m_cb3, ElementsAre(3, 4));
m_cb3.push_back(5);
ASSERT_EQ(m_cb3.size(), 2);
ASSERT_THAT(m_cb3, ElementsAre(4, 5));
m_cb3.push_back(6);
ASSERT_EQ(m_cb3.size(), 2);
ASSERT_THAT(m_cb3, ElementsAre(5, 6));
}
TEST_F(TestCircularBuffer, ShrinkPartialOverflow2)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.push_back(5);
m_cb3.resize(1);
ASSERT_EQ(m_cb3.size(), 1);
ASSERT_THAT(m_cb3, ElementsAre(5));
m_cb3.push_back(7);
ASSERT_EQ(m_cb3.size(), 1);
ASSERT_THAT(m_cb3, ElementsAre(7));
m_cb3.push_back(8);
ASSERT_EQ(m_cb3.size(), 1);
ASSERT_THAT(m_cb3, ElementsAre(8));
}
TEST_F(TestCircularBuffer, ShrinkExpandFull)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.resize(1);
m_cb3.resize(2);
ASSERT_THAT(m_cb3, ElementsAre(0, 3));
ASSERT_EQ(m_cb3.size(), 2);
}
TEST_F(TestCircularBuffer, ShrinkExpandFullWrap)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.push_back(3);
m_cb3.push_back(4);
m_cb3.push_back(5);
m_cb3.resize(1);
m_cb3.resize(3);
ASSERT_EQ(m_cb3.size(), 3);
ASSERT_THAT(m_cb3, ElementsAre(0, 0, 5));
}
TEST_F(TestCircularBuffer, ShrinkExpandNotFull)
{
m_cb3.push_back(1);
m_cb3.resize(2);
m_cb3.resize(3);
ASSERT_THAT(m_cb3, ElementsAre(1));
ASSERT_EQ(m_cb3.size(), 1);
}
TEST_F(TestCircularBuffer, ShrinkExpandNotFullBecomeFull)
{
m_cb3.push_back(1);
m_cb3.push_back(2);
m_cb3.resize(2);
ASSERT_EQ(m_cb3.size(), 2);
m_cb3.resize(3);
ASSERT_EQ(m_cb3.size(), 3);
ASSERT_THAT(m_cb3, ElementsAre(0, 1, 2));
}
TEST_F(TestCircularBuffer, ExpandZeroSize)
{
m_cb0.push_back(1);
m_cb0.resize(3);
ASSERT_THAT(m_cb0, ElementsAre(0, 0, 0));
ASSERT_EQ(m_cb0.size(), 3);
// Still works?
m_cb0.push_back(2);
ASSERT_THAT(m_cb0, ElementsAre(0, 0, 2));
ASSERT_EQ(m_cb0.size(), 3);
m_cb0.push_back(3);
m_cb0.push_back(4);
m_cb0.push_back(5);
ASSERT_THAT(m_cb0, ElementsAre(3, 4, 5));
ASSERT_EQ(m_cb0.size(), 3);
}
| 20.900538 | 74 | 0.696206 | sarahkw |
63cff69a8ca44a68d1fbd5e7db83195bf6335ee8 | 128,979 | hpp | C++ | test/TestChemicalChaste.hpp | OSS-Lab/ChemChaste | d32c36afa1cd870512fee3cba0753d5c6faf8109 | [
"BSD-3-Clause"
] | null | null | null | test/TestChemicalChaste.hpp | OSS-Lab/ChemChaste | d32c36afa1cd870512fee3cba0753d5c6faf8109 | [
"BSD-3-Clause"
] | null | null | null | test/TestChemicalChaste.hpp | OSS-Lab/ChemChaste | d32c36afa1cd870512fee3cba0753d5c6faf8109 | [
"BSD-3-Clause"
] | null | null | null | #ifndef TESTCHEMICALCHASTE_HPP_
#define TESTCHEMICALCHASTE_HPP_
// chaste includes
#include <cxxtest/TestSuite.h>
#include "UblasIncludes.hpp"
#include "AbstractCellBasedTestSuite.hpp"
#include "CheckpointArchiveTypes.hpp"
#include "PetscSetupAndFinalize.hpp"
#include "SmartPointers.hpp"
// general includes
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <tuple>
#include <cmath>
// chemical includes
#include "AbstractChemical.hpp"
#include "AbstractDiffusiveChemical.hpp"
#include "AbstractChemistry.hpp"
#include "AbstractDiffusiveChemistry.hpp"
// reaction-diffusion includes
#include "AbstractReaction.hpp"
#include "AbstractReversibleReaction.hpp"
#include "AbstractReactionSystem.hpp"
#include "MassActionReaction.hpp"
#include "AbstractReactionSystemFromFile.hpp"
#include "ReactionTypeDatabase.hpp"
// chaste PdeOde includes
#include "HoneycombMeshGenerator.hpp"
#include "EulerIvpOdeSolver.hpp"
#include "LinearParabolicPdeSystemWithCoupledOdeSystemSolver.hpp"
#include "BoundaryConditionsContainer.hpp"
#include "ConstBoundaryCondition.hpp"
#include "OutputFileHandler.hpp"
#include "RandomNumberGenerator.hpp"
#include "TrianglesMeshReader.hpp"
// custom pdeOde includes
#include "PdeSchnackenbergCoupledPdeOdeSystem.hpp"
#include "OdeSchnackenbergCoupledPdeOdeSystem.hpp"
#include "PdeConsumerProducer.hpp"
#include "OdeConsumerProducer.hpp"
#include "AbstractChemicalOdeSystem.hpp"
#include "AbstractChemicalOdeForCoupledPdeSystem.hpp"
// CHASTE Spheroid includes
#include "SimpleOxygenBasedCellCycleModel.hpp"
#include "WildTypeCellMutationState.hpp"
#include "StemCellProliferativeType.hpp"
#include "CellwiseSourceEllipticPde.hpp"
#include "ConstBoundaryCondition.hpp"
#include "EllipticGrowingDomainPdeModifier.hpp"
#include "OffLatticeSimulation.hpp"
#include "GeneralisedLinearSpringForce.hpp"
#include "SchnackenbergCoupledPdeSystem.hpp"
class TestChemicalChaste : public AbstractCellBasedTestSuite
{
public:
void TestChemicalClass()
{
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Chemical"<<std::endl;
AbstractChemical *p_chemical = new AbstractChemical("A");
AbstractDiffusiveChemical *p_chemical_diffusive = new AbstractDiffusiveChemical("B");
p_chemical_diffusive -> AddDiffusiveDomain("test",1.0);
std::cout<<"Name: "<<p_chemical ->GetChemicalName() <<std::endl;
std::cout<<"Type: "<<p_chemical ->GetChemicalType() <<std::endl;
std::cout<<"Name: "<<p_chemical_diffusive ->GetChemicalName() <<std::endl;
std::cout<<"Type: "<<p_chemical_diffusive ->GetChemicalType() <<std::endl;
std::cout<<"Diffusivity: "<<p_chemical_diffusive ->GetDiffusiveDomainVector()[0] <<std::endl;
// vectorise the pointers
std::cout<<"Chemical vector"<<std::endl;
std::vector<AbstractChemical*> p_chemicalVector;
// implicit upcasting
p_chemicalVector.push_back(p_chemical);
p_chemicalVector.push_back(p_chemical_diffusive);
std::cout<<p_chemicalVector[0] -> GetChemicalType() <<std::endl;
std::cout<<p_chemicalVector[1] -> GetChemicalType() <<std::endl;
// get the diffusive value for [1]
std::cout<<"dynamic casting"<<std::endl;
AbstractDiffusiveChemical *p_chemical_diffusive_2 = dynamic_cast<AbstractDiffusiveChemical*>(p_chemicalVector[1]);
std::cout<<p_chemical_diffusive_2 -> GetChemicalDiffusivityVector()[0] <<std::endl;
}
void TestChemistryClass()
{
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Abstract chemistry"<<std::endl;
unsigned Number_of_species =2;
std::vector<std::string> ChemicalNames = {"U", "V"};
std::vector<double> DiffusionRates = {1.0, 2.0};
std::vector<bool> IsDiffusing = {true, true};
std::vector<std::string> DiffusionDomains = {"Bulk", "Bulk"};
AbstractChemistry* p_chemistry = new AbstractChemistry();
for(unsigned species=0; species<Number_of_species; species++)
{
AbstractChemical *p_chemical = new AbstractChemical(ChemicalNames[species]);
p_chemistry -> AddChemical(p_chemical);
}
std::vector<std::string> ChemNames = p_chemistry -> GetChemicalNames();
std::cout<<"Chemical names: "<<std::endl;
for(unsigned i=0; i<Number_of_species; i++)
{
std::cout<<ChemNames[i]<<std::endl;
}
std::cout<<"Abstract diffusive chemistry"<<std::endl;
std::vector<std::string> ChemicalNamesDiffusive = {"Ud", "Vd"};
AbstractDiffusiveChemistry* p_diffusive_chemistry = new AbstractDiffusiveChemistry();
for(unsigned species=0; species<Number_of_species; species++)
{
AbstractDiffusiveChemical *p_chemical = new AbstractDiffusiveChemical(ChemicalNamesDiffusive[species]);
p_chemical -> AddDiffusiveDomain(DiffusionDomains[species],DiffusionRates[species]);
p_diffusive_chemistry -> AddChemical(p_chemical);
}
std::cout<<"Chemical diffusivities: "<<std::endl;
for(unsigned i=0; i<Number_of_species; i++)
{
std::cout<<p_diffusive_chemistry -> GetChemicalNamesByIndex(i)<<std::endl;
std::cout<<p_diffusive_chemistry -> GetDiffusivityVectorByIndex(i)[0]<<std::endl;
}
std::cout<<"Add chemistries"<<std::endl;
// upcast AbstractDiffusiveChemistry to AbstractChemistry
// maybe need to template this function? currently add to the highest class to avoid object splicing
AbstractChemistry *p_newChemistry = dynamic_cast<AbstractChemistry*>(p_diffusive_chemistry);
p_chemistry -> AddChemistry(p_newChemistry);
std::vector<std::string> ChemistryNames = p_chemistry -> GetChemicalNames();
for(unsigned i=0; i<Number_of_species; i++)
{
std::cout<<ChemistryNames[i]<<std::endl;
}
std::cout<<"Add diffusive chemistries"<<std::endl;
// upcast AbstractDiffusiveChemistry to AbstractChemistry
// maybe need to template this function? currently add to the highest class to avoid object splicing
AbstractDiffusiveChemistry *p_newDiffusiveChemistry = new AbstractDiffusiveChemistry();
std::vector<std::string> NewChemicalNamesDiffusive = {"Ud", "Y"};
std::vector<double> NewDiffusionRates = {3,4};
for(unsigned species=0; species<Number_of_species; species++)
{
AbstractDiffusiveChemical *p_chemical = new AbstractDiffusiveChemical(NewChemicalNamesDiffusive[species]);
p_chemical -> AddDiffusiveDomain(DiffusionDomains[species],NewDiffusionRates[species]);
p_newDiffusiveChemistry -> AddChemical(p_chemical); //shouldn't add the first species Ud as is a duplicate of name and domain
}
p_diffusive_chemistry -> AddChemistry(p_newDiffusiveChemistry);
std::cout<<"Number of chemicals: "<<p_diffusive_chemistry ->GetNumberChemicals()<<std::endl;
std::cout<<"Number of diffusive chemicals: "<<p_diffusive_chemistry ->GetNumberDiffusiveChemicals()<<std::endl;
for(unsigned i=0; i<4; i++)
{
std::cout<<p_diffusive_chemistry -> GetChemicalNamesByIndex(i)<<std::endl;
std::cout<<p_diffusive_chemistry -> GetDiffusivityValueByChemicalName(p_diffusive_chemistry -> GetChemicalNamesByIndex(i))<<std::endl;
}
}
void TestReactionClass()
{
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Chemical information"<<std::endl;
unsigned Number_of_species =2;
std::vector<std::string> ChemicalNames = {"U", "V"};
std::vector<double> DiffusionRates = {1.0, 2.0};
std::vector<bool> IsDiffusing = {true, true};
std::vector<std::string> DiffusionDomains = {"Bulk", "Bulk"};
std::cout<<"Form chemical vector"<<std::endl;
std::vector<AbstractChemical*> p_chemicalVector;
for(unsigned species=0; species<Number_of_species; species++)
{
if(IsDiffusing[species])
{
// use the diffusive chemical root
AbstractDiffusiveChemical *p_chemical = new AbstractDiffusiveChemical(ChemicalNames[species]);
p_chemical -> AddDiffusiveDomain(DiffusionDomains[species],DiffusionRates[species]);
p_chemicalVector.push_back(p_chemical);
}else{
// use the non-diffusive chemical root
AbstractChemical *p_chemical = new AbstractChemical(ChemicalNames[species]);
p_chemicalVector.push_back(p_chemical);
}
}
// check iterating through the chemical vector works, need dynamic casting of the iterator
for (std::vector<AbstractChemical*>::iterator chem_iter = p_chemicalVector.begin();
chem_iter != p_chemicalVector.end();
++chem_iter)
{
std::string ChemicalName = "NA";
double Diffusivity = 0.0;
std::string Domain = "None";
AbstractChemical *p_2 = dynamic_cast<AbstractChemical*>(*chem_iter);
if( p_2 -> GetChemicalType() == "AbstractDiffusiveChemical")
{
AbstractDiffusiveChemical *p_chemical = dynamic_cast<AbstractDiffusiveChemical*>(*chem_iter);
ChemicalName = p_chemical -> GetChemicalName();
Diffusivity = p_chemical -> GetChemicalDiffusivityVector()[0];
Domain = p_chemical -> GetDiffusiveDomainVector()[0];
}
std::cout<<"Name: "<<ChemicalName<<std::endl;
std::cout<<"Diffusivity: "<<Diffusivity<<std::endl;
std::cout<<"Domain: "<<Domain<<std::endl;
delete p_2;
}
std::cout<<"Schnackenberg Chemistry"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add U to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
double reaction_1_rate = 0.1;
double reaction_2_forward_rate = 0.1;
double reaction_2_reverse_rate = 0.2;
double reaction_3_rate = 0.3;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
// concentration vector
std::vector<double> concentration_vector= {1.0,1.0};
std::vector<double> change_concentration_vector= {0.0,0.0};
std::cout<<"Starting conditions"<<std::endl;
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
std::cout<<"============================"<<std::endl;
std::cout<<"r1: 2U + V -> 3U forwardRate = "<<reaction_1_rate<<std::endl;
change_concentration_vector= {0.0,0.0};
p_reaction_1 -> React(p_system_chemistry,concentration_vector,change_concentration_vector);
//concentration_vector[0] = concentration_vector[0] + change_concentration_vector[0];
//concentration_vector[1] = concentration_vector[1] + change_concentration_vector[1];
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
std::cout<<"============================"<<std::endl;
std::cout<<"r2: 0 <-> U forwardRate = "<<reaction_2_forward_rate<<" reverseRate = "<<reaction_2_reverse_rate<<std::endl;
change_concentration_vector= {0.0,0.0};
p_reaction_2 -> React(p_system_chemistry,concentration_vector,change_concentration_vector);
//concentration_vector[0] = concentration_vector[0] + change_concentration_vector[0];
//concentration_vector[1] = concentration_vector[1] + change_concentration_vector[1];
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
std::cout<<"============================"<<std::endl;
std::cout<<"r3: 0 -> V forwardRate = "<<reaction_3_rate<<std::endl;
change_concentration_vector= {0.0,0.0};
p_reaction_3 -> React(p_system_chemistry,concentration_vector,change_concentration_vector);
//concentration_vector[0] = concentration_vector[0] + change_concentration_vector[0];
//concentration_vector[1] = concentration_vector[1] + change_concentration_vector[1];
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
// form reaction system
std::cout<<"Form reaction system: "<<std::endl;
concentration_vector= {1.0,1.0};
change_concentration_vector= {0.0,0.0};
std::vector<AbstractReaction*> p_reaction_vector_1;
p_reaction_vector_1.push_back(p_reaction_1);
AbstractReactionSystem* p_reaction_system_1 = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector_1);
p_reaction_system_1 -> ReactSystem(concentration_vector,change_concentration_vector);
std::cout<<"============================"<<std::endl;
std::cout<<"r1: 2U + V -> 3U forwardRate = "<<reaction_1_rate<<std::endl;
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
// form mixed reaction system (AbstractReaction, AbstractReversibleReaction, AbstractReaction)
concentration_vector= {1.0,1.0};
change_concentration_vector= {0.0,0.0};
std::vector<AbstractReaction*> p_reaction_vector_2;
p_reaction_vector_2.push_back(p_reaction_1);
p_reaction_vector_2.push_back(p_reaction_2);
p_reaction_vector_2.push_back(p_reaction_3);
AbstractReactionSystem* p_reaction_system_2 = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector_2);
p_reaction_system_2 -> ReactSystem(concentration_vector,change_concentration_vector);
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
for(unsigned i=0; i<p_reaction_system_2 -> GetNumberOfReactions(); i++)
{
std::cout<<"Reaction type: "<<i<<" "<< p_reaction_system_2 -> GetReactionByIndex(i) -> GetReactionType()<<std::endl;
}
}
void TestMassActionReactionClass()
{
std::cout<<"-----------------------------"<<std::endl;
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add U to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
double reaction_1_rate = 0.1;
double reaction_2_forward_rate = 0.1;
double reaction_2_reverse_rate = 0.2;
double reaction_3_rate = 0.3;
MassActionReaction* p_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
// concentration vector
std::vector<double> concentration_vector= {1.0,1.0};
std::vector<double> change_concentration_vector= {0.0,0.0};
std::cout<<"Mass action kinetics"<<std::endl;
std::cout<<"Starting conditions"<<std::endl;
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
std::cout<<"============================"<<std::endl;
std::cout<<"r1: 2U + V -> 3U forwardRate = "<<reaction_1_rate<<std::endl;
change_concentration_vector= {0.0,0.0};
p_reaction_1 -> React(p_system_chemistry,concentration_vector,change_concentration_vector);
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
std::cout<<"============================"<<std::endl;
std::cout<<"r2: 0 <-> U forwardRate = "<<reaction_2_forward_rate<<" reverseRate = "<<reaction_2_reverse_rate<<std::endl;
change_concentration_vector= {0.0,0.0};
p_reaction_2 -> React(p_system_chemistry,concentration_vector,change_concentration_vector);
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
std::cout<<"============================"<<std::endl;
std::cout<<"r3: 0 -> V forwardRate = "<<reaction_3_rate<<std::endl;
change_concentration_vector= {0.0,0.0};
p_reaction_3 -> React(p_system_chemistry,concentration_vector,change_concentration_vector);
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
// form mixed mass action reaction system
std::cout<<"============================"<<std::endl;
std::cout<<"Form mass action reaction sysstem"<<std::endl;
std::cout<<"============================"<<std::endl;
concentration_vector= {1.0,1.0};
change_concentration_vector= {0.0,0.0};
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_reaction_1);
p_mass_action_reaction_vector.push_back(p_reaction_2);
p_mass_action_reaction_vector.push_back(p_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
p_mass_action_reaction_system -> ReactSystem(concentration_vector,change_concentration_vector);
std::cout<<"Concentration (U,V): "<<concentration_vector[0]<<" "<<concentration_vector[1]<<std::endl;
std::cout<<"Concentration change (U,V): "<<change_concentration_vector[0]<<" "<<change_concentration_vector[1]<<std::endl;
for(unsigned i=0; i<p_mass_action_reaction_system -> GetNumberOfReactions(); i++)
{
std::cout<<"Reaction type: "<<i<<" "<< p_mass_action_reaction_system -> GetReactionByIndex(i) -> GetReactionType()<<std::endl;
}
}
void TestSpatialPdeOdeSolver()
{
/*
std::cout<<"SchnackenbergCoupledPdeOdeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {2.0, 0.75};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, false);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(1e-4, 1e-2);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
if(i==22 || i==77)
{
odeSystem.push_back(new OdeSchnackenbergCoupledPdeOdeSystem(0.1, 0.2, 0.3, 0.1));
}else if(i==27 || i==72)
{
odeSystem.push_back(new OdeSchnackenbergCoupledPdeOdeSystem(0.1, 0.2, 0.3, 0.1));
}else{
odeSystem.push_back(new OdeSchnackenbergCoupledPdeOdeSystem(0.1, 0.2, 0.3, 0.1));
}
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc, odeSystem, p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestVectorisedSchnackenbergOutput_correct_ks");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
*/
}
void TestSpatialConsumerProducerSolver()
{
/*
std::cout<<"ConsumerProducer"<<std::endl;
// reaction system involving two species, A and B
// 0 -> A rateConstant = k1
// B -> 0 rateConstant = k2
// A <-> B rateConstantForward = k3 rateConstantReverse = k_3
// A diffuses at rate Da
// B diffuses at rate Db
// nodal ode of the form: OdeConsumerProducer(k1, k2, k3, k4)
// with nodes 22, 27, 72, 77 selected forming corners of a square domain offset from the boundary
double Da = 1e-1;
double Db = 5e-2;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {0, 0};
std::vector<double> bcValues = {0, 0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, false);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = initValues[pdeDim] ;//fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
// pde system
std::cout<<"Pde"<<std::endl;
PdeConsumerProducer<elementDim, spaceDim, probDim> pde(Da, Db);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
if(i==22)
{
odeSystem.push_back(new OdeConsumerProducer(1, 0, 0, 0));
}else if(i==77)
{
odeSystem.push_back(new OdeConsumerProducer(0, 1, 0, 0));
}else{
odeSystem.push_back(new OdeConsumerProducer(0, 0, 0.1, 0));
}
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc, odeSystem, p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestConsumerProducerOutput_1");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
*/
}
void TestChemicalOde()
{
/*
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add U to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
double reaction_1_rate = 0.1;
double reaction_2_forward_rate = 0.1;
double reaction_2_reverse_rate = 2;
double reaction_3_rate = 0.3;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
MassActionReaction* p_Mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_Mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_Mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_Mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_Mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_Mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
AbstractChemicalOdeSystem chemicalOde(p_mass_action_reaction_system);
EulerIvpOdeSolver euler_solver;
std::vector<double> initial_condition = {1.0, 1.0};
OdeSolution solutions = euler_solver.Solve(&chemicalOde, initial_condition, 0, 1, 0.01, 0.1);
for (unsigned i=0; i<solutions.rGetTimes().size(); i++)
{
std::cout << solutions.rGetTimes()[i] << " " << solutions.rGetSolutions()[i][0] << " " << solutions.rGetSolutions()[i][1]<< "\n";
}
*/
}
void TestChemicalOdePde()
{
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add V to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
double reaction_1_rate = 1.0;
double reaction_2_forward_rate = 0.5;
double reaction_2_reverse_rate = 2.2;
double reaction_3_rate = 1.5;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
//AbstractReactionSystem* p_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
MassActionReaction* p_mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
// form ode system
std::cout<<"SchnackenbergCoupledPdeOdeSystem -As AbstractChemicalODeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {0.0, 0.0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, true);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
odeSystem.push_back(new AbstractChemicalOdeForCoupledPdeSystem(p_mass_action_reaction_system));
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(odeSystem[0],1e-4, 1e-2 );
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
}
void TestReactionSystemFromFile()
{
/*
std::cout<<"Reaction system from file"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
AbstractReaction* p_reaction = new AbstractReaction();
std::cout<<"Before cast reaction type: "<<p_reaction -> GetReactionType()<<std::endl;
ReactionTablet(p_reaction,"MassActionReaction");
std::cout<<"After cast reaction type: "<<p_reaction -> GetReactionType()<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::string reactionFilename = "/home/chaste/projects/ChemicalChaste/src/Data/SchnackenbergReactionFile.txt";
//std::string reactionFilename = "/home/chaste/projects/ChemicalChaste/src/Data/SchnackenbergReactionFileMixed.txt";
AbstractReactionSystemFromFile* p_file_reaction_system = new AbstractReactionSystemFromFile(reactionFilename);
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add U to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
double reaction_1_rate = 0.1;
double reaction_2_forward_rate = 0.1;
double reaction_2_reverse_rate = 0.2;
double reaction_3_rate = 0.3;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
MassActionReaction* p_Mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_Mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_Mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_Mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_Mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_Mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
std::cout<<"--------------------------------------"<<std::endl;
std::cout<<"Test the reaction systems for equality"<<std::endl;
std::cout<<"--------------------------------------"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"System from file"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Read out reaction details: "<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Number of reactions: "<<p_file_reaction_system -> GetNumberOfReactions()<<std::endl;
for(unsigned i=0; i<p_file_reaction_system -> GetNumberOfReactions(); i++)
{
std::cout<<"Reaction: "<<i<<" "<< p_file_reaction_system -> GetReactionByIndex(i) -> GetReactionType()<<std::endl;
std::cout<<"Reaction: "<<i<<" "<< dynamic_cast<MassActionReaction*>(p_file_reaction_system -> GetReactionByIndex(i)) -> GetForwardReactionRateConstant()<<std::endl;
std::cout<<"Reaction: "<<i<<" "<< dynamic_cast<MassActionReaction*>(p_file_reaction_system -> GetReactionByIndex(i)) -> GetReverseReactionRateConstant()<<std::endl;
}
std::vector<std::string> chemNames = p_file_reaction_system-> GetSystemChemistry() -> GetChemicalNames();
std::cout<<"System chemical names:"<<std::endl;
for(unsigned i=0; i<chemNames.size();i++)
{
std::cout<<chemNames[i]<<std::endl;
}
for(unsigned i=0; i<p_file_reaction_system-> GetNumberOfReactions(); i++ )
{
AbstractReaction* p_reaction = p_file_reaction_system-> GetReactionByIndex(i);
std::cout<<"Reaction type: "<<p_reaction ->GetReactionType()<<std::endl;
for(unsigned j=0; j<p_reaction -> GetNumberOfSubstrates(); j++)
{
std::cout<<"Substrate: "<<p_reaction -> GetSubstratesByIndex(j) -> GetChemicalName()<<" Stoich: "<<p_reaction ->GetStoichSubstratesByIndex(j)<<std::endl;
}
for(unsigned j=0; j<p_reaction -> GetNumberOfProducts(); j++)
{
std::cout<<"Product: "<<p_reaction -> GetProductsByIndex(j) -> GetChemicalName()<<" Stoich: "<<p_reaction ->GetStoichProductsByIndex(j)<<std::endl;
}
}
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Hard coded system"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Read out reaction details: "<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Number of reactions: "<<p_mass_action_reaction_system -> GetNumberOfReactions()<<std::endl;
for(unsigned i=0; i<p_mass_action_reaction_system -> GetNumberOfReactions(); i++)
{
std::cout<<"Reaction: "<<i<<" "<< p_mass_action_reaction_system -> GetReactionByIndex(i) -> GetReactionType()<<std::endl;
std::cout<<"Reaction: "<<i<<" "<< dynamic_cast<MassActionReaction*>(p_mass_action_reaction_system -> GetReactionByIndex(i)) -> GetForwardReactionRateConstant()<<std::endl;
std::cout<<"Reaction: "<<i<<" "<< dynamic_cast<MassActionReaction*>(p_mass_action_reaction_system -> GetReactionByIndex(i)) -> GetReverseReactionRateConstant()<<std::endl;
}
std::vector<std::string> chemNames_hard_coded = p_mass_action_reaction_system-> GetSystemChemistry() -> GetChemicalNames();
std::cout<<"System chemical names:"<<std::endl;
for(unsigned i=0; i<chemNames_hard_coded.size();i++)
{
std::cout<<chemNames_hard_coded[i]<<std::endl;
}
for(unsigned i=0; i<p_mass_action_reaction_system-> GetNumberOfReactions(); i++ )
{
AbstractReaction* p_reaction = p_mass_action_reaction_system-> GetReactionByIndex(i);
std::cout<<"Reaction type: "<<p_reaction ->GetReactionType()<<std::endl;
for(unsigned j=0; j<p_reaction -> GetNumberOfSubstrates(); j++)
{
std::cout<<"Substrate: "<<p_reaction -> GetSubstratesByIndex(j) -> GetChemicalName()<<" Stoich: "<<p_reaction ->GetStoichSubstratesByIndex(j)<<std::endl;
}
for(unsigned j=0; j<p_reaction -> GetNumberOfProducts(); j++)
{
std::cout<<"Product: "<<p_reaction -> GetProductsByIndex(j) -> GetChemicalName()<<" Stoich: "<<p_reaction ->GetStoichProductsByIndex(j)<<std::endl;
}
}
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Run the reaction ODE system "<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
AbstractChemicalOdeSystem chemicalOde(p_mass_action_reaction_system);
EulerIvpOdeSolver euler_solver;
std::vector<double> initial_condition = {1.0, 1.0};
OdeSolution solutions = euler_solver.Solve(&chemicalOde, initial_condition, 0, 1, 0.1, 0.1);
for (unsigned i=0; i<solutions.rGetTimes().size(); i++)
{
std::cout << solutions.rGetTimes()[i] << " " << solutions.rGetSolutions()[i][0] << " " << solutions.rGetSolutions()[i][1]<< "\n";
}
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Run the file reaction system "<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// implicit upcast AbstractReactionSystemFromFile to AbstractReactionSystem
AbstractChemicalOdeSystem chemical_ode_file(p_file_reaction_system);
std::vector<double> initial_condition_file = {1.0, 1.0};
EulerIvpOdeSolver euler_solver_file;
OdeSolution solutions_file = euler_solver_file.Solve(&chemical_ode_file, initial_condition_file, 0, 1, 0.1, 0.1);
for (unsigned i=0; i<solutions_file.rGetTimes().size(); i++)
{
std::cout << solutions_file.rGetTimes()[i] << " " << solutions_file.rGetSolutions()[i][0] << " " << solutions_file.rGetSolutions()[i][1]<< "\n";
}
*/
}
void TestPdeFromFile()
{
/*
std::cout<<"ConsumerProducerFromFile"<<std::endl;
// reaction system involving two species, A and B
// 0 -> A rateConstant = k1
// B -> 0 rateConstant = k2
// A <-> B rateConstantForward = k3 rateConstantReverse = k_3
// A diffuses at rate Da
// B diffuses at rate Db
// nodal ode of the form: OdeConsumerProducer(k1, k2, k3, k4)
// with nodes 22, 27, 72, 77 selected forming corners of a square domain offset from the boundary
double Da = 1e-1;
double Db = 5e-2;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {0, 0};
std::vector<double> bcValues = {0, 0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, false);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = initValues[pdeDim] ;//fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
// pde system
std::cout<<"Pde"<<std::endl;
PdeConsumerProducer<elementDim, spaceDim, probDim> pde(Da, Db);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
if(i==22)
{
odeSystem.push_back(new OdeConsumerProducer(1, 0, 0, 0));
}else if(i==77)
{
odeSystem.push_back(new OdeConsumerProducer(0, 1, 0, 0));
}else{
odeSystem.push_back(new OdeConsumerProducer(0, 0, 0.1, 0));
}
}
// 0 -> A rateConstant = k1
// B -> 0 rateConstant = k2
// A <-> B rateConstantForward = k3 rateConstantReverse = k_3
// A diffuses at rate Da
// B diffuses at rate Db
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc, odeSystem, p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestConsumerProducerOutputFromFile");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
*/
}
void TestCHASTESpheroidTutorial()
{
/*
EXIT_IF_PARALLEL;
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<2,2>* p_mesh = generator.GetMesh();
std::vector<CellPtr> cells;
MAKE_PTR(WildTypeCellMutationState, p_state);
MAKE_PTR(StemCellProliferativeType, p_stem_type);
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{
SimpleOxygenBasedCellCycleModel* p_model = new SimpleOxygenBasedCellCycleModel;
p_model->SetDimension(2);
CellPtr p_cell(new Cell(p_state, p_model));
p_cell->SetCellProliferativeType(p_stem_type);
p_model->SetStemCellG1Duration(8.0);
p_model->SetTransitCellG1Duration(8.0);
double birth_time = - RandomNumberGenerator::Instance()->ranf() *
( p_model->GetStemCellG1Duration()
+ p_model->GetSG2MDuration() );
p_cell->SetBirthTime(birth_time);
cells.push_back(p_cell);
}
MeshBasedCellPopulation<2> cell_population(*p_mesh, cells);
MAKE_PTR_ARGS(CellwiseSourceEllipticPde<2>, p_pde, (cell_population, -0.03));
MAKE_PTR_ARGS(ConstBoundaryCondition<2>, p_bc, (1.0));
bool is_neumann_bc = false;
MAKE_PTR_ARGS(EllipticGrowingDomainPdeModifier<2>, p_pde_modifier, (p_pde, p_bc, is_neumann_bc));
p_pde_modifier->SetDependentVariableName("oxygen");
OffLatticeSimulation<2> simulator(cell_population);
simulator.AddSimulationModifier(p_pde_modifier);
simulator.SetOutputDirectory("SpheroidTutorial");
simulator.SetEndTime(1.0);
MAKE_PTR(GeneralisedLinearSpringForce<2>, p_linear_force);
p_linear_force->SetCutOffLength(3);
simulator.AddForce(p_linear_force);
simulator.Solve();
*/
}
void TestChemicalSpheroid()
{
/*
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {2.0, 0.75};
// mesh
HoneycombMeshGenerator generator(100, 100, 0);
MutableMesh<2,2>* p_mesh = generator.GetMesh();
SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.1, 0.2, 0.3, 0.1);
BoundaryConditionsContainer<2,2,2> bcc;
ConstBoundaryCondition<2>* p_bc_for_u = new ConstBoundaryCondition<2>(2.0);
ConstBoundaryCondition<2>* p_bc_for_v = new ConstBoundaryCondition<2>(0.75);
for (TetrahedralMesh<2,2>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, p_bc_for_u, 0);
bcc.AddDirichletBoundaryCondition(*node_iter, p_bc_for_v, 1);
}
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<2,2,2> solver(p_mesh, &pde, &bcc);
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestSchnackenbergSystemOnHoneycombMesh");
std::vector<double> init_conds(2*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{
init_conds[2*i] = fabs(2.0 + RandomNumberGenerator::Instance()->ranf());
init_conds[2*i + 1] = fabs(0.75 + RandomNumberGenerator::Instance()->ranf());
}
Vec initial_condition = PetscTools::CreateVec(init_conds);
solver.SetInitialCondition(initial_condition);
solver.SolveAndWriteResultsToFile();
PetscTools::Destroy(initial_condition);
*/
}
void TestChemicalSpheroidPAPER()
{
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {2.0, 0.75};
// mesh
HoneycombMeshGenerator generator(3, 3, 0);
MutableMesh<2,2>* p_mesh = generator.GetMesh();
SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
BoundaryConditionsContainer<2,2,2> bcc;
ConstBoundaryCondition<2>* p_bc_for_u = new ConstBoundaryCondition<2>(2.0);
ConstBoundaryCondition<2>* p_bc_for_v = new ConstBoundaryCondition<2>(0.75);
for (TetrahedralMesh<2,2>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, p_bc_for_u, 0);
bcc.AddDirichletBoundaryCondition(*node_iter, p_bc_for_v, 1);
}
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<2,2,2> solver(p_mesh, &pde, &bcc);
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestSchnackenbergSystemOnHoneycombMesh_paper_test");
std::vector<double> init_conds(2*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{
init_conds[2*i] = fabs(2.0 + RandomNumberGenerator::Instance()->ranf());
init_conds[2*i + 1] = fabs(0.75 + RandomNumberGenerator::Instance()->ranf());
}
Vec initial_condition = PetscTools::CreateVec(init_conds);
solver.SetInitialCondition(initial_condition);
solver.SolveAndWriteResultsToFile();
PetscTools::Destroy(initial_condition);
}
void TestSpectatorDependentReactionClass()
{
/*
std::cout<<"--------------------------------------"<<std::endl;
std::cout<<"Test Spectator dependent reaction class"<<std::endl;
std::cout<<"--------------------------------------"<<std::endl;
std::string reactionFilename = "/home/chaste/projects/ChemicalChaste/src/Data/SpectatorReactionFile.txt";
AbstractReactionSystemFromFile* p_file_reaction_system = new AbstractReactionSystemFromFile(reactionFilename);
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"System from file"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Read out reaction details: "<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Number of reactions: "<<p_file_reaction_system -> GetNumberOfReactions()<<std::endl;
for(unsigned i=0; i<p_file_reaction_system -> GetNumberOfReactions(); i++)
{
std::cout<<"Reaction: "<<i<<" "<< p_file_reaction_system -> GetReactionByIndex(i) -> GetReactionType()<<std::endl;
std::cout<<"Number of spectators: "<<i<<" "<< dynamic_cast<SpectatorDependentReaction*>(p_file_reaction_system -> GetReactionByIndex(i)) -> GetNumberOfSpectators()<<std::endl;
}
std::vector<std::string> chemNames = p_file_reaction_system-> GetSystemChemistry() -> GetChemicalNames();
std::cout<<"System chemical names:"<<std::endl;
for(unsigned i=0; i<chemNames.size();i++)
{
std::cout<<chemNames[i]<<std::endl;
}
for(unsigned i=0; i<p_file_reaction_system-> GetNumberOfReactions(); i++ )
{
AbstractReaction* p_reaction = p_file_reaction_system-> GetReactionByIndex(i);
std::cout<<"Reaction type: "<<p_reaction ->GetReactionType()<<std::endl;
for(unsigned j=0; j<p_reaction -> GetNumberOfSubstrates(); j++)
{
std::cout<<"Substrate: "<<p_reaction -> GetSubstratesByIndex(j) -> GetChemicalName()<<" Stoich: "<<p_reaction ->GetStoichSubstratesByIndex(j)<<std::endl;
}
for(unsigned j=0; j<p_reaction -> GetNumberOfProducts(); j++)
{
std::cout<<"Product: "<<p_reaction -> GetProductsByIndex(j) -> GetChemicalName()<<" Stoich: "<<p_reaction ->GetStoichProductsByIndex(j)<<std::endl;
}
}
std::cout<<"-----------------------------"<<std::endl;
std::cout<<"Run the file reaction system "<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// implicit upcast AbstractReactionSystemFromFile to AbstractReactionSystem
AbstractChemicalOdeSystem chemical_ode_file(p_file_reaction_system);
// read in the order Alpha, Beta, A, B, C
// order speceis occurance in reaction system, then order of spectator species when duplicates removed
std::vector<double> initial_condition = {1.0, 1.0,1.0,1.0,0.0};
// initial_condition = {1.0, 1.0,1.0,1.0,0.0}, in order Alpha, Beta, A, B, C
// C set to 0.0 makes reaction 1 have zero rate, reaction 0 occurs at coanstant rate, while reaction 2 has variable rate
EulerIvpOdeSolver euler_solver_file;
OdeSolution solutions_file = euler_solver_file.Solve(&chemical_ode_file, initial_condition, 0, 1, 0.1, 0.1);
for (unsigned i=0; i<solutions_file.rGetTimes().size(); i++)
{
std::cout << "Time: "<<solutions_file.rGetTimes()[i] << " " << solutions_file.rGetSolutions()[i][0] << " " << solutions_file.rGetSolutions()[i][1]<< " " << solutions_file.rGetSolutions()[i][2]<< "\n";
}
*/
}
void TestChemicalOdePdeConvergence()
{
/*
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add V to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
double reaction_1_rate = 1.0;
double reaction_2_forward_rate = 0.5;
double reaction_2_reverse_rate = 2.2;
double reaction_3_rate = 1.5;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
//AbstractReactionSystem* p_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
MassActionReaction* p_mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
// form ode system
std::cout<<"SchnackenbergCoupledPdeOdeSystem -As AbstractChemicalODeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {0.0, 0.0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, true);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
odeSystem.push_back(new AbstractChemicalOdeForCoupledPdeSystem(p_mass_action_reaction_system));
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(odeSystem[0],1e-4, 1e-2 );
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
double t_end = 10;
std::cout<<"Solver 1"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver1(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
solver1.SetTimes(0, t_end);
solver1.SetTimeStep(1e-1);
solver1.SetSamplingTimeStep(1e-1);
solver1.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_1e-1");
solver1.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver1.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
std::cout<<"Solver 2"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver2(p_mesh, &pde, &bcc,odeSystem,p_solver);
solver2.SetTimes(0, t_end);
solver2.SetTimeStep(1e-2);
solver2.SetSamplingTimeStep(1e-2);
solver2.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_1e-2");
solver2.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver2.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
std::cout<<"Solver 3"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver3(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
solver3.SetTimes(0, t_end);
solver3.SetTimeStep(1e-3);
solver3.SetSamplingTimeStep(1e-3);
solver3.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_1e-3");
solver3.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver3.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
std::cout<<"Solver 4"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver4(p_mesh, &pde, &bcc,odeSystem,p_solver);
solver4.SetTimes(0, t_end);
solver4.SetTimeStep(1e-4);
solver4.SetSamplingTimeStep(1e-4);
solver4.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_1e-4");
solver4.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver4.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
std::cout<<"Solver 5"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver5(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
solver5.SetTimes(0, t_end);
solver5.SetTimeStep(1e-5);
solver5.SetSamplingTimeStep(1e-5);
solver5.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_1e-5");
solver5.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver5.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
std::cout<<"Solver 6"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver6(p_mesh, &pde, &bcc,odeSystem,p_solver);
solver6.SetTimes(0, t_end);
solver6.SetTimeStep(1e-6);
solver6.SetSamplingTimeStep(1e-6);
solver6.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_1e-6");
solver6.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver6.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
*/
}
void TestChemicalOdePdeParameters()
{
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add V to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
double reaction_1_rate = 0.1;
double reaction_2_forward_rate = 0.1;
double reaction_2_reverse_rate = 0.2;
double reaction_3_rate = 0.3;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
//AbstractReactionSystem* p_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
MassActionReaction* p_mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
// form ode system
std::cout<<"SchnackenbergCoupledPdeOdeSystem -As AbstractChemicalODeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {0.0, 0.0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, true);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
odeSystem.push_back(new AbstractChemicalOdeForCoupledPdeSystem(p_mass_action_reaction_system));
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(odeSystem[0],1e-4, 1e-2 );
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_params1");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
}
void TestChemicalOdePdeParameters2()
{
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add V to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
double reaction_1_rate = 0.2;
double reaction_2_forward_rate = 0.2;
double reaction_2_reverse_rate = 0.4;
double reaction_3_rate = 0.6;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
//AbstractReactionSystem* p_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
MassActionReaction* p_mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
// form ode system
std::cout<<"SchnackenbergCoupledPdeOdeSystem -As AbstractChemicalODeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {0.0, 0.0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, true);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
odeSystem.push_back(new AbstractChemicalOdeForCoupledPdeSystem(p_mass_action_reaction_system));
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(odeSystem[0],1e-4, 1e-2 );
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_params2");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
}
void TestChemicalOdePdeParameters3()
{
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add V to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
double reaction_1_rate = 0.3;
double reaction_2_forward_rate = 0.3;
double reaction_2_reverse_rate = 0.6;
double reaction_3_rate = 0.9;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
//AbstractReactionSystem* p_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
MassActionReaction* p_mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
// form ode system
std::cout<<"SchnackenbergCoupledPdeOdeSystem -As AbstractChemicalODeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {0.0, 0.0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, true);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
odeSystem.push_back(new AbstractChemicalOdeForCoupledPdeSystem(p_mass_action_reaction_system));
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(odeSystem[0],1e-4, 1e-2 );
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_params3");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
}
void TestChemicalOdePdeDiffusion4()
{
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add V to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
double reaction_1_rate = 0.3;
double reaction_2_forward_rate = 0.3;
double reaction_2_reverse_rate = 0.6;
double reaction_3_rate = 0.9;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
//AbstractReactionSystem* p_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
MassActionReaction* p_mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
// form ode system
std::cout<<"SchnackenbergCoupledPdeOdeSystem -As AbstractChemicalODeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {0.0, 0.0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, true);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
odeSystem.push_back(new AbstractChemicalOdeForCoupledPdeSystem(p_mass_action_reaction_system));
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(odeSystem[0],1e-3, 1e-1 );
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_diffusion1e-31e-1 ");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
}
void TestChemicalOdePdeDiffusion3()
{
std::cout<<"Mass action kinetics of Schnackenberg using the AbstractChemicalOdeSystem Class"<<std::endl;
std::cout<<"-----------------------------"<<std::endl;
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
AbstractChemistry* p_system_chemistry = new AbstractChemistry();
std::vector<AbstractChemical*> p_substrates_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_substrates_3 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_1 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_2 = std::vector<AbstractChemical*>();
std::vector<AbstractChemical*> p_products_3 = std::vector<AbstractChemical*>();
std::vector<unsigned> stoich_substrates_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_1 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_2 = std::vector<unsigned>();
std::vector<unsigned> stoich_substrates_3 = std::vector<unsigned>();
std::vector<unsigned> stoich_products_3 = std::vector<unsigned>();
AbstractChemical *p_chemical_U = new AbstractChemical("U");
p_system_chemistry -> AddChemical(p_chemical_U);
// add U to reactions
p_substrates_1.push_back(p_chemical_U);
stoich_substrates_1.push_back(2);
p_products_1.push_back(p_chemical_U);
stoich_products_1.push_back(3);
p_products_2.push_back(p_chemical_U);
stoich_products_2.push_back(1);
AbstractChemical *p_chemical_V = new AbstractChemical("V");
p_system_chemistry -> AddChemical(p_chemical_V);
// add V to reactions
p_substrates_1.push_back(p_chemical_V);
stoich_substrates_1.push_back(1);
p_products_3.push_back(p_chemical_V);
stoich_products_3.push_back(1);
// r1: 2U + V -> 3U forwardRate = 0.1
// r2: 0 <-> U forwardRate = 0.1 reverseRate = 0.2
// r3: 0 -> V forwardRate = 0.3
double reaction_1_rate = 0.3;
double reaction_2_forward_rate = 0.3;
double reaction_2_reverse_rate = 0.6;
double reaction_3_rate = 0.9;
AbstractReaction* p_reaction_1 = new AbstractReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,reaction_1_rate);
AbstractReversibleReaction* p_reaction_2 = new AbstractReversibleReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,reaction_2_forward_rate, reaction_2_reverse_rate);
AbstractReaction* p_reaction_3 = new AbstractReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,reaction_3_rate);
std::vector<AbstractReaction*> p_reaction_vector;
p_reaction_vector.push_back(p_reaction_1);
p_reaction_vector.push_back(p_reaction_2);
p_reaction_vector.push_back(p_reaction_3);
//AbstractReactionSystem* p_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_reaction_vector);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
MassActionReaction* p_mass_action_reaction_1 = new MassActionReaction(p_substrates_1, p_products_1, stoich_substrates_1, stoich_products_1,false,false,reaction_1_rate);
MassActionReaction* p_mass_action_reaction_2 = new MassActionReaction(p_substrates_2, p_products_2, stoich_substrates_2, stoich_products_2,false, true, reaction_2_forward_rate, reaction_2_reverse_rate);
MassActionReaction* p_mass_action_reaction_3 = new MassActionReaction(p_substrates_3, p_products_3, stoich_substrates_3, stoich_products_3,false, false,reaction_3_rate);
std::vector<AbstractReaction*> p_mass_action_reaction_vector;
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_1);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_2);
p_mass_action_reaction_vector.push_back(p_mass_action_reaction_3);
AbstractReactionSystem* p_mass_action_reaction_system = new AbstractReactionSystem(p_system_chemistry, p_mass_action_reaction_vector);
// form ode system
std::cout<<"SchnackenbergCoupledPdeOdeSystem -As AbstractChemicalODeSystem"<<std::endl;
// system properties
const unsigned probDim =2;
const unsigned spaceDim=2;
const unsigned elementDim=2;
std::vector<double> initValues = {2.0, 0.75};
std::vector<double> bcValues = {0.0, 0.0};
// mesh
HoneycombMeshGenerator generator(10, 10, 0);
MutableMesh<elementDim,spaceDim>* p_mesh = generator.GetMesh();
// Process Boundary Conditions
std::cout<<"Process Boundary Conditions"<<std::endl;
BoundaryConditionsContainer<elementDim,spaceDim,probDim> bcc;
std::vector<bool> areNeumannBoundaryConditions(probDim, true);
std::vector<ConstBoundaryCondition<spaceDim>*> vectorConstBCs;
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++){
vectorConstBCs.push_back(new ConstBoundaryCondition<spaceDim>(bcValues[pdeDim]));
}
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{
if(areNeumannBoundaryConditions[pdeDim]==false)
{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryNodeIterator node_iter = p_mesh->GetBoundaryNodeIteratorBegin();
node_iter != p_mesh->GetBoundaryNodeIteratorEnd();
++node_iter)
{
bcc.AddDirichletBoundaryCondition(*node_iter, vectorConstBCs[pdeDim], pdeDim);
}
}else{
for (TetrahedralMesh<elementDim,spaceDim>::BoundaryElementIterator boundary_iter = p_mesh->GetBoundaryElementIteratorBegin();
boundary_iter != p_mesh->GetBoundaryElementIteratorEnd();
boundary_iter++)
{
bcc.AddNeumannBoundaryCondition(*boundary_iter, vectorConstBCs[pdeDim], pdeDim);
}
}
}
std::cout<<"Initial conditions"<<std::endl;
// initial conditions
std::vector<double> init_conds(probDim*p_mesh->GetNumNodes());
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++)
{ // set as being a random perturbation about the boundary values
for(unsigned pdeDim=0; pdeDim<probDim; pdeDim++)
{ // serialised for nodes
init_conds[probDim*i + pdeDim] = fabs(initValues[pdeDim] + RandomNumberGenerator::Instance()->ranf());
}
}
// PETSc Vec
std::cout<<"PETSc Vec"<<std::endl;
Vec initial_condition = PetscTools::CreateVec(init_conds);
//SchnackenbergCoupledPdeSystem<2> pde(1e-4, 1e-2, 0.5, 2.2, 1.5, 1);
// coupled ode system
std::cout<<"Ode loop"<<std::endl;
std::vector<AbstractOdeSystemForCoupledPdeSystem*> odeSystem;
for (unsigned i=0; i<p_mesh->GetNumNodes(); i++){
// number of ode system objects must match the number of nodes, i.e the individual odes may be multi-dimensional
odeSystem.push_back(new AbstractChemicalOdeForCoupledPdeSystem(p_mass_action_reaction_system));
}
std::cout<<"Number odesAtNodes: "<<p_mesh->GetNumNodes()<<std::endl;
// pde system
std::cout<<"Pde"<<std::endl;
PdeSchnackenbergCoupledPdeOdeSystem<elementDim, spaceDim, probDim> pde(odeSystem[0],1e-2, 1 );
// used the explicitly defined EulerIvpOdeSolver rather than the default defined BackwardEuler method
//EulerIvpOdeSolver euler_solver;
boost::shared_ptr<EulerIvpOdeSolver> p_solver(new EulerIvpOdeSolver);
std::cout<<"Solver"<<std::endl;
// solver
LinearParabolicPdeSystemWithCoupledOdeSystemSolver<elementDim,spaceDim,probDim> solver(p_mesh, &pde, &bcc,odeSystem,p_solver);
// solver properties
double t_end = 10;
solver.SetTimes(0, t_end);
solver.SetTimeStep(1e-2);
solver.SetSamplingTimeStep(1e-2);
solver.SetOutputDirectory("TestAbstractChemicalOdeOutput_groupMeeting_diffusion1e-21e-0 ");
solver.SetInitialCondition(initial_condition);
// solve
std::cout<<"Solve"<<std::endl;
//solver.SolveAndWriteResultsToFile();
solver.SolveAndWriteResultsToFile();
std::cout<<"Clean"<<std::endl;
// clean
PetscTools::Destroy(initial_condition);
}
};
#endif | 48.37922 | 212 | 0.656184 | OSS-Lab |
63d2dbb37e19b9e98ee0d5ce0dc7cc453047432c | 432 | cpp | C++ | src/3rdPartyLib/EASTL.cpp | SapphireEngine/Engine | bf5a621ac45d76a2635b804c0d8b023f1114d8f5 | [
"MIT"
] | 2 | 2020-02-03T04:58:17.000Z | 2021-03-13T06:03:52.000Z | src/3rdPartyLib/EASTL.cpp | SapphireEngine/Engine | bf5a621ac45d76a2635b804c0d8b023f1114d8f5 | [
"MIT"
] | null | null | null | src/3rdPartyLib/EASTL.cpp | SapphireEngine/Engine | bf5a621ac45d76a2635b804c0d8b023f1114d8f5 | [
"MIT"
] | null | null | null | #include "define.h"
#include <EASTL/EAStdC/EAMemory.cpp>
#include <EASTL/EAStdC/EASprintf.cpp>
#include <EASTL/MemoryTracking.cpp>
#include <EASTL/allocator_forge.cpp>
#include <EASTL/assert.cpp>
#include <EASTL/fixed_pool.cpp>
#include <EASTL/hashtable.cpp>
#include <EASTL/intrusive_list.cpp>
#include <EASTL/numeric_limits.cpp>
#include <EASTL/red_black_tree.cpp>
#include <EASTL/string.cpp>
#include <EASTL/thread_support.cpp> | 28.8 | 37 | 0.784722 | SapphireEngine |
63d4d437895d91607a767b9af49b58f1abe98e8a | 15,529 | cpp | C++ | src/FeatureMatcher.cpp | charlie-lee/slam_demo | 0bb6cc6d20c6a728eea502a61456f83881144e59 | [
"MIT"
] | null | null | null | src/FeatureMatcher.cpp | charlie-lee/slam_demo | 0bb6cc6d20c6a728eea502a61456f83881144e59 | [
"MIT"
] | null | null | null | src/FeatureMatcher.cpp | charlie-lee/slam_demo | 0bb6cc6d20c6a728eea502a61456f83881144e59 | [
"MIT"
] | null | null | null | /**
* @file FeatureMatcher.cpp
* @brief Implementation of feature matcher class in SLAM system.
* @author Charlie Li
* @date 2019.10.22
*/
#include "FeatureMatcher.hpp"
#include <map>
#include <memory>
#include <vector>
#include <opencv2/core.hpp>
#include <opencv2/features2d.hpp>
#include "Config.hpp"
#include "FrameBase.hpp"
#include "MapPoint.hpp"
#include "Utility.hpp"
namespace SLAM_demo {
using cv::Mat;
using std::make_shared;
using std::map;
using std::shared_ptr;
using std::vector;
FeatureMatcher::FeatureMatcher(float thDistMatchMax, bool bUseLoweRatioTest,
float thRatioTest, float thAngMatchMax,
int thDistDescMax) :
mThDistMatchMax(thDistMatchMax), mbUseLoweRatioTest(bUseLoweRatioTest),
mThRatioTest(thRatioTest), mThAngMatchMax(thAngMatchMax),
mThDistDescMax(thDistDescMax)
{
// initialize feature matcher
if (mbUseLoweRatioTest) {
// FLANN-based matcher & use Lowe's ratio test
//mpFeatMatcher = make_shared<cv::FlannBasedMatcher>(
// cv::makePtr<cv::flann::LshIndexParams>(12, 20, 2));
mpFeatMatcher = cv::BFMatcher::create(cv::NORM_HAMMING, false);
} else {
// use symmetric test
mpFeatMatcher = cv::BFMatcher::create(cv::NORM_HAMMING, true);
}
}
std::vector<cv::DMatch> FeatureMatcher::match2Dto2D(
const std::shared_ptr<FrameBase>& pF2,
const std::shared_ptr<FrameBase>& pF1) const
{
unsigned nBestMatches = mbUseLoweRatioTest ? 2 : 1;
vector<vector<cv::DMatch>> vvMatches21;
mpFeatMatcher->knnMatch(pF2->descriptors(), // query
pF1->descriptors(), // train
vvMatches21,
nBestMatches); // number of best matches
return filterMatchResult(vvMatches21, pF2, pF1);
}
std::vector<cv::DMatch> FeatureMatcher::match2Dto2DCustom(
const std::shared_ptr<FrameBase>& pF2,
const std::shared_ptr<FrameBase>& pF1) const
{
vector<cv::DMatch> vMatches21;
vector<cv::KeyPoint> vKpts2 = pF2->keypoints();
vMatches21.reserve(vKpts2.size());
// traverse each keypoint in frame 2 for its match in frame 1
for (unsigned i = 0; i < vKpts2.size(); ++i) {
const cv::KeyPoint& kpt2 = vKpts2[i];
float angle = kpt2.angle;
Mat desc2 = pF2->descriptor(i);
vector<int> vKptIndices = pF1->featuresInRange(
Mat(kpt2.pt), angle, mThDistMatchMax, mThAngMatchMax);
// traverse each keypoint index and get best match
int nBestIdx1 = -1; // for frame 1
int nBestDist = 256;
int nBestDist2nd = 256;
for (const int& kptIdx : vKptIndices) {
Mat desc1 = pF1->descriptor(kptIdx);
int nDist = hammingDistance(desc2, desc1);
if (nDist < nBestDist) {
nBestDist2nd = nBestDist;
nBestDist = nDist;
nBestIdx1 = kptIdx;
}
}
if (nBestIdx1 < 0 || nBestDist > mThDistDescMax) {
continue;
}
// Lowe's ratio test
if (static_cast<float>(nBestDist) >= mThRatioTest * nBestDist2nd) {
continue;
}
// construct cv::DMatch object
cv::DMatch match21(i, nBestIdx1, static_cast<float>(nBestDist));
vMatches21.push_back(match21);
}
return vMatches21;
}
std::vector<cv::DMatch> FeatureMatcher::match2Dto3D(
const std::shared_ptr<FrameBase>& pF2,
const std::shared_ptr<FrameBase>& pF1,
bool bBindMPts) const
{
unsigned nBestMatches = mbUseLoweRatioTest ? 2 : 1;
// get matching mask
map<int, shared_ptr<MapPoint>> mpMPts1 = pF1->getMPtsMap();
//const vector<cv::KeyPoint>& vKpts1 = pF1->keypoints();
//const vector<cv::KeyPoint>& vKpts2 = pF2->keypoints();
//vector<int> vIdxKpts1;
//vIdxKpts1.reserve(mpMPts1.size());
//for (const auto& pair : mpMPts1) {
// vIdxKpts1.push_back(pair.first);
//}
//Mat mask = getMatchMask2Dto3D(vIdxKpts1, vKpts2.size(), vKpts1.size());
vector<bool> vbMPtsValid(pF1->keypoints().size(), false);
for (const auto& pair : mpMPts1) {
vbMPtsValid[pair.first] = true;
}
// feature matching with mask (partial query set and full train set)
vector<vector<cv::DMatch>> vvMatches21;
mpFeatMatcher->knnMatch(pF2->descriptors(), // query
pF1->descriptors(), // train
vvMatches21,
nBestMatches,
//mask, true); // mask is not functioning!!!
cv::noArray(), false);
vector<cv::DMatch> vMatches21 = filterMatchResult(vvMatches21, pF2, pF1,
vbMPtsValid);
// update map point data on current frame (pF2)
if (bBindMPts) {
for (const auto& match21 : vMatches21) {
shared_ptr<MapPoint> pMPt = pF1->mappoint(match21.trainIdx);
pF2->bindMPt(pMPt, match21.queryIdx);
}
}
return vMatches21;
}
std::vector<cv::DMatch> FeatureMatcher::match2Dto3D(
const std::shared_ptr<FrameBase>& pF2,
const std::vector<std::shared_ptr<MapPoint>>& vpMPts,
bool bBindMPts) const
{
unsigned nBestMatches = mbUseLoweRatioTest ? 2 : 1;
// get all descriptors
Mat descXws;
for (const auto& pMPt : vpMPts) {
descXws.push_back(pMPt->descriptor());
}
if (descXws.empty()) {
return vector<cv::DMatch>();
}
// feature matching with mask (partial query set and full train set)
vector<vector<cv::DMatch>> vvMatches21;
mpFeatMatcher->knnMatch(pF2->descriptors(), // query
descXws, // train
vvMatches21,
nBestMatches);
vector<cv::DMatch> vMatches21 = filterMatchResult(vvMatches21, pF2,
vpMPts);
// update map point data on current frame (pF2)
if (bBindMPts) {
for (const auto& match21 : vMatches21) {
shared_ptr<MapPoint> pMPt = vpMPts[match21.trainIdx];
pF2->bindMPt(pMPt, match21.queryIdx);
}
}
return vMatches21;
}
std::vector<cv::DMatch> FeatureMatcher::match2Dto3DCustom(
const std::shared_ptr<FrameBase>& pF2,
const std::shared_ptr<FrameBase>& pF1,
bool bBindMPts) const
{
vector<cv::DMatch> vMatches21;
map<int, shared_ptr<MapPoint>> mpMPts1 = pF1->getMPtsMap();
vMatches21.reserve(mpMPts1.size());
// traverse each 3D point for its 2D match
for (const auto& pair : mpMPts1) {
const shared_ptr<MapPoint>& pMPt = pair.second;
Mat x = pF2->coordWorld2Img(pMPt->X3D());
// skip out-of-border reprojected points
if (!Utility::is2DPtInBorder(x)) {
continue;
}
float angle = pMPt->angle();
Mat desc1 = pMPt->descriptor();
vector<int> vKptIndices = pF2->featuresInRange(
x, angle, mThDistMatchMax, mThAngMatchMax);
// traverse each keypoint index and get best match
int nBestIdx2 = -1; // for frame 2
int nBestDist = 256;
int nBestDist2nd = 256;
for (const int& kptIdx : vKptIndices) {
Mat desc2 = pF2->descriptor(kptIdx);
int nDist = hammingDistance(desc2, desc1);
if (nDist < nBestDist) {
nBestDist2nd = nBestDist;
nBestDist = nDist;
nBestIdx2 = kptIdx;
}
}
if (nBestIdx2 < 0 || nBestDist > mThDistDescMax) {
continue;
}
// Lowe's ratio test
if (static_cast<float>(nBestDist) >= mThRatioTest * nBestDist2nd) {
continue;
}
// construct cv::DMatch object
int nIdx1 = pair.first; // frame 1
cv::DMatch match21(nBestIdx2, nIdx1, static_cast<float>(nBestDist));
vMatches21.push_back(match21);
}
// update map point data on current frame (pF2)
if (bBindMPts) {
for (const auto& match21 : vMatches21) {
shared_ptr<MapPoint> pMPt = pF1->mappoint(match21.trainIdx);
pF2->bindMPt(pMPt, match21.queryIdx);
}
}
return vMatches21;
}
std::vector<cv::DMatch> FeatureMatcher::match2Dto3DCustom(
const std::shared_ptr<FrameBase>& pF2,
const std::vector<std::shared_ptr<MapPoint>>& vpMPts,
bool bBindMPts) const
{
vector<cv::DMatch> vMatches21;
int nMPts = vpMPts.size();
vMatches21.reserve(nMPts);
// traverse each 3D point for its 2D match
for (int i = 0; i < nMPts; ++i) {
const auto& pMPt = vpMPts[i];
Mat x = pF2->coordWorld2Img(pMPt->X3D());
// skip out-of-border reprojected points
if (!Utility::is2DPtInBorder(x)) {
continue;
}
float angle = pMPt->angle();
Mat desc1 = pMPt->descriptor();
vector<int> vKptIndices = pF2->featuresInRange(
x, angle, mThDistMatchMax, mThAngMatchMax);
// traverse each keypoint index and get best match
int nBestIdx2 = -1; // for frame 2
int nBestDist = 256;
int nBestDist2nd = 256;
for (const int& kptIdx : vKptIndices) {
Mat desc2 = pF2->descriptor(kptIdx);
int nDist = hammingDistance(desc2, desc1);
if (nDist < nBestDist) {
nBestDist2nd = nBestDist;
nBestDist = nDist;
nBestIdx2 = kptIdx;
}
}
if (nBestIdx2 < 0 || nBestDist > mThDistDescMax) {
continue;
}
// Lowe's ratio test
if (static_cast<float>(nBestDist) >= mThRatioTest * nBestDist2nd) {
continue;
}
// construct cv::DMatch object
int nIdx1 = i; // frame 1
cv::DMatch match21(nBestIdx2, nIdx1, static_cast<float>(nBestDist));
vMatches21.push_back(match21);
}
// update map point data on current frame (pF2)
if (bBindMPts) {
for (const auto& match21 : vMatches21) {
shared_ptr<MapPoint> pMPt = vpMPts[match21.trainIdx];
pF2->bindMPt(pMPt, match21.queryIdx);
}
}
return vMatches21;
}
std::vector<cv::DMatch> FeatureMatcher::filterMatchResult(
const std::vector<std::vector<cv::DMatch>>& vvMatches21,
const std::shared_ptr<FrameBase>& pF2,
const std::shared_ptr<FrameBase>& pF1,
const std::vector<bool>& vbMask1) const
{
vector<cv::DMatch> vMatches21;
vMatches21.reserve(vvMatches21.size());
unsigned nBestMatches = mbUseLoweRatioTest ? 2 : 1;
const vector<cv::KeyPoint>& vKpts1 = pF1->keypoints();
const vector<cv::KeyPoint>& vKpts2 = pF2->keypoints();
bool b2Dto2DCase = vbMask1.empty() ? true : false;
for (unsigned i = 0; i < vvMatches21.size(); ++i) {
// skip invalid matching result
if (vvMatches21[i].size() != nBestMatches) {
continue;
}
// skip null map point
if (!b2Dto2DCase && !vbMask1[vvMatches21[i][0].trainIdx]) {
continue;
}
// Lowe's ratio test
if (nBestMatches == 2 &&
vvMatches21[i][0].distance >=
mThRatioTest * vvMatches21[i][1].distance) {
continue;
}
// filter out-of-border matches
const cv::Point2f& pt1 = vKpts1[vvMatches21[i][0].trainIdx].pt;
const cv::Point2f& pt2 = vKpts2[vvMatches21[i][0].queryIdx].pt;
if (!Utility::is2DPtInBorder(Mat(pt1)) &&
!Utility::is2DPtInBorder(Mat(pt2))) {
continue;
}
// filter matches whose dist between (reprojected) 2D point in view 1
// and 2D point in view 2 is larger than a threshold
Mat x1;
if (b2Dto2DCase) {
x1 = Mat(pt1);
} else {
const shared_ptr<MapPoint> pMPt =
pF1->mappoint(vvMatches21[i][0].trainIdx);
assert(pMPt);
x1 = pF1->coordWorld2Img(pMPt->X3D());
}
Mat x2 = Mat(pt2);
Mat xDiff = x1 - x2;
float xDistSq = xDiff.dot(xDiff);
if (xDistSq > mThDistMatchMax * mThDistMatchMax) {
continue;
}
vMatches21.push_back(vvMatches21[i][0]);
}
return vMatches21;
}
std::vector<cv::DMatch> FeatureMatcher::filterMatchResult(
const std::vector<std::vector<cv::DMatch>>& vvMatches21,
const std::shared_ptr<FrameBase>& pF2,
const std::vector<std::shared_ptr<MapPoint>>& vpMPts) const
{
vector<cv::DMatch> vMatches21;
vMatches21.reserve(vvMatches21.size());
unsigned nBestMatches = mbUseLoweRatioTest ? 2 : 1;
const vector<cv::KeyPoint>& vKpts2 = pF2->keypoints();
for (unsigned i = 0; i < vvMatches21.size(); ++i) {
// skip invalid matching result
if (vvMatches21[i].size() != nBestMatches) {
continue;
}
// Lowe's ratio test
if (nBestMatches == 2 &&
vvMatches21[i][0].distance >=
mThRatioTest * vvMatches21[i][1].distance) {
continue;
}
// filter out-of-border matches
const shared_ptr<MapPoint>& pMPt = vpMPts[vvMatches21[i][0].trainIdx];
Mat x1 = pF2->coordWorld2Img(pMPt->X3D());
const cv::Point2f& pt1 = cv::Point2f(x1.at<float>(0), x1.at<float>(1));
const cv::Point2f& pt2 = vKpts2[vvMatches21[i][0].queryIdx].pt;
if (!Utility::is2DPtInBorder(Mat(pt1)) &&
!Utility::is2DPtInBorder(Mat(pt2))) {
continue;
}
// filter matches whose dist between (reprojected) 2D point in view 1
// and 2D point in view 2 is larger than a threshold
Mat x2 = Mat(pt2);
Mat xDiff = x1 - x2;
float xDistSq = xDiff.dot(xDiff);
if (xDistSq > mThDistMatchMax * mThDistMatchMax) {
continue;
}
vMatches21.push_back(vvMatches21[i][0]);
}
return vMatches21;
}
cv::Mat FeatureMatcher::getMatchMask2Dto3D(const std::vector<int>& vIdxKpts1,
int nKpts2, int nKpts1) const
{
Mat mask; // {row = vIdxKpts1.size(), col = nNumKpts2, type = CV_8UC1}
int idx = 0;
int nMPts = vIdxKpts1.size();
for (int i = 0; i < nKpts1; ++i) {
bool bAllowMatching = false;
if (idx == nMPts) { // last kpt index traversed
bAllowMatching = false;
} else {
if (i < vIdxKpts1[idx]) { // less than nearest kpt index
bAllowMatching = false;
} else { // kpt index with map point bound
bAllowMatching = true;
}
}
// add one row to the transpose of mask
if (bAllowMatching) {
mask.push_back(Mat::ones(1, nKpts2, CV_8UC1));
++idx;
} else {
mask.push_back(Mat::zeros(1, nKpts2, CV_8UC1));
}
}
mask = mask.t();
assert(mask.rows == nKpts2 && mask.cols == nKpts1);
return mask;
}
int FeatureMatcher::hammingDistance(const cv::Mat& a, const cv::Mat& b) const
{
// Bit set count operation from
const int* pa = a.ptr<int32_t>();
const int* pb = b.ptr<int32_t>();
int nDist = 0;
for(int i = 0; i < 8; i++, pa++, pb++)
{
unsigned int v = *pa ^ *pb;
v = v - ((v >> 1) & 0x55555555);
v = (v & 0x33333333) + ((v >> 2) & 0x33333333);
nDist += (((v + (v >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24;
}
return nDist;
}
} // namespace SLAM_demo
| 36.198135 | 79 | 0.58072 | charlie-lee |
63e18aab313c11a3524d142c4f0b1cbba7d1e49e | 3,390 | cpp | C++ | CppP4rhSln/10/querymain.cpp | blacop/CppPR | a76574ee83000d898d989aab96eac4ac746244fa | [
"MIT"
] | 1 | 2017-04-01T06:57:30.000Z | 2017-04-01T06:57:30.000Z | gnu_files/10/querymain.cc | hongmi/cpp-primer-4-exercises | 98ddb98b41d457a1caa525d246dfb7453be0c8d2 | [
"MIT"
] | null | null | null | gnu_files/10/querymain.cc | hongmi/cpp-primer-4-exercises | 98ddb98b41d457a1caa525d246dfb7453be0c8d2 | [
"MIT"
] | 1 | 2022-01-25T15:51:34.000Z | 2022-01-25T15:51:34.000Z | /*
* This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
* Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
* copyright and warranty notices given in that book:
*
* "Copyright (c) 2005 by Objectwrite, Inc., Jose Lajoie, and Barbara E. Moo."
*
*
* "The authors and publisher have taken care in the preparation of this book,
* but make no expressed or implied warranty of any kind and assume no
* responsibility for errors or omissions. No liability is assumed for
* incidental or consequential damages in connection with or arising out of the
* use of the information or programs contained herein."
*
* Permission is granted for this code to be used for educational purposes in
* association with the book, given proper citation if and when posted or
* reproduced.Any commercial use of this code requires the explicit written
* permission of the publisher, Addison-Wesley Professional, a division of
* Pearson Education, Inc. Send your request for permission, stating clearly
* what code you would like to use, and in what specific way, to the following
* address:
*
* Pearson Education, Inc.
* Rights and Contracts Department
* 75 Arlington Street, Suite 300
* Boston, MA 02216
* Fax: (617) 848-7047
*/
#include "TextQuery.h"
#include <string>
#include <vector>
#include <map>
#include <set>
#include <iostream>
#include <fstream>
#include <cctype>
#include <cstring>
#include <cstdlib>
using std::set;
using std::string;
using std::map;
using std::vector;
using std::cerr;
using std::cout;
using std::cin;
using std::ifstream;
using std::endl;
string make_plural(size_t, const string&, const string&);
ifstream& open_file(ifstream&, const string&);
void print_results(const set<TextQuery::line_no>& locs,
const string& sought, const TextQuery &file)
{
// if the word was found, then print count and all occurrences
typedef set<TextQuery::line_no> line_nums;
line_nums::size_type size = locs.size();
cout << "\n" << sought << " occurs "
<< size << " "
<< make_plural(size, "time", "s") << endl;
// print each line in which the word appeared
line_nums::const_iterator it = locs.begin();
for ( ; it != locs.end(); ++it) {
cout << "\t(line "
// don't confound user with text lines starting at 0
<< (*it) + 1 << ") "
<< file.text_line(*it) << endl;
}
}
// program takes single argument specifying the file to query
int main(int argc, char **argv)
{
// open the file from which user will query words
ifstream infile;
if (argc < 2 || !open_file(infile, argv[1])) {
cerr << "No input file!" << endl;
return EXIT_FAILURE;
}
TextQuery tq;
tq.read_file(infile); // builds query map
// iterate with the user: prompt for a word to find and print results
// loop indefinitely; the loop exit is inside the while
while (true) {
cout << "enter word to look for, or q to quit: ";
string s;
cin >> s;
// stop if hit eof on input or a 'q' is entered
if (!cin || s == "q") break;
// get the set of line numbers on which this word appears
set<TextQuery::line_no> locs = tq.run_query(s);
// print count and all occurrences, if any
print_results(locs, s, tq);
}
return 0;
}
| 32.596154 | 79 | 0.657227 | blacop |
63eb7f8c7b92d5f5920e96694250197b72c0a9c1 | 4,333 | cpp | C++ | remodet_repository_wdh_part/src/caffe/pose/pose_image_loader.cpp | UrwLee/Remo_experience | a59d5b9d6d009524672e415c77d056bc9dd88c72 | [
"MIT"
] | null | null | null | remodet_repository_wdh_part/src/caffe/pose/pose_image_loader.cpp | UrwLee/Remo_experience | a59d5b9d6d009524672e415c77d056bc9dd88c72 | [
"MIT"
] | null | null | null | remodet_repository_wdh_part/src/caffe/pose/pose_image_loader.cpp | UrwLee/Remo_experience | a59d5b9d6d009524672e415c77d056bc9dd88c72 | [
"MIT"
] | null | null | null | #include "caffe/tracker/bounding_box.hpp"
#include "caffe/pose/pose_image_loader.hpp"
namespace caffe {
using std::vector;
using std::string;
template <typename Dtype>
void PoseImageLoader<Dtype>::LoadImage(const int image_num,
cv::Mat* image) {
const MetaData<Dtype>& annotation = annotations_[image_num];
const string& image_file = annotation.img_path;
*image = cv::imread(image_file.c_str());
if (!image->data) {
LOG(FATAL) << "Could not open or find image: " << image_file;
return;
}
}
template <typename Dtype>
void PoseImageLoader<Dtype>::LoadAnnotation(const int image_num,
cv::Mat* image,
MetaData<Dtype>* meta) {
const MetaData<Dtype>& annotation = annotations_[image_num];
const string& image_file = annotation.img_path;
*image = cv::imread(image_file.c_str());
if (!image->data) {
LOG(FATAL) << "Could not open or find image: " << image_file;
return;
}
*meta = annotation;
}
template <typename Dtype>
void PoseImageLoader<Dtype>::ShowImages() {
for (int i = 0; i < annotations_.size(); ++i) {
cv::Mat image;
LoadImage(i, &image);
cv::namedWindow("Imageshow", cv::WINDOW_AUTOSIZE);
cv::imshow("Imageshow", image);
cv::waitKey(0);
}
}
template <typename Dtype>
void PoseImageLoader<Dtype>::ShowAnnotations(const bool show_bbox) {
for (int i = 0; i < annotations_.size(); ++i) {
cv::Mat image;
drawAnnotations(i, show_bbox, &image);
cv::namedWindow("ImageShow", cv::WINDOW_AUTOSIZE);
cv::imshow("ImageShow", image);
cv::waitKey(0);
}
}
template <typename Dtype>
void PoseImageLoader<Dtype>::ShowAnnotationsRand(const bool show_bbox) {
while (true) {
const int image_num = rand() % annotations_.size();
cv::Mat image;
drawAnnotations(image_num, show_bbox, &image);
cv::namedWindow("ImageShow", cv::WINDOW_AUTOSIZE);
cv::imshow("ImageShow", image);
cv::waitKey(0);
}
}
template <typename Dtype>
void PoseImageLoader<Dtype>::Saving(const std::string& output_folder, const bool show_bbox) {
for (int i = 0; i < annotations_.size(); ++i) {
cv::Mat image;
drawAnnotations(i, show_bbox, &image);
// save
int delim_pos = annotations_[i].img_path.find_last_of("/");
const string& file_name = annotations_[i].img_path.substr(delim_pos+1, annotations_[i].img_path.length());
const string& output_file = output_folder + "/" + file_name;
LOG(INFO) << "saving image: " << file_name;
imwrite(output_file, image);
}
}
template <typename Dtype>
void PoseImageLoader<Dtype>::merge_from(const PoseImageLoader<Dtype>* dst) {
const std::vector<MetaData<Dtype> >& dst_annos = dst->get_annotations();
if (dst_annos.size() == 0) return;
for (int i = 0; i < dst_annos.size(); ++i) {
annotations_.push_back(dst_annos[i]);
}
LOG(INFO) << "Add " << dst_annos.size() << " Images.";
}
template <typename Dtype>
void PoseImageLoader<Dtype>::drawAnnotations(const int image_num, const bool show_bbox, cv::Mat* dst_image) {
cv::Mat image;
MetaData<Dtype> meta;
LoadAnnotation(image_num, &image, &meta);
*dst_image = image.clone();
// 绘制
if (show_bbox) {
// 绿色box
drawbox(meta, dst_image);
}
// 红色关节点
drawkps(meta, dst_image);
}
template <typename Dtype>
void PoseImageLoader<Dtype>::drawbox(const MetaData<Dtype>& meta, cv::Mat* image_out) {
// bbox
const BoundingBox<Dtype>& bbox = meta.bbox;
bbox.Draw(0,255,0,image_out);
// bbox of others
for (int i = 0; i < meta.bbox_others.size(); ++i) {
const BoundingBox<Dtype>& bbox_op = meta.bbox_others[i];
bbox_op.Draw(0,255,0,image_out);
}
}
template <typename Dtype>
void PoseImageLoader<Dtype>::drawkps(const MetaData<Dtype>& meta, cv::Mat* image_out) {
const int num_kps = meta.joint_self.joints.size();
// draw self
for(int i = 0; i < num_kps; i++) {
if(meta.joint_self.isVisible[i] <= 1)
circle(*image_out, meta.joint_self.joints[i], 5, CV_RGB(255,0,0), -1);
}
// joints of others
for(int p = 0; p < meta.numOtherPeople; p++) {
for(int i = 0; i < num_kps; i++) {
if(meta.joint_others[p].isVisible[i] <= 1)
circle(*image_out, meta.joint_others[p].joints[i], 5, CV_RGB(255,0,0), -1);
}
}
}
INSTANTIATE_CLASS(PoseImageLoader);
}
| 31.172662 | 110 | 0.654512 | UrwLee |
63f6fa2c9f29c616e55147f84b272e01aedd2d6c | 607 | cpp | C++ | DemoLib2/net/netmessages/NetSetPauseMessage.cpp | PazerOP/DemoLib2 | 7377f87654ce9bf6487d6b7ce7050cec8e76894e | [
"MIT"
] | 14 | 2018-07-02T19:09:18.000Z | 2022-01-12T12:35:43.000Z | DemoLib2/net/netmessages/NetSetPauseMessage.cpp | PazerOP/DemoLib2 | 7377f87654ce9bf6487d6b7ce7050cec8e76894e | [
"MIT"
] | 1 | 2018-12-27T20:22:06.000Z | 2020-01-04T03:27:31.000Z | DemoLib2/net/netmessages/NetSetPauseMessage.cpp | PazerOP/DemoLib2 | 7377f87654ce9bf6487d6b7ce7050cec8e76894e | [
"MIT"
] | 1 | 2021-05-17T01:03:38.000Z | 2021-05-17T01:03:38.000Z | #include "NetSetPauseMessage.hpp"
#include "BitIO/BitIOReader.hpp"
#include "BitIO/BitIOWriter.hpp"
#include "net/worldstate/WorldState.hpp"
void NetSetPauseMessage::GetDescription(std::ostream& description) const
{
description << "svc_SetPause: " << (m_Paused ? "paused" : "unpaused");
}
void NetSetPauseMessage::ApplyWorldState(WorldState& world) const
{
world.m_Paused = m_Paused;
}
void NetSetPauseMessage::ReadElementInternal(BitIOReader& reader)
{
m_Paused = reader.ReadBit("is paused?");
}
void NetSetPauseMessage::WriteElementInternal(BitIOWriter& writer) const
{
writer.Write(m_Paused);
}
| 23.346154 | 72 | 0.771005 | PazerOP |
63fdac942da04b00c862c9de13d84239334be3d7 | 1,446 | cpp | C++ | avs_dx/DxVisuals/Threads/RenderThreadImpl.cpp | Const-me/vis_avs_dx | da1fd9f4323d7891dea233147e6ae16790ad9ada | [
"MIT"
] | 33 | 2019-01-28T03:32:17.000Z | 2022-02-12T18:17:26.000Z | avs_dx/DxVisuals/Threads/RenderThreadImpl.cpp | visbot/vis_avs_dx | 03e55f8932a97ad845ff223d3602ff2300c3d1d4 | [
"MIT"
] | 2 | 2019-11-18T17:54:58.000Z | 2020-07-21T18:11:21.000Z | avs_dx/DxVisuals/Threads/RenderThreadImpl.cpp | Const-me/vis_avs_dx | da1fd9f4323d7891dea233147e6ae16790ad9ada | [
"MIT"
] | 5 | 2019-02-16T23:00:11.000Z | 2022-03-27T15:22:10.000Z | #include "stdafx.h"
#include "RenderThreadImpl.h"
#include "AvsThreads.h"
#include "effects.h"
#include "Resources/staticResources.h"
#include "Effects/Video/MF/mfStatic.h"
#include "Render/Profiler.h"
#include <Interop/deviceCreation.h>
#include "Transition.h"
RenderThreadImpl::RenderThreadImpl( winampVisModule * pModule ) :
RenderThread( pModule )
{ }
RenderThreadImpl::~RenderThreadImpl()
{
logShutdown( "~RenderThreadImpl #1" );
// This will call the GUI thread to destroy rendering and profiler windows, so we can cleanup D3D device and associated resources.
// Some resources, notably the video engine, have thread affinity, they must be released before MfShutdown() and CoUninitialize() calls.
// Besides, we want to be sure the GUI thread will no longer present these frames, doing that after resources are released would prolly crash Winamp.
RenderWindow::instance().shutdown();
logShutdown( "~RenderThreadImpl, #2" );
destroyAllEffects();
destroyTransitionInstance();
StaticResources::destroy();
mfShutdown();
gpuProfiler().shutdown();
destroyDevice();
comUninitialize();
logShutdown( "~RenderThreadImpl #3" );
}
HRESULT RenderThreadImpl::initialize()
{
return RenderThread::startup();
}
CSize getRenderSize();
HRESULT RenderThreadImpl::run()
{
while( !shouldQuit() )
{
RenderThread::renderFrame();
const float fps = m_fps.update();
RenderThread::updateStats( getRenderSize(), fps );
}
return S_OK;
} | 27.807692 | 150 | 0.750346 | Const-me |
63ff97d65ed29764176ac3d1376b2812f72af305 | 8,453 | cpp | C++ | Source/Lutefisk3D/Scene/ObjectAnimation.cpp | Lutefisk3D/lutefisk3d | d2132b82003427511df0167f613905191b006eb5 | [
"Apache-2.0"
] | 2 | 2018-04-14T19:05:23.000Z | 2020-05-10T22:42:12.000Z | Source/Lutefisk3D/Scene/ObjectAnimation.cpp | Lutefisk3D/lutefisk3d | d2132b82003427511df0167f613905191b006eb5 | [
"Apache-2.0"
] | 4 | 2015-06-19T22:32:07.000Z | 2017-04-05T06:01:50.000Z | Source/Lutefisk3D/Scene/ObjectAnimation.cpp | nemerle/lutefisk3d | d2132b82003427511df0167f613905191b006eb5 | [
"Apache-2.0"
] | 1 | 2015-12-27T15:36:10.000Z | 2015-12-27T15:36:10.000Z | //
// Copyright (c) 2008-2017 the Urho3D project.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#include "ObjectAnimation.h"
#include "Lutefisk3D/Core/Context.h"
#include "SceneEvents.h"
#include "ValueAnimation.h"
#include "ValueAnimationInfo.h"
#include "Lutefisk3D/Resource/XMLFile.h"
#include "Lutefisk3D/Resource/JSONFile.h"
namespace Urho3D
{
//instantiate the template
template class LUTEFISK3D_EXPORT SharedPtr<ObjectAnimation>;
const char* wrapModeNames[] =
{
"Loop",
"Once",
"Clamp",
nullptr
};
ObjectAnimation::ObjectAnimation(Context* context) :
Resource(context)
{
}
/// Register object factory.
void ObjectAnimation::RegisterObject(Context* context)
{
context->RegisterFactory<ObjectAnimation>();
}
/// Load resource from stream. May be called from a worker thread. Return true if successful.
bool ObjectAnimation::BeginLoad(Deserializer& source)
{
XMLFile xmlFile(context_);
if (!xmlFile.Load(source))
return false;
return LoadXML(xmlFile.GetRoot());
}
/// Save resource. Return true if successful.
bool ObjectAnimation::Save(Serializer& dest) const
{
XMLFile xmlFile(context_);
XMLElement rootElem = xmlFile.CreateRoot("objectanimation");
if (!SaveXML(rootElem))
return false;
return xmlFile.Save(dest);
}
/// Load from XML data. Return true if successful.
bool ObjectAnimation::LoadXML(const XMLElement& source)
{
attributeAnimationInfos_.clear();
XMLElement animElem;
animElem = source.GetChild("attributeanimation");
while (animElem)
{
QString name = animElem.GetAttribute("name");
SharedPtr<ValueAnimation> animation(new ValueAnimation(context_));
if (!animation->LoadXML(animElem))
return false;
QString wrapModeString = animElem.GetAttribute("wrapmode");
WrapMode wrapMode = WM_LOOP;
for (int i = 0; i <= WM_CLAMP; ++i)
{
if (wrapModeString == wrapModeNames[i])
{
wrapMode = (WrapMode)i;
break;
}
}
float speed = animElem.GetFloat("speed");
AddAttributeAnimation(name, animation, wrapMode, speed);
animElem = animElem.GetNext("attributeanimation");
}
return true;
}
/// Save as XML data. Return true if successful.
bool ObjectAnimation::SaveXML(XMLElement& dest) const
{
for (auto elem=attributeAnimationInfos_.begin(),fin=attributeAnimationInfos_.end(); elem != fin; ++elem)
{
XMLElement animElem = dest.CreateChild("attributeanimation");
animElem.SetAttribute("name", MAP_KEY(elem));
const ValueAnimationInfo* info = MAP_VALUE(elem);
if (!info->GetAnimation()->SaveXML(animElem))
return false;
animElem.SetAttribute("wrapmode", wrapModeNames[info->GetWrapMode()]);
animElem.SetFloat("speed", info->GetSpeed());
}
return true;
}
/// Load from JSON data. Return true if successful.
bool ObjectAnimation::LoadJSON(const JSONValue& source)
{
attributeAnimationInfos_.clear();
JSONValue attributeAnimationsValue = source.Get("attributeanimations");
if (attributeAnimationsValue.IsNull())
return true;
if (!attributeAnimationsValue.IsObject())
return true;
const JSONObject& attributeAnimationsObject = attributeAnimationsValue.GetObject();
for (const auto & ob : attributeAnimationsObject)
{
QString name = ELEMENT_KEY(ob);
JSONValue value = ELEMENT_VALUE(ob);
SharedPtr<ValueAnimation> animation(new ValueAnimation(context_));
if (!animation->LoadJSON(value))
return false;
QString wrapModeString = value.Get("wrapmode").GetString();
WrapMode wrapMode = WM_LOOP;
for (int i = 0; i <= WM_CLAMP; ++i)
{
if (wrapModeString == wrapModeNames[i])
{
wrapMode = (WrapMode)i;
break;
}
}
float speed = value.Get("speed").GetFloat();
AddAttributeAnimation(name, animation, wrapMode, speed);
}
return true;
}
/// Save as JSON data. Return true if successful.
bool ObjectAnimation::SaveJSON(JSONValue& dest) const
{
JSONValue attributeAnimationsValue;
for (auto &elem : attributeAnimationInfos_)
{
JSONValue animValue;
animValue.Set("name", ELEMENT_KEY(elem));
const ValueAnimationInfo* info = ELEMENT_VALUE(elem);
if (!info->GetAnimation()->SaveJSON(animValue))
return false;
animValue.Set("wrapmode", wrapModeNames[info->GetWrapMode()]);
animValue.Set("speed", (float) info->GetSpeed());
attributeAnimationsValue.Set(ELEMENT_KEY(elem), animValue);
}
dest.Set("attributeanimations", attributeAnimationsValue);
return true;
}
/// Add attribute animation, attribute name can in following format: "attribute" or "#0/#1/attribute" or ""#0/#1/@component#1/attribute.
void ObjectAnimation::AddAttributeAnimation(const QString& name, ValueAnimation* attributeAnimation, WrapMode wrapMode, float speed)
{
if (attributeAnimation == nullptr)
return;
attributeAnimation->SetOwner(this);
attributeAnimationInfos_[name] = new ValueAnimationInfo(attributeAnimation, wrapMode, speed);
attributeAnimationAdded(this,name);
}
/// Remove attribute animation, attribute name can in following format: "attribute" or "#0/#1/attribute" or ""#0/#1/@component#1/attribute.
void ObjectAnimation::RemoveAttributeAnimation(const QString& name)
{
HashMap<QString, SharedPtr<ValueAnimationInfo> >::iterator i = attributeAnimationInfos_.find(name);
if (i != attributeAnimationInfos_.end())
{
attributeAnimationRemoved(this,name);
MAP_VALUE(i)->GetAnimation()->SetOwner(nullptr);
attributeAnimationInfos_.erase(i);
}
}
/// Remove attribute animation.
void ObjectAnimation::RemoveAttributeAnimation(ValueAnimation* attributeAnimation)
{
if (attributeAnimation == nullptr)
return;
for (auto i = attributeAnimationInfos_.begin(); i != attributeAnimationInfos_.end(); ++i)
{
if (MAP_VALUE(i)->GetAnimation() == attributeAnimation)
{
attributeAnimationRemoved(this,MAP_KEY(i));
attributeAnimation->SetOwner(nullptr);
attributeAnimationInfos_.erase(i);
return;
}
}
}
/// Return attribute animation by name.
ValueAnimation* ObjectAnimation::GetAttributeAnimation(const QString& name) const
{
ValueAnimationInfo* info = GetAttributeAnimationInfo(name);
return info != nullptr ? info->GetAnimation() : nullptr;
}
/// Return attribute animation wrap mode by name.
WrapMode ObjectAnimation::GetAttributeAnimationWrapMode(const QString& name) const
{
ValueAnimationInfo* info = GetAttributeAnimationInfo(name);
return info != nullptr ? info->GetWrapMode() : WM_LOOP;
}
/// Return attribute animation speed by name.
float ObjectAnimation::GetAttributeAnimationSpeed(const QString& name) const
{
ValueAnimationInfo* info = GetAttributeAnimationInfo(name);
return info != nullptr ? info->GetSpeed() : 1.0f;
}
/// Return attribute animation info by name.
ValueAnimationInfo* ObjectAnimation::GetAttributeAnimationInfo(const QString& name) const
{
auto i = attributeAnimationInfos_.find(name);
if (i != attributeAnimationInfos_.end())
return MAP_VALUE(i);
return nullptr;
}
}
| 33.543651 | 139 | 0.694428 | Lutefisk3D |
1201d06b481652931f5eaf2080b47e5a67662579 | 1,121 | cpp | C++ | codeforces/CF681/B_Saving_the_City.cpp | anandj123/gcpdemo | 96ef4c64047b16f397369c71ace74daa7d43acec | [
"MIT"
] | null | null | null | codeforces/CF681/B_Saving_the_City.cpp | anandj123/gcpdemo | 96ef4c64047b16f397369c71ace74daa7d43acec | [
"MIT"
] | null | null | null | codeforces/CF681/B_Saving_the_City.cpp | anandj123/gcpdemo | 96ef4c64047b16f397369c71ace74daa7d43acec | [
"MIT"
] | null | null | null | #include<iostream>
#include<string>
#include<vector>
#include<algorithm>
#include<cmath>
#include<numeric>
using namespace std;
#define debug(x) cerr << #x << " : " << x << "\n"
#define REP(i,a,b) for(int i=a; i<b;++i)
#define endl "\n"
typedef vector<int> vi;
typedef vector< vector<int> > vvi;
int INF = 1e9;
void calculate(int a, int b, string s) {
int len = s.length();
vector<int> dp1(len,0);
vector<int> dp2(len,0);
// debug(s);
// debug(len);
int first = a;
REP(i,0,len){
//debug(dp1[i-1]);
//debug(dp2[i-1]);
if(s[i] == '1') {
dp1[i] = min((i>0?dp1[i-1]:0) + a, (i>0?dp1[i-1]:0) + (i>0?dp2[i-1]:0)+first);
dp2[i] = 0;
first = 0;
} else {
dp1[i] = (i>0?dp1[i-1]:0);
dp2[i] = (i>0?dp2[i-1]:0)+ b;
}
// debug(dp1[i]);
// debug(dp2[i]);
// debug(i);
}
cout << dp1[len-1] << endl;
}
int main() {
int T;
cin >> T;
while(T-- > 0){
int a, b;
string s;
cin >> a >> b >> s;
calculate(a,b,s);
}
}
| 20.381818 | 90 | 0.447814 | anandj123 |
120399d65cfd059b7bfc2de6649deb58867c33f7 | 822 | cpp | C++ | src/libs/qlib/qdmbuffer.cpp | 3dhater/Racer | d7fe4014b1efefe981528547649dc397da7fa780 | [
"Unlicense"
] | null | null | null | src/libs/qlib/qdmbuffer.cpp | 3dhater/Racer | d7fe4014b1efefe981528547649dc397da7fa780 | [
"Unlicense"
] | null | null | null | src/libs/qlib/qdmbuffer.cpp | 3dhater/Racer | d7fe4014b1efefe981528547649dc397da7fa780 | [
"Unlicense"
] | 1 | 2021-01-03T16:16:47.000Z | 2021-01-03T16:16:47.000Z | /*
* QDMBuffer - definition/implementation
* NOTES:
* - Tiny wrapper around DMbuffer concept
* (C) 28-02-99 MarketGraph/RVG
*/
#include <qlib/dmbuffer.h>
//#include <dmedia/dm_buffer.h>
#include <dmedia/dm_params.h>
#include <qlib/debug.h>
DEBUG_ENABLE
#define DMCHK(s,e)\
if((e)!=DM_SUCCESS)QShowDMErrors(s)
//if((s)!=DM_SUCCESS)qerr("DM failure: %s",e)
/** HELP **/
QDMBuffer::QDMBuffer(DMbuffer buf)
{
dmbuffer=buf;
}
QDMBuffer::~QDMBuffer()
{
}
bool QDMBuffer::Attach()
{
QASSERT_F(dmbuffer);
#ifndef WIN32
dmBufferAttach(dmbuffer);
#endif
return TRUE;
}
bool QDMBuffer::Free()
{
QASSERT_F(dmbuffer);
#ifndef WIN32
dmBufferFree(dmbuffer);
#endif
return TRUE;
}
int QDMBuffer::GetSize()
{
QASSERT_0(dmbuffer);
#ifdef WIN32
return 0;
#else
return dmBufferGetSize(dmbuffer);
#endif
}
| 14.678571 | 47 | 0.694647 | 3dhater |
120569b970efd97f4310316d282266bc0dda77d1 | 22,816 | cpp | C++ | mp/src/game/server/coven_apc.cpp | rendenba/source-sdk-2013 | 4a0314391b01a2450788e0d4ee0926a05f3af8b0 | [
"Unlicense"
] | null | null | null | mp/src/game/server/coven_apc.cpp | rendenba/source-sdk-2013 | 4a0314391b01a2450788e0d4ee0926a05f3af8b0 | [
"Unlicense"
] | null | null | null | mp/src/game/server/coven_apc.cpp | rendenba/source-sdk-2013 | 4a0314391b01a2450788e0d4ee0926a05f3af8b0 | [
"Unlicense"
] | null | null | null | #include "cbase.h"
#include "vphysics/constraints.h"
#include "coven_apc.h"
#include "hl2mp_gamerules.h"
#include "covenlib.h"
extern ConVar coven_debug_visual;
extern ConVar sv_coven_refuel_distance;
Vector CCoven_APC::wheelOffset[] = { Vector(80, -50, -32), Vector(-72, -50, -32), Vector(80, 50, -32), Vector(-72, 50, -32) };
QAngle CCoven_APC::wheelOrientation[] = { QAngle(0, -90, 0), QAngle(0, -90, 0), QAngle(0, 90, 0), QAngle(0, 90, 0) };
int CCoven_APC::wheelDirection[] = { -1, -1, 1, 1 };
float CCoven_APC::m_flWheelDiameter = 64.6f;
float CCoven_APC::m_flWheelRadius = CCoven_APC::m_flWheelDiameter / 2.0f;
float CCoven_APC::m_flWheelBase = (CCoven_APC::wheelOffset[0] - CCoven_APC::wheelOffset[1]).Length2D();
float CCoven_APC::m_flWheelTrack = (CCoven_APC::wheelOffset[0] - CCoven_APC::wheelOffset[2]).Length2D();
LINK_ENTITY_TO_CLASS(coven_prop_physics, CCoven_APCProp);
CCoven_APCProp::CCoven_APCProp()
{
m_pParent = NULL;
}
void CCoven_APCProp::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
{
if (m_pParent)
{
if (pActivator->IsPlayer())
{
CHL2MP_Player *pHL2Player = ToHL2MPPlayer(pActivator);
if (pHL2Player->HasStatus(COVEN_STATUS_HAS_GAS))
{
if (pHL2Player->IsPerformingDeferredAction())
pHL2Player->CancelDeferredAction();
CovenItemInfo_t *info = GetCovenItemData(COVEN_ITEM_GASOLINE);
pHL2Player->QueueDeferredAction(COVEN_ACTION_REFUEL, (info->iFlags & ITEM_FLAG_MOVEMENT_CANCEL) > 0, info->flUseTime, true, this, sv_coven_refuel_distance.GetFloat());
pHL2Player->EmitSound(info->aSounds[COVEN_SND_START]);
}
else
pHL2Player->EmitSound("HL2Player.UseDeny");
}
}
}
int CCoven_APCProp::ObjectCaps(void)
{
if (m_pParent)
return BaseClass::ObjectCaps() | FCAP_IMPULSE_USE;
return 0;
}
LINK_ENTITY_TO_CLASS(coven_apc, CCoven_APC);
CCoven_APC::CCoven_APC()
{
Q_memset(m_pWheels, NULL, sizeof(m_pWheels));
m_pBody = NULL;
m_bPlayingSound = m_bRunning = m_bPlayingSiren = false;
m_angTurningAngle.Init();
m_flTurningAngle = 0.0f;
m_iGoalNode = -1;
m_iGoalCheckpoint = -1;
m_flMaxSpeed = 0.0f;
m_iFuel = m_iFuelUpAmount = 0;
m_vecFrontAxelPosition.Init();
m_flSoundSwitch = m_flSoundSirenSwitch = 0.0f;
m_hLeftLampGlow = NULL;
m_hRightLampGlow = NULL;
}
void CCoven_APC::Precache(void)
{
PrecacheModel("models/props_junk/rock001a.mdl");
PrecacheModel(COVEN_APC_GLOW_SPRITE);
PrecacheScriptSound("ATV_engine_start");
PrecacheScriptSound("ATV_engine_stop");
PrecacheScriptSound("ATV_engine_idle");
PrecacheScriptSound("TimerLow");
BaseClass::Precache();
}
void CCoven_APC::Spawn(void)
{
Precache();
SetModel("models/props_junk/rock001a.mdl");
AddEffects(EF_NODRAW);
SetSolid(SOLID_VPHYSICS);
AddSolidFlags(FSOLID_NOT_SOLID);
SetAbsOrigin(GetAbsOrigin() + Vector(0, 0, CCoven_APC::m_flWheelDiameter));
BaseClass::Spawn();
m_iHealth = 100;
m_iFuel = 0;
for (int i = 0; i < 4; i++)
{
m_pWheels[i] = CCoven_APCPart::CreateAPCPart(this, "models/props_vehicles/apc_tire001.mdl", CCoven_APC::wheelOffset[i], CCoven_APC::wheelOrientation[i], CCoven_APC::m_flWheelRadius, COLLISION_GROUP_VEHICLE_WHEEL);
m_pWheels[i]->Spawn();
m_pWheels[i]->AttachPhysics();
m_pWheels[i]->MoveToCorrectLocation();
}
m_pBody = CCoven_APCPart::CreateAPCPart(this, "models/props_vehicles/apc001.mdl", Vector(0, 0, 0), QAngle(0, -90, 0), CCoven_APC::m_flWheelRadius + 32, COLLISION_GROUP_VEHICLE, true);
m_pBody->Spawn();
m_pBody->AttachPhysics();
m_pBody->MoveToCorrectLocation();
m_flSpeed = 0.0f;
Activate();
SetThink(&CCoven_APC::MakeSolid);
SetNextThink(gpGlobals->curtime + 0.1f);
ToggleLights(false);
ResetLocation();
MoveForward();
}
void CCoven_APC::UpdateLightPosition(void)
{
Vector forward(0, 0, 0), right(0, 0, 0), up(0, 0, 0);
QAngle angles = m_pBody->GetAbsAngles();
float roll = -angles.z;
angles.z = -angles.x;
angles.x = roll;
angles -= m_pBody->GetOffsetAngle();
AngleVectors(angles, &forward, &right, &up);
float size = random->RandomFloat(1.5f, 2.0f);
int bright = size * 127;
m_hLeftLampGlow->SetAbsOrigin(GetAbsOrigin() + 143.0f * forward + 42.0f * right + 21.0f * up);
m_hLeftLampGlow->SetBrightness(bright, 0.1f);
m_hLeftLampGlow->SetScale(size, 0.1f);
m_hRightLampGlow->SetAbsOrigin(GetAbsOrigin() + 143.0f * forward - 42.0f * right + 21.0f * up);
m_hRightLampGlow->SetScale(size, 0.1f);
m_hRightLampGlow->SetBrightness(bright, 0.1f);
}
void CCoven_APC::ToggleLights(bool bToggle)
{
if (m_hLeftLampGlow == NULL)
{
m_hLeftLampGlow = CSprite::SpriteCreate(COVEN_APC_GLOW_SPRITE, GetLocalOrigin(), false);
if (m_hLeftLampGlow)
{
m_hLeftLampGlow->SetTransparency(kRenderWorldGlow, 255, 255, 255, 128, kRenderFxNoDissipation);
m_hLeftLampGlow->SetBrightness(0);
}
}
if (m_hRightLampGlow == NULL)
{
m_hRightLampGlow = CSprite::SpriteCreate(COVEN_APC_GLOW_SPRITE, GetLocalOrigin(), false);
if (m_hRightLampGlow)
{
m_hRightLampGlow->SetTransparency(kRenderWorldGlow, 255, 255, 255, 128, kRenderFxNoDissipation);
m_hRightLampGlow->SetBrightness(0);
}
}
if (bToggle)
{
m_hLeftLampGlow->SetColor(255, 255, 255);
m_hRightLampGlow->SetColor(255, 255, 255);
m_hLeftLampGlow->SetBrightness(180, 0.1f);
m_hRightLampGlow->SetBrightness(180, 0.1f);
m_hLeftLampGlow->SetScale(0.8f, 0.1f);
m_hRightLampGlow->SetScale(0.8f, 0.1f);
}
else
{
m_hLeftLampGlow->SetColor(255, 255, 255);
m_hRightLampGlow->SetColor(255, 255, 255);
m_hLeftLampGlow->SetScale(0.1f, 0.1f);
m_hRightLampGlow->SetScale(0.1f, 0.1f);
m_hLeftLampGlow->SetBrightness(0, 0.1f);
m_hRightLampGlow->SetBrightness(0, 0.1f);
}
}
void CCoven_APC::MakeSolid(void)
{
for (int i = 0; i < 4; i++)
{
m_pWheels[i]->MakeSolid();
}
m_pBody->MakeSolid();
SetThink(NULL);
}
void CCoven_APC::APCThink(void)
{
if (HasValidGoal() && HasReachedCurrentGoal())
{
//Msg("Reached node: %d\n", m_iGoalNode);
if (m_iGoalNode == m_iGoalCheckpoint)
HL2MPRules()->ReachedCheckpoint(m_iGoalCheckpoint);
m_iGoalNode++;
if (m_iGoalNode >= HL2MPRules()->hAPCNet.Count())
{
SetThink(NULL);
return;
}
}
if (m_iFuel > 0)
{
if (m_flSpeed < m_flMaxSpeed)
m_flSpeed += m_flMaxSpeed / 6.0f;
}
SetNextThink(gpGlobals->curtime + 0.1f);
if (HasValidGoal())
{
if (coven_debug_visual.GetBool())
NDebugOverlay::Cross3D(HL2MPRules()->hAPCNet[m_iGoalNode]->location, -Vector(12, 12, 12), Vector(12, 12, 12), 0, 255, 0, false, 0.5f);
Vector directionDifference = HL2MPRules()->hAPCNet[m_iGoalNode]->location - GetAbsOrigin();
QAngle ang(0, 0, 0), curAngles = GetAbsAngles();
VectorAngles(directionDifference, ang);
float dir = AngleNormalize(curAngles.y - ang.y);
if (dir < -1.0f)
TurnLeft(dir);
else if (dir > 1.0f)
TurnRight(dir);
else
m_flTurningAngle = 0.0f;
//Msg("%f %f - %f %f - %f - %f %f - %d\n", curAngles.y, ang.y, m_angTurningAngle.y, m_flTurningAngle, dir, m_flSpeed, m_flMaxSpeed, m_iFuel);
}
//Msg("%f %f - %f %f - %d\n", m_angTurningAngle.y, m_flTurningAngle, m_flSpeed, m_flMaxSpeed, m_iFuel);
MoveForward();
if (m_bPlayingSiren && gpGlobals->curtime > m_flSoundSirenSwitch)
{
#ifdef WIN32
m_flSoundSirenSwitch = gpGlobals->curtime + GetSoundDuration("TimerLow", NULL);
#else
m_flSoundSirenSwitch = gpGlobals->curtime + 3.687438f;
#endif
StopSound("TimerLow");
EmitSound("TimerLow");
}
if (m_bPlayingSound && gpGlobals->curtime > m_flSoundSwitch)
{
#ifdef WIN32
m_flSoundSwitch = gpGlobals->curtime + GetSoundDuration("ATV_engine_idle", NULL);
#else
m_flSoundSwitch = gpGlobals->curtime + 4.316735f;
#endif
StopSound("ATV_engine_start");
StopSound("ATV_engine_idle");
EmitSound("ATV_engine_idle");
}
if (m_iFuel == 0)
{
if (m_bPlayingSound)
{
StopSound("ATV_engine_start");
StopSound("ATV_engine_idle");
EmitSound("ATV_engine_stop");
m_bPlayingSound = m_bRunning = false;
ToggleLights(false);
}
if (m_flSpeed > 0.0f)
m_flSpeed -= m_flMaxSpeed / 14.0f;
else
{
m_flSpeed = 0.0f;
SetThink(NULL);
}
}
else
m_iFuel--;
}
void CCoven_APC::UpdateOnRemove(void)
{
if (m_hLeftLampGlow != NULL)
{
UTIL_Remove(m_hLeftLampGlow);
m_hLeftLampGlow = NULL;
}
if (m_hRightLampGlow != NULL)
{
UTIL_Remove(m_hRightLampGlow);
m_hRightLampGlow = NULL;
}
BaseClass::UpdateOnRemove();
}
bool CCoven_APC::HasValidGoal(void)
{
return m_iGoalNode < HL2MPRules()->hAPCNet.Count() && m_iGoalNode >= 0;
}
bool CCoven_APC::HasReachedCurrentGoal(void)
{
return (GetAbsOrigin() - HL2MPRules()->hAPCNet[m_iGoalNode]->location).Length2D() < 24.0f;
}
void CCoven_APC::SetGoal(int iGoalNode)
{
m_iGoalNode = iGoalNode;
}
void CCoven_APC::SetCheckpoint(int iGoalCheckpoint)
{
m_iGoalCheckpoint = iGoalCheckpoint;
}
void CCoven_APC::SetMaxSpeed(float flMaxSpeed)
{
m_flMaxSpeed = flMaxSpeed;
}
void CCoven_APC::SetFuelUp(int iFuelUp)
{
m_iFuelUpAmount = iFuelUp;
}
void CCoven_APC::StartSiren(void)
{
if (!m_bPlayingSiren)
{
m_bPlayingSiren = true;
EmitSound("TimerLow");
#ifdef WIN32
m_flSoundSirenSwitch = gpGlobals->curtime + GetSoundDuration("TimerLow", NULL);
#else
m_flSoundSirenSwitch = gpGlobals->curtime + 3.687438f;
#endif
}
}
void CCoven_APC::StopSiren(void)
{
if (m_bPlayingSiren)
{
m_bPlayingSiren = false;
StopSound("TimerLow");
m_flSoundSirenSwitch = 0.0f;
}
}
const Vector &CCoven_APC::GetFrontAxelPosition(void)
{
if (gpGlobals->tickcount != m_vecTick)
{
m_vecTick = gpGlobals->tickcount;
Vector forward(0, 0, 0);
AngleVectors(GetAbsAngles(), &forward);
m_vecFrontAxelPosition = GetAbsOrigin() + forward * CCoven_APC::wheelOffset[FRONT_PASSENGER].x;
}
return m_vecFrontAxelPosition;
}
//flMagnitude is negative
void CCoven_APC::TurnLeft(float flMagnitude)
{
if (m_angTurningAngle.y > -COVEN_APC_MAX_TURNING_VALUE && m_angTurningAngle.y > flMagnitude)
{
if (m_angTurningAngle.y < -1.0f || m_angTurningAngle.y > 0.0f)
m_flTurningAngle = max(m_flTurningAngle - 1.0f, -COVEN_APC_MAX_TURN_ACCEL);
else
m_flTurningAngle = -1.0f;
m_angTurningAngle.y += m_flTurningAngle;
}
else
m_flTurningAngle = 0.0f;
}
//flMagnitude is positive
void CCoven_APC::TurnRight(float flMagnitude)
{
if (m_angTurningAngle.y < COVEN_APC_MAX_TURNING_VALUE && m_angTurningAngle.y < flMagnitude)
{
if (m_angTurningAngle.y > 1.0f || m_angTurningAngle.y < 0.0f)
m_flTurningAngle = min(m_flTurningAngle + 1.0f, COVEN_APC_MAX_TURN_ACCEL);
else
m_flTurningAngle = 1.0f;
m_angTurningAngle.y += m_flTurningAngle;
}
else
m_flTurningAngle = 0.0f;
}
void CCoven_APC::MoveForward(void)
{
WheelLocation_t lowestWheel = FRONT_PASSENGER;
WheelLocation_t highestWheel = FRONT_PASSENGER;
Vector vecFloorPosition[4];
Vector vecDesiredPosition[5];
QAngle angDesiredAngles[5];
if (m_angTurningAngle.y == 0.0f)
{
Vector forward;
AngleVectors(GetAbsAngles(), &forward);
for (int i = 0; i < 4; i++)
{
vecDesiredPosition[i] = m_pWheels[i]->GetAbsOrigin() + forward * m_flSpeed;
float roll = GetAbsAngles().z;
angDesiredAngles[i] = m_pWheels[i]->GetAbsAngles();
angDesiredAngles[i].x = 0;
angDesiredAngles[i] += QAngle(roll * CCoven_APC::wheelDirection[i], 0, WheelDegreesTraveled(m_flSpeed) * CCoven_APC::wheelDirection[i]);
}
angDesiredAngles[4] = GetAbsAngles();
vecDesiredPosition[4] = GetAbsOrigin() + forward * m_flSpeed;
}
else
{
float alpha = m_angTurningAngle.y;
//Right turn
WheelLocation_t steeringWheel = FRONT_PASSENGER;
float direction = 1.0f;
//Left turn
if (alpha < 0.0f)
{
direction = -1.0f;
steeringWheel = FRONT_DRIVER;
}
//float r = CCoven_APC::m_flWheelBase / tan(M_PI * alpha / 180.0f); //rear wheel radius
float R = CCoven_APC::m_flWheelBase / sin(M_PI * alpha / 180.0f); //front wheel radius
float beata = -m_flSpeed / R; //radians
QAngle angleToCenter = m_pWheels[steeringWheel]->GetAbsAngles();
angleToCenter.x = angleToCenter.z = 0;
Vector dirToCenter(0, 0, 0);
AngleVectors(angleToCenter, &dirToCenter);
Vector O = m_pWheels[steeringWheel]->GetAbsOrigin() - CCoven_APC::wheelDirection[steeringWheel] * R * dirToCenter;
//Msg("%f %f %f %f\n", beata, R, (m_pWheels[0]->GetAbsOrigin() - m_pWheels[2]->GetAbsOrigin()).Length2D(), m_pWheels[0]->GetAbsAngles().y - m_pWheels[2]->GetAbsAngles().y);
for (int i = 0; i < 4; i++)
{
vecDesiredPosition[i] = m_pWheels[i]->GetAbsOrigin();
VectorRotate2DPoint(m_pWheels[i]->GetAbsOrigin(), O, beata, &vecDesiredPosition[i], true);
QAngle oldAng = m_pWheels[i]->GetAbsAngles();
Vector newDir;
newDir = direction * CCoven_APC::wheelDirection[i] * (vecDesiredPosition[i] - O);
angDesiredAngles[i].Init();
VectorAngles(newDir, angDesiredAngles[i]);
float roll = GetAbsAngles().z;
//float pitch = GetAbsAngles().x;
angDesiredAngles[i].z = oldAng.z;
if (i == steeringWheel)
angDesiredAngles[i].y -= m_flTurningAngle;
angDesiredAngles[i] += QAngle(roll * CCoven_APC::wheelDirection[i], 0, WheelDegreesTraveled(m_flSpeed) * CCoven_APC::wheelDirection[i]);
}
if (coven_debug_visual.GetBool())
NDebugOverlay::Cross3D(O, -Vector(12, 12, 12), Vector(12, 12, 12), 0, 0, 255, true, 1.0f);
Vector dir(0, 0, 0), newDir(0, 0, 0);
VectorRotate2DPoint(m_pBody->GetAbsOrigin(), O, beata, &vecDesiredPosition[4], true);
AngleVectors(GetAbsAngles(), &dir);
VectorRotate2D(dir, beata, &newDir, true);
VectorAngles(newDir, angDesiredAngles[4]);
angDesiredAngles[4].x = AngleNormalize(angDesiredAngles[4].x);
angDesiredAngles[4].y = AngleNormalize(angDesiredAngles[4].y);
//Msg("DEBUG: %f %f %f\n", dir.z, newDir.z, beata);
}
for (int i = 0; i < 4; i++)
{
trace_t tr;
//BB: TODO: we need to trace a hull here!
UTIL_TraceLine(vecDesiredPosition[i], vecDesiredPosition[i] + Vector(0, 0, -500), MASK_ALL, m_pWheels[i]->GetProp(), COLLISION_GROUP_WEAPON, &tr);
if (tr.DidHit())
vecFloorPosition[i] = tr.endpos;
else
vecFloorPosition[i].Init();
if (vecFloorPosition[i].z < vecFloorPosition[lowestWheel].z)
lowestWheel = (WheelLocation_t)i;
if (vecFloorPosition[i].z > vecFloorPosition[highestWheel].z)
highestWheel = (WheelLocation_t)i;
}
if (lowestWheel != highestWheel)
{
//Pitch = highest point of highest direction - lowest point of other direction
float highest = vecDesiredPosition[highestWheel].z;
float lowestP = vecDesiredPosition[CCoven_APC::AdjacentWheel(highestWheel)].z;
float pitchRadians = atan((highest - lowestP) / CCoven_APC::m_flWheelBase);
if (highestWheel == FRONT_DRIVER || highestWheel == FRONT_PASSENGER)
pitchRadians = -pitchRadians;
//Roll = highest point of highest side - lowest point of other side.
float lowestR = vecDesiredPosition[CCoven_APC::OppositeWheel(highestWheel)].z;
float rollRadians = atan((highest - lowestR) / CCoven_APC::m_flWheelTrack);
if (highestWheel >= FRONT_DRIVER)
rollRadians = -rollRadians;
angDesiredAngles[4].x = AngleNormalize(pitchRadians * 180.0f / M_PI);
angDesiredAngles[4].z = AngleNormalize(rollRadians * 180.0f / M_PI);
WheelLocation_t oppositeWheel = CCoven_APC::AdjacentWheel(CCoven_APC::OppositeWheel(highestWheel));
vecDesiredPosition[oppositeWheel].z = vecDesiredPosition[highestWheel].z - lowestP - lowestR;
//NDebugOverlay::Cross3D(vecDesiredPosition[highestWheel], -Vector(12, 12, 12), Vector(12, 12, 12), 255, 0, 0, false, 0.5f);
//NDebugOverlay::Cross3D(vecDesiredPosition[lowestWheel], -Vector(12, 12, 12), Vector(12, 12, 12), 0, 255, 0, false, 0.5f);
}
//Msg("APC Pitch: %f\n", angDesiredAngles[4].x);
for (int i = 0; i < 4; i++)
{
vecDesiredPosition[i].z = vecFloorPosition[i].z + m_pWheels[i]->RestHeight();
m_pWheels[i]->MoveTo(&vecDesiredPosition[i], &angDesiredAngles[i]);
}
float midZ = vecDesiredPosition[lowestWheel].z + (vecDesiredPosition[highestWheel].z - vecDesiredPosition[lowestWheel].z) / 2.0f + CCoven_APC::m_flWheelRadius;
vecDesiredPosition[4].z = midZ;
SetAbsAngles(angDesiredAngles[4]);
SetAbsOrigin(vecDesiredPosition[4]);
float roll = -angDesiredAngles[4].z;
angDesiredAngles[4].z = -angDesiredAngles[4].x + random->RandomFloat(-0.5f, 0.5f);
angDesiredAngles[4].x = roll + random->RandomFloat(-0.5f, 0.5f);
angDesiredAngles[4] += m_pBody->GetOffsetAngle();
m_pBody->MoveTo(&vecDesiredPosition[4], &angDesiredAngles[4]);
//Msg("Body Pitch: %f\n", angDesiredAngles[4].x);
if (m_bRunning)
UpdateLightPosition();
}
bool CCoven_APC::IsRunning(void)
{
return m_bRunning || m_flSpeed > 0.0f;
}
void CCoven_APC::ResetLocation(void)
{
for (int i = 0; i < 4; i++)
{
QAngle ang = GetAbsAngles();
float roll = ang.z;
//float pitch = ang.x;
ang.x = ang.z = 0;
if (i == FRONT_DRIVER || i == FRONT_PASSENGER)
ang += m_angTurningAngle;
ang += m_pWheels[i]->GetOffsetAngle() + QAngle(roll * CCoven_APC::wheelDirection[i], 0, m_pWheels[i]->GetAbsAngles().z + WheelDegreesTraveled(m_flSpeed) * CCoven_APC::wheelDirection[i]);
Vector vec = GetAbsOrigin() + CCoven_APC::wheelOffset[i];
Vector rotated = vec;
VectorRotate2DPoint(vec, GetAbsOrigin(), GetAbsAngles().y, &rotated);
m_pWheels[i]->MoveTo(&rotated, &ang);
}
Vector bodyLocation = GetAbsOrigin();
QAngle bodyAngles = GetAbsAngles() + QAngle(0, -90, 0);
m_pBody->MoveTo(&bodyLocation, &bodyAngles);
}
void CCoven_APC::StartUp(void)
{
if (!m_bRunning)
{
if (!m_bPlayingSound)
{
m_bPlayingSound = true;
EmitSound("ATV_engine_start");
//BB: GetSoundDuration does not appear to work for Linux SRCDS! Linux will need a hardcoded timestamp! FIX THIS THROUGHOUT THIS FILE!
#ifdef WIN32
m_flSoundSwitch = gpGlobals->curtime + GetSoundDuration("ATV_engine_Start", NULL);
#else
m_flSoundSwitch = gpGlobals->curtime + 6.151132f;
#endif
SetThink(&CCoven_APC::APCThink);
SetNextThink(gpGlobals->curtime + 0.2f);
}
m_bRunning = true;
ToggleLights(true);
}
m_iFuel += m_iFuelUpAmount;
}
int CCoven_APC::CurrentGoal(void)
{
return m_iGoalNode;
}
int CCoven_APC::CurrentCheckpoint(void)
{
return m_iGoalCheckpoint;
}
WheelLocation_t CCoven_APC::OppositeWheel(WheelLocation_t wheel)
{
if (wheel > REAR_PASSENGER)
return (WheelLocation_t)(wheel - 2);
return (WheelLocation_t)(wheel + 2);
}
WheelLocation_t CCoven_APC::AdjacentWheel(WheelLocation_t wheel)
{
if (wheel == FRONT_PASSENGER)
return REAR_PASSENGER;
if (wheel == REAR_PASSENGER)
return FRONT_PASSENGER;
if (wheel == FRONT_DRIVER)
return REAR_DRIVER;
return FRONT_DRIVER;
}
LINK_ENTITY_TO_CLASS(coven_apc_part, CCoven_APCPart);
CCoven_APCPart::CCoven_APCPart()
{
m_pConstraint = NULL;
m_hAPC = NULL;
m_vecOffset.Init();
m_angOffset.Init();
m_flRestHeight = 0.0f;
}
CCoven_APCPart::~CCoven_APCPart()
{
if (m_pConstraint)
{
physenv->DestroyConstraint(m_pConstraint);
m_pConstraint = NULL;
}
}
CCoven_APCPart *CCoven_APCPart::CreateAPCPart(CCoven_APC *pParentAPC, char *szModelName, const Vector &vecOffset, const QAngle &angOffset, float flRestHeight, Collision_Group_t collisionGroup, bool bMakeUsable)
{
CCoven_APCPart *pPart = (CCoven_APCPart *)CBaseEntity::Create("coven_apc_part", pParentAPC->GetAbsOrigin(), pParentAPC->GetAbsAngles());
if (!pPart)
return NULL;
pPart->m_hAPC = pParentAPC;
pPart->m_vecOffset = vecOffset;
pPart->m_angOffset = angOffset;
pPart->m_flRestHeight = flRestHeight;
pPart->m_pPart = dynamic_cast< CCoven_APCProp * >(CreateEntityByName("coven_prop_physics"));
if (pPart->m_pPart)
{
Vector location = pParentAPC->GetAbsOrigin();
QAngle orientation = pParentAPC->GetAbsAngles();
char buf[512];
// Pass in standard key values
Q_snprintf(buf, sizeof(buf), "%.10f %.10f %.10f", location.x, location.y, location.z);
pPart->m_pPart->KeyValue("origin", buf);
Q_snprintf(buf, sizeof(buf), "%.10f %.10f %.10f", orientation.x, orientation.y, orientation.z);
pPart->m_pPart->KeyValue("angles", buf);
pPart->m_pPart->KeyValue("model", szModelName);
pPart->m_pPart->KeyValue("fademindist", "-1");
pPart->m_pPart->KeyValue("fademaxdist", "0");
pPart->m_pPart->KeyValue("fadescale", "1");
pPart->m_pPart->KeyValue("inertiaScale", "1.0");
pPart->m_pPart->KeyValue("physdamagescale", "0.1");
pPart->m_pPart->Precache();
pPart->m_pPart->SetCollisionGroup(collisionGroup);
pPart->m_pPart->Spawn();
pPart->m_pPart->Activate();
pPart->m_pPart->AddSolidFlags(FSOLID_NOT_SOLID);
}
if (bMakeUsable)
pPart->m_pPart->m_pParent = pPart;
pPart->AddSolidFlags(FSOLID_NOT_SOLID);
// Disable movement on the root, we'll move this thing manually.
pPart->VPhysicsInitShadow(false, false);
pPart->SetMoveType(MOVETYPE_NONE);
return pPart;
}
void CCoven_APCPart::MakeSolid(void)
{
m_pPart->RemoveSolidFlags(FSOLID_NOT_SOLID);
}
Vector CCoven_APCPart::GetOffsetPosition(void)
{
Vector offset = m_vecOffset;
if (m_vecOffset != vec3_origin)
{
float sine = 0.0f;
float cosine = 0.0f;
SinCos(m_hAPC->GetAbsAngles().y / 180.0f * M_PI, &sine, &cosine);
offset.x = cosine * m_vecOffset.x - sine * m_vecOffset.y;
offset.y = sine * m_vecOffset.x + cosine * m_vecOffset.y;
}
return offset;
}
QAngle CCoven_APCPart::GetOffsetAngle(void)
{
return m_angOffset;
}
float CCoven_APCPart::RestHeight(void)
{
return m_flRestHeight;
}
void CCoven_APCPart::MoveTo(const Vector *vec, const QAngle *ang)
{
if (vec != NULL)
SetAbsOrigin(*vec);
if (ang != NULL)
SetAbsAngles(*ang);
if (vec != NULL || ang != NULL)
UpdatePhysicsShadowToCurrentPosition(0.1f);
}
void CCoven_APCPart::UpdatePosition(void)
{
if (m_hAPC != NULL)
{
SetAbsOrigin(m_hAPC->GetAbsOrigin() + GetOffsetPosition());
UpdatePhysicsShadowToCurrentPosition(0.1f);
}
}
void CCoven_APCPart::Spawn(void)
{
Precache();
SetModel("models/props_junk/rock001a.mdl");
AddEffects(EF_NODRAW);
SetSolid(SOLID_VPHYSICS);
AddSolidFlags(FSOLID_NOT_SOLID);
BaseClass::Spawn();
}
void CCoven_APCPart::Precache(void)
{
PrecacheModel("models/props_junk/rock001a.mdl");
BaseClass::Precache();
}
void CCoven_APCPart::DropToFloor(void)
{
trace_t tr;
UTIL_TraceLine(GetAbsOrigin(), GetAbsOrigin() + Vector(0, 0, -500), MASK_ALL, m_pPart, COLLISION_GROUP_PLAYER, &tr);
if (tr.DidHit())
{
SetAbsOrigin(tr.endpos + Vector(0, 0, m_flRestHeight));
}
}
void CCoven_APCPart::MoveToCorrectLocation(void)
{
if (m_hAPC != NULL)
{
Vector location = m_hAPC->GetAbsOrigin() + GetOffsetPosition();
QAngle angles = m_hAPC->GetAbsAngles() + m_angOffset;
Teleport(&location, &angles, NULL);
UpdatePhysicsShadowToCurrentPosition(0);
}
}
void CCoven_APCPart::AttachPhysics(void)
{
if (!m_pConstraint)
{
IPhysicsObject *pPartPhys = m_pPart->VPhysicsGetObject();
IPhysicsObject *pShadowPhys = VPhysicsGetObject();
constraint_fixedparams_t fixed;
fixed.Defaults();
fixed.InitWithCurrentObjectState(pShadowPhys, pPartPhys);
fixed.constraint.Defaults();
m_pConstraint = physenv->CreateFixedConstraint(pShadowPhys, pPartPhys, NULL, fixed);
}
} | 28.627353 | 215 | 0.720678 | rendenba |
1205ece7c57ad787c5c14ffb91a7cecf8190cb6f | 2,612 | hpp | C++ | include/Nazara/Graphics/UberShader.hpp | jayrulez/NazaraEngine | e0310cd141f3cc11dbe8abfd5bfedf6b61de1a99 | [
"BSD-3-Clause-Clear",
"Apache-2.0",
"MIT"
] | null | null | null | include/Nazara/Graphics/UberShader.hpp | jayrulez/NazaraEngine | e0310cd141f3cc11dbe8abfd5bfedf6b61de1a99 | [
"BSD-3-Clause-Clear",
"Apache-2.0",
"MIT"
] | null | null | null | include/Nazara/Graphics/UberShader.hpp | jayrulez/NazaraEngine | e0310cd141f3cc11dbe8abfd5bfedf6b61de1a99 | [
"BSD-3-Clause-Clear",
"Apache-2.0",
"MIT"
] | null | null | null | // Copyright (C) 2022 Jérôme "Lynix" Leclercq ([email protected])
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_UBERSHADER_HPP
#define NAZARA_GRAPHICS_UBERSHADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Algorithm.hpp>
#include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Renderer/RenderPipeline.hpp>
#include <Nazara/Shader/ShaderModuleResolver.hpp>
#include <Nazara/Shader/Ast/Module.hpp>
#include <unordered_map>
namespace Nz
{
class ShaderModule;
class NAZARA_GRAPHICS_API UberShader
{
public:
struct Config;
struct Option;
using ConfigCallback = std::function<void(Config& config, const std::vector<RenderPipelineInfo::VertexBufferData>& vertexBuffers)>;
UberShader(ShaderStageTypeFlags shaderStages, std::string moduleName);
UberShader(ShaderStageTypeFlags shaderStages, ShaderModuleResolver& moduleResolver, std::string moduleName);
UberShader(ShaderStageTypeFlags shaderStages, ShaderAst::ModulePtr shaderModule);
~UberShader() = default;
inline ShaderStageTypeFlags GetSupportedStages() const;
const std::shared_ptr<ShaderModule>& Get(const Config& config);
inline bool HasOption(const std::string& optionName, Pointer<const Option>* option = nullptr) const;
inline void UpdateConfig(Config& config, const std::vector<RenderPipelineInfo::VertexBufferData>& vertexBuffers);
inline void UpdateConfigCallback(ConfigCallback callback);
struct Config
{
std::unordered_map<UInt32, ShaderAst::ConstantValue> optionValues;
};
struct ConfigEqual
{
inline bool operator()(const Config& lhs, const Config& rhs) const;
};
struct ConfigHasher
{
inline std::size_t operator()(const Config& config) const;
};
struct Option
{
UInt32 hash;
};
NazaraSignal(OnShaderUpdated, UberShader* /*uberShader*/);
private:
ShaderAst::ModulePtr Validate(const ShaderAst::Module& module, std::unordered_map<std::string, Option>* options);
NazaraSlot(ShaderModuleResolver, OnModuleUpdated, m_onShaderModuleUpdated);
std::unordered_map<Config, std::shared_ptr<ShaderModule>, ConfigHasher, ConfigEqual> m_combinations;
std::unordered_map<std::string, Option> m_optionIndexByName;
ShaderAst::ModulePtr m_shaderModule;
ConfigCallback m_configCallback;
ShaderStageTypeFlags m_shaderStages;
};
}
#include <Nazara/Graphics/UberShader.inl>
#endif // NAZARA_GRAPHICS_UBERSHADER_HPP
| 31.46988 | 134 | 0.769525 | jayrulez |
1209463f60ad0473a1d6a2ec3e539fa200001bd5 | 876 | cpp | C++ | dos/dos_memmgr_test.cpp | wwiv/door86c | bfdc6408bf632da74a1e58d97da3257d715f3f6e | [
"Apache-2.0"
] | 1 | 2021-11-04T03:13:25.000Z | 2021-11-04T03:13:25.000Z | dos/dos_memmgr_test.cpp | wwiv/door86c | bfdc6408bf632da74a1e58d97da3257d715f3f6e | [
"Apache-2.0"
] | null | null | null | dos/dos_memmgr_test.cpp | wwiv/door86c | bfdc6408bf632da74a1e58d97da3257d715f3f6e | [
"Apache-2.0"
] | null | null | null | #include <gtest/gtest.h>
#include "cpu/memory.h"
#include "dos/dos.h"
#include <cstdlib>
#include <cstdint>
#include <iostream>
using namespace door86::cpu;
using namespace door86::dos;
class DosMemMgrTest : public testing::Test {
public:
DosMemMgrTest() : mm(&m, 0x1000, 0x7000) {}
Memory m{1 << 20};
DosMemoryManager mm;
};
TEST_F(DosMemMgrTest, Smoke) {
ASSERT_EQ(1, mm.blocks().size());
const auto o = mm.allocate(0x2000);
ASSERT_TRUE(o.has_value());
ASSERT_EQ(0x1000, o.value());
const auto o2 = mm.allocate(0x5001);
ASSERT_FALSE(o2.has_value());
}
TEST_F(DosMemMgrTest, Tail) {
mm.strategy(DosMemoryManager::fit_strategy_t::last);
ASSERT_EQ(1, mm.blocks().size());
const auto o = mm.allocate(0x2000);
ASSERT_TRUE(o.has_value());
ASSERT_EQ(0x5000, o.value());
const auto o2 = mm.allocate(0x5001);
ASSERT_FALSE(o2.has_value());
}
| 21.365854 | 54 | 0.691781 | wwiv |
1211f6335d41fc83efb6404e4b78a6d0da338d77 | 6,636 | hpp | C++ | c++17_features.hpp | ralphtandetzky/cpp_utils | 3adfed125db6fccd7478385544b96ceecdf435e7 | [
"MIT"
] | 3 | 2018-01-04T18:07:32.000Z | 2021-09-01T14:19:43.000Z | c++17_features.hpp | ralphtandetzky/cpp_utils | 3adfed125db6fccd7478385544b96ceecdf435e7 | [
"MIT"
] | null | null | null | c++17_features.hpp | ralphtandetzky/cpp_utils | 3adfed125db6fccd7478385544b96ceecdf435e7 | [
"MIT"
] | null | null | null | /** @file This file defines features available from C++17 onwards.
*
* The features are defined in the cu namespace instead of the std namespace.
* When moving to C++17 just remove this header from the project,
* in order to keep you project clean. This should require only a bit of
* refactoring by replacing the respective @c cu:: by @c std::.
*
* @author Ralph Tandetzky
*/
#pragma once
#include <cstddef>
#include <type_traits>
#include <utility>
#ifdef __has_include // Check if __has_include is present
# if __has_include(<optional>) // Check for a standard library
# include <optional>
# elif __has_include(<experimental/optional>) // Check for an experimental version
# include <experimental/optional>
# elif __has_include(<boost/optional.hpp>) // Try with an external library
# include <boost/optional.hpp>
# else // Not found at all
# error "Missing <optional>"
# endif
#else
# error "Compiler does not support __has_include"
#endif
namespace cu
{
//using std::experimental::optional;
// #include <optional>
//
// std::optional<T>
#if __has_include(<optional>) // Check for a standard library
using std::optional;
using std::nullopt;
#elif __has_include(<experimental/optional>) // Check for an experimental version
using std::experimental::optional;
using std::experimental::nullopt;
#elif __has_include(<boost/optional.hpp>) // Try with an external library
using boost::optional;
using boost::nullopt;
#endif
// #include <iterator>
//
// std::size()
template <typename Container>
constexpr auto size( const Container& container ) -> decltype(container.size())
{
return container.size();
}
template <typename T, std::size_t N>
constexpr std::size_t size( const T (&)[N] ) noexcept
{
return N;
}
// #include <functional>
//
// std::invoke()
namespace detail {
template <typename T>
struct is_reference_wrapper : std::false_type {};
template <typename U>
struct is_reference_wrapper<std::reference_wrapper<U>> : std::true_type {};
template <typename Base, typename T, typename Derived, typename... Args>
auto INVOKE(T Base::*pmf, Derived&& ref, Args&&... args)
noexcept(noexcept((std::forward<Derived>(ref).*pmf)(std::forward<Args>(args)...)))
-> typename std::enable_if<std::is_function<T>::value &&
std::is_base_of<Base, typename std::decay<Derived>::type>::value,
decltype((std::forward<Derived>(ref).*pmf)(std::forward<Args>(args)...))>::type
{
return (std::forward<Derived>(ref).*pmf)(std::forward<Args>(args)...);
}
template <typename Base, typename T, typename RefWrap, typename... Args>
auto INVOKE(T Base::*pmf, RefWrap&& ref, Args&&... args)
noexcept(noexcept((ref.get().*pmf)(std::forward<Args>(args)...)))
-> typename std::enable_if<std::is_function<T>::value &&
is_reference_wrapper<typename std::decay<RefWrap>::type>::value,
decltype((ref.get().*pmf)(std::forward<Args>(args)...))>::type
{
return (ref.get().*pmf)(std::forward<Args>(args)...);
}
template <typename Base, typename T, typename Pointer, typename... Args>
auto INVOKE(T Base::*pmf, Pointer&& ptr, Args&&... args)
noexcept(noexcept(((*std::forward<Pointer>(ptr)).*pmf)(std::forward<Args>(args)...)))
-> typename std::enable_if<std::is_function<T>::value &&
!is_reference_wrapper<typename std::decay<Pointer>::type>::value &&
!std::is_base_of<Base, typename std::decay<Pointer>::type>::value,
decltype(((*std::forward<Pointer>(ptr)).*pmf)(std::forward<Args>(args)...))>::type
{
return ((*std::forward<Pointer>(ptr)).*pmf)(std::forward<Args>(args)...);
}
template <typename Base, typename T, typename Derived>
auto INVOKE(T Base::*pmd, Derived&& ref)
noexcept(noexcept(std::forward<Derived>(ref).*pmd))
-> typename std::enable_if<!std::is_function<T>::value &&
std::is_base_of<Base, typename std::decay<Derived>::type>::value,
decltype(std::forward<Derived>(ref).*pmd)>::type
{
return std::forward<Derived>(ref).*pmd;
}
template <typename Base, typename T, typename RefWrap>
auto INVOKE(T Base::*pmd, RefWrap&& ref)
noexcept(noexcept(ref.get().*pmd))
-> typename std::enable_if<!std::is_function<T>::value &&
is_reference_wrapper<typename std::decay<RefWrap>::type>::value,
decltype(ref.get().*pmd)>::type
{
return ref.get().*pmd;
}
template <typename Base, typename T, typename Pointer>
auto INVOKE(T Base::*pmd, Pointer&& ptr)
noexcept(noexcept((*std::forward<Pointer>(ptr)).*pmd))
-> typename std::enable_if<!std::is_function<T>::value &&
!is_reference_wrapper<typename std::decay<Pointer>::type>::value &&
!std::is_base_of<Base, typename std::decay<Pointer>::type>::value,
decltype((*std::forward<Pointer>(ptr)).*pmd)>::type
{
return (*std::forward<Pointer>(ptr)).*pmd;
}
template <typename F, typename... Args>
auto INVOKE(F&& f, Args&&... args)
noexcept(noexcept(std::forward<F>(f)(std::forward<Args>(args)...)))
-> typename std::enable_if<!std::is_member_pointer<typename std::decay<F>::type>::value,
decltype(std::forward<F>(f)(std::forward<Args>(args)...))>::type
{
return std::forward<F>(f)(std::forward<Args>(args)...);
}
} // namespace detail
template< typename F, typename... ArgTypes >
auto invoke(F&& f, ArgTypes&&... args)
// exception specification for QoI
noexcept(noexcept(detail::INVOKE(std::forward<F>(f), std::forward<ArgTypes>(args)...)))
-> decltype(detail::INVOKE(std::forward<F>(f), std::forward<ArgTypes>(args)...))
{
return detail::INVOKE(std::forward<F>(f), std::forward<ArgTypes>(args)...);
}
// #include <tuple>
//
// std::apply()
#ifdef I
#define CU_OLD_I_DEF I
#undef I
#endif
namespace detail {
template <typename F, typename Tuple, std::size_t... I>
constexpr decltype(auto) apply_impl( F&& f, Tuple&& t, std::index_sequence<I...> )
{
return cu::invoke(std::forward<F>(f), std::get<I>(std::forward<Tuple>(t))...);
}
} // namespace detail
#ifdef CU_OLD_I_DEF
#define I CU_OLD_I_DEF
#undef CU_OLD_I_DEF
#endif
template <typename F, typename Tuple>
constexpr decltype(auto) apply(F&& f, Tuple&& t)
{
return detail::apply_impl(std::forward<F>(f), std::forward<Tuple>(t),
std::make_index_sequence<std::tuple_size<std::decay_t<Tuple>>{}>{});
}
} // namespace cu
| 35.111111 | 97 | 0.639693 | ralphtandetzky |
1213e79b24fde59bab9ba2136fa2cd41bb928072 | 1,599 | cpp | C++ | sscanf/src/tests/test_group_specifiers.cpp | dzoj/ultra_balkan_alpha-master.github.io | f2c1835f2ad2a97436197956de62ef3a43ef7dff | [
"MIT"
] | null | null | null | sscanf/src/tests/test_group_specifiers.cpp | dzoj/ultra_balkan_alpha-master.github.io | f2c1835f2ad2a97436197956de62ef3a43ef7dff | [
"MIT"
] | null | null | null | sscanf/src/tests/test_group_specifiers.cpp | dzoj/ultra_balkan_alpha-master.github.io | f2c1835f2ad2a97436197956de62ef3a43ef7dff | [
"MIT"
] | null | null | null | #include "../specifiers/group_specifiers.h"
TEST(AltGroup1, { AltGroup gg; return gg.ReadToken(S"(ii|dd)") == OK && *CUR == '\0'; })
TEST(AltGroup2, { AltGroup gg; gg.ReadToken(S"(ii|xh)");ss s; return dynamic_cast<ss &>(s << gg).str() == "(ii|xh)"; })
TEST(AltGroup4, { AltGroup gg; if (gg.ReadToken(S"(ii|dd|cc|xx)") != OK) return false;
int i = 0; for (auto b = gg.Begin(), e = gg.End(); b != e; ++b) ++i; return i == 4 && gg.CountChildren() == 4; })
TEST(AltGroup5, { AltGroup gg; if (gg.ReadToken(S"(ii|dd|cc|xx|dd|dd|dd)") != OK) return false;
int i = 0; for (auto b = gg.Begin(), e = gg.End(); b != e; ++b) { ++i; if ((*b)->CountChildren() != 2) return false; } return i == 7 && gg.CountChildren() == 7; })
TEST(AltGroup6, { AltGroup gg; if (gg.ReadToken(S"(ii)") != OK) return false;
int i = 0; for (auto b = gg.Begin(), e = gg.End(); b != e; ++b) ++i; return i == 1 && gg.CountChildren() == 1; })
TEST(GlobGroup1, { AltGroup gg(false); return gg.ReadToken(S"ii|dd") == OK && *CUR == '\0'; })
TEST(GlobGroup2, { AltGroup gg(false); return gg.ReadToken(S"ii|") == ERROR_NO_CHILDREN; })
TEST(GlobGroup3, { AltGroup gg(false); return gg.ReadToken(S"|dd") == ERROR_NO_CHILDREN; })
TEST(GlobGroup6, { AltGroup gg(false); return gg.ReadToken(S"I(5)") == OK; })
TEST(GlobGroup7, { AltGroup gg(false); return gg.ReadToken(S"I(q)") == ERROR_NAN; })
TEST(GlobGroup4, { AltGroup gg(false); return gg.ReadToken(S"ii|D(5)|cc| H(11)n") == OK && *CUR == '\0'; })
TEST(GlobGroup5, { AltGroup gg(false); gg.ReadToken(S"ii|xh");ss s; return dynamic_cast<ss &>(s << gg).str() == "ii|xh"; })
| 79.95 | 164 | 0.600375 | dzoj |
12151e08bf4ed73e3b693e21e4ca4b2a2d2fbce6 | 487 | hpp | C++ | src/constants.hpp | yhamdoud/engine | 0e1e589be4eb3b50ac21f0d166a2c76f576fdeb7 | [
"MIT"
] | 4 | 2021-08-29T09:34:22.000Z | 2022-01-27T00:24:52.000Z | src/constants.hpp | yhamdoud/engine | 0e1e589be4eb3b50ac21f0d166a2c76f576fdeb7 | [
"MIT"
] | null | null | null | src/constants.hpp | yhamdoud/engine | 0e1e589be4eb3b50ac21f0d166a2c76f576fdeb7 | [
"MIT"
] | null | null | null | #pragma once
#include <filesystem>
namespace engine
{
using uint = unsigned int;
const uint invalid_texture_id = 0;
const uint invalid_shader_id = 0;
const uint default_frame_buffer_id = 0;
const std::filesystem::path resources_path{"../resources"};
const std::filesystem::path textures_path{resources_path / "textures"};
const std::filesystem::path shaders_path{resources_path / "shaders"};
const std::filesystem::path models_path{resources_path / "models"};
} // namespace engine
| 25.631579 | 71 | 0.770021 | yhamdoud |
121b7e8b1b6fcbfc5a8b1f76d56796ba6082586e | 5,295 | cpp | C++ | test/geometry/polygon.cpp | teyrana/quadtree | 4172ad2f2e36414caebf80013a3d32e6df200945 | [
"MIT"
] | null | null | null | test/geometry/polygon.cpp | teyrana/quadtree | 4172ad2f2e36414caebf80013a3d32e6df200945 | [
"MIT"
] | 1 | 2019-08-24T17:31:50.000Z | 2019-08-24T17:31:50.000Z | test/geometry/polygon.cpp | teyrana/quadtree | 4172ad2f2e36414caebf80013a3d32e6df200945 | [
"MIT"
] | null | null | null | #include <iostream>
#include <memory>
#include <vector>
#include "gtest/gtest.h"
#include "geometry/polygon.hpp"
#include "geometry/layout.hpp"
using std::vector;
using Eigen::Vector2d;
using terrain::geometry::Polygon;
using terrain::geometry::Layout;
namespace terrain::geometry {
TEST(PolygonTest, DefaultConfiguration) {
const Polygon shape;
const auto& points = shape.points;
ASSERT_TRUE(points[0].isApprox(Vector2d(0,0)));
ASSERT_TRUE(points[1].isApprox(Vector2d(1,0)));
ASSERT_TRUE(points[2].isApprox(Vector2d(1,1)));
ASSERT_TRUE(points[3].isApprox(Vector2d(0,1)));
}
TEST(PolygonTest, LoadList_5Point) {
// Note: this polygen is configured as CW:
// it will be enclosed, and reversed, internally
Polygon shape( {{ 3, 4},
{ 5,11},
{12, 8},
{ 9, 5},
{ 5, 6}});
// DEBUG
// shape.write_yaml(std::cerr, " ");
ASSERT_EQ( shape[0], Vector2d( 3, 4));
ASSERT_EQ( shape[1], Vector2d( 5, 6));
ASSERT_EQ( shape[2], Vector2d( 9, 5));
ASSERT_EQ( shape[3], Vector2d( 12, 8));
ASSERT_EQ( shape[4], Vector2d( 5, 11));
ASSERT_EQ( shape[5], Vector2d( 3, 4));
}
TEST(PolygonTest, LoadList_DiamondRhombus) {
Polygon shape({{1,0},{0,1},{-1,0},{0,-1}});
// // DEBUG
// shape.write_yaml(std::cerr, " ");
ASSERT_EQ( shape[0], Vector2d(1,0) );
ASSERT_EQ( shape[1], Vector2d(0,1) );
ASSERT_EQ( shape[2], Vector2d(-1,0) );
ASSERT_EQ( shape[3], Vector2d(0,-1) );
ASSERT_EQ( shape[4], Vector2d(1,0) );
}
TEST(PolygonTest, MakeLayout) {
Polygon bounds;
Polygon shape( {{ 5, 6},
{ 9, 5},
{12, 8},
{ 5,11},
{ 3, 4},
{ 5, 6}} );
const double precision = 0.5;
const Layout& layout = shape.make_layout(precision);
// ====== ====== Preconditions ====== ======
EXPECT_DOUBLE_EQ(layout.get_precision(), 1.0);
EXPECT_DOUBLE_EQ(layout.get_x(), 8);
EXPECT_DOUBLE_EQ(layout.get_y(), 8);
EXPECT_DOUBLE_EQ(layout.get_width(), 16);
EXPECT_EQ(layout.get_dimension(), 16);
EXPECT_EQ(layout.get_size(), 256);
EXPECT_FALSE( layout.contains({ -1., -1.}) );
EXPECT_FALSE( layout.contains({ -2., -2.}) );
EXPECT_EQ( layout.rhash(0.1, 0.1), 0);
EXPECT_EQ( layout.rhash(1.1, 0.1), 1);
EXPECT_EQ( layout.rhash(0.1, 1.1), 16);
EXPECT_EQ( layout.rhash(1.1, 1.1), 17);
ASSERT_EQ( layout.rhash(2., 0.), 2);
ASSERT_EQ( layout.rhash(3., 0.), 3);
ASSERT_EQ( layout.rhash(2., 1.), 18);
ASSERT_EQ( layout.rhash(3., 1.), 19);
}
// TEST(PolygonTest, InBoundingBoxByX) {
// BoundaryPolygon bounds;
// bounds.setParam("margin", "20.");
// bounds.setParam("priority_function", "linear");
// bounds.setParam("points", "-200,-200: 200,-200: 200,200: -200,200");
// // ====== ====== Preconditions ====== ======
// ASSERT_DOUBLE_EQ(bounds.min.x, -200);
// ASSERT_DOUBLE_EQ(bounds.max.x, 200);
// ASSERT_DOUBLE_EQ(bounds.min.y, -200);
// ASSERT_DOUBLE_EQ(bounds.max.y, 200);
// ASSERT_DOUBLE_EQ(bounds.margin, 20);
// ASSERT_DOUBLE_EQ(bounds.center[0], 0);
// ASSERT_DOUBLE_EQ(bounds.center[1], 0);
// ASSERT_TRUE(bounds.is_convex);
// // ====== ====== Graphics Message Output ====== ======
// const string& poly2 = bounds.getBoundaryPolygonGraphics(true,"aqua");
// const string exp2("label=Boundary,active=true,pts={-200,-200:200,-200:200,200:-200,200:-200,-200},edge_color=aqua");
// ASSERT_EQ(poly2, exp2);
// vector<TestPoint> test_cases;
// test_cases.emplace_back( -205, 0, 1.00, 90);
// test_cases.emplace_back( -201, 0, 1.00, 90);
// test_cases.emplace_back( -200, 0, 1.00, 90);
// test_cases.emplace_back( -199, 0, 0, 0);
// test_cases.emplace_back( -190, 0, 0, 0);
// test_cases.emplace_back( -181, 0, 0, 0);
// test_cases.emplace_back( -180, 0, 0, 0);
// test_cases.emplace_back( -179, 0, 0, 0);
// test_cases.emplace_back( 0, 0, 0, 0);
// test_cases.emplace_back( 179, 0, 0, 0);
// test_cases.emplace_back( 180, 0, 0, 0);
// test_cases.emplace_back( 181, 0, 0, 0);
// test_cases.emplace_back( 190, 0, 0, 0);
// test_cases.emplace_back( 199, 0, 0, 0);
// test_cases.emplace_back( 200, 0, 1.00, 270);
// test_cases.emplace_back( 201, 0, 1.00, 270);
// // =====================================
// for( uint i=0; i < test_cases.size(); i++){
// const TestPoint& expect = test_cases[i];
// const PolarVector2D& actual = bounds.getHeadingDesiredBoundingBox(expect.x,expect.y);
// ostringstream buf;
// buf << "@@ x=" << expect.x << " y=" << expect.y;
// buf << " => " << actual.magnitude << " \u2220 "<< actual.heading <<"\u00b0";
// const string& case_descriptor = buf.str();
// ASSERT_NEAR(actual.magnitude, expect.magnitude, 0.01) << case_descriptor;
// ASSERT_NEAR(actual.heading, expect.heading, 0.1) << case_descriptor;
// }
// }
}; // namespace terrain::geometry
| 33.942308 | 123 | 0.560151 | teyrana |
121fa1ada6dee2ae4c3e5240a755cf55391194b2 | 27,969 | cpp | C++ | src/q3bsp/Q3BspMap.cpp | suijingfeng/bsp_vulkan | 8f96b164b30d6860e2a2861e1809bf693f0c8de0 | [
"MIT"
] | 2 | 2021-07-29T19:56:03.000Z | 2021-09-13T12:06:06.000Z | src/q3bsp/Q3BspMap.cpp | suijingfeng/bsp_vulkan | 8f96b164b30d6860e2a2861e1809bf693f0c8de0 | [
"MIT"
] | null | null | null | src/q3bsp/Q3BspMap.cpp | suijingfeng/bsp_vulkan | 8f96b164b30d6860e2a2861e1809bf693f0c8de0 | [
"MIT"
] | null | null | null | #include "Q3BspMap.hpp"
#include "Q3BspPatch.hpp"
#include "../renderer/TextureManager.hpp"
#include "../renderer/vulkan/CmdBuffer.hpp"
#include "../renderer/vulkan/Pipeline.hpp"
#include "../Math.hpp"
#include "../Utils.hpp"
#include <algorithm>
#include <sstream>
extern RenderContext g_renderContext;
const int Q3BspMap::s_tesselationLevel = 10; // level of curved surface tesselation
const float Q3BspMap::s_worldScale = 64.f; // scale down factor for the map
Q3BspMap::~Q3BspMap()
{
delete[] entities.ents;
delete[] visData.vecs;
for (auto &it : m_patches)
delete it;
// release all allocated Vulkan resources
vkDeviceWaitIdle(g_renderContext.device.logical);
vk::destroyPipeline(g_renderContext.device, m_facesPipeline);
vk::destroyPipeline(g_renderContext.device, m_patchPipeline);
for (auto &it : m_renderBuffers.m_faceBuffers)
{
vkDestroyDescriptorPool(g_renderContext.device.logical, it.second.descriptor.pool, nullptr);
vk::freeBuffer(g_renderContext.device, it.second.vertexBuffer);
vk::freeBuffer(g_renderContext.device, it.second.indexBuffer);
}
for (auto &it : m_renderBuffers.m_patchBuffers)
{
for (auto &it2 : it.second)
{
vkDestroyDescriptorPool(g_renderContext.device.logical, it2.descriptor.pool, nullptr);
vk::freeBuffer(g_renderContext.device, it2.vertexBuffer);
vk::freeBuffer(g_renderContext.device, it2.indexBuffer);
}
}
for (size_t i = 0; i < lightMaps.size(); ++i)
{
vk::releaseTexture(g_renderContext.device, m_lightmapTextures[i]);
}
delete[] m_lightmapTextures;
vk::freeBuffer(g_renderContext.device, m_renderBuffers.uniformBuffer);
vk::releaseTexture(g_renderContext.device, m_whiteTex);
vk::freeCommandBuffers(g_renderContext.device, m_commandPool, m_commandBuffers);
vk::destroyRenderPass(g_renderContext.device, m_renderPass);
vkDestroyCommandPool(g_renderContext.device.logical, m_commandPool, nullptr);
vkDestroyDescriptorSetLayout(g_renderContext.device.logical, m_dsLayout, nullptr);
}
void Q3BspMap::Init()
{
// regular faces are simple triangle lists, patches are drawn as triangle strips, so we need extra pipeline
m_facesPipeline.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
m_patchPipeline.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
VK_VERIFY(vk::createRenderPass(g_renderContext.device, g_renderContext.swapChain, &m_renderPass));
VK_VERIFY(vk::createCommandPool(g_renderContext.device, &m_commandPool));
// build the swap chain
g_renderContext.RecreateSwapChain(m_commandPool, m_renderPass);
// stub missing texture used if original Quake assets are missing
m_missingTex = TextureManager::GetInstance()->LoadTexture("../../res/missing.png", m_commandPool);
// load textures
LoadTextures();
// load lightmaps
LoadLightmaps();
// create renderable faces and patches
m_renderLeaves.reserve(leaves.size());
for (const auto &l : leaves)
{
m_renderLeaves.push_back(Q3LeafRenderable());
m_renderLeaves.back().visCluster = l.cluster;
m_renderLeaves.back().firstFace = l.leafFace;
m_renderLeaves.back().numFaces = l.n_leafFaces;
// create a bounding box
m_renderLeaves.back().boundingBoxVertices[0] = Math::Vector3f((float)l.mins.x, (float)l.mins.y, (float)l.mins.z);
m_renderLeaves.back().boundingBoxVertices[1] = Math::Vector3f((float)l.mins.x, (float)l.mins.y, (float)l.maxs.z);
m_renderLeaves.back().boundingBoxVertices[2] = Math::Vector3f((float)l.mins.x, (float)l.maxs.y, (float)l.mins.z);
m_renderLeaves.back().boundingBoxVertices[3] = Math::Vector3f((float)l.mins.x, (float)l.maxs.y, (float)l.maxs.z);
m_renderLeaves.back().boundingBoxVertices[4] = Math::Vector3f((float)l.maxs.x, (float)l.mins.y, (float)l.mins.z);
m_renderLeaves.back().boundingBoxVertices[5] = Math::Vector3f((float)l.maxs.x, (float)l.mins.y, (float)l.maxs.z);
m_renderLeaves.back().boundingBoxVertices[6] = Math::Vector3f((float)l.maxs.x, (float)l.maxs.y, (float)l.mins.z);
m_renderLeaves.back().boundingBoxVertices[7] = Math::Vector3f((float)l.maxs.x, (float)l.maxs.y, (float)l.maxs.z);
for (int i = 0; i < 8; ++i)
{
m_renderLeaves.back().boundingBoxVertices[i].m_x /= Q3BspMap::s_worldScale;
m_renderLeaves.back().boundingBoxVertices[i].m_y /= Q3BspMap::s_worldScale;
m_renderLeaves.back().boundingBoxVertices[i].m_z /= Q3BspMap::s_worldScale;
}
}
m_renderFaces.reserve(faces.size());
// create a common descriptor set layout and vertex buffer info
m_vbInfo.bindingDescriptions.push_back(vk::getBindingDescription(sizeof(Q3BspVertexLump)));
m_vbInfo.attributeDescriptions.push_back(vk::getAttributeDescription(inVertex, VK_FORMAT_R32G32B32_SFLOAT, 0));
m_vbInfo.attributeDescriptions.push_back(vk::getAttributeDescription(inTexCoord, VK_FORMAT_R32G32_SFLOAT, sizeof(vec3f)));
m_vbInfo.attributeDescriptions.push_back(vk::getAttributeDescription(inTexCoordLightmap, VK_FORMAT_R32G32_SFLOAT, sizeof(vec3f) + sizeof(vec2f)));
CreateDescriptorSetLayout();
// single shared uniform buffer
VK_VERIFY(vk::createUniformBuffer(g_renderContext.device, sizeof(UniformBufferObject), &m_renderBuffers.uniformBuffer));
int faceArrayIdx = 0;
int patchArrayIdx = 0;
for (const auto &f : faces)
{
m_renderFaces.push_back(Q3FaceRenderable());
//is it a patch?
if (f.type == FaceTypePatch)
{
m_renderFaces.back().index = patchArrayIdx;
CreatePatch(f);
// generate Vulkan buffers for current patch
CreateBuffersForPatch(patchArrayIdx);
++patchArrayIdx;
}
else
{
m_renderFaces.back().index = faceArrayIdx;
// generate Vulkan buffers for current face
CreateBuffersForFace(f, faceArrayIdx);
}
++faceArrayIdx;
m_renderFaces.back().type = f.type;
}
m_mapStats.totalVertices = vertices.size();
m_mapStats.totalFaces = faces.size();
m_mapStats.totalPatches = patchArrayIdx;
RebuildPipelines();
VK_VERIFY(vk::createCommandBuffers(g_renderContext.device, m_commandPool, m_commandBuffers, g_renderContext.frameBuffers.size()));
// set the scale-down uniform
m_ubo.worldScaleFactor = 1.f / Q3BspMap::s_worldScale;
printf("Q3BspMap::Init()\n");
}
void Q3BspMap::OnRender()
{
// update uniform buffers
m_ubo.ModelViewProjectionMatrix = g_renderContext.ModelViewProjectionMatrix;
m_frustum.UpdatePlanes();
void *data;
vmaMapMemory(g_renderContext.device.allocator, m_renderBuffers.uniformBuffer.allocation, &data);
memcpy(data, &m_ubo, sizeof(m_ubo));
vmaUnmapMemory(g_renderContext.device.allocator, m_renderBuffers.uniformBuffer.allocation);
// record new set of command buffers including only visible faces and patches
RecordCommandBuffers();
// render visible faces
VK_VERIFY(g_renderContext.Submit(m_commandBuffers));
}
void Q3BspMap::OnWindowChanged()
{
g_renderContext.RecreateSwapChain(m_commandPool, m_renderPass);
RebuildPipelines();
}
// determine if a bsp cluster is visible from a given camera cluster
bool Q3BspMap::ClusterVisible(int cameraCluster, int testCluster) const
{
if (!visData.vecs || (cameraCluster < 0)) {
return true;
}
int idx = (cameraCluster * visData.sz_vecs) + (testCluster >> 3);
return (visData.vecs[idx] & (1 << (testCluster & 7))) != 0;
}
// determine which bsp leaf camera resides in
int Q3BspMap::FindCameraLeaf(const Math::Vector3f &cameraPosition) const
{
int leafIndex = 0;
while (leafIndex >= 0)
{
// children.x - front node; children.y - back node
if (PointPlanePos(planes[nodes[leafIndex].plane].normal.x,
planes[nodes[leafIndex].plane].normal.y,
planes[nodes[leafIndex].plane].normal.z,
planes[nodes[leafIndex].plane].dist,
cameraPosition) == Math::PointInFrontOfPlane)
{
leafIndex = nodes[leafIndex].children.x;
}
else
{
leafIndex = nodes[leafIndex].children.y;
}
}
return ~leafIndex;
}
//Calculate which faces to draw given a camera position & view frustum
void Q3BspMap::CalculateVisibleFaces(const Math::Vector3f &cameraPosition)
{
m_visibleFaces.clear();
m_visiblePatches.clear();
//calculate the camera leaf
int cameraLeaf = FindCameraLeaf(cameraPosition * Q3BspMap::s_worldScale);
int cameraCluster = m_renderLeaves[cameraLeaf].visCluster;
//loop through the leaves
for (const auto &rl : m_renderLeaves)
{
//if the leaf is not in the PVS - skip it
if (!HasRenderFlag(Q3RenderSkipPVS) && !ClusterVisible(cameraCluster, rl.visCluster))
continue;
//if this leaf does not lie in the frustum - skip it
if (!HasRenderFlag(Q3RenderSkipFC) && !m_frustum.BoxInFrustum(rl.boundingBoxVertices))
continue;
//loop through faces in this leaf and them to visibility set
for(int j = 0; j < rl.numFaces; ++j)
{
int idx = leafFaces[rl.firstFace + j].face;
Q3FaceRenderable *face = &m_renderFaces[leafFaces[rl.firstFace + j].face];
if (HasRenderFlag(Q3RenderSkipMissingTex) && !m_textures[faces[idx].texture])
continue;
if ((face->type == FaceTypePolygon || face->type == FaceTypeMesh) &&
std::find(m_visibleFaces.begin(), m_visibleFaces.end(), face) == m_visibleFaces.end())
{
m_visibleFaces.push_back(face);
}
if (face->type == FaceTypePatch &&
std::find(m_visiblePatches.begin(), m_visiblePatches.end(), idx) == m_visiblePatches.end())
{
m_visiblePatches.push_back(idx);
}
}
}
m_mapStats.visibleFaces = m_visibleFaces.size();
m_mapStats.visiblePatches = m_visiblePatches.size();
}
void Q3BspMap::ToggleRenderFlag(int flag)
{
m_renderFlags ^= flag;
bool set = HasRenderFlag(flag);
switch (flag)
{
case Q3RenderShowWireframe:
m_facesPipeline.mode = set ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL;
m_patchPipeline.mode = set ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL;
RebuildPipelines();
break;
case Q3RenderShowLightmaps:
m_ubo.renderLightmaps = set ? 1 : 0;
break;
case Q3RenderUseLightmaps:
m_ubo.useLightmaps = set ? 1 : 0;
break;
case Q3RenderAlphaTest:
m_ubo.useAlphaTest = set ? 1 : 0;
break;
default:
break;
}
}
void Q3BspMap::LoadTextures()
{
int numTextures = header.direntries[Textures].length / sizeof(Q3BspTextureLump);
m_textures.resize(numTextures);
// load the textures from file (determine wheter it's a jpg or tga)
for (const auto &f : faces)
{
if (m_textures[f.texture])
continue;
std::string nameJPG = textures[f.texture].name;
nameJPG.append(".jpg");
m_textures[f.texture] = TextureManager::GetInstance()->LoadTexture(nameJPG.c_str(), m_commandPool);
if (m_textures[f.texture] == nullptr)
{
std::string nameTGA = textures[f.texture].name;
nameTGA.append(".tga");
m_textures[f.texture] = TextureManager::GetInstance()->LoadTexture(nameTGA.c_str(), m_commandPool);
if (m_textures[f.texture] == nullptr)
{
std::stringstream sstream;
sstream << "Missing texture: " << nameTGA.c_str() << "\n";
LOG_MESSAGE(sstream.str().c_str());
}
}
}
printf("LoadTextures()\n");
}
void Q3BspMap::LoadLightmaps()
{
m_lightmapTextures = new vk::Texture[lightMaps.size()];
// optional: change gamma settings of the lightmaps (make them brighter)
SetLightmapGamma(2.5f);
// few GPUs support true 24bit textures, so we need to convert lightmaps to 32bit for Vulkan to work
unsigned char rgba_lmap[128 * 128 * 4];
for (size_t i = 0; i < lightMaps.size(); ++i)
{
memset(rgba_lmap, 255, 128 * 128 * 4);
for (int j = 0, k = 0; k < 128 * 128 * 3; j += 4, k += 3)
memcpy(rgba_lmap + j, lightMaps[i].map + k, 3);
// Create texture from bsp lightmap data
vk::createTexture(g_renderContext.device, m_commandPool, &m_lightmapTextures[i], rgba_lmap, 128, 128);
}
// Create white texture for if no lightmap specified
unsigned char white[] = { 255, 255, 255, 255 };
vk::createTexture(g_renderContext.device, m_commandPool, &m_whiteTex, white, 1, 1);
printf("LoadLightmaps()\n");
}
// tweak lightmap gamma settings
void Q3BspMap::SetLightmapGamma(float gamma)
{
for (size_t i = 0; i < lightMaps.size(); ++i)
{
for (int j = 0; j < 128 * 128; ++j)
{
float r, g, b;
r = lightMaps[i].map[j * 3 + 0];
g = lightMaps[i].map[j * 3 + 1];
b = lightMaps[i].map[j * 3 + 2];
r *= gamma / 255.0f;
g *= gamma / 255.0f;
b *= gamma / 255.0f;
float scale = 1.0f;
float temp;
if (r > 1.0f && (temp = (1.0f / r)) < scale) scale = temp;
if (g > 1.0f && (temp = (1.0f / g)) < scale) scale = temp;
if (b > 1.0f && (temp = (1.0f / b)) < scale) scale = temp;
scale *= 255.0f;
r *= scale;
g *= scale;
b *= scale;
lightMaps[i].map[j * 3 + 0] = (unsigned char)r;
lightMaps[i].map[j * 3 + 1] = (unsigned char)g;
lightMaps[i].map[j * 3 + 2] = (unsigned char)b;
}
}
}
// create a Q3Bsp curved surface
void Q3BspMap::CreatePatch(const Q3BspFaceLump &f)
{
Q3BspPatch *newPatch = new Q3BspPatch;
newPatch->textureIdx = f.texture;
newPatch->lightmapIdx = f.lm_index;
newPatch->width = f.size.x;
newPatch->height = f.size.y;
int numPatchesWidth = (newPatch->width - 1) >> 1;
int numPatchesHeight = (newPatch->height - 1) >> 1;
newPatch->quadraticPatches.resize(numPatchesWidth*numPatchesHeight);
// generate biquadratic patches (components that make the curved surface)
for (int y = 0; y < numPatchesHeight; ++y)
{
for (int x = 0; x < numPatchesWidth; ++x)
{
for (int row = 0; row < 3; ++row)
{
for (int col = 0; col < 3; ++col)
{
int patchIdx = y * numPatchesWidth + x;
int cpIdx = row * 3 + col;
newPatch->quadraticPatches[patchIdx].controlPoints[cpIdx] = vertices[f.vertex +
(y * 2 * newPatch->width + x * 2) +
row * newPatch->width + col];
}
}
newPatch->quadraticPatches[y * numPatchesWidth + x].Tesselate(Q3BspMap::s_tesselationLevel);
}
}
m_patches.push_back(newPatch);
}
void Q3BspMap::RecordCommandBuffers()
{
for (size_t i = 0; i < m_commandBuffers.size(); ++i)
{
VkCommandBufferBeginInfo beginInfo = {};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
beginInfo.pInheritanceInfo = nullptr;
VkResult result = vkBeginCommandBuffer(m_commandBuffers[i], &beginInfo);
LOG_MESSAGE_ASSERT(result == VK_SUCCESS, "Could not begin command buffer: " << result);
VkClearValue clearColors[2];
clearColors[0].color = { 0.f, 0.f, 0.f, 1.f };
clearColors[1].depthStencil = { 1.0f, 0 };
VkRenderPassBeginInfo renderBeginInfo = {};
renderBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderBeginInfo.renderPass = m_renderPass.renderPass;
renderBeginInfo.framebuffer = g_renderContext.frameBuffers[i];
renderBeginInfo.renderArea.offset = { 0, 0 };
renderBeginInfo.renderArea.extent = g_renderContext.swapChain.extent;
renderBeginInfo.clearValueCount = 2;
renderBeginInfo.pClearValues = clearColors;
vkCmdBeginRenderPass(m_commandBuffers[i], &renderBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
// queue standard faces
vkCmdBindPipeline(m_commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, m_facesPipeline.pipeline);
for (auto &f : m_visibleFaces)
{
FaceBuffers &fb = m_renderBuffers.m_faceBuffers[f->index];
VkBuffer vertexBuffers[] = { fb.vertexBuffer.buffer };
VkDeviceSize offsets[] = { 0 };
vkCmdBindVertexBuffers(m_commandBuffers[i], 0, 1, vertexBuffers, offsets);
// quake 3 bsp requires uint32 for index type - 16 is too small
vkCmdBindIndexBuffer(m_commandBuffers[i], fb.indexBuffer.buffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdBindDescriptorSets(m_commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, m_facesPipeline.layout, 0, 1, &fb.descriptor.set, 0, nullptr);
vkCmdDrawIndexed(m_commandBuffers[i], fb.indexCount, 1, 0, 0, 0);
}
// queue patches
vkCmdBindPipeline(m_commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, m_patchPipeline.pipeline);
for (auto &pi : m_visiblePatches)
{
for (auto &p : m_renderBuffers.m_patchBuffers[pi])
{
VkBuffer vertexBuffers[] = { p.vertexBuffer.buffer };
VkDeviceSize offsets[] = { 0 };
vkCmdBindVertexBuffers(m_commandBuffers[i], 0, 1, vertexBuffers, offsets);
// quake 3 bsp requires uint32 for index type - 16 is too small
vkCmdBindIndexBuffer(m_commandBuffers[i], p.indexBuffer.buffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdBindDescriptorSets(m_commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, m_patchPipeline.layout, 0, 1, &p.descriptor.set, 0, nullptr);
vkCmdDrawIndexed(m_commandBuffers[i], p.indexCount, 1, 0, 0, 0);
}
}
vkCmdEndRenderPass(m_commandBuffers[i]);
result = vkEndCommandBuffer(m_commandBuffers[i]);
LOG_MESSAGE_ASSERT(result == VK_SUCCESS, "Error recording command buffer: " << result);
}
}
void Q3BspMap::RebuildPipelines()
{
vkDeviceWaitIdle(g_renderContext.device.logical);
vk::destroyPipeline(g_renderContext.device, m_facesPipeline);
vk::destroyPipeline(g_renderContext.device, m_patchPipeline);
// todo: pipeline derivatives https://github.com/SaschaWillems/Vulkan/blob/master/examples/pipelines/pipelines.cpp
const char *shaders[] = { "../../res/Basic_vert.spv", "../../res/Basic_frag.spv" };
VK_VERIFY(vk::createPipeline(g_renderContext.device, g_renderContext.swapChain, m_renderPass, m_dsLayout, &m_vbInfo, &m_facesPipeline, shaders));
VK_VERIFY(vk::createPipeline(g_renderContext.device, g_renderContext.swapChain, m_renderPass, m_dsLayout, &m_vbInfo, &m_patchPipeline, shaders));
}
void Q3BspMap::CreateBuffersForFace(const Q3BspFaceLump &face, int idx)
{
if (face.type == FaceTypeBillboard)
return;
auto &faceBuffer = m_renderBuffers.m_faceBuffers[idx];
faceBuffer.descriptor.setLayout = m_dsLayout;
faceBuffer.vertexCount = face.n_vertexes;
faceBuffer.indexCount = face.n_meshverts;
// vertex buffer and index buffer with staging buffer
vk::createVertexBuffer(g_renderContext.device, m_commandPool,
&(vertices[face.vertex].position), sizeof(Q3BspVertexLump) * face.n_vertexes, &faceBuffer.vertexBuffer);
vk::createIndexBuffer(g_renderContext.device, m_commandPool,
&meshVertices[face.meshvert], sizeof(Q3BspMeshVertLump) * face.n_meshverts, &faceBuffer.indexBuffer);
// check if both the texture and lightmap exist and if not - replace them with missing/white texture stubs
const vk::Texture *colorTex = m_textures[faces[idx].texture] ? *m_textures[faces[idx].texture] : *m_missingTex;
const vk::Texture &lmap = faces[idx].lm_index >= 0 ? m_lightmapTextures[faces[idx].lm_index] : m_whiteTex;
const vk::Texture *textureSet[2] = { colorTex, &lmap };
CreateDescriptor(textureSet, &faceBuffer.descriptor);
}
void Q3BspMap::CreateBuffersForPatch(int idx)
{
int numPatches = m_patches[idx]->quadraticPatches.size();
for (int i = 0; i < numPatches; i++)
{
// shorthand references so the code is easier to read
auto *patch = m_patches[idx];
auto &biquadPatch = patch->quadraticPatches[i];
auto &patchBuffer = m_renderBuffers.m_patchBuffers[idx];
int numVerts = biquadPatch.m_vertices.size();
int tessLevel = biquadPatch.m_tesselationLevel;
for (int row = 0; row < tessLevel; ++row)
{
FaceBuffers pb;
pb.descriptor.setLayout = m_dsLayout;
pb.vertexCount = numVerts;
pb.indexCount = 2 * (tessLevel + 1);
// vertex buffer and index buffer with staging buffer
vk::createVertexBuffer(g_renderContext.device, m_commandPool,
&biquadPatch.m_vertices[0].position, sizeof(Q3BspVertexLump) * numVerts, &pb.vertexBuffer);
vk::createIndexBuffer(g_renderContext.device, m_commandPool,
&biquadPatch.m_indices[row * 2 * (tessLevel + 1)], sizeof(Q3BspMeshVertLump) * 2 * (tessLevel + 1), &pb.indexBuffer);
// check if both the texture and lightmap exist and if not - replace them with missing/white texture stubs
const vk::Texture *colorTex = m_textures[patch->textureIdx] ? *m_textures[patch->textureIdx] : *m_missingTex;
const vk::Texture &lmap = patch->lightmapIdx >= 0 ? m_lightmapTextures[patch->lightmapIdx] : m_whiteTex;
// create Vulkan descriptor
const vk::Texture *textureSet[] = { colorTex, &lmap };
CreateDescriptor(textureSet, &pb.descriptor);
patchBuffer.emplace_back(pb);
}
}
}
void Q3BspMap::CreateDescriptorSetLayout()
{
VkDescriptorSetLayoutBinding uboLayoutBinding = {};
uboLayoutBinding.binding = 0;
uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
uboLayoutBinding.descriptorCount = 1;
uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
uboLayoutBinding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutBinding samplerLayoutBinding = {};
samplerLayoutBinding.binding = 1;
samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
samplerLayoutBinding.descriptorCount = 1;
samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
samplerLayoutBinding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutBinding lightmapSamplerLayoutBinding = {};
lightmapSamplerLayoutBinding.binding = 2;
lightmapSamplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
lightmapSamplerLayoutBinding.descriptorCount = 1;
lightmapSamplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
lightmapSamplerLayoutBinding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutBinding bindings[] = { uboLayoutBinding, samplerLayoutBinding, lightmapSamplerLayoutBinding };
VkDescriptorSetLayoutCreateInfo layoutInfo = {};
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layoutInfo.bindingCount = 3;
layoutInfo.pBindings = bindings;
VK_VERIFY(vkCreateDescriptorSetLayout(g_renderContext.device.logical, &layoutInfo, nullptr, &m_dsLayout));
}
void Q3BspMap::CreateDescriptor(const vk::Texture **textures, vk::Descriptor *descriptor)
{
// create descriptor pool
VkDescriptorPoolSize poolSizes[3];
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
poolSizes[0].descriptorCount = 1;
poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
poolSizes[1].descriptorCount = 1;
poolSizes[2].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
poolSizes[2].descriptorCount = 1;
VkDescriptorPoolCreateInfo poolInfo = {};
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
poolInfo.poolSizeCount = 3;
poolInfo.pPoolSizes = poolSizes;
poolInfo.maxSets = 1;
VK_VERIFY(vkCreateDescriptorPool(g_renderContext.device.logical, &poolInfo, nullptr, &descriptor->pool));
// create descriptor set
VK_VERIFY(vk::createDescriptorSet(g_renderContext.device, descriptor));
VkDescriptorBufferInfo bufferInfo = {};
bufferInfo.offset = 0;
bufferInfo.buffer = m_renderBuffers.uniformBuffer.buffer;
bufferInfo.range = sizeof(UniformBufferObject);
VkDescriptorImageInfo imageInfo = {};
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
imageInfo.imageView = textures[0]->imageView;
imageInfo.sampler = textures[0]->sampler;
VkDescriptorImageInfo lightmapInfo = {};
lightmapInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
lightmapInfo.imageView = textures[1]->imageView;
lightmapInfo.sampler = textures[1]->sampler;
VkWriteDescriptorSet descriptorWrites[3];
descriptorWrites[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrites[0].dstSet = descriptor->set;
descriptorWrites[0].dstBinding = 0;
descriptorWrites[0].dstArrayElement = 0;
descriptorWrites[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrites[0].descriptorCount = 1;
descriptorWrites[0].pBufferInfo = &bufferInfo;
descriptorWrites[0].pImageInfo = nullptr;
descriptorWrites[0].pTexelBufferView = nullptr;
descriptorWrites[0].pNext = nullptr;
descriptorWrites[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrites[1].dstSet = descriptor->set;
descriptorWrites[1].dstBinding = 1;
descriptorWrites[1].dstArrayElement = 0;
descriptorWrites[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptorWrites[1].descriptorCount = 1;
descriptorWrites[1].pBufferInfo = nullptr;
descriptorWrites[1].pImageInfo = &imageInfo;
descriptorWrites[1].pTexelBufferView = nullptr;
descriptorWrites[1].pNext = nullptr;
descriptorWrites[2].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrites[2].dstSet = descriptor->set;
descriptorWrites[2].dstBinding = 2;
descriptorWrites[2].dstArrayElement = 0;
descriptorWrites[2].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptorWrites[2].descriptorCount = 1;
descriptorWrites[2].pBufferInfo = nullptr;
descriptorWrites[2].pImageInfo = &lightmapInfo;
descriptorWrites[2].pTexelBufferView = nullptr;
descriptorWrites[2].pNext = nullptr;
vkUpdateDescriptorSets(g_renderContext.device.logical, 3, descriptorWrites, 0, nullptr);
}
| 41.252212 | 156 | 0.653152 | suijingfeng |
1220881c38060cb1b2a19c4c26f39604e2d1edab | 2,854 | cpp | C++ | tests/serialization_ext_std_chrono.cpp | victorstewart/bitsery | db884a0656a3aabb87da1ae6edf12629507f76a7 | [
"MIT"
] | 722 | 2017-08-22T06:07:02.000Z | 2022-03-30T03:29:20.000Z | tests/serialization_ext_std_chrono.cpp | victorstewart/bitsery | db884a0656a3aabb87da1ae6edf12629507f76a7 | [
"MIT"
] | 85 | 2017-10-19T07:23:29.000Z | 2022-03-02T06:54:10.000Z | tests/serialization_ext_std_chrono.cpp | victorstewart/bitsery | db884a0656a3aabb87da1ae6edf12629507f76a7 | [
"MIT"
] | 69 | 2017-08-28T06:38:07.000Z | 2022-03-13T03:12:02.000Z | //MIT License
//
//Copyright (c) 2019 Mindaugas Vinkelis
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in all
//copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//SOFTWARE.
#include <bitsery/ext/std_chrono.h>
#include <gmock/gmock.h>
#include "serialization_test_utils.h"
using StdDuration = bitsery::ext::StdDuration;
using StdTimePoint = bitsery::ext::StdTimePoint;
using testing::Eq;
TEST(SerializeExtensionStdChrono, IntegralDuration) {
SerializationContext ctx1;
using Hours = std::chrono::duration<int32_t, std::ratio<60>>;
Hours data{43};
Hours res{};
ctx1.createSerializer().ext4b(data, StdDuration{});
ctx1.createDeserializer().ext4b(res, StdDuration{});
EXPECT_THAT(res, Eq(data));
}
TEST(SerializeExtensionStdChrono, IntegralTimePoint) {
SerializationContext ctx1;
using Duration = std::chrono::duration<int64_t, std::milli>;
using TP = std::chrono::time_point<std::chrono::system_clock, Duration>;
TP data{Duration{243}};
TP res{};
ctx1.createSerializer().ext8b(data, StdTimePoint{});
ctx1.createDeserializer().ext8b(res, StdTimePoint{});
EXPECT_THAT(res, Eq(data));
}
TEST(SerializeExtensionStdChrono, FloatDuration) {
SerializationContext ctx1;
using Hours = std::chrono::duration<float, std::ratio<60>>;
Hours data{43.5f};
Hours res{};
ctx1.createSerializer().ext4b(data, StdDuration{});
ctx1.createDeserializer().ext4b(res, StdDuration{});
EXPECT_THAT(res, Eq(data));
}
TEST(SerializeExtensionStdChrono, FloatTimePoint) {
SerializationContext ctx1;
using Duration = std::chrono::duration<double, std::milli>;
using TP = std::chrono::time_point<std::chrono::system_clock, Duration>;
TP data{Duration{243457.4}};
TP res{};
ctx1.createSerializer().ext8b(data, StdTimePoint{});
ctx1.createDeserializer().ext8b(res, StdTimePoint{});
EXPECT_THAT(res, Eq(data));
}
| 34.804878 | 80 | 0.734408 | victorstewart |
1220e5dc0ecb154d3c197288354a7640ae647746 | 4,554 | cpp | C++ | projects/InjectDLL/system/textures.cpp | LoadCake/OriWotwRandomizerClient | 99812148b60aad77895bf4aa560128d0ff9b73eb | [
"MIT"
] | null | null | null | projects/InjectDLL/system/textures.cpp | LoadCake/OriWotwRandomizerClient | 99812148b60aad77895bf4aa560128d0ff9b73eb | [
"MIT"
] | null | null | null | projects/InjectDLL/system/textures.cpp | LoadCake/OriWotwRandomizerClient | 99812148b60aad77895bf4aa560128d0ff9b73eb | [
"MIT"
] | null | null | null | #include <system/textures.h>
#include <Common/ext.h>
#include <Il2CppModLoader/common.h>
#include <Il2CppModLoader/il2cpp_helpers.h>
#include <Il2CppModLoader/interception_macros.h>
#include <utils\stb_image.h>
#include <fstream>
#include <string>
#include <unordered_map>
using namespace modloader;
namespace textures
{
std::unordered_map<std::wstring, uint32_t> files;
NAMED_IL2CPP_BINDING_OVERLOAD(UnityEngine, Texture2D, void, .ctor, ctor,
(app::Texture2D* this_ptr, int width, int height, app::TextureFormat__Enum format, bool mip_chain, bool linear),
(System:Int32, System:Int32, UnityEngine:TextureFormat, System:Boolean, System:Boolean))
IL2CPP_BINDING(UnityEngine, Texture2D, void, LoadRawTextureData, (app::Texture2D* this_ptr, void* data, int size));
IL2CPP_BINDING(UnityEngine, Texture2D, void, Apply, (app::Texture2D* this_ptr, bool update_mipmaps, bool no_longer_readable));
app::Texture2D* get_texture(std::wstring_view path)
{
try
{
auto separator = path.find(':', 0);
if (separator == -1)
{
// Trace error
return nullptr;
}
auto type = path.substr(0, separator);
auto value = std::wstring(path.substr(separator + 1));
if (type == L"shard")
{
auto actual_value = static_cast<app::SpiritShardType__Enum>(std::stoi(value));
auto settings = il2cpp::get_class<app::SpiritShardSettings__Class>("", "SpiritShardSettings")->static_fields->Instance;
auto item = il2cpp::invoke<app::SpiritShardIconsCollection_Icons__Boxed>(settings->fields.Icons, "GetValue", &actual_value);
// TODO: add second selector.
return item == nullptr ? nullptr : item->fields.InventoryIcon;
}
else if (type == L"ability")
{
auto actual_value = static_cast<app::AbilityType__Enum>(std::stoi(value));
auto settings = il2cpp::get_class<app::SpellSettings__Class>("", "SpellSettings")->static_fields->Instance;
auto item = il2cpp::invoke<app::Texture2D>(settings->fields.CustomAbilityIcons, "GetValue", &actual_value);
// TODO: add second selector.
return item;
}
else if (type == L"spell")
{
auto actual_value = static_cast<app::EquipmentType__Enum>(std::stoi(value));
auto settings = il2cpp::get_class<app::SpellSettings__Class>("", "SpellSettings")->static_fields->Instance;
auto item = il2cpp::invoke<app::SpellIconsCollection_Icons__Boxed>(settings->fields.Icons, "GetValue", &actual_value);
// TODO: add second selector.
return item == nullptr ? nullptr : item->fields.InventoryIcon;
}
else if (type == L"file")
{
auto it = files.find(value);
if (it != files.end())
return reinterpret_cast<app::Texture2D*>(il2cpp::gchandle_target(it->second));
auto path = base_path + convert_wstring_to_string(value);
replace_all(path, "/", "\\");
int x;
int y;
int n = 4;
stbi_set_flip_vertically_on_load(true);
unsigned char* data = stbi_load(path.c_str(), &x, &y, &n, STBI_rgb_alpha);
if (data == nullptr)
{
modloader::warn("textures", format("failed to load texture %s (%s).", path.c_str(), stbi_failure_reason()));
return nullptr;
}
auto texture = il2cpp::create_object<app::Texture2D>("UnityEngine", "Texture2D");
Texture2D::ctor(texture, x, y, app::TextureFormat__Enum_RGBA32, false, false);
Texture2D::LoadRawTextureData(texture, data, x * y * n);
Texture2D::Apply(texture, true, false);
stbi_image_free(data);
files[value] = il2cpp::gchandle_new(texture, false);
return texture;
}
else
{
modloader::warn("textures", "unknown texture protocol used when loading texture.");
return nullptr;
}
}
catch (std::exception e)
{
modloader::warn("textures", format("Fatal error fetching texture (%s)", e.what()));
return nullptr;
}
}
}
| 43.371429 | 140 | 0.577514 | LoadCake |
12238f77a4457449517ef9c7dd13e7fa927f8434 | 47,151 | hxx | C++ | Modules/Registration/Common/include/itkMattesMutualInformationImageToImageMetric.hxx | CapeDrew/DCMTK-ITK | 440bf8ed100445396912cfd0aa72f36d4cdefe0c | [
"Apache-2.0"
] | 2 | 2015-06-19T07:18:36.000Z | 2019-04-18T07:28:23.000Z | Modules/Registration/Common/include/itkMattesMutualInformationImageToImageMetric.hxx | CapeDrew/DCMTK-ITK | 440bf8ed100445396912cfd0aa72f36d4cdefe0c | [
"Apache-2.0"
] | null | null | null | Modules/Registration/Common/include/itkMattesMutualInformationImageToImageMetric.hxx | CapeDrew/DCMTK-ITK | 440bf8ed100445396912cfd0aa72f36d4cdefe0c | [
"Apache-2.0"
] | 2 | 2017-05-02T07:18:49.000Z | 2020-04-30T01:37:35.000Z | /*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkMattesMutualInformationImageToImageMetric_hxx
#define __itkMattesMutualInformationImageToImageMetric_hxx
#include "itkMattesMutualInformationImageToImageMetric.h"
#include "itkImageRandomConstIteratorWithIndex.h"
#include "itkImageRegionIterator.h"
#include "itkImageIterator.h"
#include "vnl/vnl_math.h"
#include "itkStatisticsImageFilter.h"
#include "vnl/vnl_vector.h"
#include "vnl/vnl_c_vector.h"
namespace itk
{
/**
* Constructor
*/
template <class TFixedImage, class TMovingImage>
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::MattesMutualInformationImageToImageMetric() :
// Initialize memory
m_FixedImageMarginalPDF(NULL),
m_MovingImageMarginalPDF(NULL),
m_PRatioArray(),
m_MetricDerivative(0),
m_ThreaderMetricDerivative(NULL),
// Initialize PDFs to NULL
m_JointPDF(NULL),
m_JointPDFBufferSize(0),
m_JointPDFDerivatives(NULL),
m_JointPDFDerivativesBufferSize(0),
m_NumberOfHistogramBins(50),
m_MovingImageNormalizedMin(0.0),
m_FixedImageNormalizedMin(0.0),
m_MovingImageTrueMin(0.0),
m_MovingImageTrueMax(0.0),
m_FixedImageBinSize(0.0),
m_MovingImageBinSize(0.0),
m_CubicBSplineKernel(NULL),
m_CubicBSplineDerivativeKernel(NULL),
// For multi-threading the metric
m_ThreaderFixedImageMarginalPDF(NULL),
m_ThreaderJointPDF(NULL),
m_ThreaderJointPDFDerivatives(NULL),
m_ThreaderJointPDFStartBin(NULL),
m_ThreaderJointPDFEndBin(NULL),
m_ThreaderJointPDFSum(NULL),
m_JointPDFSum(0.0),
m_UseExplicitPDFDerivatives(true),
m_ImplicitDerivativesSecondPass(false)
{
this->SetComputeGradient(false); // don't use the default gradient for now
this->m_WithinThreadPreProcess = true;
this->m_WithinThreadPostProcess = false;
this->m_ComputeGradient = false;
}
template <class TFixedImage, class TMovingImage>
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::~MattesMutualInformationImageToImageMetric()
{
if( m_FixedImageMarginalPDF != NULL )
{
delete[] m_FixedImageMarginalPDF;
}
m_FixedImageMarginalPDF = NULL;
if( m_MovingImageMarginalPDF != NULL )
{
delete[] m_MovingImageMarginalPDF;
}
m_MovingImageMarginalPDF = NULL;
if( m_ThreaderJointPDF != NULL )
{
delete[] m_ThreaderJointPDF;
}
m_ThreaderJointPDF = NULL;
if( m_ThreaderJointPDFDerivatives != NULL )
{
delete[] m_ThreaderJointPDFDerivatives;
}
m_ThreaderJointPDFDerivatives = NULL;
if( m_ThreaderFixedImageMarginalPDF != NULL )
{
delete[] m_ThreaderFixedImageMarginalPDF;
}
m_ThreaderFixedImageMarginalPDF = NULL;
if( m_ThreaderJointPDFStartBin != NULL )
{
delete[] m_ThreaderJointPDFStartBin;
}
m_ThreaderJointPDFStartBin = NULL;
if( m_ThreaderJointPDFEndBin != NULL )
{
delete[] m_ThreaderJointPDFEndBin;
}
m_ThreaderJointPDFEndBin = NULL;
if( m_ThreaderJointPDFSum != NULL )
{
delete[] m_ThreaderJointPDFSum;
}
m_ThreaderJointPDFSum = NULL;
if( this->m_ThreaderMetricDerivative != NULL )
{
delete[] this->m_ThreaderMetricDerivative;
}
this->m_ThreaderMetricDerivative = NULL;
}
/**
* Print out internal information about this class
*/
template <class TFixedImage, class TMovingImage>
void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::PrintSelf(std::ostream & os, Indent indent) const
{
Superclass::PrintSelf(os, indent);
os << indent << "NumberOfHistogramBins: ";
os << this->m_NumberOfHistogramBins << std::endl;
// Debugging information
os << indent << "FixedImageNormalizedMin: ";
os << this->m_FixedImageNormalizedMin << std::endl;
os << indent << "MovingImageNormalizedMin: ";
os << this->m_MovingImageNormalizedMin << std::endl;
os << indent << "MovingImageTrueMin: ";
os << this->m_MovingImageTrueMin << std::endl;
os << indent << "MovingImageTrueMax: ";
os << this->m_MovingImageTrueMax << std::endl;
os << indent << "FixedImageBinSize: ";
os << this->m_FixedImageBinSize << std::endl;
os << indent << "MovingImageBinSize: ";
os << this->m_MovingImageBinSize << std::endl;
os << indent << "UseExplicitPDFDerivatives: ";
os << this->m_UseExplicitPDFDerivatives << std::endl;
os << indent << "ImplicitDerivativesSecondPass: ";
os << this->m_ImplicitDerivativesSecondPass << std::endl;
if( this->m_JointPDF.IsNotNull() )
{
os << indent << "JointPDF: ";
os << this->m_JointPDF << std::endl;
}
if( this->m_JointPDFDerivatives.IsNotNull() )
{
os << indent << "JointPDFDerivatives: ";
os << this->m_JointPDFDerivatives;
}
}
/**
* Initialize
*/
template <class TFixedImage, class TMovingImage>
void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::Initialize(void)
throw ( ExceptionObject )
{
this->Superclass::Initialize();
this->Superclass::MultiThreadingInitialize();
{
/**
* Compute the minimum and maximum within the specified mask
* region for creating the size of the 2D joint histogram.
* Areas outside the masked region should be ignored
* in computing the range of intensity values.
*/
this->m_FixedImageTrueMin = vcl_numeric_limits<typename TFixedImage::PixelType>::max();
this->m_FixedImageTrueMax = vcl_numeric_limits<typename TFixedImage::PixelType>::min();
this->m_MovingImageTrueMin = vcl_numeric_limits<typename TMovingImage::PixelType>::max();
this->m_MovingImageTrueMax = vcl_numeric_limits<typename TMovingImage::PixelType>::min();
// We need to make robust measures only over the requested mask region
itk::ImageRegionConstIteratorWithIndex<TFixedImage> fi(this->m_FixedImage, this->m_FixedImage->GetBufferedRegion() );
while( !fi.IsAtEnd() )
{
typename TFixedImage::PointType fixedSpacePhysicalPoint;
this->m_FixedImage->TransformIndexToPhysicalPoint(fi.GetIndex(), fixedSpacePhysicalPoint);
if( this->m_FixedImageMask.IsNull() // A null mask implies entire space is to be used.
|| this->m_FixedImageMask->IsInside(fixedSpacePhysicalPoint)
)
{
const typename TFixedImage::PixelType currValue = fi.Get();
m_FixedImageTrueMin = (m_FixedImageTrueMin < currValue) ? m_FixedImageTrueMin : currValue;
m_FixedImageTrueMax = (m_FixedImageTrueMax > currValue) ? m_FixedImageTrueMax : currValue;
}
++fi;
}
{
itk::ImageRegionConstIteratorWithIndex<TMovingImage> mi(this->m_MovingImage,
this->m_MovingImage->GetBufferedRegion() );
while( !mi.IsAtEnd() )
{
typename TMovingImage::PointType movingSpacePhysicalPoint;
this->m_MovingImage->TransformIndexToPhysicalPoint(mi.GetIndex(), movingSpacePhysicalPoint);
if( this->m_MovingImageMask.IsNull() // A null mask implies entire space is to be used.
|| this->m_MovingImageMask->IsInside(movingSpacePhysicalPoint)
)
{
const typename TMovingImage::PixelType currValue = mi.Get();
m_MovingImageTrueMin = (m_MovingImageTrueMin < currValue) ? m_MovingImageTrueMin : currValue;
m_MovingImageTrueMax = (m_MovingImageTrueMax > currValue) ? m_MovingImageTrueMax : currValue;
}
++mi;
}
}
}
itkDebugMacro(" FixedImageMin: " << m_FixedImageTrueMin
<< " FixedImageMax: " << m_FixedImageTrueMax << std::endl);
itkDebugMacro(" MovingImageMin: " << m_MovingImageTrueMin
<< " MovingImageMax: " << m_MovingImageTrueMax << std::endl);
/**
* Compute binsize for the histograms.
*
* The binsize for the image intensities needs to be adjusted so that
* we can avoid dealing with boundary conditions using the cubic
* spline as the Parzen window. We do this by increasing the size
* of the bins so that the joint histogram becomes "padded" at the
* borders. Because we are changing the binsize,
* we also need to shift the minimum by the padded amount in order to
* avoid minimum values filling in our padded region.
*
* Note that there can still be non-zero bin values in the padded region,
* it's just that these bins will never be a central bin for the Parzen
* window.
*
*/
const int padding = 2; // this will pad by 2 bins
m_FixedImageBinSize = ( m_FixedImageTrueMax - m_FixedImageTrueMin )
/ static_cast<double>( m_NumberOfHistogramBins
- 2 * padding );
m_FixedImageNormalizedMin = m_FixedImageTrueMin / m_FixedImageBinSize
- static_cast<double>( padding );
m_MovingImageBinSize = ( m_MovingImageTrueMax - m_MovingImageTrueMin )
/ static_cast<double>( m_NumberOfHistogramBins
- 2 * padding );
m_MovingImageNormalizedMin = m_MovingImageTrueMin / m_MovingImageBinSize
- static_cast<double>( padding );
itkDebugMacro("FixedImageNormalizedMin: " << m_FixedImageNormalizedMin);
itkDebugMacro("MovingImageNormalizedMin: " << m_MovingImageNormalizedMin);
itkDebugMacro("FixedImageBinSize: " << m_FixedImageBinSize);
itkDebugMacro("MovingImageBinSize; " << m_MovingImageBinSize);
/**
* Allocate memory for the marginal PDF and initialize values
* to zero. The marginal PDFs are stored as std::vector.
*/
if( m_FixedImageMarginalPDF != NULL )
{
delete[] m_FixedImageMarginalPDF;
}
m_FixedImageMarginalPDF = new PDFValueType[m_NumberOfHistogramBins];
if( m_MovingImageMarginalPDF != NULL )
{
delete[] m_MovingImageMarginalPDF;
}
m_MovingImageMarginalPDF = new PDFValueType[m_NumberOfHistogramBins];
/**
* Allocate memory for the joint PDF and joint PDF derivatives.
* The joint PDF and joint PDF derivatives are store as itk::Image.
*/
m_JointPDF = JointPDFType::New();
// Instantiate a region, index, size
JointPDFRegionType jointPDFRegion;
JointPDFIndexType jointPDFIndex;
JointPDFSizeType jointPDFSize;
JointPDFDerivativesRegionType jointPDFDerivativesRegion;
//
// Now allocate memory according to the user-selected method.
//
if( this->m_UseExplicitPDFDerivatives )
{
// Deallocate the memory that may have been allocated for
// previous runs of the metric.
// and by allocating very small the static ones
this->m_PRatioArray.SetSize(1, 1); // Not needed if m_UseExplicitPDFDerivatives
this->m_MetricDerivative = DerivativeType(1); // Not needed if m_UseExplicitPDFDerivatives
this->m_JointPDFDerivatives = JointPDFDerivativesType::New();
JointPDFDerivativesIndexType jointPDFDerivativesIndex;
JointPDFDerivativesSizeType jointPDFDerivativesSize;
// For the derivatives of the joint PDF define a region starting from
// {0,0,0}
// with size {m_NumberOfParameters,m_NumberOfHistogramBins,
// m_NumberOfHistogramBins}. The dimension represents transform parameters,
// fixed image parzen window index and moving image parzen window index,
// respectively.
jointPDFDerivativesIndex.Fill(0);
jointPDFDerivativesSize[0] = this->m_NumberOfParameters;
jointPDFDerivativesSize[1] = this->m_NumberOfHistogramBins;
jointPDFDerivativesSize[2] = this->m_NumberOfHistogramBins;
jointPDFDerivativesRegion.SetIndex(jointPDFDerivativesIndex);
jointPDFDerivativesRegion.SetSize(jointPDFDerivativesSize);
// Set the regions and allocate
m_JointPDFDerivatives->SetRegions(jointPDFDerivativesRegion);
m_JointPDFDerivatives->Allocate();
m_JointPDFDerivativesBufferSize = jointPDFDerivativesSize[0]
* jointPDFDerivativesSize[1]
* jointPDFDerivativesSize[2]
* sizeof( JointPDFDerivativesValueType );
}
else
{
// Deallocate the memory that may have been allocated for
// previous runs of the metric.
this->m_JointPDFDerivatives = NULL; // Not needed if m_UseExplicitPDFDerivatives=false
/** Allocate memory for helper array that will contain the pRatios
* for each bin of the joint histogram. This is part of the effort
* for flattening the computation of the PDF Jacobians.
*/
this->m_PRatioArray.SetSize(this->m_NumberOfHistogramBins, this->m_NumberOfHistogramBins);
this->m_MetricDerivative = DerivativeType( this->GetNumberOfParameters() );
}
// For the joint PDF define a region starting from {0,0}
// with size {m_NumberOfHistogramBins, m_NumberOfHistogramBins}.
// The dimension represents fixed image parzen window index
// and moving image parzen window index, respectively.
jointPDFIndex.Fill(0);
jointPDFSize.Fill(m_NumberOfHistogramBins);
jointPDFRegion.SetIndex(jointPDFIndex);
jointPDFRegion.SetSize(jointPDFSize);
// Set the regions and allocate
m_JointPDF->SetRegions(jointPDFRegion);
{
// By setting these values, the joint histogram physical locations will correspond to intensity values.
typename JointPDFType::PointType origin;
origin[0] = this->m_FixedImageTrueMin;
origin[1] = this->m_MovingImageTrueMin;
m_JointPDF->SetOrigin(origin);
typename JointPDFType::SpacingType spacing;
spacing[0] = this->m_FixedImageBinSize;
spacing[1] = this->m_MovingImageBinSize;
m_JointPDF->SetSpacing(spacing);
}
m_JointPDF->Allocate();
m_JointPDFBufferSize = jointPDFSize[0] * jointPDFSize[1] * sizeof( PDFValueType );
/**
* Setup the kernels used for the Parzen windows.
*/
m_CubicBSplineKernel = CubicBSplineFunctionType::New();
m_CubicBSplineDerivativeKernel = CubicBSplineDerivativeFunctionType::New();
/**
* Pre-compute the fixed image parzen window index for
* each point of the fixed image sample points list.
*/
this->ComputeFixedImageParzenWindowIndices(this->m_FixedImageSamples);
if( m_ThreaderFixedImageMarginalPDF != NULL )
{
delete[] m_ThreaderFixedImageMarginalPDF;
}
// Assumes number of threads doesn't change between calls to Initialize
m_ThreaderFixedImageMarginalPDF = new
PDFValueType[( this->m_NumberOfThreads - 1 )
* m_NumberOfHistogramBins];
if( m_ThreaderJointPDF != NULL )
{
delete[] m_ThreaderJointPDF;
}
m_ThreaderJointPDF = new typename
JointPDFType::Pointer[this->m_NumberOfThreads - 1];
if( m_ThreaderJointPDFStartBin != NULL )
{
delete[] m_ThreaderJointPDFStartBin;
}
m_ThreaderJointPDFStartBin = new int[this->m_NumberOfThreads];
if( m_ThreaderJointPDFEndBin != NULL )
{
delete[] m_ThreaderJointPDFEndBin;
}
m_ThreaderJointPDFEndBin = new int[this->m_NumberOfThreads];
if( m_ThreaderJointPDFSum != NULL )
{
delete[] m_ThreaderJointPDFSum;
}
m_ThreaderJointPDFSum = new double[this->m_NumberOfThreads];
const int binRange = m_NumberOfHistogramBins / this->m_NumberOfThreads;
for( ThreadIdType threadID = 0; threadID < this->m_NumberOfThreads - 1; threadID++ )
{
m_ThreaderJointPDF[threadID] = JointPDFType::New();
m_ThreaderJointPDF[threadID]->SetRegions(jointPDFRegion);
m_ThreaderJointPDF[threadID]->Allocate();
m_ThreaderJointPDFStartBin[threadID] = threadID * binRange;
m_ThreaderJointPDFEndBin[threadID] = ( threadID + 1 ) * binRange - 1;
}
m_ThreaderJointPDFStartBin[this->m_NumberOfThreads - 1] =
( this->m_NumberOfThreads - 1 ) * binRange;
m_ThreaderJointPDFEndBin[this->m_NumberOfThreads - 1] = m_NumberOfHistogramBins - 1;
// Release memory of arrays that may have been used for
// previous executions of this metric with different settings
// of the memory caching flags.
if( m_ThreaderJointPDFDerivatives != NULL )
{
delete[] m_ThreaderJointPDFDerivatives;
}
m_ThreaderJointPDFDerivatives = NULL;
if( m_ThreaderMetricDerivative != NULL )
{
delete[] m_ThreaderMetricDerivative;
}
m_ThreaderMetricDerivative = NULL;
if( this->m_UseExplicitPDFDerivatives )
{
m_ThreaderJointPDFDerivatives = new typename
JointPDFDerivativesType::Pointer[this->m_NumberOfThreads - 1];
for( ThreadIdType threadID = 0; threadID < this->m_NumberOfThreads - 1; threadID++ )
{
m_ThreaderJointPDFDerivatives[threadID] = JointPDFDerivativesType::New();
m_ThreaderJointPDFDerivatives[threadID]->SetRegions(
jointPDFDerivativesRegion);
m_ThreaderJointPDFDerivatives[threadID]->Allocate();
}
}
else
{
m_ThreaderMetricDerivative = new DerivativeType[this->m_NumberOfThreads - 1];
for( ThreadIdType threadID = 0; threadID < this->m_NumberOfThreads - 1; threadID++ )
{
this->m_ThreaderMetricDerivative[threadID] = DerivativeType( this->GetNumberOfParameters() );
}
}
}
/**
* From the pre-computed samples, now
* fill in the parzen window index locations
*/
template <class TFixedImage, class TMovingImage>
void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::ComputeFixedImageParzenWindowIndices(
FixedImageSampleContainer & samples)
{
const typename FixedImageSampleContainer::const_iterator end = samples.end();
for( typename FixedImageSampleContainer::iterator iter = samples.begin();
iter != end; ++iter )
{
// Determine parzen window arguments (see eqn 6 of Mattes paper [2]).
const double windowTerm = static_cast<double>( ( *iter ).value )
/ m_FixedImageBinSize
- m_FixedImageNormalizedMin;
OffsetValueType pindex = static_cast<OffsetValueType>( windowTerm );
// Make sure the extreme values are in valid bins
if( pindex < 2 )
{
pindex = 2;
}
else
{
const OffsetValueType nindex =
static_cast<OffsetValueType>( this->m_NumberOfHistogramBins ) - 3;
if( pindex > nindex )
{
pindex = nindex;
}
}
( *iter ).valueIndex = pindex;
}
}
template <class TFixedImage, class TMovingImage>
inline void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValueThreadPreProcess(ThreadIdType threadID,
bool withinSampleThread) const
{
this->Superclass::GetValueThreadPreProcess(threadID, withinSampleThread);
if( threadID > 0 )
{
memset(m_ThreaderJointPDF[threadID - 1]->GetBufferPointer(),
0,
m_JointPDFBufferSize);
memset( &( m_ThreaderFixedImageMarginalPDF[( threadID - 1 )
* m_NumberOfHistogramBins] ),
0,
m_NumberOfHistogramBins * sizeof( PDFValueType ) );
}
else
{
// zero-th thread uses the variables directly
memset(m_JointPDF->GetBufferPointer(),
0,
m_JointPDFBufferSize);
memset( m_FixedImageMarginalPDF,
0,
m_NumberOfHistogramBins * sizeof( PDFValueType ) );
}
}
template <class TFixedImage, class TMovingImage>
inline bool
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValueThreadProcessSample(ThreadIdType threadID,
SizeValueType fixedImageSample,
const MovingImagePointType & itkNotUsed(mappedPoint),
double movingImageValue) const
{
/**
* Compute this sample's contribution to the marginal and
* joint distributions.
*
*/
if( movingImageValue < m_MovingImageTrueMin )
{
return false;
}
else if( movingImageValue > m_MovingImageTrueMax )
{
return false;
}
// Determine parzen window arguments (see eqn 6 of Mattes paper [2]).
const double movingImageParzenWindowTerm = movingImageValue
/ m_MovingImageBinSize
- m_MovingImageNormalizedMin;
// Same as floor
OffsetValueType movingImageParzenWindowIndex =
static_cast<OffsetValueType>( movingImageParzenWindowTerm );
if( movingImageParzenWindowIndex < 2 )
{
movingImageParzenWindowIndex = 2;
}
else
{
const OffsetValueType nindex =
static_cast<OffsetValueType>( this->m_NumberOfHistogramBins ) - 3;
if( movingImageParzenWindowIndex > nindex )
{
movingImageParzenWindowIndex = nindex;
}
}
const unsigned int fixedImageParzenWindowIndex =
this->m_FixedImageSamples[fixedImageSample].valueIndex;
if( threadID > 0 )
{
m_ThreaderFixedImageMarginalPDF[( threadID - 1 ) * m_NumberOfHistogramBins
+ fixedImageParzenWindowIndex] += 1;
}
else
{
m_FixedImageMarginalPDF[fixedImageParzenWindowIndex] += 1;
}
// Pointer to affected bin to be updated
JointPDFValueType *pdfPtr;
if( threadID > 0 )
{
pdfPtr = m_ThreaderJointPDF[threadID - 1]->GetBufferPointer()
+ ( fixedImageParzenWindowIndex
* m_ThreaderJointPDF[threadID - 1]
->GetOffsetTable()[1] );
}
else
{
pdfPtr = m_JointPDF->GetBufferPointer()
+ ( fixedImageParzenWindowIndex
* m_JointPDF->GetOffsetTable()[1] );
}
// Move the pointer to the first affected bin
int pdfMovingIndex = static_cast<int>( movingImageParzenWindowIndex ) - 1;
pdfPtr += pdfMovingIndex;
const int pdfMovingIndexMax = static_cast<int>( movingImageParzenWindowIndex ) + 2;
double movingImageParzenWindowArg =
static_cast<double>( pdfMovingIndex )
- movingImageParzenWindowTerm;
while( pdfMovingIndex <= pdfMovingIndexMax )
{
*( pdfPtr++ ) += static_cast<PDFValueType>( m_CubicBSplineKernel
->Evaluate(
movingImageParzenWindowArg) );
movingImageParzenWindowArg += 1;
++pdfMovingIndex;
}
return true;
}
template <class TFixedImage, class TMovingImage>
inline void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValueThreadPostProcess( ThreadIdType threadID,
bool itkNotUsed(withinSampleThread) ) const
{
const int maxI = m_NumberOfHistogramBins
* ( m_ThreaderJointPDFEndBin[threadID]
- m_ThreaderJointPDFStartBin[threadID] + 1 );
JointPDFValueType * const pdfPtrStart = m_JointPDF->GetBufferPointer()
+ ( m_ThreaderJointPDFStartBin[threadID] * m_JointPDF->GetOffsetTable()[1] );
const unsigned int tPdfPtrOffset = ( m_ThreaderJointPDFStartBin[threadID]
* m_JointPDF->GetOffsetTable()[1] );
for( unsigned int t = 0; t < this->m_NumberOfThreads - 1; t++ )
{
JointPDFValueType * pdfPtr = pdfPtrStart;
JointPDFValueType const * tPdfPtr = m_ThreaderJointPDF[t]->GetBufferPointer() + tPdfPtrOffset;
JointPDFValueType const * const tPdfPtrEnd = tPdfPtr + maxI;
// for(i=0; i < maxI; i++)
while( tPdfPtr < tPdfPtrEnd )
{
*( pdfPtr++ ) += *( tPdfPtr++ );
}
for( int i = m_ThreaderJointPDFStartBin[threadID];
i <= m_ThreaderJointPDFEndBin[threadID];
i++ )
{
m_FixedImageMarginalPDF[i] += m_ThreaderFixedImageMarginalPDF[
( t * m_NumberOfHistogramBins ) + i];
}
}
double jointPDFSum = 0.0;
JointPDFValueType const * pdfPtr = pdfPtrStart;
for( int i = 0; i < maxI; i++ )
{
jointPDFSum += *( pdfPtr++ );
}
if( threadID > 0 )
{
m_ThreaderJointPDFSum[threadID - 1] = jointPDFSum;
}
else
{
m_JointPDFSum = jointPDFSum;
}
}
template <class TFixedImage, class TMovingImage>
typename MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::MeasureType
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValue(const ParametersType & parameters) const
{
// Set up the parameters in the transform
this->m_Transform->SetParameters(parameters);
this->m_Parameters = parameters;
// MUST BE CALLED TO INITIATE PROCESSING
this->GetValueMultiThreadedInitiate();
// MUST BE CALLED TO INITIATE PROCESSING
this->GetValueMultiThreadedPostProcessInitiate();
for( ThreadIdType threadID = 0; threadID < this->m_NumberOfThreads - 1; threadID++ )
{
m_JointPDFSum += m_ThreaderJointPDFSum[threadID];
}
if( m_JointPDFSum == 0.0 )
{
itkExceptionMacro("Joint PDF summed to zero\n" << m_JointPDF );
}
memset( m_MovingImageMarginalPDF,
0,
m_NumberOfHistogramBins * sizeof( PDFValueType ) );
const double nFactor = 1.0 / m_JointPDFSum;
JointPDFValueType *pdfPtr = m_JointPDF->GetBufferPointer();
double fixedPDFSum = 0.0;
for( unsigned int i = 0; i < m_NumberOfHistogramBins; i++ )
{
fixedPDFSum += m_FixedImageMarginalPDF[i];
PDFValueType * movingMarginalPtr = m_MovingImageMarginalPDF;
for( unsigned int j = 0; j < m_NumberOfHistogramBins; j++ )
{
*( pdfPtr ) *= nFactor;
*( movingMarginalPtr++ ) += *( pdfPtr++ );
}
}
if( this->m_NumberOfPixelsCounted <
this->m_NumberOfFixedImageSamples / 16 )
{
itkExceptionMacro("Too many samples map outside moving image buffer: "
<< this->m_NumberOfPixelsCounted << " / "
<< this->m_NumberOfFixedImageSamples
<< std::endl);
}
// Normalize the fixed image marginal PDF
if( fixedPDFSum == 0.0 )
{
itkExceptionMacro("Fixed image marginal PDF summed to zero");
}
for( unsigned int bin = 0; bin < m_NumberOfHistogramBins; bin++ )
{
m_FixedImageMarginalPDF[bin] /= fixedPDFSum;
}
/**
* Compute the metric by double summation over histogram.
*/
// Setup pointer to point to the first bin
JointPDFValueType *jointPDFPtr = m_JointPDF->GetBufferPointer();
double sum = 0.0;
for( unsigned int fixedIndex = 0;
fixedIndex < m_NumberOfHistogramBins;
++fixedIndex )
{
const double fixedImagePDFValue = m_FixedImageMarginalPDF[fixedIndex];
for( unsigned int movingIndex = 0;
movingIndex < m_NumberOfHistogramBins;
++movingIndex, jointPDFPtr++ )
{
const double movingImagePDFValue = m_MovingImageMarginalPDF[movingIndex];
const double jointPDFValue = *( jointPDFPtr );
// check for non-zero bin contribution
if( jointPDFValue > 1e-16 && movingImagePDFValue > 1e-16 )
{
const double pRatio = vcl_log(jointPDFValue / movingImagePDFValue);
if( fixedImagePDFValue > 1e-16 )
{
sum += jointPDFValue * ( pRatio - vcl_log(fixedImagePDFValue) );
}
} // end if-block to check non-zero bin contribution
} // end for-loop over moving index
} // end for-loop over fixed index
return static_cast<MeasureType>( -1.0 * sum );
}
template <class TFixedImage, class TMovingImage>
inline void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValueAndDerivativeThreadPreProcess( ThreadIdType threadID,
bool itkNotUsed(withinSampleThread) ) const
{
if( threadID > 0 )
{
memset(m_ThreaderJointPDF[threadID - 1]->GetBufferPointer(),
0,
m_JointPDFBufferSize);
memset( &( m_ThreaderFixedImageMarginalPDF[( threadID - 1 )
* m_NumberOfHistogramBins] ),
0,
m_NumberOfHistogramBins * sizeof( PDFValueType ) );
if( this->m_UseExplicitPDFDerivatives )
{
memset(m_ThreaderJointPDFDerivatives[threadID - 1]->GetBufferPointer(),
0,
m_JointPDFDerivativesBufferSize);
}
}
else
{
memset(m_JointPDF->GetBufferPointer(),
0,
m_JointPDFBufferSize);
memset( m_FixedImageMarginalPDF,
0,
m_NumberOfHistogramBins * sizeof( PDFValueType ) );
if( this->m_UseExplicitPDFDerivatives )
{
memset(m_JointPDFDerivatives->GetBufferPointer(),
0,
m_JointPDFDerivativesBufferSize);
}
}
}
template <class TFixedImage, class TMovingImage>
inline bool
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValueAndDerivativeThreadProcessSample(ThreadIdType threadID,
SizeValueType fixedImageSample,
const MovingImagePointType & itkNotUsed(mappedPoint),
double movingImageValue,
const ImageDerivativesType &
movingImageGradientValue) const
{
/**
* Compute this sample's contribution to the marginal
* and joint distributions.
*
*/
if( movingImageValue < m_MovingImageTrueMin )
{
return false;
}
else if( movingImageValue > m_MovingImageTrueMax )
{
return false;
}
unsigned int fixedImageParzenWindowIndex =
this->m_FixedImageSamples[fixedImageSample].valueIndex;
// Determine parzen window arguments (see eqn 6 of Mattes paper [2]).
double movingImageParzenWindowTerm = movingImageValue
/ m_MovingImageBinSize
- m_MovingImageNormalizedMin;
OffsetValueType movingImageParzenWindowIndex =
static_cast<OffsetValueType>( movingImageParzenWindowTerm );
// Make sure the extreme values are in valid bins
if( movingImageParzenWindowIndex < 2 )
{
movingImageParzenWindowIndex = 2;
}
else
{
const OffsetValueType nindex =
static_cast<OffsetValueType>( this->m_NumberOfHistogramBins ) - 3;
if( movingImageParzenWindowIndex > nindex )
{
movingImageParzenWindowIndex = nindex;
}
}
// Since a zero-order BSpline (box car) kernel is used for
// the fixed image marginal pdf, we need only increment the
// fixedImageParzenWindowIndex by value of 1.0.
if( threadID > 0 )
{
++m_ThreaderFixedImageMarginalPDF[( threadID - 1 ) * m_NumberOfHistogramBins
+ fixedImageParzenWindowIndex];
}
else
{
++m_FixedImageMarginalPDF[fixedImageParzenWindowIndex];
}
/**
* The region of support of the parzen window determines which bins
* of the joint PDF are effected by the pair of image values.
* Since we are using a cubic spline for the moving image parzen
* window, four bins are effected. The fixed image parzen window is
* a zero-order spline (box car) and thus effects only one bin.
*
* The PDF is arranged so that moving image bins corresponds to the
* zero-th (column) dimension and the fixed image bins corresponds
* to the first (row) dimension.
*
*/
// Pointer to affected bin to be updated
JointPDFValueType *pdfPtr;
if( threadID > 0 )
{
pdfPtr = m_ThreaderJointPDF[threadID - 1]
->GetBufferPointer()
+ ( fixedImageParzenWindowIndex
* m_NumberOfHistogramBins );
}
else
{
pdfPtr = m_JointPDF->GetBufferPointer()
+ ( fixedImageParzenWindowIndex
* m_NumberOfHistogramBins );
}
// Move the pointer to the fist affected bin
int pdfMovingIndex = static_cast<int>( movingImageParzenWindowIndex ) - 1;
pdfPtr += pdfMovingIndex;
const int pdfMovingIndexMax = static_cast<int>( movingImageParzenWindowIndex ) + 2;
double movingImageParzenWindowArg = static_cast<double>( pdfMovingIndex )
- static_cast<double>( movingImageParzenWindowTerm );
while( pdfMovingIndex <= pdfMovingIndexMax )
{
*( pdfPtr++ ) += static_cast<PDFValueType>( m_CubicBSplineKernel
->Evaluate(
movingImageParzenWindowArg) );
if( this->m_UseExplicitPDFDerivatives || this->m_ImplicitDerivativesSecondPass )
{
// Compute the cubicBSplineDerivative for later repeated use.
const double cubicBSplineDerivativeValue =
m_CubicBSplineDerivativeKernel->Evaluate(movingImageParzenWindowArg);
// Compute PDF derivative contribution.
this->ComputePDFDerivatives(threadID,
fixedImageSample,
pdfMovingIndex,
movingImageGradientValue,
cubicBSplineDerivativeValue);
}
movingImageParzenWindowArg += 1;
++pdfMovingIndex;
}
return true;
}
template <class TFixedImage, class TMovingImage>
inline void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValueAndDerivativeThreadPostProcess(ThreadIdType threadID,
bool withinSampleThread) const
{
this->GetValueThreadPostProcess(threadID, withinSampleThread);
if( this->m_UseExplicitPDFDerivatives )
{
const unsigned int rowSize = this->m_NumberOfParameters * m_NumberOfHistogramBins;
const unsigned int maxI =
rowSize * ( m_ThreaderJointPDFEndBin[threadID]
- m_ThreaderJointPDFStartBin[threadID] + 1 );
JointPDFDerivativesValueType *const pdfDPtrStart = m_JointPDFDerivatives->GetBufferPointer()
+ ( m_ThreaderJointPDFStartBin[threadID] * rowSize );
const unsigned int tPdfDPtrOffset = m_ThreaderJointPDFStartBin[threadID] * rowSize;
for( unsigned int t = 0; t < this->m_NumberOfThreads - 1; t++ )
{
JointPDFDerivativesValueType * pdfDPtr = pdfDPtrStart;
JointPDFDerivativesValueType const *tPdfDPtr = m_ThreaderJointPDFDerivatives[t]->GetBufferPointer()
+ tPdfDPtrOffset;
JointPDFDerivativesValueType const * const tPdfDPtrEnd = tPdfDPtr + maxI;
// for(i = 0; i < maxI; i++)
while( tPdfDPtr < tPdfDPtrEnd )
{
*( pdfDPtr++ ) += *( tPdfDPtr++ );
}
}
const double nFactor = 1.0 / ( m_MovingImageBinSize
* this->m_NumberOfPixelsCounted );
JointPDFDerivativesValueType * pdfDPtr = pdfDPtrStart;
JointPDFDerivativesValueType const * const tPdfDPtrEnd = pdfDPtrStart + maxI;
// for(int i = 0; i < maxI; i++)
while( pdfDPtr < tPdfDPtrEnd )
{
*( pdfDPtr++ ) *= nFactor;
}
}
}
/**
* Get the both Value and Derivative Measure
*/
template <class TFixedImage, class TMovingImage>
void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetValueAndDerivative(const ParametersType & parameters,
MeasureType & value,
DerivativeType & derivative) const
{
// Set output values to zero
value = NumericTraits<MeasureType>::Zero;
if( this->m_UseExplicitPDFDerivatives )
{
// Set output values to zero
if( derivative.GetSize() != this->m_NumberOfParameters )
{
derivative = DerivativeType(this->m_NumberOfParameters);
}
memset( derivative.data_block(),
0,
this->m_NumberOfParameters * sizeof( double ) );
}
else
{
this->m_PRatioArray.Fill(0.0);
this->m_MetricDerivative.Fill(NumericTraits<MeasureType>::Zero);
for( ThreadIdType threadID = 0; threadID < this->m_NumberOfThreads - 1; threadID++ )
{
this->m_ThreaderMetricDerivative[threadID].Fill(NumericTraits<MeasureType>::Zero);
}
this->m_ImplicitDerivativesSecondPass = false;
}
// Set up the parameters in the transform
this->m_Transform->SetParameters(parameters);
this->m_Parameters = parameters;
// MUST BE CALLED TO INITIATE PROCESSING ON SAMPLES
this->GetValueAndDerivativeMultiThreadedInitiate();
// CALL IF DOING THREADED POST PROCESSING
this->GetValueAndDerivativeMultiThreadedPostProcessInitiate();
for( ThreadIdType threadID = 0; threadID < this->m_NumberOfThreads - 1; threadID++ )
{
m_JointPDFSum += m_ThreaderJointPDFSum[threadID];
}
if( m_JointPDFSum == 0.0 )
{
itkExceptionMacro("Joint PDF summed to zero");
}
memset( m_MovingImageMarginalPDF,
0,
m_NumberOfHistogramBins * sizeof( PDFValueType ) );
double fixedPDFSum = 0.0;
const double normalizationFactor = 1.0 / m_JointPDFSum;
JointPDFValueType *pdfPtr = m_JointPDF->GetBufferPointer();
for( unsigned int i = 0; i < m_NumberOfHistogramBins; i++ )
{
fixedPDFSum += m_FixedImageMarginalPDF[i];
PDFValueType * movingMarginalPtr = m_MovingImageMarginalPDF;
for( unsigned int j = 0; j < m_NumberOfHistogramBins; j++ )
{
*( pdfPtr ) *= normalizationFactor;
*( movingMarginalPtr++ ) += *( pdfPtr++ );
}
}
if( this->m_NumberOfPixelsCounted <
this->m_NumberOfFixedImageSamples / 16 )
{
itkExceptionMacro("Too many samples map outside moving image buffer: "
<< this->m_NumberOfPixelsCounted << " / "
<< this->m_NumberOfFixedImageSamples
<< std::endl);
}
// Normalize the fixed image marginal PDF
if( fixedPDFSum == 0.0 )
{
itkExceptionMacro("Fixed image marginal PDF summed to zero");
}
for( unsigned int bin = 0; bin < m_NumberOfHistogramBins; bin++ )
{
m_FixedImageMarginalPDF[bin] /= fixedPDFSum;
}
/**
* Compute the metric by double summation over histogram.
*/
// Setup pointer to point to the first bin
JointPDFValueType *jointPDFPtr = m_JointPDF->GetBufferPointer();
// Initialize sum to zero
double sum = 0.0;
const double nFactor = 1.0 / ( m_MovingImageBinSize
* this->m_NumberOfPixelsCounted );
for( unsigned int fixedIndex = 0;
fixedIndex < m_NumberOfHistogramBins;
++fixedIndex )
{
const double fixedImagePDFValue = m_FixedImageMarginalPDF[fixedIndex];
for( unsigned int movingIndex = 0;
movingIndex < m_NumberOfHistogramBins;
++movingIndex, jointPDFPtr++ )
{
const double movingImagePDFValue = m_MovingImageMarginalPDF[movingIndex];
const double jointPDFValue = *( jointPDFPtr );
// check for non-zero bin contribution
if( jointPDFValue > 1e-16 && movingImagePDFValue > 1e-16 )
{
const double pRatio = vcl_log(jointPDFValue / movingImagePDFValue);
if( fixedImagePDFValue > 1e-16 )
{
sum += jointPDFValue * ( pRatio - vcl_log(fixedImagePDFValue) );
}
if( this->m_UseExplicitPDFDerivatives )
{
// move joint pdf derivative pointer to the right position
JointPDFValueType const * derivPtr = m_JointPDFDerivatives->GetBufferPointer()
+ ( fixedIndex * m_JointPDFDerivatives->GetOffsetTable()[2] )
+ ( movingIndex * m_JointPDFDerivatives->GetOffsetTable()[1] );
for( unsigned int parameter = 0; parameter < this->m_NumberOfParameters; ++parameter, derivPtr++ )
{
// Ref: eqn 23 of Thevenaz & Unser paper [3]
derivative[parameter] -= ( *derivPtr ) * pRatio;
} // end for-loop over parameters
}
else
{
this->m_PRatioArray[fixedIndex][movingIndex] = pRatio * nFactor;
}
} // end if-block to check non-zero bin contribution
} // end for-loop over moving index
} // end for-loop over fixed index
if( !( this->m_UseExplicitPDFDerivatives ) )
{
// Second pass: This one is done for accumulating the contributions
// to the derivative array.
//
this->m_ImplicitDerivativesSecondPass = true;
//
// MUST BE CALLED TO INITIATE PROCESSING ON SAMPLES
this->GetValueAndDerivativeMultiThreadedInitiate();
// CALL IF DOING THREADED POST PROCESSING
this->GetValueAndDerivativeMultiThreadedPostProcessInitiate();
// Consolidate the contributions from each one of the threads to the total
// derivative.
for( unsigned int t = 0; t < this->m_NumberOfThreads - 1; t++ )
{
DerivativeType const * const source = &( this->m_ThreaderMetricDerivative[t] );
for( unsigned int pp = 0; pp < this->m_NumberOfParameters; pp++ )
{
this->m_MetricDerivative[pp] += ( *source )[pp];
}
}
derivative = this->m_MetricDerivative;
}
value = static_cast<MeasureType>( -1.0 * sum );
}
/**
* Get the match measure derivative
*/
template <class TFixedImage, class TMovingImage>
void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::GetDerivative(const ParametersType & parameters,
DerivativeType & derivative) const
{
MeasureType value;
// call the combined version
this->GetValueAndDerivative(parameters, value, derivative);
}
/**
* Compute PDF derivatives contribution for each parameter
*/
template <class TFixedImage, class TMovingImage>
void
MattesMutualInformationImageToImageMetric<TFixedImage, TMovingImage>
::ComputePDFDerivatives(ThreadIdType threadID,
unsigned int sampleNumber,
int pdfMovingIndex,
const ImageDerivativesType & movingImageGradientValue,
double cubicBSplineDerivativeValue) const
{
// Update bins in the PDF derivatives for the current intensity pair
// Could pre-compute
JointPDFDerivativesValueType *derivPtr;
double precomputedWeight = 0.0;
const int pdfFixedIndex = this->m_FixedImageSamples[sampleNumber].valueIndex;
DerivativeType *derivativeHelperArray = NULL;
if( this->m_UseExplicitPDFDerivatives )
{
if( threadID > 0 )
{
derivPtr = m_ThreaderJointPDFDerivatives[threadID - 1]->GetBufferPointer()
+ ( pdfFixedIndex * m_JointPDFDerivatives->GetOffsetTable()[2] )
+ ( pdfMovingIndex * m_JointPDFDerivatives->GetOffsetTable()[1] );
}
else
{
derivPtr = m_JointPDFDerivatives->GetBufferPointer()
+ ( pdfFixedIndex * m_JointPDFDerivatives->GetOffsetTable()[2] )
+ ( pdfMovingIndex * m_JointPDFDerivatives->GetOffsetTable()[1] );
}
}
else
{
derivPtr = 0;
// Recover the precomputed weight for this specific PDF bin
precomputedWeight = this->m_PRatioArray[pdfFixedIndex][pdfMovingIndex];
if( threadID > 0 )
{
derivativeHelperArray = &( this->m_ThreaderMetricDerivative[threadID - 1] );
}
else
{
derivativeHelperArray = &( this->m_MetricDerivative );
}
}
if( !this->m_TransformIsBSpline )
{
/**
* Generic version which works for all transforms.
*/
// Compute the transform Jacobian.
// Should pre-compute
typedef typename TransformType::JacobianType JacobianType;
// Need to use one of the threader transforms if we're
// not in thread 0.
//
// Use a raw pointer here to avoid the overhead of smart pointers.
// For instance, Register and UnRegister have mutex locks around
// the reference counts.
TransformType *transform;
if( threadID > 0 )
{
transform = this->m_ThreaderTransform[threadID - 1];
}
else
{
transform = this->m_Transform;
}
JacobianType jacobian;
transform->ComputeJacobianWithRespectToParameters(
this->m_FixedImageSamples[sampleNumber].point, jacobian);
for( unsigned int mu = 0; mu < this->m_NumberOfParameters; mu++ )
{
double innerProduct = 0.0;
for( unsigned int dim = 0; dim < Superclass::FixedImageDimension; dim++ )
{
innerProduct += jacobian[dim][mu] * movingImageGradientValue[dim];
}
const double derivativeContribution = innerProduct * cubicBSplineDerivativeValue;
if( this->m_UseExplicitPDFDerivatives )
{
*( derivPtr ) -= derivativeContribution;
++derivPtr;
}
else
{
( *derivativeHelperArray )[mu] += precomputedWeight * derivativeContribution;
}
}
}
else
{
const WeightsValueType *weights = NULL;
const IndexValueType * indices = NULL;
BSplineTransformWeightsType * weightsHelper = NULL;
BSplineTransformIndexArrayType *indicesHelper = NULL;
if( this->m_UseCachingOfBSplineWeights )
{
//
// If the transform is of type BSplineTransform, we can obtain
// a speed up by only processing the affected parameters. Note that
// these pointers are just pointing to pre-allocated rows of the caching
// arrays. There is therefore, no need to free this memory.
//
weights = this->m_BSplineTransformWeightsArray[sampleNumber];
indices = this->m_BSplineTransformIndicesArray[sampleNumber];
}
else
{
if( threadID > 0 )
{
weightsHelper = &( this->m_ThreaderBSplineTransformWeights[threadID - 1] );
indicesHelper = &( this->m_ThreaderBSplineTransformIndices[threadID - 1] );
}
else
{
weightsHelper = &( this->m_BSplineTransformWeights );
indicesHelper = &( this->m_BSplineTransformIndices );
}
/** Get Jacobian at a point. A very specialized function just for BSplines */
this->m_BSplineTransform->ComputeJacobianFromBSplineWeightsWithRespectToPosition(
this->m_FixedImageSamples[sampleNumber].point,
*weightsHelper, *indicesHelper);
}
for( unsigned int dim = 0; dim < Superclass::FixedImageDimension; dim++ )
{
for( unsigned int mu = 0; mu < this->m_NumBSplineWeights; mu++ )
{
/* The array weights contains the Jacobian values in a 1-D array
* (because for each parameter the Jacobian is non-zero in only 1 of the
* possible dimensions) which is multiplied by the moving image
* gradient. */
double innerProduct;
int parameterIndex;
if( this->m_UseCachingOfBSplineWeights )
{
innerProduct = movingImageGradientValue[dim] * weights[mu];
parameterIndex = indices[mu] + this->m_BSplineParametersOffset[dim];
}
else
{
innerProduct = movingImageGradientValue[dim] * ( *weightsHelper )[mu];
parameterIndex = ( *indicesHelper )[mu] + this->m_BSplineParametersOffset[dim];
}
const double derivativeContribution = innerProduct * cubicBSplineDerivativeValue;
if( this->m_UseExplicitPDFDerivatives )
{
JointPDFValueType * const ptr = derivPtr + parameterIndex;
*( ptr ) -= derivativeContribution;
}
else
{
( *derivativeHelperArray )[parameterIndex] += precomputedWeight * derivativeContribution;
}
} // end mu for loop
} // end dim for loop
} // end if-block transform is BSpline
}
} // end namespace itk
#endif
| 34.216981 | 121 | 0.672775 | CapeDrew |
12247c340acb0ba8f2462878f262227e9a4abad3 | 5,427 | cpp | C++ | libraries/C6502Cpu/CVanguardGame.cpp | porchio/arduino-mega-ict | dcc4b37cdbae2966d5736589bea776bf286df9ee | [
"BSD-2-Clause"
] | 19 | 2016-01-14T10:54:07.000Z | 2021-06-29T17:47:54.000Z | libraries/C6502Cpu/CVanguardGame.cpp | LabRat3K/arduino-mega-ict | b5f46ee41fc088c4ef80e3dcfb045685e6b89e94 | [
"BSD-2-Clause"
] | 11 | 2016-01-20T23:30:34.000Z | 2021-05-22T18:06:55.000Z | libraries/C6502Cpu/CVanguardGame.cpp | LabRat3K/arduino-mega-ict | b5f46ee41fc088c4ef80e3dcfb045685e6b89e94 | [
"BSD-2-Clause"
] | 16 | 2016-01-03T18:29:09.000Z | 2021-08-18T14:09:36.000Z | //
// Copyright (c) 2020, Paul R. Swan
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
// TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#include "CVanguardGame.h"
// 01 02 04 08 10 20 40 80 100 200 400 800
static const UINT16 s_romData2n_1[] = {0x6f,0xa9,0x9d,0x10,0x8e,0x8a,0x02,0x02,0xba,0x02,0x60,0xc9}; // 1
static const UINT16 s_romData2n_2[] = {0xc9,0x06,0x60,0x34,0x00,0x48,0x32,0x85,0x38,0x68,0x54,0xc9}; // 2
static const UINT16 s_romData2n_3[] = {0x29,0x03,0xbd,0x12,0x10,0x60,0xb0,0x90,0x51,0x51,0x51,0x4c}; // 3
static const UINT16 s_romData2n_4[] = {0x48,0x8a,0x98,0xb5,0xe6,0x50,0x20,0x68,0x5f,0xed,0x48,0x3b}; // 4
static const UINT16 s_romData2n_5[] = {0x7c,0xc2,0x86,0x02,0x62,0x08,0x0c,0x9e,0xf8,0x00,0x88,0x38}; // 5
static const UINT16 s_romData2n_6[] = {0x19,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x32}; // 6
static const UINT16 s_romData2n_7[] = {0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xd4}; // 7
static const UINT16 s_romData2n_8[] = {0x01,0xd1,0xd1,0xd1,0xd7,0xd2,0xc9,0x30,0xc4,0x01,0x20,0x14}; // 8
//
// Centuri Set 1
//
static const ROM_REGION s_romRegionCenturiSet1[] PROGMEM = { //
{NO_BANK_SWITCH, 0x4000, 0x1000, s_romData2n_1, 0x6a29e354, " 1 "}, // 1
{NO_BANK_SWITCH, 0x5000, 0x1000, s_romData2n_2, 0x302bba54, " 2 "}, // 2
{NO_BANK_SWITCH, 0x6000, 0x1000, s_romData2n_3, 0x424755f6, " 3 "}, // 3
{NO_BANK_SWITCH, 0x7000, 0x1000, s_romData2n_4, 0x770f9714, " 4 "}, // 4CN
{NO_BANK_SWITCH, 0x8000, 0x1000, s_romData2n_5, 0x3445cba6, " 5 "}, // 5C
{NO_BANK_SWITCH, 0x9000, 0x1000, s_romData2n_6, 0x0d5b47d0, " 6 "}, // 6
{NO_BANK_SWITCH, 0xA000, 0x1000, s_romData2n_7, 0x8549b8f8, " 7 "}, // 7
{NO_BANK_SWITCH, 0xB000, 0x1000, s_romData2n_8, 0x4b825bc8, " 8 "}, // 8CS
{NO_BANK_SWITCH, 0xF000, 0x1000, s_romData2n_5, 0x3445cba6, " 5 "}, // 5C, mirror
{0} }; // end of list
//
// German Set 1
//
static const ROM_REGION s_romRegionGermanSet1[] PROGMEM = { //
{NO_BANK_SWITCH, 0x4000, 0x1000, s_romData2n_1, 0x6a29e354, " 1 "}, // 1
{NO_BANK_SWITCH, 0x5000, 0x1000, s_romData2n_2, 0x302bba54, " 2 "}, // 2
{NO_BANK_SWITCH, 0x6000, 0x1000, s_romData2n_3, 0x424755f6, " 3 "}, // 3
{NO_BANK_SWITCH, 0x7000, 0x1000, s_romData2n_4, 0x4a82306a, " 4 "}, // 4G
{NO_BANK_SWITCH, 0x8000, 0x1000, s_romData2n_5, 0xfde157d0, " 5 "}, // 5
{NO_BANK_SWITCH, 0x9000, 0x1000, s_romData2n_6, 0x0d5b47d0, " 6 "}, // 6
{NO_BANK_SWITCH, 0xA000, 0x1000, s_romData2n_7, 0x8549b8f8, " 7 "}, // 7
{NO_BANK_SWITCH, 0xB000, 0x1000, s_romData2n_8, 0xabe5fa3f, " 8 "}, // 8S
{NO_BANK_SWITCH, 0xF000, 0x1000, s_romData2n_5, 0xfde157d0, " 5 "}, // 5, mirror
{0} }; // end of list
IGame*
CVanguardGame::createInstanceCenturiSet1(
)
{
return (new CVanguardGame(s_romRegionCenturiSet1));
}
IGame*
CVanguardGame::createInstanceGermanSet1(
)
{
return (new CVanguardGame(s_romRegionGermanSet1));
}
CVanguardGame::CVanguardGame(
const ROM_REGION *romRegion
) : CVanguardBaseGame( romRegion )
{
}
| 60.3 | 141 | 0.563663 | porchio |
1224e1747e7a6831bef92ba65de97dbd347696c1 | 14,568 | hpp | C++ | include/cps/Socket.hpp | clusterpoint/cpp-client-api | 605825f0d46678c1ebdabb006bc0c138e4b0b7f3 | [
"MIT"
] | 1 | 2015-09-22T10:32:36.000Z | 2015-09-22T10:32:36.000Z | include/cps/Socket.hpp | clusterpoint/cpp-client-api | 605825f0d46678c1ebdabb006bc0c138e4b0b7f3 | [
"MIT"
] | null | null | null | include/cps/Socket.hpp | clusterpoint/cpp-client-api | 605825f0d46678c1ebdabb006bc0c138e4b0b7f3 | [
"MIT"
] | null | null | null | #ifndef CPS_SOCKET_HPP_
#define CPS_SOCKET_HPP_
#include <string>
#include <vector>
#include "Exception.hpp"
#include "Utils.hpp"
#include "boost/bind.hpp"
#include "boost/lambda/lambda.hpp"
namespace CPS
{
#ifndef USE_HEADER_ONLY_ASIO
#include "boost/asio.hpp"
using namespace boost;
#else
#define ASIO_DISABLE_THREADS // To disable linking errors
#include "asio.hpp"
#endif
class AbstractSocket
{
public:
AbstractSocket(asio::io_service &io_service) :
io_service(io_service), deadline(io_service), connected(false) {
connectTimeout = 5;
sendTimeout = 30;
recieveTimeout = 60;
// No deadline is required until the first socket operation is started. We
// set the deadline to positive infinity so that the actor takes no action
// until a specific deadline is set.
deadline.expires_at(boost::posix_time::pos_infin);
// Start the persistent actor that checks for deadline expiry.
check_deadline();
}
virtual ~AbstractSocket() {
}
virtual void connect(const std::string &host, int port) = 0;
virtual std::vector<unsigned char> send(const std::string &data) = 0;
virtual std::vector<unsigned char> read() = 0;
bool isConnected() {
return connected;
}
void check_deadline() {
// Check whether the deadline has passed. We compare the deadline against
// the current time since a new asynchronous operation may have moved the
// deadline before this actor had a chance to run.
if (deadline.expires_at() <= asio::deadline_timer::traits_type::now())
{
// The deadline has passed. The socket is closed so that any outstanding
// asynchronous operations are cancelled. This allows the blocked
// connect(), read_line() or write_line() functions to return.
error = asio::error::timed_out;
handle_timer_expiration();
// There is no longer an active deadline. The expire is set to positive
// infinity so that the actor takes no action until a new deadline is set.
deadline.expires_at(boost::posix_time::pos_infin);
}
// Put the actor back::asio to sleep.
deadline.async_wait(boost::bind(&AbstractSocket::check_deadline, this));
}
virtual void handle_timer_expiration() {
// Nothing to do here.. Should be overloaded in child classes
}
int connectTimeout;
int sendTimeout;
int recieveTimeout;
protected:
asio::io_service &io_service;
asio::deadline_timer deadline;
#ifndef USE_HEADER_ONLY_ASIO
boost::system::error_code error;
#else
asio::error_code error;
#endif
bool connected;
};
class TcpSocket: public AbstractSocket
{
public:
TcpSocket(asio::io_service &io_service) :
AbstractSocket(io_service), socket(io_service) {
}
virtual ~TcpSocket() {
socket.close();
connected = false;
}
virtual void connect(const std::string &host, int port) {
// Set a deadline for the asynchronous operation.
deadline.expires_from_now(boost::posix_time::seconds(connectTimeout));
// Set up the variable that receives the result of the asynchronous
// operation. The error code is set to would_block to signal that the
// operation is incomplete. Asio guarantees that its asynchronous
// operations will never fail with would_block, so any other value in
// ec indicates completion.
error = asio::error::would_block;
asio::ip::tcp::resolver resolver(io_service);
asio::ip::tcp::resolver::query query(host, Utils::toString(port));
endpoint_iterator = resolver.resolve(query);
// Start the asynchronous operation itself. The boost::lambda function
// object is used as a callback and will update the ec variable when the
// operation completes.
socket.async_connect(*endpoint_iterator, boost::lambda::var(error) = boost::lambda::_1);
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
// Determine whether a connection was successfully established. The
// deadline actor may have had a chance to run and close our socket, even
// though the connect operation notionally succeeded. Therefore we must
// check whether the socket is still open before deciding if we succeeded
// or failed.
if (error || !socket.is_open()) {
throw CPS::Exception("Could not connect. " + error.message());
}
connected = true;
}
virtual std::vector<unsigned char> send(const std::string &data) {
// Set a deadline for the asynchronous operation.
deadline.expires_from_now(boost::posix_time::seconds(sendTimeout));
// Set up the variable that receives the result of the asynchronous
// operation. The error code is set to would_block to signal that the
// operation is incomplete. Asio guarantees that its asynchronous
// operations will never fail with would_block, so any other value in
// ec indicates completion.
error = asio::error::would_block;
// Start the asynchronous operation itself. The boost::lambda function
// object is used as a callback and will update the ec variable when the
// operation completes.
asio::async_write(socket, asio::buffer(data, data.size()), boost::lambda::var(error) = boost::lambda::_1);
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open()) {
throw CPS::Exception("Could not send message. " + error.message());
}
return read();
}
virtual std::vector<unsigned char> read() {
// Set a deadline for the asynchronous operation.
deadline.expires_from_now(boost::posix_time::seconds(recieveTimeout));
// Set up the variable that receives the result of the asynchronous
// operation. The error code is set to would_block to signal that the
// operation is incomplete. Asio guarantees that its asynchronous
// operations will never fail with would_block, so any other value in
// ec indicates completion.
error = asio::error::would_block;
std::vector<unsigned char> reply(8);
size_t len = 0, content_len = 0;
socket.async_read_some(asio::buffer(reply),
(boost::lambda::var(error) = boost::lambda::_1, boost::lambda::var(len) = boost::lambda::_2));
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open() || len != 8
|| !(reply[0] == 0x09 && reply[1] == 0x09 && reply[2] == 0x00
&& reply[3] == 0x00)) {
throw CPS::Exception("Invalid header received. " + error.message());
}
content_len = (reply[4]) | (reply[5] << 8) | (reply[6] << 16) | (reply[7] << 24);
// Read rest of message
error = asio::error::would_block;
reply.clear();
reply.resize(content_len);
asio::async_read(socket, asio::buffer(reply),
(boost::lambda::var(error) = boost::lambda::_1, boost::lambda::var(len) = boost::lambda::_2));
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open() || len != content_len) {
throw CPS::Exception("Could not read message. " + error.message());
}
return reply;
}
void handle_timer_expiration() {
socket.close();
connected = false;
}
protected:
asio::ip::tcp::socket socket;
asio::ip::tcp::resolver::iterator endpoint_iterator;
};
#ifdef BOOST_ASIO_HAS_LOCAL_SOCKETS
class UnixSocket: public AbstractSocket
{
public:
UnixSocket(asio::io_service &io_service) :
AbstractSocket(io_service), socket(io_service) {
}
virtual ~UnixSocket() {
socket.close();
}
virtual void connect(const std::string &host, int port) {
asio::local::stream_protocol::endpoint ep(host);
// Set a deadline for the asynchronous operation.
deadline.expires_from_now(boost::posix_time::seconds(connectTimeout));
// Set up the variable that receives the result of the asynchronous
// operation. The error code is set to would_block to signal that the
// operation is incomplete. Asio guarantees that its asynchronous
// operations will never fail with would_block, so any other value in
// ec indicates completion.
error = asio::error::would_block;
// Start the asynchronous operation itself. The boost::lambda function
// object is used as a callback and will update the ec variable when the
// operation completes.
socket.async_connect(ep, boost::lambda::var(error) = boost::lambda::_1);
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
// Determine whether a connection was successfully established. The
// deadline actor may have had a chance to run and close our socket, even
// though the connect operation notionally succeeded. Therefore we must
// check whether the socket is still open before deciding if we succeeded
// or failed.
if (error || !socket.is_open()) {
throw CPS::Exception("Could not connect. " + error.message());
}
connected = true;
}
virtual std::vector<unsigned char> send(const std::string &data) {
// Set a deadline for the asynchronous operation.
deadline.expires_from_now(boost::posix_time::seconds(sendTimeout));
// Set up the variable that receives the result of the asynchronous
// operation. The error code is set to would_block to signal that the
// operation is incomplete. Asio guarantees that its asynchronous
// operations will never fail with would_block, so any other value in
// ec indicates completion.
error = asio::error::would_block;
// Start the asynchronous operation itself. The boost::lambda function
// object is used as a callback and will update the ec variable when the
// operation completes.
asio::async_write(socket, asio::buffer(data, data.size()), boost::lambda::var(error) = boost::lambda::_1);
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open()) {
throw CPS::Exception("Could not send message. " + error.message());
}
return read();
}
virtual std::vector<unsigned char> read() {
// Set a deadline for the asynchronous operation.
deadline.expires_from_now(boost::posix_time::seconds(recieveTimeout));
// Set up the variable that receives the result of the asynchronous
// operation. The error code is set to would_block to signal that the
// operation is incomplete. Asio guarantees that its asynchronous
// operations will never fail with would_block, so any other value in
// ec indicates completion.
error = asio::error::would_block;
std::vector<unsigned char> reply(8);
size_t len = 0, content_len = 0;
socket.async_read_some(asio::buffer(reply),
(boost::lambda::var(error) = boost::lambda::_1, boost::lambda::var(len) = boost::lambda::_2));
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open() || len != 8
|| !(reply[0] == 0x09 && reply[1] == 0x09 && reply[2] == 0x00
&& reply[3] == 0x00)) {
throw CPS::Exception("Invalid header received. " + error.message());
}
content_len = (reply[4]) | (reply[5] << 8) | (reply[6] << 16) | (reply[7] << 24);
// Read rest of message
error = asio::error::would_block;
reply.clear();
reply.resize(content_len);
asio::async_read(socket, asio::buffer(reply),
(boost::lambda::var(error) = boost::lambda::_1, boost::lambda::var(len) = boost::lambda::_2));
// Block until the asynchronous operation has completed.
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open() || len != content_len) {
throw CPS::Exception("Could not read message. " + error.message());
}
return reply;
}
void handle_timer_expiration() {
socket.close(error);
connected = false;
}
protected:
asio::local::stream_protocol::socket socket;
};
#endif
class HttpSocket: public TcpSocket {
public:
HttpSocket(asio::io_service &io_service, const std::string &host, int port, const std::string &path) :
TcpSocket(io_service) {
this->host = host;
this->port = port;
this->path = path;
}
virtual ~HttpSocket() {
}
virtual void connect(const std::string &host, int port) {
deadline.expires_from_now(boost::posix_time::seconds(connectTimeout));
error = asio::error::would_block;
asio::ip::tcp::resolver resolver(io_service);
asio::ip::tcp::resolver::query query(host, Utils::toString(port));
endpoint_iterator = resolver.resolve(query);
socket.async_connect(*endpoint_iterator, boost::lambda::var(error) = boost::lambda::_1);
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open()) {
throw CPS::Exception("Could not connect. " + error.message());
}
connected = true;
}
virtual std::vector<unsigned char> send(const std::string &data) {
deadline.expires_from_now(boost::posix_time::seconds(sendTimeout));
error = asio::error::would_block;
// Create post headers
std::string header = "";
header += "POST " + path + " HTTP/1.0\r\n";
header += "Host: " + host + ":" + Utils::toString(port) + "\r\n";
header += "Content-Length: " + Utils::toString(data.size()) + "\r\n";
header += "Connection: close\r\n";
header += "\r\n";
// Send headers
asio::async_write(socket, asio::buffer(header, header.size()), boost::lambda::var(error) = boost::lambda::_1);
// Send data
asio::async_write(socket, asio::buffer(data, data.size()), boost::lambda::var(error) = boost::lambda::_1);
do io_service.run_one(); while (error == asio::error::would_block);
if (error || !socket.is_open()) {
throw CPS::Exception("Could not send message. " + error.message());
}
return this->read();
}
virtual std::vector<unsigned char> read() {
asio::streambuf response;
#ifndef USE_HEADER_ONLY_ASIO
boost::system::error_code err;
#else
asio::error_code err;
#endif
std::vector <unsigned char> reply;
int read = 0;
bool past_header = false;
while ((read = asio::read(socket, response, asio::transfer_at_least(1), err)) != 0) {
char cbuf[response.size() + 1];
int rc = response.sgetn(cbuf, sizeof(cbuf));
if (past_header == false) {
char *data;
if ((data = strstr(cbuf, "\r\n\r\n")) != NULL) {
reply.insert(reply.end(), data + 4, cbuf + rc);
past_header = true;
}
} else {
reply.insert(reply.end(), cbuf, cbuf + rc);
}
}
if (err != asio::error::eof)
BOOST_THROW_EXCEPTION(Exception("Problem reading from socket"));
return reply;
}
public:
std::string host;
int port;
std::string path;
protected:
asio::ip::tcp::resolver::iterator endpoint_iterator;
};
}
#endif //#ifndef CPS_SOCKET_HPP_
| 34.521327 | 112 | 0.705656 | clusterpoint |
1225fb25b18b3ca12ea5812dbd8dc4b07db48775 | 4,923 | cpp | C++ | unittests/core/test_sstring_view_archive.cpp | paulhuggett/pstore2 | a0c663d10a2e2713fdf39ecdae1f9c1e96041f5c | [
"Apache-2.0"
] | 11 | 2018-02-02T21:24:49.000Z | 2020-12-11T04:06:03.000Z | unittests/core/test_sstring_view_archive.cpp | SNSystems/pstore | 74e9dd960245d6bfc125af03ed964d8ad660a62d | [
"Apache-2.0"
] | 63 | 2018-02-05T17:24:59.000Z | 2022-03-22T17:26:28.000Z | unittests/core/test_sstring_view_archive.cpp | paulhuggett/pstore | 067be94d87c87fce524c8d76c6f47c347d8f1853 | [
"Apache-2.0"
] | 5 | 2020-01-13T22:47:11.000Z | 2021-05-14T09:31:15.000Z | //===- unittests/core/test_sstring_view_archive.cpp -----------------------===//
//* _ _ _ *
//* ___ ___| |_ _ __(_)_ __ __ _ __ _(_) _____ __ *
//* / __/ __| __| '__| | '_ \ / _` | \ \ / / |/ _ \ \ /\ / / *
//* \__ \__ \ |_| | | | | | | (_| | \ V /| | __/\ V V / *
//* |___/___/\__|_| |_|_| |_|\__, | \_/ |_|\___| \_/\_/ *
//* |___/ *
//* _ _ *
//* __ _ _ __ ___| |__ (_)_ _____ *
//* / _` | '__/ __| '_ \| \ \ / / _ \ *
//* | (_| | | | (__| | | | |\ V / __/ *
//* \__,_|_| \___|_| |_|_| \_/ \___| *
//* *
//===----------------------------------------------------------------------===//
//
// Part of the pstore project, under the Apache License v2.0 with LLVM Exceptions.
// See https://github.com/SNSystems/pstore/blob/master/LICENSE.txt for license
// information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "pstore/core/sstring_view_archive.hpp"
#include <vector>
#include <gmock/gmock.h>
#include "pstore/core/transaction.hpp"
#include "pstore/core/db_archive.hpp"
#include "pstore/support/assert.hpp"
#include "empty_store.hpp"
namespace {
using shared_sstring_view = pstore::sstring_view<std::shared_ptr<char const>>;
class SStringViewArchive : public EmptyStore {
public:
SStringViewArchive ()
: db_{this->file ()} {
db_.set_vacuum_mode (pstore::database::vacuum_mode::disabled);
}
protected:
pstore::database db_;
pstore::address current_pos (pstore::transaction_base & t) const;
std::vector<char> as_vector (pstore::typed_address<char> first,
pstore::typed_address<char> last) const;
static shared_sstring_view make_shared_sstring_view (char const * s);
};
shared_sstring_view SStringViewArchive::make_shared_sstring_view (char const * s) {
auto const length = std::strlen (s);
auto ptr = std::shared_ptr<char> (new char[length], [] (char * p) { delete[] p; });
std::copy (s, s + length, ptr.get ());
return {ptr, length};
}
pstore::address SStringViewArchive::current_pos (pstore::transaction_base & t) const {
return t.allocate (0U, 1U); // allocate 0 bytes to get the current EOF.
}
std::vector<char> SStringViewArchive::as_vector (pstore::typed_address<char> first,
pstore::typed_address<char> last) const {
PSTORE_ASSERT (last >= first);
if (last < first) {
return {};
}
// Get the chars within the specified address range.
std::size_t const num_chars = last.absolute () - first.absolute ();
auto ptr = db_.getro (first, num_chars);
// Convert them to a vector so that they're easy to compare.
return {ptr.get (), ptr.get () + num_chars};
}
} // namespace
TEST_F (SStringViewArchive, Empty) {
auto str = make_shared_sstring_view ("");
// Append 'str'' to the store (we don't need to have committed the transaction to be able to
// access its contents).
mock_mutex mutex;
auto transaction = begin (db_, std::unique_lock<mock_mutex>{mutex});
auto const first = pstore::typed_address<char> (this->current_pos (transaction));
pstore::serialize::write (pstore::serialize::archive::make_writer (transaction), str);
auto const last = pstore::typed_address<char> (this->current_pos (transaction));
EXPECT_THAT (as_vector (first, last), ::testing::ElementsAre ('\x1', '\x0'));
// Now try reading it back and compare to the original string.
{
using namespace pstore::serialize;
shared_sstring_view const actual =
read<shared_sstring_view> (archive::database_reader{db_, first.to_address ()});
EXPECT_EQ (actual, "");
}
}
TEST_F (SStringViewArchive, WriteHello) {
auto str = make_shared_sstring_view ("hello");
mock_mutex mutex;
auto transaction = begin (db_, std::unique_lock<mock_mutex>{mutex});
auto const first = pstore::typed_address<char> (this->current_pos (transaction));
{
auto writer = pstore::serialize::archive::make_writer (transaction);
pstore::serialize::write (writer, str);
}
auto const last = pstore::typed_address<char> (this->current_pos (transaction));
EXPECT_THAT (as_vector (first, last),
::testing::ElementsAre ('\xb', '\x0', 'h', 'e', 'l', 'l', 'o'));
{
auto reader = pstore::serialize::archive::database_reader{db_, first.to_address ()};
shared_sstring_view const actual = pstore::serialize::read<shared_sstring_view> (reader);
EXPECT_EQ (actual, "hello");
}
}
| 41.369748 | 97 | 0.566118 | paulhuggett |
1226c5c4d2478de9e19e9e3aaa71303d0ea0d6ed | 917 | cpp | C++ | src/FalconEngine/Core/GameEngineProfiler.cpp | Lywx/FalconEngine | c4d1fed789218d1994908b8dbbcd6c01961f9ef2 | [
"MIT"
] | 6 | 2017-04-17T12:34:57.000Z | 2019-10-19T23:29:59.000Z | src/FalconEngine/Core/GameEngineProfiler.cpp | Lywx/FalconEngine | c4d1fed789218d1994908b8dbbcd6c01961f9ef2 | [
"MIT"
] | null | null | null | src/FalconEngine/Core/GameEngineProfiler.cpp | Lywx/FalconEngine | c4d1fed789218d1994908b8dbbcd6c01961f9ef2 | [
"MIT"
] | 2 | 2019-12-30T08:28:04.000Z | 2020-08-05T09:58:53.000Z | #include <FalconEngine/Core/GameEngineProfiler.h>
namespace FalconEngine
{
/************************************************************************/
/* Public Members */
/************************************************************************/
void
GameEngineProfiler::Destroy()
{
}
void
GameEngineProfiler::Initialize()
{
}
double
GameEngineProfiler::GetLastFrameElapsedMillisecond() const
{
return mLastFrameElapsedMillisecond;
}
double
GameEngineProfiler::GetLastFrameFps() const
{
return mLastFrameFps;
}
double
GameEngineProfiler::GetLastFrameUpdateTotalCount() const
{
return mLastFrameUpdateTotalCount;
}
double
GameEngineProfiler::GetLastUpdateElapsedMillisecond() const
{
return mLastUpdateElapsedMillisecond;
}
double
GameEngineProfiler::GetLastRenderElapsedMillisecond() const
{
return mLastRenderElapsedMillisecond;
}
}
| 18.34 | 74 | 0.623773 | Lywx |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.