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package alternativa.tanks.loader.dishonestprogressbar { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.loader.dishonestprogressbar.DishonestProgressBar_blickClass.png")] public class DishonestProgressBar_blickClass extends BitmapAsset { public function DishonestProgressBar_blickClass() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.angles.verticals { public class VerticalAnglesCC { private var _angleDown:Number; private var _angleUp:Number; public function VerticalAnglesCC(param1:Number = 0, param2:Number = 0) { super(); this._angleDown = param1; this._angleUp = param2; } public function get angleDown() : Number { return this._angleDown; } public function set angleDown(param1:Number) : void { this._angleDown = param1; } public function get angleUp() : Number { return this._angleUp; } public function set angleUp(param1:Number) : void { this._angleUp = param1; } public function toString() : String { var local1:String = "VerticalAnglesCC ["; local1 += "angleDown = " + this.angleDown + " "; local1 += "angleUp = " + this.angleUp + " "; return local1 + "]"; } } }
package alternativa.tanks.gui.payment.controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.payment.controls.ProceedButton_ButtonLeft.png")] public class ProceedButton_ButtonLeft extends BitmapAsset { public function ProceedButton_ButtonLeft() { super(); } } }
package alternativa.tanks.gui.clanmanagement { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.clanmanagement.ClanStateButton_ButtonDownRight.png")] public class ClanStateButton_ButtonDownRight extends BitmapAsset { public function ClanStateButton_ButtonDownRight() { super(); } } }
package forms.friends { public interface FriendsWindowButtonType { function getType() : FriendsWindowState; } }
package projects.tanks.client.battleselect.model.battle.dm { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BattleDMInfoModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BattleDMInfoModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.panel.model.donationalert { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class DonationAlertModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _confirmId:Long = Long.getLong(938311383,322743647); private var _confirm_timeCodec:ICodec; private var _confirmWithEmailId:Long = Long.getLong(1212563039,-983677993); private var _confirmWithEmail_timeCodec:ICodec; private var _confirmWithEmail_emailCodec:ICodec; private var _validateEmailId:Long = Long.getLong(1600620010,1076269957); private var _validateEmail_emailCodec:ICodec; private var model:IModel; public function DonationAlertModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._confirm_timeCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); this._confirmWithEmail_timeCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); this._confirmWithEmail_emailCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._validateEmail_emailCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function confirm(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._confirm_timeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._confirmId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function confirmWithEmail(param1:Long, param2:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._confirmWithEmail_timeCodec.encode(this.protocolBuffer,param1); this._confirmWithEmail_emailCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._confirmWithEmailId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } public function validateEmail(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._validateEmail_emailCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._validateEmailId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.gui.payment.forms.mobile { import flash.events.Event; public class PhoneNumberEvent extends Event { public static const CHANGED:String = "PhoneNumberEvent:Changed"; private var phoneNumber:String; private var correctLength:Boolean; public function PhoneNumberEvent(param1:String, param2:String, param3:Boolean) { super(param1); this.phoneNumber = param2; this.correctLength = param3; } public function getPhoneNumber() : String { return this.phoneNumber; } public function isCorrectLength() : Boolean { return this.correctLength; } } }
package alternativa.tanks.camera { public class DummyCameraController implements CameraController { public static const INSTANCE:DummyCameraController = new DummyCameraController(); public function DummyCameraController() { super(); } public function update(param1:GameCamera, param2:int, param3:int) : void { } public function deactivate() : void { } public function activate(param1:GameCamera) : void { } } }
package projects.tanks.client.panel.model.userscounter.panel { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class UsersCounterPanelModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _hasNotUniqueUserIdId:Long = Long.getLong(171321216,342438057); private var _receiveUniqueUserIdId:Long = Long.getLong(1973874434,750187617); private var _receiveUniqueUserId_idCodec:ICodec; private var model:IModel; public function UsersCounterPanelModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._receiveUniqueUserId_idCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function hasNotUniqueUserId() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._hasNotUniqueUserIdId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function receiveUniqueUserId(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._receiveUniqueUserId_idCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._receiveUniqueUserIdId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.gui.socialnetwork.ok { import alternativa.tanks.gui.socialnetwork.AbstractSNGroupEnteringWindow; import flash.display.Bitmap; import flash.display.BitmapData; import projects.tanks.clients.fp10.libraries.TanksLocale; public class OkGroupReminderWindow extends AbstractSNGroupEnteringWindow { public static var OK_GROUP_RUL:String = "https://ok.ru/group/53061641699507"; private static var OkGroupEnteringReminderBitmapDataClass:Class = OkGroupReminderWindow_OkGroupEnteringReminderBitmapDataClass; private static var okGroupEnteringReminderBitmapData:BitmapData = Bitmap(new OkGroupEnteringReminderBitmapDataClass()).bitmapData; public function OkGroupReminderWindow() { super(okGroupEnteringReminderBitmapData,OK_GROUP_RUL,localeService.getText(TanksLocale.TEXT_OK_ENTER_GROUP_REMINDER)); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.helper { public final class HelperAlign { public static const NONE:int = 0; public static const TOP_LEFT:int = 9; public static const TOP_CENTER:int = 17; public static const TOP_RIGHT:int = 33; public static const MIDDLE_LEFT:int = 10; public static const MIDDLE_CENTER:int = 18; public static const MIDDLE_RIGHT:int = 34; public static const BOTTOM_LEFT:int = 12; public static const BOTTOM_CENTER:int = 20; public static const BOTTOM_RIGHT:int = 36; public static const TOP_MASK:int = 1; public static const MIDDLE_MASK:int = 2; public static const BOTTOM_MASK:int = 4; public static const LEFT_MASK:int = 8; public static const CENTER_MASK:int = 16; public static const RIGHT_MASK:int = 32; public function HelperAlign() { super(); } public static function stringOf(param1:int) : String { var local2:String = null; switch(param1) { case 0: local2 = "NONE"; break; case 9: local2 = "TOP_LEFT"; break; case 17: local2 = "TOP_CENTER"; break; case 33: local2 = "TOP_RIGHT"; break; case 10: local2 = "MIDDLE_LEFT"; break; case 18: local2 = "MIDDLE_CENTER"; break; case 34: local2 = "MIDDLE_RIGHT"; break; case 12: local2 = "BOTTOM_LEFT"; break; case 20: local2 = "BOTTOM_CENTER"; break; case 36: local2 = "BOTTOM_RIGHT"; } return local2; } } }
package alternativa.tanks.view.battlelist.modefilter { import flash.display.Bitmap; import flash.display.BitmapData; import projects.tanks.client.battleservice.BattleMode; public class BattleModeIcons { private static const dmIconClass:Class = BattleModeIcons_dmIconClass; private static const dmIconBitmapData:BitmapData = Bitmap(new dmIconClass()).bitmapData; private static const tdmIconClass:Class = BattleModeIcons_tdmIconClass; private static const tdmIconBitmapData:BitmapData = Bitmap(new tdmIconClass()).bitmapData; private static const ctfIconClass:Class = BattleModeIcons_ctfIconClass; private static const ctfIconBitmapData:BitmapData = Bitmap(new ctfIconClass()).bitmapData; private static const cpIconClass:Class = BattleModeIcons_cpIconClass; private static const cpIconBitmapData:BitmapData = Bitmap(new cpIconClass()).bitmapData; private static const asIconClass:Class = BattleModeIcons_asIconClass; private static const asIconBitmapData:BitmapData = Bitmap(new asIconClass()).bitmapData; private static const rugbyIconClass:Class = BattleModeIcons_rugbyIconClass; private static const rugbyIconBitmapData:BitmapData = Bitmap(new rugbyIconClass()).bitmapData; private static const jgrIconClass:Class = BattleModeIcons_jgrIconClass; private static const jgrIconBitmapData:BitmapData = Bitmap(new jgrIconClass()).bitmapData; public function BattleModeIcons() { super(); } public static function getIcon(param1:BattleMode) : BitmapData { switch(param1) { case BattleMode.DM: return dmIconBitmapData; case BattleMode.TDM: return tdmIconBitmapData; case BattleMode.CTF: return ctfIconBitmapData; case BattleMode.CP: return cpIconBitmapData; case BattleMode.AS: return asIconBitmapData; case BattleMode.RUGBY: return rugbyIconBitmapData; case BattleMode.JGR: return jgrIconBitmapData; default: return null; } } } }
package alternativa.startup { public class ConnectionParameters { public var serverAddress:String; public var serverPorts:Vector.<int>; public var resourcesRootURL:String; public var secure:Boolean; public function ConnectionParameters(param1:String, param2:Vector.<int>, param3:String, param4:Boolean) { super(); this.serverAddress = param1; this.serverPorts = param2; this.resourcesRootURL = param3; this.secure = param4; } } }
package forms.friends.list.renderer { import alternativa.init.Main; import fl.controls.listClasses.CellRenderer; import fl.controls.listClasses.ListData; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import forms.ColorConstants; import forms.friends.FriendActionIndicator; import forms.friends.list.renderer.background.RendererBackGroundOutgoingList; import forms.userlabel.UserLabel; import scpacker.networking.INetworker; import scpacker.networking.Network; public class FriendsOutgoingListRenderer extends CellRenderer { private var _labelsContainer:DisplayObject; private var _userLabel:UserLabel; private var _cancelRequestIndicator:FriendActionIndicator; public function FriendsOutgoingListRenderer() { super(); } override public function set data(value:Object) : void { _data = value; mouseEnabled = false; mouseChildren = true; useHandCursor = false; buttonMode = false; var _loc2_:RendererBackGroundOutgoingList = new RendererBackGroundOutgoingList(false); var _loc3_:RendererBackGroundOutgoingList = new RendererBackGroundOutgoingList(true); setStyle("upSkin",_loc2_); setStyle("downSkin",_loc2_); setStyle("overSkin",_loc2_); setStyle("selectedUpSkin",_loc3_); setStyle("selectedOverSkin",_loc3_); setStyle("selectedDownSkin",_loc3_); this._labelsContainer = this.createLabels(_data); if(this._cancelRequestIndicator == null) { this._cancelRequestIndicator = new FriendActionIndicator(FriendActionIndicator.NO); addChild(this._cancelRequestIndicator); } this._cancelRequestIndicator.visible = false; this.addEventListener(Event.RESIZE,this.onResize,false,0,true); this.addEventListener(MouseEvent.ROLL_OVER,this.onRollOver,false,0,true); this.addEventListener(MouseEvent.ROLL_OUT,this.onRollOut,false,0,true); this.resize(); this._cancelRequestIndicator.addEventListener(MouseEvent.CLICK,this.onClickCancelRequest,false,0,true); } private function onResize(event:Event) : void { this.resize(); } private function resize() : void { this._cancelRequestIndicator.x = _width - this._cancelRequestIndicator.width - 6; } private function createLabels(data:Object) : Sprite { var _loc2_:Sprite = new Sprite(); if(data.id != null) { this._userLabel = new UserLabel(data.id); this._userLabel.setUidColor(ColorConstants.GREEN_LABEL); this._userLabel.x = -3; this._userLabel.y = -1; this._userLabel.setRank(data.rank); this._userLabel.setUid(data.uid,data.uid); _loc2_.addChild(this._userLabel); } return _loc2_; } private function onRollOver(event:MouseEvent) : void { this._cancelRequestIndicator.visible = true; super.selected = true; } private function onRollOut(event:MouseEvent) : void { this._cancelRequestIndicator.visible = false; super.selected = false; } private function onClickCancelRequest(event:MouseEvent) : void { Network(Main.osgi.getService(INetworker)).send("lobby;cancel_request;" + this._userLabel.uid); } override public function set selected(a:Boolean) : void { } override public function set listData(value:ListData) : void { _listData = value; label = _listData.label; if(this._labelsContainer != null) { setStyle("icon",this._labelsContainer); } } override protected function drawBackground() : void { var _loc1_:String = !!enabled ? mouseState : "disabled"; if(selected) { _loc1_ = "selected" + _loc1_.substr(0,1).toUpperCase() + _loc1_.substr(1); } _loc1_ += "Skin"; var _loc2_:DisplayObject = background; background = getDisplayObjectInstance(getStyleValue(_loc1_)); addChildAt(background,0); if(_loc2_ != null && _loc2_ != background) { removeChild(_loc2_); } } } }
package alternativa.tanks.model.challenge.greenpanel.green { import mx.core.BitmapAsset; [ExcludeClass] public class GreenPack_left_botom_corner extends BitmapAsset { public function GreenPack_left_botom_corner() { super(); } } }
package platform.client.core.general.socialnetwork.models.socialnetworkparameters { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class SocialNetworkParametersModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function SocialNetworkParametersModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.view.icons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.icons.BattleParamsCheckButtonIcons_bonusesClass.png")] public class BattleParamsCheckButtonIcons_bonusesClass extends BitmapAsset { public function BattleParamsCheckButtonIcons_bonusesClass() { super(); } } }
package alternativa.tanks.loader { import alternativa.init.TanksServicesActivator; import alternativa.osgi.OSGi; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.loader.dishonestprogressbar.DishonestProgressBar; import alternativa.tanks.utils.TransparentJPG; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObjectContainer; import flash.display.Shape; import flash.display.Sprite; import flash.display.Stage; import flash.events.Event; import flash.events.TimerEvent; import flash.utils.Timer; public class ModalLoader extends Sprite implements IModalLoaderService { private static const WindowRGB:Class = ModalLoader_WindowRGB; private static const WindowRGBChina:Class = ModalLoader_WindowRGBChina; private static const WindowAlpha:Class = ModalLoader_WindowAlpha; private static const DELAY:int = 9000; private var _stage:Stage; private var layer:DisplayObjectContainer; private var windowBmp:Bitmap; private var _timer:Timer; private var dishonestProgressBar:DishonestProgressBar; private var shape:Shape; public function ModalLoader() { super(); var local1:IDisplay = IDisplay(TanksServicesActivator.osgi.getService(IDisplay)); this.layer = local1.loaderLayer; this._stage = local1.stage; this.addTransparentBackground(); var local2:BitmapData = getLoaderBackgroundBitmap(TanksServicesActivator.osgi.getService(ILocaleService) as ILocaleService); this.windowBmp = TransparentJPG.createImageFromRGBAndAlpha(local2,new WindowAlpha().bitmapData); addChild(this.windowBmp); this.dishonestProgressBar = new DishonestProgressBar(this.progressBarFinished); addChild(this.dishonestProgressBar); this.dishonestProgressBar.x = 10; this.dishonestProgressBar.y = 239; this._timer = new Timer(DELAY,1); this._timer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onNextTipTimerComplete); } private static function getLoaderBackgroundBitmap(param1:ILocaleService) : BitmapData { if(param1.language == "cn") { return new WindowRGBChina().bitmapData; } return new WindowRGB().bitmapData; } private function addTransparentBackground() : void { this.shape = new Shape(); this.shape.graphics.beginFill(0,0); this.shape.graphics.drawRect(0,0,1,1); this.shape.graphics.endFill(); addChild(this.shape); } private function progressBarFinished() : void { if(this.layer.contains(this)) { this.layer.removeChild(this); } } private function onNextTipTimerComplete(param1:TimerEvent = null) : void { var local2:ILoaderTipsService = OSGi.getInstance().getService(ILoaderTipsService) as ILoaderTipsService; if(local2 != null) { local2.getTip(); } this._timer.stop(); this._timer.reset(); this._timer.start(); } public function show() : void { if(!this.layer.contains(this)) { this.dishonestProgressBar.start(); this.layer.addChild(this); this._stage.addEventListener(Event.RESIZE,this.align); this.align(); this._timer.start(); this.onNextTipTimerComplete(); } } private function align(param1:Event = null) : void { this.x = this._stage.stageWidth - this.windowBmp.width >>> 1; this.y = this._stage.stageHeight - this.windowBmp.height >>> 1; this.shape.width = this._stage.stageWidth; this.shape.height = this._stage.stageHeight; this.shape.x = -x; this.shape.y = -y; } public function hide() : void { if(this.layer.contains(this)) { this._timer.stop(); this.dishonestProgressBar.forciblyFinish(); this._stage.removeEventListener(Event.RESIZE,this.align); } } public function hideForcibly() : void { if(this.layer.contains(this)) { this._timer.stop(); this.dishonestProgressBar.forciblyStop(); this._stage.removeEventListener(Event.RESIZE,this.align); this.layer.removeChild(this); } } public function isVisible() : Boolean { return this.layer.contains(this); } } }
package alternativa.tanks.view { import alternativa.osgi.service.clientlog.IClientLog; import alternativa.tanks.controller.events.CaptchaAnswerIsIncorrectEvent; import alternativa.tanks.controller.events.EntranceErrorEvent; import alternativa.tanks.controller.events.showform.ShowBlockValidationAlertEvent; import alternativa.tanks.controller.events.showform.ShowChangeEmailAndPasswordFormEvent; import alternativa.tanks.controller.events.showform.ShowConfirmEmailAlertEvent; import alternativa.tanks.controller.events.showform.ShowExternalEntranceFormEvent; import alternativa.tanks.controller.events.showform.ShowFormEvent; import alternativa.tanks.controller.events.showform.ShowLoginFormEvent; import alternativa.tanks.controller.events.showform.ShowPartnersFormEvent; import alternativa.tanks.controller.events.showform.ShowRegistrationFormEvent; import alternativa.tanks.view.forms.primivites.Alert; import alternativa.tanks.view.layers.EntranceView; import alternativa.tanks.ymservice.YandexMetricaService; import org.robotlegs.core.IInjector; import org.robotlegs.mvcs.Mediator; public class EntranceViewMediator extends Mediator { [Inject] public static var clientLog:IClientLog; [Inject] public static var ymService:YandexMetricaService; private static const REGISTRATION_LOAD_FINISH:String = "RegistrationLoad:finish"; [Inject] public var layer:EntranceView; [Inject] public var injector:IInjector; public function EntranceViewMediator() { super(); } override public function onRegister() : void { this.injector.injectInto(this.layer); addContextListener(ShowRegistrationFormEvent.SHOW,this.onShowRegistrationForm,ShowRegistrationFormEvent); addContextListener(ShowChangeEmailAndPasswordFormEvent.SHOW,this.onShowChangeEmailAndPassword,ShowChangeEmailAndPasswordFormEvent); addContextListener(ShowLoginFormEvent.SHOW,this.onShowLoginForm,ShowLoginFormEvent); addContextListener(ShowConfirmEmailAlertEvent.SHOW,this.onShowConfirmEmailStatusAlert,ShowConfirmEmailAlertEvent); addContextListener(CaptchaAnswerIsIncorrectEvent.EVENT_TYPE,this.onCaptchaFailed); addContextListener(ShowFormEvent.SHOW_RESTORE_PASSWORD_FORM,this.onShowRestorePasswordForm,ShowFormEvent); addContextListener(ShowFormEvent.SHOW_INVITE_FORM,this.onShowInviteForm,ShowFormEvent); addContextListener(ShowFormEvent.SHOW_STAND_ALONE_CAPTCHA,this.onShowStandAloneCaptcha,ShowFormEvent); addContextListener(ShowFormEvent.SHOW_RECOVERY_HASH_IS_WRONG_ALERT,this.onShowRecoveryHashIsWrongAlert,ShowFormEvent); addContextListener(ShowPartnersFormEvent.REGISTRATION_FORM,this.onShowPartnersRegistration,ShowPartnersFormEvent); addContextListener(ShowPartnersFormEvent.LOGIN_FORM,this.onShowPartnersLogin,ShowPartnersFormEvent); addContextListener(ShowBlockValidationAlertEvent.YOU_WERE_KICKED,this.onShowKickAlert,ShowBlockValidationAlertEvent); addContextListener(ShowBlockValidationAlertEvent.YOU_WERE_BLOCKED,this.onShowBlockAlert,ShowBlockValidationAlertEvent); addContextListener(ShowExternalEntranceFormEvent.REGISTRATION_FORM,this.onShowExternalRegistrationForm,ShowExternalEntranceFormEvent); addContextListener(ShowExternalEntranceFormEvent.LOGIN_FORM,this.onShowExternalLoginForm,ShowExternalEntranceFormEvent); addContextListener(ShowFormEvent.SHOW_CHANGE_UID_AND_PASSWORD_FORM,this.onShowChangeUidAndPasswordForm,ShowFormEvent); addContextListener(ShowFormEvent.SHOW_CHANGE_UID_FORM,this.onShowChangeUidForm,ShowFormEvent); addContextListener(EntranceErrorEvent.SERVER_FROZEN,this.onServerFrozen); addContextListener(EntranceErrorEvent.SERVER_HALT,this.onServerHalt); } private function onServerFrozen(param1:EntranceErrorEvent) : void { this.layer.showAlertServerIsFrozen(); } private function onServerHalt(param1:EntranceErrorEvent) : void { this.layer.showAlertServerIsHalt(); } private function onShowBlockAlert(param1:ShowBlockValidationAlertEvent) : void { this.layer.showBlockAlert(param1.reason); } private function onShowKickAlert(param1:ShowBlockValidationAlertEvent) : void { this.layer.showKickAlert(param1.reason,param1.minutes,param1.hours,param1.days); } private function onCaptchaFailed(param1:CaptchaAnswerIsIncorrectEvent) : void { this.layer.showErrorWindow(Alert.CAPTCHA_INCORRECT); } private function onShowChangeEmailAndPassword(param1:ShowChangeEmailAndPasswordFormEvent) : void { this.layer.showChangeEmailAndPassword(param1.email); } private function onShowRegistrationForm(param1:ShowRegistrationFormEvent) : void { ymService.reachGoalIfPlayerWasInTutorial(REGISTRATION_LOAD_FINISH); this.layer.showRegistrationForm(param1.backgroundImage,param1.captchaEnabled,param1.antiAddictionEnabled,param1.skipRegistrationEnabled,param1.goToLoginPageEnabled,param1.registrationThroughEmail); } private function onShowLoginForm(param1:ShowLoginFormEvent) : void { this.layer.showLoginForm(param1.uid,param1.registrationEnabled,param1.loginCaptchaEnabled,param1.password); } private function onShowConfirmEmailStatusAlert(param1:ShowConfirmEmailAlertEvent) : void { this.layer.showConfirmEmailStatusAlert(param1.status); } private function onShowStandAloneCaptcha(param1:ShowFormEvent) : void { this.layer.showStandAloneCaptcha(); } private function onShowInviteForm(param1:ShowFormEvent) : void { this.layer.showInviteForm(); } private function onShowPartnersRegistration(param1:ShowPartnersFormEvent) : void { ymService.reachGoalIfPlayerWasInTutorial(REGISTRATION_LOAD_FINISH); this.layer.showPartnersRegistrationForm(param1.backgroundImage,param1.allowExternalLogin); } private function onShowPartnersLogin(param1:ShowPartnersFormEvent) : void { this.layer.showPartnerLoginForm(param1.backgroundImage,param1.loginCaptchaEnabled); } private function onShowRestorePasswordForm(param1:ShowFormEvent) : void { this.layer.showRestorePasswordForm(); } private function onShowRecoveryHashIsWrongAlert(param1:ShowFormEvent) : void { this.layer.showRecoveryHashIsWrongAlert(); } private function onShowExternalRegistrationForm(param1:ShowExternalEntranceFormEvent) : void { ymService.reachGoalIfPlayerWasInTutorial(REGISTRATION_LOAD_FINISH); this.layer.showExternalRegistrationForm(param1.socialNetworkId); } private function onShowExternalLoginForm(param1:ShowExternalEntranceFormEvent) : void { this.layer.showExternalLoginForm(param1.socialNetworkId,param1.presetCallsign,param1.loginCaptchaEnabled); } private function onShowChangeUidAndPasswordForm(param1:ShowFormEvent) : void { this.layer.showChangeUidAndPasswordForm(); } private function onShowChangeUidForm(param1:ShowFormEvent) : void { this.layer.showChangeUidForm(); } } }
package controls { import assets.window.bitmaps.WindowBGTile; import assets.window.bitmaps.WindowBottom; import assets.window.bitmaps.WindowLeft; import assets.window.bitmaps.WindowRight; import assets.window.bitmaps.WindowTop; import assets.window.elemets.WindowBottomLeftCorner; import assets.window.elemets.WindowBottomRightCorner; import assets.window.elemets.WindowTopLeftCorner; import assets.window.elemets.WindowTopRightCorner; import flash.display.Shape; import flash.display.Sprite; public class TankWindow extends Sprite { private var _width:int; private var _height:int; private var tl:WindowTopLeftCorner; private var tr:WindowTopRightCorner; private var bl:WindowBottomLeftCorner; private var br:WindowBottomRightCorner; private var bgBMP:WindowBGTile; private var topBMP:WindowTop; private var bottomBMP:WindowBottom; private var leftBMP:WindowLeft; private var rightBMP:WindowRight; private var bg:Shape; private var top:Shape; private var bottom:Shape; private var left:Shape; private var right:Shape; private var mcHeader:TankWindowHeader; public var headerLang:String = "en"; private var _header:int = 0; public function TankWindow(param1:int = -1, param2:int = -1) { this.tl = new WindowTopLeftCorner(); this.tr = new WindowTopRightCorner(); this.bl = new WindowBottomLeftCorner(); this.br = new WindowBottomRightCorner(); this.bgBMP = new WindowBGTile(0,0); this.topBMP = new WindowTop(0,0); this.bottomBMP = new WindowBottom(0,0); this.leftBMP = new WindowLeft(0,0); this.rightBMP = new WindowRight(0,0); this.bg = new Shape(); this.top = new Shape(); this.bottom = new Shape(); this.left = new Shape(); this.right = new Shape(); super(); this._width = param1; this._height = param2; this.ConfigUI(); this.draw(); } override public function set width(param1:Number) : void { this._width = int(param1); this.draw(); } override public function get width() : Number { return this._width; } override public function set height(param1:Number) : void { this._height = int(param1); this.draw(); } override public function get height() : Number { return this._height; } private function ConfigUI() : void { this._width = this._width == -1 ? int(scaleX * 100) : int(this._width); this._height = this._height == -1 ? int(scaleY * 100) : int(this._height); scaleX = 1; scaleY = 1; //removeChildAt(0); addChild(this.bg); addChild(this.top); addChild(this.bottom); addChild(this.left); addChild(this.right); addChild(this.tl); addChild(this.tr); addChild(this.bl); addChild(this.br); } public function set header(param1:int) : void { this._header = param1; this.mcHeader = new TankWindowHeader(param1,this.headerLang); addChild(this.mcHeader); if(param1 > 22) { this.mcHeader.x = -13; } else { this.mcHeader.y = -13; } this.draw(); } private function draw() : void { this.bg.graphics.clear(); this.bg.graphics.beginBitmapFill(this.bgBMP); this.bg.graphics.drawRect(7,7,this._width - 14,this._height - 14); this.bg.graphics.endFill(); this.top.graphics.clear(); this.top.graphics.beginBitmapFill(this.topBMP); this.top.graphics.drawRect(0,0,this._width - 22,11); this.top.graphics.endFill(); this.top.x = 11; this.bottom.graphics.clear(); this.bottom.graphics.beginBitmapFill(this.bottomBMP); this.bottom.graphics.drawRect(0,0,this._width - 22,11); this.bottom.graphics.endFill(); this.bottom.x = 11; this.bottom.y = this._height - 11; this.left.graphics.clear(); this.left.graphics.beginBitmapFill(this.leftBMP); this.left.graphics.drawRect(0,0,11,this._height - 22); this.left.graphics.endFill(); this.left.x = 0; this.left.y = 11; this.right.graphics.clear(); this.right.graphics.beginBitmapFill(this.rightBMP); this.right.graphics.drawRect(0,0,11,this._height - 22); this.right.graphics.endFill(); this.right.x = this._width - 11; this.right.y = 11; this.tl.x = 0; this.tl.y = 0; this.tr.x = this._width - this.tr.width; this.tr.y = 0; this.bl.x = 0; this.bl.y = this._height - this.bl.height; this.br.x = this._width - this.br.width; this.br.y = this._height - this.br.height; if(this.mcHeader != null) { if(this._header > 22) { this.mcHeader.y = int(this._height / 2); } else { this.mcHeader.x = int(this._width / 2); } } } } }
package alternativa.tanks.model.news { import mx.core.BitmapAsset; [ExcludeClass] public class NewsIcons_update extends BitmapAsset { public function NewsIcons_update() { super(); } } }
package alternativa.tanks.models.weapon.thunder { import alternativa.engine3d.materials.TextureMaterial; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.physics.collision.ICollisionDetector; import alternativa.physics.collision.types.RayIntersection; import alternativa.register.ObjectRegister; import alternativa.service.IModelService; import alternativa.tanks.models.battlefield.BattlefieldData; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.sfx.shoot.thunder.IThunderSFXModel; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankModel; import alternativa.tanks.models.weapon.IWeaponController; import alternativa.tanks.models.weapon.WeaponConst; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.models.weapon.common.HitInfo; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.shared.CommonTargetEvaluator; import alternativa.tanks.models.weapon.shared.CommonTargetSystem; import alternativa.tanks.models.weapon.shared.shot.ShotData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.sfx.EffectsPair; import alternativa.tanks.vehicles.tanks.Tank; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import com.alternativaplatform.projects.tanks.client.models.tank.TankSpawnState; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.thunder.IThunderModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.thunder.ThunderModelBase; import com.reygazu.anticheat.variables.SecureInt; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.tanks.WeaponsManager; public class ThunderModel extends ThunderModelBase implements IThunderModelBase, IWeaponController, IObjectLoadListener { private static const DECAL_RADIUS:Number = 250; private static const DECAL:Class = ThunderModel_DECAL; private static var decalMaterial:TextureMaterial; private var weaponUtils:WeaponUtils; private var modelService:IModelService; private var battlefieldModel:IBattleField; private var tankInterface:TankModel; private var commonModel:IWeaponCommonModel; private var weakeningModel:IWeaponWeakeningModel; private var sfxModel:IThunderSFXModel; private var localTankData:TankData; private var localShotData:ShotData; private var localThunderData:ThunderData; private var localWeaponCommonData:WeaponCommonData; private var _triggerPressed:Boolean; private var nextReadyTime:SecureInt; private var targetSystem:CommonTargetSystem; private var hitInfo:HitInfo; private var _hitPos:Vector3; private var _hitPosLocal:Vector3; private var _hitPosGlobal:Vector3; private var _gunDirGlobal:Vector3; private var _muzzlePosGlobal:Vector3; private var _barrelOrigin:Vector3; private var _xAxis:Vector3; private var _vector:Vector3; private var _rayOrigin:Vector3; private var _rayInteresction:RayIntersection; private var _hitPos3d:Vector3d; private var _targetPos3d:Vector3d; private var _splashTargetIds:Array; private var _splashTargetIncarnations:Array; private var _splashTargetDistances:Array; private var _splashTargetPositions:Array; private var testPointsAux:Vector.<Vector3>; private var testPoints:Vector.<Vector3>; private var targetEvaluator:CommonTargetEvaluator; private var maxTargetingDistance:Number = 100000; public function ThunderModel() { this.weaponUtils = WeaponUtils.getInstance(); this.nextReadyTime = new SecureInt("nextReadyTime.value thunder"); this.hitInfo = new HitInfo(); this._hitPos = new Vector3(); this._hitPosLocal = new Vector3(); this._hitPosGlobal = new Vector3(); this._gunDirGlobal = new Vector3(); this._muzzlePosGlobal = new Vector3(); this._barrelOrigin = new Vector3(); this._xAxis = new Vector3(); this._vector = new Vector3(); this._rayOrigin = new Vector3(); this._rayInteresction = new RayIntersection(); this._hitPos3d = new Vector3d(0,0,0); this._targetPos3d = new Vector3d(0,0,0); this._splashTargetIds = []; this._splashTargetIncarnations = []; this._splashTargetDistances = []; this._splashTargetPositions = []; this.testPointsAux = Vector.<Vector3>([new Vector3(),new Vector3(),new Vector3()]); this.testPoints = Vector.<Vector3>([new Vector3(),new Vector3(),new Vector3()]); super(); _interfaces.push(IModel,IWeaponController,IObjectLoadListener); if(decalMaterial == null) { decalMaterial = new TextureMaterial(new DECAL().bitmapData); } } public function initObject(clientObject:ClientObject, impactForce:Number, maxSplashDamageRadius:Number, minSplashDamagePercent:Number, minSplashDamageRadius:Number) : void { var data:ThunderData = new ThunderData(maxSplashDamageRadius,minSplashDamageRadius,minSplashDamagePercent,impactForce * WeaponConst.BASE_IMPACT_FORCE); clientObject.putParams(ThunderModel,data); WeaponsManager.getThunderSFX(WeaponsManager.getObjectFor(clientObject.id)); this.objectLoaded(clientObject); } public function fire(clientObject:ClientObject, shooterId:String, hitPoint:Vector3d, mainTargetId:String, weakeningCoeff:Number, splashTargetIds:Array, splashWeakeningCoeffs:Array) : void { var shooterData:TankData = null; var mainTargetData:TankData = null; var len:int = 0; var i:int = 0; var targetData:TankData = null; var splashWeakeningCoeff:Number = NaN; var objectRegister:ObjectRegister = clientObject.register; shooterData = this.getTankData(shooterId,objectRegister); if(shooterData == null || shooterData.tank == null || shooterData.tank.skin == null) { return; } if(this.tankInterface.localUserData != null) { if(shooterData.userName == this.tankInterface.localUserData.userName) { return; } } var commonData:WeaponCommonData = this.commonModel.getCommonData(shooterData.turret); this.weaponUtils.calculateGunParamsAux(shooterData.tank.skin.turretMesh,commonData.muzzles[0],this._muzzlePosGlobal,this._gunDirGlobal); this.createShotEffects(shooterData,commonData.muzzles[0]); this._vector.vCopy(this._gunDirGlobal).vScale(-commonData.kickback); shooterData.tank.addWorldForce(this._muzzlePosGlobal,this._vector); if(hitPoint == null) { return; } this._hitPos.x = hitPoint.x; this._hitPos.y = hitPoint.y; this._hitPos.z = hitPoint.z; var thunderData:ThunderData = this.getData(shooterData.turret); if(mainTargetId != null) { mainTargetData = this.getTankData(mainTargetId,objectRegister); if(mainTargetData == null || mainTargetData.tank == null) { return; } mainTargetData.tank.baseMatrix.transformVector(this._hitPos,this._vector); this._hitPos.vSum(this._vector,mainTargetData.tank.state.pos); this.applyMainImpactForce(mainTargetData.tank,this._hitPos,this._gunDirGlobal,commonData.impactForce,thunderData.impactForce,weakeningCoeff); this.battlefieldModel.tankHit(mainTargetData,this._gunDirGlobal,commonData.impactCoeff * weakeningCoeff); } else { this.battlefieldModel.addDecal(this._hitPos,this._barrelOrigin,DECAL_RADIUS,decalMaterial); } this.createExplosionEffects(shooterData,this._hitPos); var impactCoeff:Number = thunderData.impactForce / WeaponConst.BASE_IMPACT_FORCE; if(splashTargetIds != null) { len = splashTargetIds.length; for(i = 0; i < len; i++) { targetData = this.getTankData(splashTargetIds[i],objectRegister); if(!(targetData == null || targetData.tank == null)) { this._vector.vDiff(targetData.tank.state.pos,this._hitPos).vNormalize(); splashWeakeningCoeff = 1; this.battlefieldModel.tankHit(targetData,this._vector,splashWeakeningCoeff * impactCoeff); this._vector.vScale(thunderData.impactForce * splashWeakeningCoeff); targetData.tank.addForce(this._vector); } } } } public function stopEffects(ownerTankData:TankData) : void { } public function reset() : void { this._triggerPressed = false; this.nextReadyTime.value = 0; } public function setLocalUser(localUserData:TankData) : void { this.localTankData = localUserData; this.localShotData = WeaponsManager.shotDatas[localUserData.turret.id]; this.localThunderData = ThunderData(localUserData.turret.getParams(ThunderModel)); this.localWeaponCommonData = this.commonModel.getCommonData(localUserData.turret); this.targetEvaluator = CommonTargetEvaluator.create(this.localTankData,this.localShotData,this.battlefieldModel,this.weakeningModel,this.modelService); this.targetSystem = new CommonTargetSystem(this.maxTargetingDistance,this.localShotData.autoAimingAngleUp.value,this.localShotData.numRaysUp.value,this.localShotData.autoAimingAngleDown.value,this.localShotData.numRaysDown.value,this.battlefieldModel.getBattlefieldData().collisionDetector,this.targetEvaluator); } public function clearLocalUser() : void { this.localTankData = null; this.localShotData = null; this.localWeaponCommonData = null; this.targetSystem = null; this.targetEvaluator = null; } public function activateWeapon(time:int) : void { this._triggerPressed = true; } public function deactivateWeapon(time:int, sendServerCommand:Boolean) : void { this._triggerPressed = false; } public function update(time:int, deltaTime:int) : Number { var distance:Number = NaN; var directImpactCoeff:Number = NaN; var hitX:Number = NaN; var hitY:Number = NaN; var hitZ:Number = NaN; var mainTarget:TankData = null; var numSplashTargets:int = 0; var splashRadiusSqr:Number = NaN; var key:* = undefined; var hitPos3d:Vector3d = null; var mainTargetId:String = null; var mainTargetIncarnation:int = 0; var mainTargetPosition:Vector3d = null; var splashTargetIds:Array = null; var splashTargetIncarnations:Array = null; var splashTargetDistances:Array = null; var splashTargetPositions:Array = null; var td:* = null; var tank:Tank = null; var targetPos:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var d:Number = NaN; var targetPos3d:Vector3d = null; var v:Vector3 = null; if(!this._triggerPressed || time < this.nextReadyTime.value) { if(time < this.nextReadyTime.value) { return 1 + (time - this.nextReadyTime.value) / this.localShotData.reloadMsec.value; } return 1; } this.nextReadyTime.value = time + this.localShotData.reloadMsec.value; this.weaponUtils.calculateGunParams(this.localTankData.tank.skin.turretMesh,this.localWeaponCommonData.muzzles[0],this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); this._vector.vCopy(this._gunDirGlobal).vScale(-this.localWeaponCommonData.kickback); this.localTankData.tank.addWorldForce(this._muzzlePosGlobal,this._vector); this.createShotEffects(this.localTankData,this.localWeaponCommonData.muzzles[0]); var bfData:BattlefieldData = this.battlefieldModel.getBattlefieldData(); var collisionDetector:ICollisionDetector = bfData.collisionDetector; if(this.targetSystem.getTarget(this._barrelOrigin,this._gunDirGlobal,this._xAxis,this.localTankData.tank,this.hitInfo)) { distance = this.hitInfo.distance * 0.01; directImpactCoeff = this.weakeningModel.getImpactCoeff(this.localTankData.turret,distance); hitX = this.hitInfo.position.x; hitY = this.hitInfo.position.y; hitZ = this.hitInfo.position.z; splashRadiusSqr = 10000 * this.localThunderData.minSplashDamageRadius * this.localThunderData.minSplashDamageRadius; for(td in bfData.activeTanks) { tank = td.tank; if(td.spawnState != TankSpawnState.NEWCOME) { if(tank == this.hitInfo.body) { mainTarget = td; } else { targetPos = tank.state.pos; dx = targetPos.x - hitX; dy = targetPos.y - hitY; dz = targetPos.z - hitZ; d = dx * dx + dy * dy + dz * dz; if(d <= splashRadiusSqr) { if(this.testForSplashHit(tank,this.hitInfo,collisionDetector)) { d = Math.sqrt(d) * 0.01; this._splashTargetIds[numSplashTargets] = td.user.id; this._splashTargetIncarnations[numSplashTargets] = td.incarnation; this._splashTargetDistances[numSplashTargets] = d; targetPos3d = this._splashTargetPositions[numSplashTargets]; if(targetPos3d == null) { targetPos3d = new Vector3d(0,0,0); this._splashTargetPositions[numSplashTargets] = targetPos3d; } targetPos3d.x = targetPos.x; targetPos3d.y = targetPos.y; targetPos3d.z = targetPos.z; numSplashTargets++; this._vector.vNormalize(); this._vector.vScale(this.localThunderData.impactForce * directImpactCoeff * this.getSplashImpactCoeff(d)); tank.addForce(this._vector); } } } } } hitPos3d = this._hitPos3d; if(mainTarget != null) { mainTargetId = mainTarget.user.id; mainTargetIncarnation = mainTarget.incarnation; mainTargetPosition = this._targetPos3d; v = mainTarget.tank.state.pos; mainTargetPosition.x = v.x; mainTargetPosition.y = v.y; mainTargetPosition.z = v.z; this.applyMainImpactForce(mainTarget.tank,this.hitInfo.position,this._gunDirGlobal,this.localWeaponCommonData.impactForce,this.localThunderData.impactForce,directImpactCoeff); this._hitPosGlobal.vDiff(this.hitInfo.position,v); mainTarget.tank.baseMatrix.transformVectorInverse(this._hitPosGlobal,this._hitPosLocal); hitPos3d.x = this._hitPosLocal.x; hitPos3d.y = this._hitPosLocal.y; hitPos3d.z = this._hitPosLocal.z; } else { hitPos3d.x = hitX; hitPos3d.y = hitY; hitPos3d.z = hitZ; } if(numSplashTargets > 0) { splashTargetIds = this._splashTargetIds; splashTargetIds.length = numSplashTargets; splashTargetIncarnations = this._splashTargetIncarnations; splashTargetIncarnations.length = numSplashTargets; splashTargetDistances = this._splashTargetDistances; splashTargetDistances.length = numSplashTargets; splashTargetPositions = this._splashTargetPositions; splashTargetPositions.length = numSplashTargets; } this.fireCommand(this.localTankData.turret,hitPos3d,mainTargetId,mainTargetIncarnation,mainTargetPosition,distance,splashTargetIds,splashTargetIncarnations,splashTargetDistances,splashTargetPositions); this.createExplosionEffects(this.localTankData,this.hitInfo.position); if(mainTarget == null) { this.battlefieldModel.addDecal(this.hitInfo.position,this._barrelOrigin,DECAL_RADIUS,decalMaterial); } } else { this.fireCommand(this.localTankData.turret,null,null,0,null,0,null,null,null,null); } return 0; } private function fireCommand(turr:ClientObject, hitPos:Vector3d, mainTargetId:String, mainTargetIncarnation:int, mainTargetPosition:Vector3d, distance:int, splashTargetIds:Array, splashTargetIncarnations:Array, splashTargetDistances:Array, splashTargetPositions:Array) : void { var js:Object = new Object(); js.hitPos = hitPos; js.mainTargetId = mainTargetId; js.mainTargetPosition = mainTargetPosition; js.distance = distance; js.splashTargetIds = splashTargetIds; js.splashTargetDistances = splashTargetDistances; js.reloadTime = this.localShotData.reloadMsec.value; Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(js)); } public function objectLoaded(object:ClientObject) : void { if(this.commonModel == null) { this.modelService = IModelService(Main.osgi.getService(IModelService)); this.battlefieldModel = IBattleField(this.modelService.getModelsByInterface(IBattleField)[0]); this.tankInterface = Main.osgi.getService(ITank) as TankModel; this.commonModel = IWeaponCommonModel(this.modelService.getModelsByInterface(IWeaponCommonModel)[0]); this.weakeningModel = IWeaponWeakeningModel(this.modelService.getModelsByInterface(IWeaponWeakeningModel)[0]); this.sfxModel = WeaponsManager.getThunderSFX(WeaponsManager.getObjectFor(object.id)); } this.nextReadyTime.value = 0; } public function objectUnloaded(object:ClientObject) : void { } private function getSplashImpactCoeff(distance:Number) : Number { if(distance < this.localThunderData.maxSplashDamageRadius) { return 1; } return 0.01 * (this.localThunderData.minSplashDamagePercent + (this.localThunderData.minSplashDamageRadius - distance) * (100 - this.localThunderData.minSplashDamagePercent) / (this.localThunderData.minSplashDamageRadius - this.localThunderData.maxSplashDamageRadius)); } private function getTankData(objectId:String, objectRegister:ObjectRegister) : TankData { var object:ClientObject = BattleController.activeTanks[objectId]; if(object == null) { return null; } return this.tankInterface.getTankData(object); } private function createShotEffects(tankData:TankData, muzzlePosLocal:Vector3) : void { var effects:EffectsPair = this.sfxModel.createShotEffects(WeaponsManager.getObjectFor(tankData.turret.id),muzzlePosLocal,tankData.tank.skin.turretMesh); this.battlefieldModel.addGraphicEffect(effects.graphicEffect); this.battlefieldModel.addSound3DEffect(effects.soundEffect); } private function createExplosionEffects(tankData:TankData, position:Vector3) : void { var effects:EffectsPair = this.sfxModel.createExplosionEffects(tankData.turret,position); this.battlefieldModel.addGraphicEffect(effects.graphicEffect); this.battlefieldModel.addSound3DEffect(effects.soundEffect); } private function testForSplashHit(tank:Tank, hitInfo:HitInfo, collisionDetector:ICollisionDetector) : Boolean { var v:Vector3 = null; var offset:Number = 0.75 * tank.mainCollisionBox.hs.y; Vector3(this.testPointsAux[0]).y = -offset; Vector3(this.testPointsAux[2]).y = offset; this._rayOrigin.vCopy(hitInfo.position).vAdd(hitInfo.normal); var pos:Vector3 = tank.state.pos; for(var i:int = 0; i < 3; i++) { v = this.testPoints[i]; tank.baseMatrix.transformVector(this.testPointsAux[i],v); v.vAdd(pos); this._vector.vDiff(v,hitInfo.position); if(!collisionDetector.intersectRayWithStatic(this._rayOrigin,this._vector,CollisionGroup.STATIC,1,null,this._rayInteresction)) { return true; } } return false; } private function getData(clientObject:ClientObject) : ThunderData { return ThunderData(clientObject.getParams(ThunderModel)); } private function applyMainImpactForce(target:Tank, globalPos:Vector3, gunDir:Vector3, commonImpact:Number, thunderImpact:Number, weakeningCoeff:Number) : void { this._vector.vCopy(gunDir).vScale(commonImpact * weakeningCoeff); target.addWorldForce(globalPos,this._vector); this._vector.vDiff(target.state.pos,globalPos).vNormalize().vScale(thunderImpact * weakeningCoeff); target.addForce(this._vector); } } }
package alternativa.tanks.models.tank.resistance { import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.LocalWeaponController; import alternativa.tanks.models.tank.bosstate.IBossState; import alternativa.tanks.services.tankregistry.TankUsersRegistry; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.user.bossstate.BossRelationRole; import projects.tanks.client.battlefield.models.user.resistance.ITankResistancesModelBase; import projects.tanks.client.battlefield.models.user.resistance.TankResistance; import projects.tanks.client.battlefield.models.user.resistance.TankResistancesModelBase; import projects.tanks.client.garage.models.item.properties.ItemProperty; [ModelInfo] public class TankResistancesModel extends TankResistancesModelBase implements ITankResistancesModelBase, TankResistances, ObjectLoadPostListener { [Inject] public static var usersRegistry:TankUsersRegistry; public function TankResistancesModel() { super(); } [Obfuscation(rename="false")] public function objectLoadedPost() : void { var local1:IGameObject = null; if(Boolean(usersRegistry.existLocalUser()) && usersRegistry.getLocalUser() == object) { for each(local1 in usersRegistry.getUsers()) { if(local1 != object) { this.setResistance(local1,true); } } } else { this.setResistance(object,true); } } public function getResistance(param1:Boolean) : int { if(!usersRegistry.existLocalUser() || usersRegistry.getLocalUser() == object) { return 0; } var local2:IGameObject = usersRegistry.getLocalUser(); if(this.isBoss(local2)) { return 0; } var local3:ITankModel = ITankModel(local2.adapt(ITankModel)); var local4:Dictionary = Dictionary(getData(Dictionary)); if(local4 == null || param1) { local4 = this.createResistanceDictionary(); putData(Dictionary,local4); } if(ItemProperty.ALL_RESISTANCE in local4) { return local4[ItemProperty.ALL_RESISTANCE]; } var local5:LocalWeaponController = LocalWeaponController(local3.getWeaponController()); var local6:ItemProperty = local5.getResistanceProperty(); if(local6 in local4) { return local4[local6]; } return 0; } private function isBoss(param1:IGameObject) : Boolean { return IBossState(param1.adapt(IBossState)).role() == BossRelationRole.BOSS; } public function getResistances() : Vector.<TankResistance> { return getInitParam().resistances; } private function createResistanceDictionary() : Dictionary { var local2:TankResistance = null; var local1:Dictionary = new Dictionary(); for each(local2 in getInitParam().resistances) { local1[local2.resistanceProperty] = local2.resistanceInPercent; } return local1; } private function setResistance(param1:IGameObject, param2:Boolean) : void { var local3:int = int(TankResistances(param1.adapt(TankResistances)).getResistance(param2)); ITankModel(param1.adapt(ITankModel)).getTitle().setResistance(local3); } public function updateOthersResistances() : void { var local1:IGameObject = null; for each(local1 in usersRegistry.getUsers()) { if(local1 != object) { this.setResistance(local1,true); } } } } }
package alternativa.tanks.model.quest.common.gui.greenpanel { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.common.gui.greenpanel.GreenPanelBitmaps_LEFT_TOP_CORNER_BITMAP.png")] public class GreenPanelBitmaps_LEFT_TOP_CORNER_BITMAP extends BitmapAsset { public function GreenPanelBitmaps_LEFT_TOP_CORNER_BITMAP() { super(); } } }
package controls.scroller.blue { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.scroller.blue.ScrollSkinBlue_track.png")] public class ScrollSkinBlue_track extends BitmapAsset { public function ScrollSkinBlue_track() { super(); } } }
package alternativa.tanks.engine3d { import alternativa.engine3d.alternativa3d; import flash.display.BitmapData; import flash.events.TimerEvent; import flash.utils.Dictionary; import flash.utils.Timer; public class MaterialSequenceRegistry implements IMaterialSequenceRegistry { private var _useMipMapping:Boolean; private var sequenceByImage:Dictionary; private var scheduledSequences:Vector.<MaterialSequence>; private var numScheduledSequences:int; private var timer:Timer; public function MaterialSequenceRegistry(timerInterval:int) { this.sequenceByImage = new Dictionary(); this.scheduledSequences = new Vector.<MaterialSequence>(); super(); this.timer = new Timer(timerInterval); } public function set timerInterval(value:int) : void { this.timer.delay = value; } public function get useMipMapping() : Boolean { return this._useMipMapping; } public function set useMipMapping(value:Boolean) : void { this._useMipMapping = value; } public function getSequence(materialType:MaterialType, sourceImage:BitmapData, frameWidth:int, mipMapResolution:Number, disposeSourceImage:Boolean = false, createMirroredFrames:Boolean = false) : MaterialSequence { var sequence:MaterialSequence = this.sequenceByImage[sourceImage]; if(sequence == null) { sequence = new MaterialSequence(this,sourceImage,frameWidth,createMirroredFrames,disposeSourceImage,this._useMipMapping,mipMapResolution); this.sequenceByImage[sourceImage] = sequence; this.scheduleSequence(sequence); } ++sequence.referenceCount; return sequence; } public function getSquareSequence(materialType:MaterialType, sourceImage:BitmapData, mipMapResolution:Number, disposeSourceImage:Boolean = false, createMirroredFrames:Boolean = false) : MaterialSequence { return this.getSequence(materialType,sourceImage,sourceImage.height,mipMapResolution,disposeSourceImage,createMirroredFrames); } public function clear() : void { var sequence:MaterialSequence = null; for each(sequence in this.sequenceByImage) { this.disposeSequence(sequence); } } public function getDump() : String { var numSequences:int = 0; var totalBitmapSize:int = 0; var numMaps:int = 0; var key:* = undefined; var numSequenceMaps:int = 0; var sequence:MaterialSequence = null; var materialIndex:int = 0; var material:TanksTextureMaterial = null; var mapIndex:int = 0; var bmp:BitmapData = null; var w:int = 0; var h:int = 0; var s:String = "=== MaterialSequenceRegistry ===\n"; for(key in this.sequenceByImage) { numSequences++; numSequenceMaps = 0; sequence = this.sequenceByImage[key]; for(materialIndex = 0; materialIndex < sequence.materials.length; materialIndex++) { material = TanksTextureMaterial(sequence.materials[materialIndex]); if(material.alternativa3d::mipMap != null) { for(mapIndex = 0; mapIndex < material.alternativa3d::numMaps; mapIndex++) { bmp = material.alternativa3d::mipMap[mapIndex]; totalBitmapSize += bmp.height * bmp.width * 4; } numSequenceMaps += material.alternativa3d::numMaps; } else { w = material.texture.width; h = material.texture.height; totalBitmapSize += w * h * 4; } } numMaps += numSequenceMaps; s += "Sequence " + numSequences + ": numMaps: " + numSequenceMaps + "\n"; } return s + ("Total mipmaps: " + numMaps + "\n" + "Total bitmap size: " + totalBitmapSize + "\n" + "Scheduled sequences: " + this.numScheduledSequences + "\n"); } public function disposeSequence(sequence:MaterialSequence) : void { delete this.sequenceByImage[sequence.sourceImage]; var index:int = this.scheduledSequences.indexOf(sequence); if(index > -1) { this.removeScheduledSequence(index); } sequence.dispose(); } private function scheduleSequence(sequence:MaterialSequence) : void { var _loc2_:* = this.numScheduledSequences++; this.scheduledSequences[_loc2_] = sequence; if(this.numScheduledSequences == 1) { this.timer.addEventListener(TimerEvent.TIMER,this.onTimer); this.timer.start(); } } private function removeScheduledSequence(index:int) : void { this.scheduledSequences[index] = this.scheduledSequences[--this.numScheduledSequences]; this.scheduledSequences[this.numScheduledSequences] = null; if(this.numScheduledSequences == 0) { this.timer.stop(); this.timer.removeEventListener(TimerEvent.TIMER,this.onTimer); } } private function onTimer(e:TimerEvent) : void { var sequence:MaterialSequence = null; for(var i:int = 0; i < this.numScheduledSequences; i++) { sequence = this.scheduledSequences[i]; if(sequence.tick()) { this.removeScheduledSequence(i); i--; } } } } }
package _codec.platform.client.core.general.socialnetwork.types { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.MapCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import flash.utils.Dictionary; import platform.client.core.general.socialnetwork.types.LoginParameters; public class CodecLoginParameters implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_parameters:ICodec; public function CodecLoginParameters() { super(); } public function init(param1:IProtocol) : void { this.codec_parameters = param1.getCodec(new MapCodecInfo(new TypeCodecInfo(String,false),new TypeCodecInfo(String,false),false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:LoginParameters = new LoginParameters(); local2.parameters = this.codec_parameters.decode(param1) as Dictionary; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:LoginParameters = LoginParameters(param2); this.codec_parameters.encode(param1,local3.parameters); } } }
package alternativa.tanks.servermodels.socialnetwork { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IExternalEntranceModelEvents implements IExternalEntranceModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IExternalEntranceModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function startExternalRegisterUser(param1:String, param2:Boolean, param3:String) : void { var i:int = 0; var m:IExternalEntranceModel = null; var socialNetworkId:String = param1; var rememberMe:Boolean = param2; var domain:String = param3; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IExternalEntranceModel(this.impl[i]); m.startExternalRegisterUser(socialNetworkId,rememberMe,domain); i++; } } finally { Model.popObject(); } } public function startExternalLoginUser(param1:String, param2:Boolean, param3:String) : void { var i:int = 0; var m:IExternalEntranceModel = null; var socialNetworkId:String = param1; var rememberMe:Boolean = param2; var domain:String = param3; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IExternalEntranceModel(this.impl[i]); m.startExternalLoginUser(socialNetworkId,rememberMe,domain); i++; } } finally { Model.popObject(); } } public function finishExternalRegisterUser(param1:String, param2:String) : void { var i:int = 0; var m:IExternalEntranceModel = null; var uid:String = param1; var referralHash:String = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IExternalEntranceModel(this.impl[i]); m.finishExternalRegisterUser(uid,referralHash); i++; } } finally { Model.popObject(); } } public function login(param1:String, param2:String) : void { var i:int = 0; var m:IExternalEntranceModel = null; var uid:String = param1; var password:String = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IExternalEntranceModel(this.impl[i]); m.login(uid,password); i++; } } finally { Model.popObject(); } } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.thunder { import scpacker.Base; public class ThunderModelBase extends Base { public function ThunderModelBase() { super(); } } }
package alternativa.tanks.models.weapon.shaft { public class ShaftAimingType { public static const DIRECTIONAL:ShaftAimingType = new ShaftAimingType(); public static const MOUSE:ShaftAimingType = new ShaftAimingType(); public function ShaftAimingType() { super(); } } }
package scpacker.resource { import flash.media.Sound; public class SoundResource { public var sound:Sound; public var nameID:String; public function SoundResource(sound:Sound, id:String) { super(); this.nameID = id; this.sound = sound; } } }
package alternativa.tanks.gui.clanmanagement { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.clanmanagement.clanmemberlist.candidates.ClanIncomingListRenderer; import alternativa.tanks.gui.clanmanagement.clanmemberlist.candidates.HeaderClanCandidateList; import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.ClanMembersDataProvider; import alternativa.tanks.gui.notinclan.dialogs.ClanDialog; import alternativa.tanks.models.clan.incoming.IClanIncomingModel; import alternativa.tanks.models.service.ClanNotificationsManager; import alternativa.tanks.service.clan.ClanMembersListEvent; import alternativa.types.Long; import controls.base.DefaultButtonBase; import controls.windowinner.WindowInner; import fl.controls.List; import flash.events.MouseEvent; import flash.utils.Dictionary; import forms.Styles; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.clans.clan.permissions.ClanAction; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanFunctionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoLabelUpdater; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; import utils.ScrollStyleUtils; public class ClanIncomingRequestsDialog extends ClanDialog { [Inject] public static var clanFunctionsService:ClanFunctionsService; [Inject] public static var localeService:ILocaleService; [Inject] public static var userInfoService:IUserInfoService; public static const WIDTH:Number = 550; public static const HEIGHT:Number = 450; private var viewed:Dictionary; private var inner:WindowInner; private var list:List; private var dataProvider:ClanMembersDataProvider; private var _header:HeaderClanCandidateList; private var rejectAllButton:DefaultButtonBase; private var incomingModel:IClanIncomingModel; public function ClanIncomingRequestsDialog(param1:IGameObject) { super(); this.viewed = new Dictionary(); this.incomingModel = IClanIncomingModel(param1.adapt(IClanIncomingModel)); this.incomingModel.setClanIncomingWindow(this); this.inner = new WindowInner(WIDTH,HEIGHT,WindowInner.GREEN); window.addChild(this.inner); this._header = new HeaderClanCandidateList(); this.inner.addChild(this._header); this.dataProvider = new ClanMembersDataProvider(); this.dataProvider.getItemAtHandler = this.markAsViewed; this.list = new List(); this.list.rowHeight = 20; this.list.setStyle(Styles.CELL_RENDERER,ClanIncomingListRenderer); this.list.focusEnabled = true; this.list.selectable = false; this.list.dataProvider = this.dataProvider; ScrollStyleUtils.setGreenStyle(this.list); this.inner.addChild(this.list); ScrollStyleUtils.setGreenStyle(this.list); this.fillData(); this.rejectAllButton = new DefaultButtonBase(); this.rejectAllButton.label = localeService.getText(TanksLocale.TEXT_FRIENDS_DECLINE_ALL_BUTTON); window.addChild(this.rejectAllButton); this.list.addEventListener(ClanMembersListEvent.REJECT_USER,this.onRejectUser); this.list.addEventListener(ClanMembersListEvent.ACCEPTED_USER,this.onAcceptedUser); this.rejectAllButton.addEventListener(MouseEvent.CLICK,this.onRejectAll); this.resize(); } private function markAsViewed(param1:Object) : void { if(!this.isViewed(param1)) { this.setAsViewed(param1); } } public function removeAllViewed() : void { var local1:Object = null; for(local1 in this.viewed) { ClanNotificationsManager.removeIncomingNotification(local1.id); } } protected function isViewed(param1:Object) : Boolean { return param1 in this.viewed; } protected function setAsViewed(param1:Object) : void { this.viewed[param1] = true; } private function onRejectAll(param1:MouseEvent) : void { clanFunctionsService.rejectAllRequests(); } private function onAcceptedUser(param1:ClanMembersListEvent) : void { clanFunctionsService.acceptRequest(param1.userId); } private function onRejectUser(param1:ClanMembersListEvent) : void { clanFunctionsService.rejectRequest(param1.userId); } public function resize() : void { this.inner.x = MARGIN; this.inner.y = MARGIN; this.inner.width = WIDTH - 2 * MARGIN; this.inner.height = closeButton.y - MARGIN - SMALL_MARGIN; this._header.x = 3; this._header.y = 3; this._header.width = this.inner.width - 6; this.list.x = 3; this.list.y = 23; this.list.height = this.inner.height - 24; var local1:Boolean = this.list.maxVerticalScrollPosition > 0; this.list.width = local1 ? this.inner.width + 2 : this.inner.width - 6; if(this.rejectAllButton != null) { this.rejectAllButton.x = MARGIN; this.rejectAllButton.y = this.height - MARGIN - this.rejectAllButton.height; } } public function fillData() : void { var local1:Long = null; var local2:IUserInfoLabelUpdater = null; var local3:Object = null; this.dataProvider.removeAll(); for each(local1 in this.incomingModel.getUsers()) { local2 = userInfoService.getOrCreateUpdater(local1); local3 = {}; local3.id = local1; local3.isNew = ClanNotificationsManager.userInIncomingNotifications(local1); local3.uid = local2.uid; this.dataProvider.addItem(local3); } this.sort(); this.resize(); } private function sort() : void { this.dataProvider.sortOn(["isNew","uid"],[Array.NUMERIC | Array.DESCENDING,Array.CASEINSENSITIVE]); } public function addUser(param1:Long) : void { this.dataProvider.addItem({"id":param1}); this.sort(); this.resize(); } public function removeUser(param1:Long) : void { var local2:int = this.dataProvider.getItemIndexById(param1); if(local2 >= 0) { this.dataProvider.removeItemAt(local2); } this.sort(); this.resize(); } override protected function onCloseClick(param1:MouseEvent) : void { this.removeAllViewed(); super.onCloseClick(param1); } override public function updateActions() : void { if(!clanUserInfoService.hasAction(ClanAction.ADDING_TO_CLAN)) { destroy(); } } override public function get height() : Number { return HEIGHT; } override public function get width() : Number { return WIDTH; } override protected function getImageHeaderId() : String { return TanksLocale.TEXT_HEADER_CLAN_MANAGMENT; } } }
package projects.tanks.client.panel.model.presents { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class PresentsSettingsModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _setReceivePresentsId:Long = Long.getLong(1855531100,1174233969); private var _setReceivePresents_enabledCodec:ICodec; private var model:IModel; public function PresentsSettingsModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._setReceivePresents_enabledCodec = this.protocol.getCodec(new TypeCodecInfo(Boolean,false)); } public function setReceivePresents(param1:Boolean) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._setReceivePresents_enabledCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._setReceivePresentsId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.models.weapons.targeting.processor { import alternativa.math.Vector3; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.railgun.MultibodyCollisionFilter; import alternativa.tanks.physics.TanksCollisionDetector; import platform.client.fp10.core.type.IGameObject; public class DirectionProcessorForPenetratingWeapons extends CommonDirectionProcessor implements TargetingDirectionProcessor { [Inject] public static var battleService:BattleService; private var self:IGameObject; private var maxDistance:Number; private var collisionDetector:TanksCollisionDetector; private var multibodyFilter:MultibodyCollisionFilter = new MultibodyCollisionFilter(); private var rayHitResult:RayHit = new RayHit(); private var hits:Vector.<RayHit> = new Vector.<RayHit>(); public function DirectionProcessorForPenetratingWeapons(param1:IGameObject, param2:Number) { super(param2,this.multibodyFilter); this.self = param1; this.maxDistance = param2; this.collisionDetector = battleService.getBattleRunner().getCollisionDetector(); } override public function process(param1:AllGlobalGunParams, param2:Vector3) : Vector.<RayHit> { this.multibodyFilter.addBody(this.getTank(this.self).getBody()); this.hits.length = 0; while(raycast(getOrigin(param1,param2),param2,this.rayHitResult)) { this.hits.push(this.rayHitResult.clone()); if(this.rayHitResult.staticHit) { break; } this.multibodyFilter.addBody(this.rayHitResult.shape.body); } this.multibodyFilter.clear(); return this.hits; } private function getTank(param1:IGameObject) : Tank { var local2:ITankModel = ITankModel(param1.adapt(ITankModel)); return local2.getTank(); } } }
package controls.slider { import controls.Slider; import flash.events.Event; import flash.events.MouseEvent; public class SelectRank extends Slider { private var _minRang:int = 0; private var _maxRang:int = 0; private var _currentRang:int = 1; public var _maxRangRange:int = 27; private var sthumb:SelectRankThumb; protected var _thumbTick:Number; public function SelectRank() { this.sthumb = new SelectRankThumb(); super(); removeChild(track); track = new SliderTrack(false); addChild(track); removeChild(thumb); addChild(this.sthumb); _thumb_width = 36; } override protected function UnConfigUI(e:Event) : void { stage.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.dragThumb); } override protected function ConfigUI(e:Event) : void { this.sthumb.leftDrag.addEventListener(MouseEvent.MOUSE_DOWN,onMouseDown); this.sthumb.rightDrag.addEventListener(MouseEvent.MOUSE_DOWN,onMouseDown); this.sthumb.centerDrag.addEventListener(MouseEvent.MOUSE_DOWN,onMouseDown); stage.addEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); } protected function checkMinRang() : void { if(this._minRang < _minValue) { this._minRang = _minValue; } else if(this._minRang < this._currentRang - this._maxRangRange) { this._minRang = this._currentRang - this._maxRangRange; this._maxRang = this._currentRang; } else if(this._minRang < this._maxRang - this._maxRangRange) { this._maxRang = this._minRang + this._maxRangRange; } else if(this._minRang > this._currentRang) { this._minRang = this._currentRang; } } protected function checkMaxRang() : void { if(this._maxRang > _maxValue) { this._maxRang = _maxValue; } else if(this._maxRang > this._currentRang + this._maxRangRange) { this._maxRang = this._currentRang + this._maxRangRange; this._minRang = this._currentRang; } else if(this._maxRang > this._minRang + this._maxRangRange) { this._minRang = this._maxRang - this._maxRangRange; } else if(this._maxRang < this._currentRang) { this._maxRang = this._currentRang; } } public function get minRang() : int { return this._minRang; } public function set minRang(minRang:int) : void { this._minRang = minRang; } public function get maxRang() : int { return this._maxRang; } public function set maxRang(maxRang:int) : void { this._maxRang = maxRang; } public function get currentRang() : int { return this._currentRang; } public function set currentRang(currentRang:int) : void { this._currentRang = currentRang; value = this._minRang = this._maxRang = this._currentRang; } override public function set width(w:Number) : void { super.width = w; var rz:int = _maxValue - _minValue; this._thumbTick = (_width + 2 - _thumb_width) / rz; this.drawThumb(); } override protected function onMouseUp(e:MouseEvent) : void { if(e != null) { stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.dragThumb); } } override protected function dragThumb(e:MouseEvent) : void { var leftFlag:Boolean = trgt.mouseX < curThumbX; var rightFlag:Boolean = trgt.mouseX > curThumbX; var maxMinRangFlag:Boolean = this._minRang < this._currentRang; var minMaxRangFlag:Boolean = this._maxRang > this._currentRang; var rz:int = 0; if(trgt == this.sthumb.leftDrag && (leftFlag || maxMinRangFlag)) { this._minRang += int((this.sthumb.leftDrag.mouseX - curThumbX) / this._thumbTick); this.checkMinRang(); this.checkMaxRang(); } else if(trgt == this.sthumb.rightDrag && (rightFlag || minMaxRangFlag)) { this._maxRang += int((this.sthumb.rightDrag.mouseX - curThumbX) / this._thumbTick); this.checkMinRang(); this.checkMaxRang(); } else if(trgt == this.sthumb.centerDrag && ((leftFlag || maxMinRangFlag) && (rightFlag || minMaxRangFlag))) { this._minRang += int((this.sthumb.centerDrag.mouseX - curThumbX) / this._thumbTick); this._maxRang += int((this.sthumb.centerDrag.mouseX - curThumbX) / this._thumbTick); if(this._minRang < _minValue) { rz = this._maxRang - this._minRang; this._minRang = _minValue; this._maxRang = _minValue + rz; } if(this._maxRang > _maxValue) { rz = this._maxRang - this._minRang; this._maxRang = _maxValue; this._minRang = this._maxRang - rz; } rz = this._maxRang - this._minRang; if(this._minRang > this._currentRang) { this._minRang = this._currentRang; this._maxRang = this._minRang + rz; } if(this._maxRang < this._currentRang) { this._maxRang = this._currentRang; this._minRang = this._maxRang - rz; } } this.drawThumb(); } private function drawThumb() : void { var rz:int = this._maxRang - this._minRang; this.sthumb.width = _thumb_width + this._thumbTick * rz; this.sthumb.x = int(this._thumbTick * (this._minRang - _minValue)); this.sthumb.minRang = this._minRang; this.sthumb.maxRang = this._maxRang; } } }
package alternativa.engine3d.core { import flash.geom.Point; import flash.geom.Vector3D; public class RayIntersectionData { public var object:Object3D; public var face:Face; public var point:Vector3D; public var uv:Point; public var time:Number; public function RayIntersectionData() { super(); } public function toString() : String { return "[RayIntersectionData " + this.object + ", " + this.face + ", " + this.point + ", " + this.uv + ", " + this.time + "]"; } } }
package projects.tanks.client.battlefield.models.battle.pointbased { import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class ClientTeamPoint { private var _flagBasePosition:Vector3d; private var _id:int; private var _teamType:BattleTeam; public function ClientTeamPoint(param1:Vector3d = null, param2:int = 0, param3:BattleTeam = null) { super(); this._flagBasePosition = param1; this._id = param2; this._teamType = param3; } public function get flagBasePosition() : Vector3d { return this._flagBasePosition; } public function set flagBasePosition(param1:Vector3d) : void { this._flagBasePosition = param1; } public function get id() : int { return this._id; } public function set id(param1:int) : void { this._id = param1; } public function get teamType() : BattleTeam { return this._teamType; } public function set teamType(param1:BattleTeam) : void { this._teamType = param1; } public function toString() : String { var local1:String = "ClientTeamPoint ["; local1 += "flagBasePosition = " + this.flagBasePosition + " "; local1 += "id = " + this.id + " "; local1 += "teamType = " + this.teamType + " "; return local1 + "]"; } } }
package projects.tanks.client.panel.model.shop.featuring { public interface IShopItemFeaturingModelBase { } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Vertex; import alternativa.engine3d.objects.Mesh; public class SimplePlane extends Mesh { protected var a:Vertex; protected var b:Vertex; protected var c:Vertex; protected var d:Vertex; private var originX:Number; private var originY:Number; public function SimplePlane(param1:Number, param2:Number, param3:Number, param4:Number) { super(); this.originX = param3; this.originY = param4; boundMinX = -param3 * param1; boundMaxX = boundMinX + param1; boundMinY = -param4 * param2; boundMaxY = boundMinY + param2; boundMinZ = 0; boundMaxZ = 0; var local5:Vector.<Number> = Vector.<Number>([boundMinX,boundMinY,0,boundMaxX,boundMinY,0,boundMaxX,boundMaxY,0,boundMinX,boundMaxY,0]); var local6:Vector.<Number> = Vector.<Number>([0,1,1,1,1,0,0,0]); var local7:Vector.<int> = Vector.<int>([4,0,1,2,3]); addVerticesAndFaces(local5,local6,local7,true); calculateFacesNormals(); this.writeVertices(); } private function writeVertices() : void { var local1:Vector.<Vertex> = this.vertices; this.a = local1[0]; this.b = local1[1]; this.c = local1[2]; this.d = local1[3]; } public function setUVs(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : void { this.a.u = param1; this.a.v = param2; this.b.u = param3; this.b.v = param4; this.c.u = param5; this.c.v = param6; this.d.u = param7; this.d.v = param8; } public function set width(param1:Number) : void { boundMinX = this.a.x = this.d.x = -this.originX * param1; boundMaxX = this.b.x = this.c.x = boundMinX + param1; } public function get length() : Number { return boundMaxY - boundMinY; } public function set length(param1:Number) : void { boundMinY = this.a.y = this.b.y = -this.originY * param1; boundMaxY = this.d.y = this.c.y = boundMinY + param1; } public function resize(param1:Number, param2:Number) : void { this.width = param1; this.length = param2; } } }
package alternativa.tanks.models.battlefield.effects.graffiti { import mx.core.BitmapAsset; [ExcludeClass] public class TexturesManager_graffiti_glhf extends BitmapAsset { public function TexturesManager_graffiti_glhf() { super(); } } }
package alternativa.tanks.gui.clanmanagement.clanmemberlist.members { import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.ClanUserListRenderer; import flash.events.MouseEvent; public class ClanMembersListRenderer extends ClanUserListRenderer { public function ClanMembersListRenderer() { super(); } override public function set data(param1:Object) : void { item = new ClanMemberItem(param1); super.data = param1; } override protected function onRollOut(param1:MouseEvent) : void { item.deleteIndicator.visible = false; var local2:ClanMemberItem = ClanMemberItem(item); if(!local2) { super.onRollOut(param1); return; } local2.newIndicator.updateNotifications(); super.onRollOut(param1); } override protected function onRollOver(param1:MouseEvent) : void { var local2:ClanMemberItem = ClanMemberItem(item); if(!local2) { super.onRollOver(param1); return; } local2.newIndicator.visible = false; super.onRollOver(param1); } } }
package alternativa.tanks.models.weapon.smoky { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.StateCorrectionEvent; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.events.TankUnloadedEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.ultimate.hunter.stun.UltimateStunListener; import alternativa.tanks.models.weapon.IWeaponModel; import alternativa.tanks.models.weapon.WeaponForces; import alternativa.tanks.models.weapon.WeaponObject; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponBuffListener; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.shared.SimpleWeaponController; import alternativa.tanks.models.weapon.shared.shot.WeaponReloadTimeChangedListener; import alternativa.tanks.models.weapon.smoky.sfx.ISmokySFXModel; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.models.weapons.targeting.CommonTargetingSystem; import alternativa.tanks.models.weapons.targeting.TargetingSystem; import flash.utils.Dictionary; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.weapon.smoky.ISmokyModelBase; import projects.tanks.client.battlefield.models.tankparts.weapon.smoky.SmokyModelBase; import projects.tanks.client.battlefield.types.Vector3d; [ModelInfo] public class SmokyModel extends SmokyModelBase implements ISmokyModelBase, IWeaponModel, SmokyCallback, WeaponBuffListener, WeaponReloadTimeChangedListener, UltimateStunListener { [Inject] public static var battleService:BattleService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private static const MAX_TARGETING_DISTANCE:Number = 1000000; private var battleEventSupport:BattleEventSupport; private var weapons:Dictionary = new Dictionary(); private var tanksInBattle:Dictionary = new Dictionary(); private var localWeapon:SmokyWeapon; public function SmokyModel() { super(); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(TankAddedToBattleEvent,this.onTankAddedToBattle); this.battleEventSupport.addEventHandler(TankRemovedFromBattleEvent,this.onTankRemovedFromBattle); this.battleEventSupport.addEventHandler(TankUnloadedEvent,this.onTankUnloaded); this.battleEventSupport.activateHandlers(); } private static function getWeaponCommonData() : WeaponCommonData { var local1:IWeaponCommonModel = IWeaponCommonModel(object.adapt(IWeaponCommonModel)); return local1.getCommonData(); } private static function getWeakening() : DistanceWeakening { var local1:IWeaponWeakeningModel = IWeaponWeakeningModel(object.adapt(IWeaponWeakeningModel)); return local1.getDistanceWeakening(); } private static function getEffects() : ISmokyEffects { var local1:ISmokySFXModel = ISmokySFXModel(object.adapt(ISmokySFXModel)); return local1.getEffects(); } [Obfuscation(rename="false")] public function shoot(param1:IGameObject) : void { var local2:RemoteSmokyWeapon = this.weapons[param1]; if(local2 != null) { local2.simulateShot(); } } [Obfuscation(rename="false")] public function shootStatic(param1:IGameObject, param2:Vector3d) : void { var local3:RemoteSmokyWeapon = this.weapons[param1]; if(local3 != null) { local3.simulateStaticShot(BattleUtils.getVector3(param2)); } } [Obfuscation(rename="false")] public function shootTarget(param1:IGameObject, param2:IGameObject, param3:Vector3d, param4:Number, param5:Boolean) : void { var local7:Tank = null; var local8:Vector3 = null; var local6:RemoteSmokyWeapon = this.weapons[param1]; if(local6 != null) { local7 = this.tanksInBattle[param2]; if(local7 != null) { local8 = BattleUtils.getVector3(param3); BattleUtils.localToGlobal(local7.getBody(),local8); local6.simulateTargetShot(local7,local8,param4,param5); } } } [Obfuscation(rename="false")] public function localCriticalHit(param1:IGameObject) : void { var local2:Tank = this.tanksInBattle[param1]; this.localWeapon.createCriticalHitEffect(local2.getBody().state.position); } public function createLocalWeapon(param1:IGameObject) : Weapon { var local2:WeaponObject = new WeaponObject(object); var local3:TargetingSystem = new CommonTargetingSystem(param1,local2,MAX_TARGETING_DISTANCE); var local4:WeaponCommonData = getWeaponCommonData(); var local5:WeaponForces = new WeaponForces(local4.getImpactForce(),local4.getRecoilForce()); this.localWeapon = new SmokyWeapon(local2,local5,local3,getWeakening(),getEffects(),SmokyCallback(object.adapt(SmokyCallback)),new SimpleWeaponController()); this.weapons[param1] = this.localWeapon; return this.localWeapon; } public function createRemoteWeapon(param1:IGameObject) : Weapon { var local2:WeaponCommonData = getWeaponCommonData(); var local3:WeaponForces = new WeaponForces(local2.getImpactForce(),local2.getRecoilForce()); var local4:Weapon = new RemoteSmokyWeapon(local3,getEffects()); this.weapons[param1] = local4; return local4; } public function onShot(param1:int) : void { server.fireCommand(param1); } public function onShotStatic(param1:int, param2:Vector3) : void { server.fireStaticCommand(param1,BattleUtils.getVector3d(param2)); } public function onShotTarget(param1:int, param2:Vector3, param3:Body) : void { var local4:Tank = param3.tank; var local5:Vector3 = param2.clone(); BattleUtils.globalToLocal(param3,local5); this.battleEventSupport.dispatchEvent(StateCorrectionEvent.MANDATORY_UPDATE); server.fireTargetCommand(param1,local4.getUser(),local4.incarnation,BattleUtils.getVector3d(param3.state.position),BattleUtils.getVector3d(local5),BattleUtils.getVector3d(param2)); } private function onTankAddedToBattle(param1:TankAddedToBattleEvent) : void { this.tanksInBattle[param1.tank.getUser()] = param1.tank; } private function onTankRemovedFromBattle(param1:TankRemovedFromBattleEvent) : void { delete this.tanksInBattle[param1.tank.getUser()]; } private function onTankUnloaded(param1:TankUnloadedEvent) : void { var local2:Weapon = this.weapons[param1.tank.getUser()]; if(local2 == this.localWeapon) { this.localWeapon = null; } delete this.weapons[param1.tank.getUser()]; } public function weaponReloadTimeChanged(param1:int, param2:int) : void { var local3:Tank = null; if(this.isLocalWeapon()) { local3 = IWeaponCommonModel(object.adapt(IWeaponCommonModel)).getTank(); Weapon(this.weapons[local3.user]).weaponReloadTimeChanged(param1,param2); } } public function weaponBuffStateChanged(param1:IGameObject, param2:Boolean, param3:Number) : void { var local4:Weapon = this.weapons[param1]; if(local4 != null) { local4.updateRecoilForce(param3); if(local4 == this.localWeapon && !param2) { this.localWeapon.fullyRecharge(); } } } private function isLocalWeapon() : Boolean { var local1:Tank = IWeaponCommonModel(object.adapt(IWeaponCommonModel)).getTank(); return ITankModel(local1.user.adapt(ITankModel)).isLocal(); } public function onStun(param1:Tank, param2:Boolean) : void { if(param2) { this.localWeapon.stun(); } } public function onCalm(param1:Tank, param2:Boolean, param3:int) : void { if(param2) { this.localWeapon.calm(param3); } } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices { import flash.display.Sprite; import flash.events.IEventDispatcher; public interface IAlertService extends IEventDispatcher { function showAlert(param1:String, param2:Vector.<String>) : void; function showAlertWithCustomButtons(param1:String, param2:Vector.<String>, param3:Vector.<Sprite>) : void; function showOkAlert(param1:String) : void; function showAlertById(param1:int) : void; } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank31.png")] public class PremiumRankBitmaps_bitmapBigRank31 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank31() { super(); } } }
package projects.tanks.client.battleselect.model.battle.entrance { public interface IBattleEntranceModelBase { function enterToBattleFailed() : void; function equipmentNotMatchConstraints() : void; function fightFailedServerIsHalting() : void; } }
package alternativa.tanks.gui.friends { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.friends.FriendActionIndicator_noIconClass.png")] public class FriendActionIndicator_noIconClass extends BitmapAsset { public function FriendActionIndicator_noIconClass() { super(); } } }
package projects.tanks.client.panel.model.shop.renameshopitem { public interface IRenameShopItemModelBase { } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapFireRateShaft extends BitmapAsset { public function ItemInfoPanel_bitmapFireRateShaft() { super(); } } }
package alternativa.model.timeperiod { [ModelInterface] public interface TimePeriod { function isEnabled() : Boolean; function isTimeless() : Boolean; function getModelLoadingTimeInMillis() : int; function getTimeLeftInSeconds() : int; function getTimeToStartInSeconds() : int; } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.offers { public interface IAndroidSpecialOfferModelBase { } }
package alternativa.tanks.models.battle.facilities { import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.tank.LocalTankInfoService; import alternativa.tanks.models.tank.event.TankEntityCreationListener; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.battlefield.facilities.BattleFacilitiesModelBase; import projects.tanks.client.battlefield.models.battle.battlefield.facilities.IBattleFacilitiesModelBase; import projects.tanks.client.battlefield.models.user.tank.TankLogicState; [ModelInfo] public class BattleFacilitiesModel extends BattleFacilitiesModelBase implements IBattleFacilitiesModelBase, BattleFacilities, ObjectLoadPostListener, BattleFacilitiesChecker, TankEntityCreationListener, ObjectUnloadListener { [Inject] public static var battleService:BattleService; [Inject] public static var localTankInfoService:LocalTankInfoService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private var battleEventSupport:BattleEventSupport; private var diff:Vector3 = new Vector3(); private var virtualPrevPos:Vector3 = new Vector3(); private var localTankZone:CheckZone = null; private var tankMoves:Dictionary = new Dictionary(); public function BattleFacilitiesModel() { super(); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(TankRemovedFromBattleEvent,this.onTankRemovedFromBattle); this.battleEventSupport.activateHandlers(); } public function register(param1:IGameObject) : void { Dictionary(getData(Dictionary))[param1] = param1; } public function unregister(param1:IGameObject) : void { delete Dictionary(getData(Dictionary))[param1]; } public function addCheckZone(param1:IGameObject, param2:Vector3, param3:Number, param4:Boolean) : void { CheckZones(getData(CheckZones)).add(param1,param2,param3,param4); } public function addDynamicCheckZone(param1:IGameObject, param2:Tank, param3:Number, param4:Boolean) : void { var local5:CheckZones = CheckZones(getData(CheckZones)); var local6:CheckZone = local5.addDynamic(param1,param2,param3,param4); if(Boolean(localTankInfoService.isLocalTankLoaded()) && localTankInfoService.getLocalTank() == param2) { this.localTankZone = local6; this.tankMoves = new Dictionary(); } } public function removeCheckZone(param1:IGameObject) : void { if(!localTankInfoService.isLocalTankLoaded()) { this.localTankZone = null; this.tankMoves = new Dictionary(); } var local2:CheckZone = CheckZones(getData(CheckZones)).remove(param1); if(local2 != null && Boolean(localTankInfoService.isLocalTankLoaded()) && local2.tank == localTankInfoService.getLocalTank()) { this.localTankZone = null; this.tankMoves = new Dictionary(); } } public function objectLoadedPost() : void { putData(CheckZones,new CheckZones(battleService.getBattleRunner().getCollisionDetector())); putData(Dictionary,new Dictionary()); } public function checkFacilityZonesDemandsStateCorrection(param1:Vector3, param2:Vector3) : Boolean { var local4:Vector3 = null; var local3:Boolean = CheckZones(getData(CheckZones)).checkZoneChanged(param1,param2); if(!local3 && this.localTankZone != null) { for each(local4 in this.tankMoves) { this.diff.copy(param2).subtract(param1); this.virtualPrevPos.copy(local4).add(this.diff); if(CheckZones.checkZoneBordersCrossed(this.localTankZone,this.virtualPrevPos,local4)) { return true; } } } return local3; } public function onMoveCommand(param1:Tank, param2:Vector3, param3:Vector3) : void { if(this.localTankZone != null && param1 != localTankInfoService.getLocalTank()) { this.tankMoves[param1] = param3.clone(); } } public function onTankEntityCreated(param1:Tank, param2:Boolean, param3:TankLogicState) : void { var local4:IGameObject = null; for each(local4 in Dictionary(getData(Dictionary))) { TankEntityCreationListener(local4.event(TankEntityCreationListener)).onTankEntityCreated(param1,param2,param3); } } private function onTankRemovedFromBattle(param1:TankRemovedFromBattleEvent) : void { delete this.tankMoves[param1.tank]; } public function objectUnloaded() : void { var local1:IGameObject = null; for each(local1 in Dictionary(getData(Dictionary))) { BattleUnloadListener(local1.event(BattleUnloadListener)).battleUnload(); } } } }
package alternativa.tanks.battle.events { public class SuicideEvent { public function SuicideEvent() { super(); } } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; public class PlaneMuzzleFlashEffect extends PooledObject implements IGraphicEffect { private static const gunDirection:Vector3 = new Vector3(); private static const globalMuzzlePosition:Vector3 = new Vector3(); private static const turretMatrix:Matrix4 = new Matrix4(); private var plane:SimplePlane; private var timetoLive:int; private var turret:Object3D; private var localMuzzlePosition:Vector3; private var container:Scene3DContainer; public function PlaneMuzzleFlashEffect(param1:ObjectPool) { this.localMuzzlePosition = new Vector3(); super(param1); this.plane = new SimplePlane(1,1,0.5,0); this.plane.setUVs(0,0,0,1,1,1,1,0); this.plane.shadowMapAlphaThreshold = 2; this.plane.depthMapAlphaThreshold = 2; this.plane.useShadowMap = false; this.plane.useLight = false; } public function init(param1:Vector3, param2:Object3D, param3:TextureMaterial, param4:int, param5:Number, param6:Number) : void { this.localMuzzlePosition.copyFrom(param1); this.turret = param2; this.timetoLive = param4; this.plane.setMaterialToAllFaces(param3); this.plane.width = param5; this.plane.length = param6; } public function play(param1:int, param2:GameCamera) : Boolean { if(this.timetoLive < 0) { return false; } this.timetoLive -= param1; turretMatrix.setMatrix(this.turret.x,this.turret.y,this.turret.z,this.turret.rotationX,this.turret.rotationY,this.turret.rotationZ); turretMatrix.transformVector(this.localMuzzlePosition,globalMuzzlePosition); turretMatrix.getAxis(1,gunDirection); SFXUtils.alignObjectPlaneToView(this.plane,globalMuzzlePosition,gunDirection,param2.pos); return true; } public function destroy() : void { this.container.removeChild(this.plane); this.plane = null; this.container = null; this.turret = null; } public function kill() : void { this.timetoLive = -1; } public function addToContainer(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.plane); } public function get owner() : ClientObject { return null; } } }
package controls.rangicons { import flash.display.MovieClip; public class RangIcon extends MovieClip { private static const rangs:Array = ["Recruit","Private","Gefreiter","Corporal","Master Corporal","Sergeant","Staff Sergeant","Master Sergeant","First Sergeant","Sergeant-Major","Warrant Officer 1","Warrant Officer 2","Warrant Officer 3","Warrant Officer 4","Warrant Officer 5","Third Lieutenant","Second Lieutenant","First Lieutenant","Captain","Major","Lieutenant Colonel","Colonel","Brigadier","Major General","Lieutenant General","General","Marshal"]; private var _rang:int = 1; public function RangIcon(param1:int = 1) { super(); this.rang = param1; } public static function rangName(param1:int) : String { return rangs[param1 - 1]; } public function set rang(param1:int) : void { this._rang = param1; gotoAndStop(this._rang); } public function get rang() : int { return this._rang; } } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Light3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.lights.AmbientLight; import alternativa.engine3d.lights.DirectionalLight; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.lights.SpotLight; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.utils.Dictionary; use namespace alternativa3d; public class AverageLightMaterial extends TextureMaterial { alternativa3d static var colorTransform:ColorTransform = new ColorTransform(); alternativa3d var weights:Dictionary = new Dictionary(); public var cameraDependence:Number = 1; public var defaultLightWeight:Number = 1; public function AverageLightMaterial(param1:BitmapData = null, param2:Boolean = false, param3:Boolean = true, param4:int = 0, param5:Number = 1) { super(param1,param2,param3,param4,param5); } public function setLightWeight(param1:Light3D, param2:Number) : void { this.alternativa3d::weights[param1] = param2; } public function getLightWeight(param1:Light3D) : Number { var local2:Number = Number(this.alternativa3d::weights[param1]); return local2 == local2 ? local2 : this.defaultLightWeight; } public function setLightWeightToDefault(param1:Light3D) : void { delete this.alternativa3d::weights[param1]; } public function setAllLightWeightsToDefault() : void { var local1:* = undefined; for(local1 in this.alternativa3d::weights) { delete this.alternativa3d::weights[local1]; } } override public function clone() : Material { var local1:AverageLightMaterial = new AverageLightMaterial(alternativa3d::_texture,repeat,smooth,alternativa3d::_mipMapping,resolution); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Material) : void { super.clonePropertiesFrom(param1); var local2:AverageLightMaterial = param1 as AverageLightMaterial; this.defaultLightWeight = local2.defaultLightWeight; } override alternativa3d function draw(param1:Camera3D, param2:Canvas, param3:Face, param4:Number) : void { this.alternativa3d::calculateLight(param1,param2.alternativa3d::object); if(param2.alternativa3d::modifiedColorTransform) { super.alternativa3d::draw(param1,param2.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,"normal",alternativa3d::colorTransform),param3,param4); } else { super.alternativa3d::draw(param1,param2,param3,param4); param2.transform.colorTransform = alternativa3d::colorTransform; param2.alternativa3d::modifiedColorTransform = true; } } override alternativa3d function drawViewAligned(param1:Camera3D, param2:Canvas, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number) : void { this.alternativa3d::calculateLight(param1,param2.alternativa3d::object); if(param2.alternativa3d::modifiedColorTransform) { super.alternativa3d::drawViewAligned(param1,param2.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,"normal",alternativa3d::colorTransform),param3,param4,param5,param6,param7,param8,param9,param10); } else { super.alternativa3d::drawViewAligned(param1,param2,param3,param4,param5,param6,param7,param8,param9,param10); param2.transform.colorTransform = alternativa3d::colorTransform; param2.alternativa3d::modifiedColorTransform = true; } } alternativa3d function calculateLight(param1:Camera3D, param2:Object3D) : void { var local8:Light3D = null; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:DirectionalLight = null; var local26:OmniLight = null; var local27:SpotLight = null; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local3:Number = 0; var local4:Number = 0; var local5:Number = 0; var local6:Number = this.cameraDependence * 0.5; var local7:int = 0; while(local7 < param1.alternativa3d::lightsLength) { local8 = param1.alternativa3d::lights[local7]; local9 = Number(this.alternativa3d::weights[local8]); if(local9 != local9) { local9 = this.defaultLightWeight; } if(local9 > 0) { local8.alternativa3d::calculateObjectMatrix(param2); if(local8.alternativa3d::checkBoundsIntersection(param2)) { local22 = (local8.color >> 16 & 0xFF) * local8.intensity * local9; local23 = (local8.color >> 8 & 0xFF) * local8.intensity * local9; local24 = (local8.color & 0xFF) * local8.intensity * local9; if(local8 is AmbientLight) { local3 += local22; local4 += local23; local5 += local24; } else if(local8 is DirectionalLight) { local25 = local8 as DirectionalLight; local10 = param2.alternativa3d::imd; local11 = param2.alternativa3d::imh; local12 = param2.alternativa3d::iml; local13 = Math.sqrt(local10 * local10 + local11 * local11 + local12 * local12); local10 /= local13; local11 /= local13; local12 /= local13; local14 = Number(local25.alternativa3d::omc); local15 = Number(local25.alternativa3d::omg); local16 = Number(local25.alternativa3d::omk); local17 = Math.sqrt(local14 * local14 + local15 * local15 + local16 * local16); local14 /= local17; local15 /= local17; local16 /= local17; local18 = (-local10 * local14 - local11 * local15 - local12 * local16 - 1) * local6 + 1; local3 += local22 * local18; local4 += local23 * local18; local5 += local24 * local18; } else if(local8 is OmniLight) { local26 = local8 as OmniLight; local19 = Math.sqrt(local26.alternativa3d::oma * local26.alternativa3d::oma + local26.alternativa3d::ome * local26.alternativa3d::ome + local26.alternativa3d::omi * local26.alternativa3d::omi); local19 += Math.sqrt(local26.alternativa3d::omb * local26.alternativa3d::omb + local26.alternativa3d::omf * local26.alternativa3d::omf + local26.alternativa3d::omj * local26.alternativa3d::omj); local19 += Math.sqrt(local26.alternativa3d::omc * local26.alternativa3d::omc + local26.alternativa3d::omg * local26.alternativa3d::omg + local26.alternativa3d::omk * local26.alternativa3d::omk); local19 /= 3; local20 = local26.attenuationBegin * local19; local21 = local26.attenuationEnd * local19; local14 = -local26.alternativa3d::omd; local15 = -local26.alternativa3d::omh; local16 = -local26.alternativa3d::oml; local17 = local14 * local14 + local15 * local15 + local16 * local16; if(local17 < local21 * local21) { local10 = param2.alternativa3d::imd; local11 = param2.alternativa3d::imh; local12 = param2.alternativa3d::iml; local13 = Math.sqrt(local10 * local10 + local11 * local11 + local12 * local12); local10 /= local13; local11 /= local13; local12 /= local13; local17 = Math.sqrt(local17); local14 /= local17; local15 /= local17; local16 /= local17; local18 = (-local10 * local14 - local11 * local15 - local12 * local16 - 1) * local6 + 1; if(local17 > local20) { local18 *= 1 - (local17 - local20) / (local21 - local20); } local3 += local22 * local18; local4 += local23 * local18; local5 += local24 * local18; } } else if(local8 is SpotLight) { local27 = local8 as SpotLight; local19 = Math.sqrt(local27.alternativa3d::oma * local27.alternativa3d::oma + local27.alternativa3d::ome * local27.alternativa3d::ome + local27.alternativa3d::omi * local27.alternativa3d::omi); local19 += Math.sqrt(local27.alternativa3d::omb * local27.alternativa3d::omb + local27.alternativa3d::omf * local27.alternativa3d::omf + local27.alternativa3d::omj * local27.alternativa3d::omj); local19 += Math.sqrt(local27.alternativa3d::omc * local27.alternativa3d::omc + local27.alternativa3d::omg * local27.alternativa3d::omg + local27.alternativa3d::omk * local27.alternativa3d::omk); local19 /= 3; local20 = local27.attenuationBegin * local19; local21 = local27.attenuationEnd * local19; local14 = -local27.alternativa3d::omd; local15 = -local27.alternativa3d::omh; local16 = -local27.alternativa3d::oml; local17 = local14 * local14 + local15 * local15 + local16 * local16; if(local17 < local21 * local21) { local17 = Math.sqrt(local17); local14 /= local17; local15 /= local17; local16 /= local17; local28 = Number(local27.alternativa3d::omc); local29 = Number(local27.alternativa3d::omg); local30 = Number(local27.alternativa3d::omk); local31 = Math.sqrt(local28 * local28 + local29 * local29 + local30 * local30); local28 /= local31; local29 /= local31; local30 /= local31; local32 = Math.cos(local27.hotspot * 0.5); local33 = Math.cos(local27.falloff * 0.5); local34 = local28 * local14 + local29 * local15 + local30 * local16; if(local34 > local33) { local10 = param2.alternativa3d::imd; local11 = param2.alternativa3d::imh; local12 = param2.alternativa3d::iml; local13 = Math.sqrt(local10 * local10 + local11 * local11 + local12 * local12); local10 /= local13; local11 /= local13; local12 /= local13; local18 = (-local10 * local14 - local11 * local15 - local12 * local16 - 1) * local6 + 1; if(local17 > local20) { local18 *= 1 - (local17 - local20) / (local21 - local20); } if(local34 < local32) { local18 *= (local34 - local33) / (local32 - local33); } local3 += local22 * local18; local4 += local23 * local18; local5 += local24 * local18; } } } } } local7++; } alternativa3d::colorTransform.redMultiplier = local3 / 127.5; alternativa3d::colorTransform.greenMultiplier = local4 / 127.5; alternativa3d::colorTransform.blueMultiplier = local5 / 127.5; } } }
package projects.tanks.client.panel.model.quest.weekly { import alternativa.types.Long; public interface IWeeklyQuestShowingModelBase { function openWeeklyQuest(param1:Vector.<WeeklyQuestInfo>) : void; function prizeGiven(param1:Long) : void; } }
package alternativa.tanks.services.battleinput { import alternativa.tanks.service.settings.ISettingsService; import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.service.settings.keybinding.KeysBindingService; import alternativa.tanks.utils.BitMask; import flash.display.Stage; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.FullScreenEvent; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.utils.Dictionary; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenService; public class BattleInputServiceImpl extends EventDispatcher implements BattleInputService { [Inject] public static var fullScreenService:FullscreenService; [Inject] public static var settingsService:ISettingsService; private var stage:Stage; private var keysBindingService:KeysBindingService; private const inputLocks:BitMask = new BitMask(); private const mouseLockLocks:BitMask = new BitMask(); private const pressedKeys:Dictionary = new Dictionary(); private var activeActions:Dictionary = new Dictionary(); private const actionListeners:Vector.<GameActionListener> = new Vector.<GameActionListener>(); private const mouseLockListeners:Vector.<MouseLockListener> = new Vector.<MouseLockListener>(); private const mouseMoveListeners:Vector.<MouseMovementListener> = new Vector.<MouseMovementListener>(); private const mouseWheelListeners:Vector.<MouseWheelListener> = new Vector.<MouseWheelListener>(); private var isFullScreen:Boolean = false; private const leftMouseAction:MouseButtonAction = new MouseButtonAction(GameActionEnum.SHOT); private const rightMouseAction:MouseButtonAction = new MouseButtonAction(GameActionEnum.LOOK_AROUND); private var mouseJustLocked:Boolean = false; private var isMouseLockAllowed:Boolean = true; public function BattleInputServiceImpl(param1:Stage, param2:KeysBindingService) { super(); this.stage = param1; this.keysBindingService = param2; this.lock(BattleInputLockType.INACTIVE_BATTLE); param1.addEventListener(KeyboardEvent.KEY_DOWN,this.onKeyDown); param1.addEventListener(KeyboardEvent.KEY_UP,this.onKeyUp); param1.addEventListener(Event.DEACTIVATE,this.onPlayerDeactivate); param1.addEventListener(MouseEvent.MOUSE_DOWN,this.onLeftMouseDown); param1.addEventListener(MouseEvent.MOUSE_UP,this.onLeftMouseUp); param1.addEventListener(MouseEvent.RIGHT_MOUSE_DOWN,this.onRightMouseDown); param1.addEventListener(MouseEvent.RIGHT_MOUSE_UP,this.onRightMouseUp); param1.addEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); param1.addEventListener(MouseEvent.MOUSE_WHEEL,this.onMouseWheel); param1.addEventListener(Event.MOUSE_LEAVE,this.onMouseLeave); param1.addEventListener(FullScreenEvent.FULL_SCREEN,this.onFullScreen); param1.addEventListener(FullScreenEvent.FULL_SCREEN_INTERACTIVE_ACCEPTED,this.onFullScreen); } public function forbidMouseLock() : void { this.isMouseLockAllowed = false; } public function allowMouseLock() : void { this.isMouseLockAllowed = true; } private function onKeyDown(param1:KeyboardEvent) : void { var local3:GameActionEnum = null; var local2:Boolean = this.pressedKeys[param1.keyCode] != true; if(local2) { this.pressedKeys[param1.keyCode] = true; if(this.isNotLocked()) { local3 = this.keysBindingService.getBindingAction(param1.keyCode); if(local3 != null) { this.handleActionActivation(local3); } } } } private function handleActionActivation(param1:GameActionEnum) : void { var local2:int = int(this.activeActions[param1]) + 1; this.activeActions[param1] = local2; if(local2 == 1) { this.dispatchActionEvent(param1,true); } } private function onKeyUp(param1:KeyboardEvent) : void { var local3:GameActionEnum = null; var local2:Boolean = this.pressedKeys[param1.keyCode] == true; if(local2) { delete this.pressedKeys[param1.keyCode]; if(this.isNotLocked()) { local3 = this.keysBindingService.getBindingAction(param1.keyCode); if(local3 != null) { this.handleActionDeactivation(local3); } } } } private function handleActionDeactivation(param1:GameActionEnum) : void { var local2:int = int(this.activeActions[param1]); if(local2 > 0) { if(local2 == 1) { delete this.activeActions[param1]; this.dispatchActionEvent(param1,false); } else { this.activeActions[param1] = local2 - 1; } } } private function onPlayerDeactivate(param1:Event) : void { var local2:* = undefined; var local3:Dictionary = null; var local4:* = undefined; this.leftMouseAction.isActive = false; this.rightMouseAction.isActive = false; for(local2 in this.pressedKeys) { delete this.pressedKeys[local2]; } local3 = this.activeActions; this.activeActions = new Dictionary(); if(this.isNotLocked()) { for(local4 in local3) { this.dispatchActionEvent(GameActionEnum(local4),false); } } } private function onLeftMouseDown(param1:MouseEvent) : void { if(this.isLocked()) { return; } if(this.isFullScreen) { if(this.stage.mouseLock) { this.activateMouseAction(this.leftMouseAction); } else if(param1.target == this.stage && this.canLockMouse()) { this.setMouseLock(true); } } else if(param1.target == this.stage && this.canLockMouse()) { fullScreenService.switchFullscreen(); } } private function onLeftMouseUp(param1:MouseEvent) : void { this.deactivateMouseAction(this.leftMouseAction); } private function onRightMouseDown(param1:MouseEvent) : void { if(this.stage.mouseLock) { this.activateMouseAction(this.rightMouseAction); } } private function onRightMouseUp(param1:MouseEvent) : void { this.deactivateMouseAction(this.rightMouseAction); } private function onMouseMove(param1:MouseEvent) : void { var local2:int = 0; if(this.stage.mouseLock) { if(this.mouseJustLocked) { this.mouseJustLocked = false; } else { local2 = 0; while(local2 < this.mouseMoveListeners.length) { this.mouseMoveListeners[local2].onMouseRelativeMovement(param1.movementX,param1.movementY); local2++; } } } } private function onMouseWheel(param1:MouseEvent) : void { var local2:int = 0; if(this.stage.mouseLock) { local2 = 0; while(local2 < this.mouseWheelListeners.length) { this.mouseWheelListeners[local2].onMouseWheel(param1.delta); local2++; } } } private function onMouseLeave(param1:Event) : void { } private function onFullScreen(param1:FullScreenEvent) : void { this.isFullScreen = param1.fullScreen; if(this.isLocked()) { return; } if(this.isFullScreen) { if(this.canLockMouse()) { this.setMouseLock(true); } } else { this.deactivateMouseAction(this.leftMouseAction); this.deactivateMouseAction(this.rightMouseAction); this.setMouseLock(false); } } private function dispatchActionEvent(param1:GameActionEnum, param2:Boolean) : void { var local3:int = 0; while(local3 < this.actionListeners.length) { this.actionListeners[local3].onGameAction(param1,param2); local3++; } } public function lock(param1:BattleInputLockType) : void { var local4:* = undefined; var local2:Boolean = this.isChatLocked(); var local3:Boolean = this.isInputLocked(); this.inputLocks.setBits(param1.getMask()); if(!local2 && this.isChatLocked()) { dispatchEvent(new BattleInputLockEvent(BattleInputLockEvent.CHAT_LOCKED)); } if(!local3 && this.isInputLocked()) { if(this.stage.mouseLock) { this.setMouseLock(false); } for(local4 in this.activeActions) { this.dispatchActionEvent(GameActionEnum(local4),false); } this.activeActions = new Dictionary(); dispatchEvent(new BattleInputLockEvent(BattleInputLockEvent.INPUT_LOCKED)); } } public function unlock(param1:BattleInputLockType) : void { var local4:* = undefined; var local5:GameActionEnum = null; var local2:Boolean = this.isChatLocked(); var local3:Boolean = this.isLocked(); this.inputLocks.clearBits(param1.getMask()); if(local2 && !this.isChatLocked()) { dispatchEvent(new BattleInputLockEvent(BattleInputLockEvent.CHAT_UNLOCKED)); } if(local3 && this.isNotLocked()) { for(local4 in this.pressedKeys) { local5 = this.keysBindingService.getBindingAction(local4); if(local5 != null) { this.handleActionActivation(local5); } } if(this.isFullScreen && !this.stage.mouseLock && this.canLockMouse()) { this.setMouseLock(true); } dispatchEvent(new BattleInputLockEvent(BattleInputLockEvent.INPUT_UNLOCKED)); } } public function lockMouseLocking(param1:MouseLockLockType) : void { var local2:Boolean = this.mouseLockLocks.isEmpty(); this.mouseLockLocks.setBits(param1.bit); if(local2 && this.mouseLockLocks.isNotEmpty()) { if(this.stage.mouseLock) { this.setMouseLock(false); } } } public function unlockMouseLocking(param1:MouseLockLockType) : void { var local2:Boolean = this.mouseLockLocks.isNotEmpty(); this.mouseLockLocks.clearBits(param1.bit); if(local2 && this.canLockMouse()) { if(this.isNotLocked() && this.isFullScreen && !this.stage.mouseLock) { this.setMouseLock(true); } } } public function isInputLocked() : Boolean { return this.isLocked(); } private function isChatLocked() : Boolean { return this.inputLocks.hasAnyBit(BattleInputLockType.MODAL_DIALOG.getMask()); } public function addGameActionListener(param1:GameActionListener) : void { var local2:* = undefined; if(this.actionListeners.indexOf(param1) < 0) { this.actionListeners.push(param1); if(this.inputLocks.isEmpty()) { for(local2 in this.activeActions) { param1.onGameAction(GameActionEnum(local2),true); } } } } public function removeGameActionListener(param1:GameActionListener) : void { var local2:int = int(this.actionListeners.indexOf(param1)); if(local2 >= 0) { this.actionListeners.splice(local2,1); } } public function addMouseLockListener(param1:MouseLockListener) : void { var local2:int = int(this.mouseLockListeners.indexOf(param1)); if(local2 < 0) { this.mouseLockListeners.push(param1); if(this.stage.mouseLock) { param1.onMouseLock(true); } } } public function removeMouseLockListener(param1:MouseLockListener) : void { var local2:int = int(this.mouseLockListeners.indexOf(param1)); if(local2 >= 0) { this.mouseLockListeners.splice(local2,1); } } public function addMouseMoveListener(param1:MouseMovementListener) : void { var local2:int = int(this.mouseMoveListeners.indexOf(param1)); if(local2 < 0) { this.mouseMoveListeners.push(param1); } } public function removeMouseMoveListener(param1:MouseMovementListener) : void { var local2:int = int(this.mouseMoveListeners.indexOf(param1)); if(local2 >= 0) { this.mouseMoveListeners.splice(local2,1); } } public function addMouseWheelListener(param1:MouseWheelListener) : void { var local2:int = int(this.mouseWheelListeners.indexOf(param1)); if(local2 < 0) { this.mouseWheelListeners.push(param1); } } public function removeMouseWheelListener(param1:MouseWheelListener) : void { var local2:int = int(this.mouseWheelListeners.indexOf(param1)); if(local2 >= 0) { this.mouseWheelListeners.splice(local2,1); } } private function activateMouseAction(param1:MouseButtonAction) : void { if(!param1.isActive) { param1.isActive = true; this.handleActionActivation(param1.gameAction); } } private function deactivateMouseAction(param1:MouseButtonAction) : void { if(param1.isActive) { param1.isActive = false; this.handleActionDeactivation(param1.gameAction); } } private function setMouseLock(param1:Boolean) : void { if(param1) { this.mouseJustLocked = true; } if(this.isFullScreen) { this.stage.mouseLock = param1; } var local2:int = 0; while(local2 < this.mouseLockListeners.length) { this.mouseLockListeners[local2].onMouseLock(param1); local2++; } } private function isLocked() : Boolean { return this.inputLocks.isNotEmpty(); } private function isNotLocked() : Boolean { return this.inputLocks.isEmpty(); } private function canLockMouse() : Boolean { return this.isMouseLockAllowed && this.mouseLockLocks.isEmpty() && Boolean(settingsService.mouseControl) && Boolean(fullScreenService.isMouseLockEnabled()); } public function releaseMouse() : void { if(this.stage.mouseLock) { this.setMouseLock(false); } } } }
package alternativa.tanks.model.quest.common.gui.window { import base.DiscreteSprite; public class QuestsTabView extends DiscreteSprite { public function QuestsTabView() { super(); } public function show() : void { } public function hide() : void { } public function close() : void { } } }
package alternativa.tanks.gui { import controls.Label; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.text.TextFormatAlign; public class ItemPropertyIcon extends Sprite { public var bmp:Bitmap; private var label:Label; private var _module:String; private const space:int = 2; private var _text:String; public function ItemPropertyIcon(icon:BitmapData, module:String) { super(); this._module = module; this.bmp = new Bitmap(icon); addChild(this.bmp); this.label = new Label(); this.label.size = 10; addChild(this.label); this.label.text = this._module; this.label.color = 59156; this.label.align = TextFormatAlign.CENTER; this.label.sharpness = -100; this.label.thickness = 100; this.posLabel(); this.label.y = this.bmp.height + this.space; } public function set labelText(text:String) : void { if(text != null && text != "null") { this._text = text; } else { this._text = "—"; } this.label.text = this._module + "\n" + this._text; this.posLabel(); } private function posLabel() : void { if(this.bmp.width > this.label.textWidth) { this.label.x = Math.round((this.bmp.width - this.label.textWidth) * 0.5) - 3; } else if(this.label.textWidth > this.bmp.width) { this.label.x = -Math.round((this.label.textWidth - this.bmp.width) * 0.5) - 3; } else { this.label.x = -3; } } public function get labelCoord() : int { return this.label.x; } } }
package alternativa.tanks.models.battlefield.common { import alternativa.tanks.models.battlefield.event.ChatOutputLineEvent; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.filters.GlowFilter; import flash.utils.Timer; import flash.utils.setTimeout; public class MessageLine extends Sprite { private static const LIFE_TIME:int = 30000; protected var _live:Boolean = true; private var glowFilter:GlowFilter; private var fltrs:Array; private var killTimer:Timer; private var stop:Boolean = false; private var runOut:Boolean = false; public function MessageLine() { this.glowFilter = new GlowFilter(0,0.8,4,4,3); this.fltrs = [this.glowFilter]; super(); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); filters = this.fltrs; addEventListener(MouseEvent.MOUSE_OVER,this.onMouseOver); addEventListener(MouseEvent.MOUSE_OUT,this.onMouseOut); } public function killStop() : void { alpha = 1; removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); this.stop = true; } public function killStart() : void { this.stop = false; if(this.runOut) { this.killSelf(); } } public function get live() : Boolean { return this._live; } private function onAddedToStage(e:Event) : void { setTimeout(this.timeRunOut,LIFE_TIME); } private function timeRunOut() : void { this.runOut = true; if(!this.stop) { this.killSelf(); } } private function killSelf() : void { this.killTimer = new Timer(50,20); this.killTimer.addEventListener(TimerEvent.TIMER,this.onKillTimer); this.killTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onKillComplete); this.killTimer.start(); } private function onKillTimer(e:TimerEvent) : void { if(!this.stop) { alpha -= 0.05; } else { this.killTimer.stop(); alpha = 1; } } private function onKillComplete(e:TimerEvent) : void { this._live = false; dispatchEvent(new ChatOutputLineEvent(ChatOutputLineEvent.KILL_ME,this)); removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); } private function onMouseOut(event:MouseEvent) : void { this.glowFilter.strength = 3; filters = this.fltrs; } private function onMouseOver(event:MouseEvent) : void { this.glowFilter.strength = 5; filters = this.fltrs; } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.VertexShader; public class DepthRendererDepthVertexShader extends VertexShader { public function DepthRendererDepthVertexShader(param1:Boolean, param2:Boolean) { super(); mov(vt0,vc[0]); dp4(vt0.x,va0,vc[0]); dp4(vt0.y,va0,vc[1]); dp4(vt0.z,va0,vc[2]); mul(vt0.xy,vt0,vc[4]); mul(vt1,vc[5],vt0.z); sub(vt0.xy,vt0,vt1); mul(v0,vt0,vc[4]); if(param1) { dp3(vt1,va1,vc[0]); dp3(vt1.y,va1,vc[1]); mul(v0.xy,vt1,vc[6]); dp3(v0.w,va1,vc[2]); } mov(op.xw,vt0.xz); neg(op.y,vt0); mul(vt0.z,vt0,vc[3]); add(op.z,vt0,vc[3].w); if(param2) { mul(v1,va2,vc[7]); } } } }
package projects.tanks.clients.fp10.TanksLauncherErrorScreen { import flash.display.Sprite; import flash.events.TextEvent; import mx.utils.StringUtil; import projects.tanks.clients.tankslauncershared.service.Locale; public class TanksErrorMessage extends Sprite implements ITanksErrorMessage { private static const ERROR_UNAVAILABLE_TEST:Vector.<String> = new <String>["В данный момент на сервере ведутся технические работы,<br/>поэтому он недоступен.<br/>" + "Приносим извинения за временные неудобства.<br/>" + "Попробуйте вернуться позднее или выберите другой тестовый сервер: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","Server is unavailable as it is under maintenance. " + "We apologize for any inconvenience caused.<br/>" + "Please try again later or use another test server: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","Wegen Wartungsarbeiten ist der Server im Moment nicht erreichbar.<br/>" + "Wir entschuldigen uns für diese vorläufigen Unannehmlichkeiten.<br/>" + "Wiederholen Sie bitte den Versuch zum späteren Zeitpunkt oder gehen Sie in einen anderen Testserver: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","目前该服务器正在进行技术维护,所以您暂时无法进入。<br/>" + "很抱歉给您造成不便。<br/>" + "请稍后尝试登陆或者进入其他测试服务器:<font color=\'#59ff32\'><u><a href=\"event:http://test.3dtank.com\">test.3dtank.com</a></u></font>","O servidor está indisponível temporariamente<br/> devido à manutenção agendada.<br/>" + "Pedimos desculpas pela inconveniência.<br/>" + "Tente mais tarde ou escolha <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","Serwer jest tymczasowo niedostępny<br/> w związku z zaplanowanymi pracami konserwacyjnymi.<br/>" + "Przepraszamy za ewentualne niedogodności.<br/>" + "Spróbuj ponownie później lub wybierz inny serwer testowy: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>"]; private static const ERROR_MAX_COUNT_TEST:Vector.<String> = new <String>["Сейчас на сервере находится предельно возможное количество игроков, поэтому он недоступен для новых подключений.<br/>" + "Попробуйте вернуться позднее или выберите другой тестовый сервер: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","Server has reached its maximum capacity. " + "Please try again later or use another test server: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","Der Server ist im Moment wegen der hohen Spieleranzahl überlastet und ist für die neuen Anschlüsse nicht zugänglich.<br/>" + "Wiederholen Sie bitte den Versuch zum späteren Zeitpunkt oder gehen Sie in einen anderen Testserver: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","目前该服务器已经人满,无法承载更多的玩家进入。<br/>" + "请稍后尝试登陆或者选择其他测试服务器登陆:<font color=\'#59ff32\'><u><a href=\"event:http://test.3dtank.com\">test.3dtank.com</a></u></font>","Este servidor alcançou o limite de jogadores. Não há conexões novas disponíveis.<br/>" + "Tente mais tarde ou escolha outro servidor de teste: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>","Na tym serwerze jest już maksymalna liczba graczy. Brak nowych połączeń.<br/>" + "Spróbuj ponownie później lub wybierz inny serwer testowy: <font color=\'#59ff32\'><u><a href=\"event:http://test.tankionline.com\">test.tankionline.com</a></u></font>"]; private static const ERROR_UNAVAILABLE:Vector.<String> = new <String>["В данный момент на сервере ведутся технические работы,<br/>поэтому он недоступен.<br/>" + "Приносим извинения за временные неудобства.<br/>" + "Попробуйте вернуться позднее или выберите <font color=\'#59ff32\'><u><a href=\"event:{0}\">другой игровой сервер</a></u></font>","Server is unavailable as it is under maintenance. " + "We apologize for any inconvenience caused.<br/>" + "Please try again later or use <font color=\'#59ff32\'><u><a href=\"event:{0}\">another game server</a></u></font>","Wegen Wartungsarbeiten ist der Server im Moment nicht erreichbar.<br/>" + "Wir entschuldigen uns für diese vorläufigen Unannehmlichkeiten.<br/>" + "Wiederholen Sie bitte den Versuch zum späteren Zeitpunkt oder wählen Sie einen <font color=\'#59ff32\'><u><a href=\"event:{0}\">anderen Spielserver aus</a></u></font>","目前该服务器正在进行技术维护,所以您暂时无法进入。<br/>" + "很抱歉给您造成不便。请稍后尝试登陆或者选择登陆 <font color=\'#59ff32\'><u><a href=\"event:{0}\">其他服务器</a></u></font>","O servidor está indisponível temporariamente<br/> devido à manutenção agendada.<br/>" + "Pedimos desculpas pela inconveniência.<br/>" + "Tente mais tarde ou escolha <font color=\'#59ff32\'><u><a href=\"event:{0}\">outro servidor</a></u></font>","Serwer jest tymczasowo niedostępny<br/> w związku z zaplanowanymi pracami konserwacyjnymi.<br/>" + "Przepraszamy za ewentualne niedogodności.<br/>" + "Spróbuj ponownie później lub wybierz <font color=\'#59ff32\'><u><a href=\"event:{0}\">inny serwer gry</a></u></font>"]; private static const ERROR_MAX_COUNT:Vector.<String> = new <String>["Сейчас на сервере находится предельно возможное количество игроков, поэтому он недоступен для новых подключений.<br/>" + "Попробуйте вернуться позднее или выберите <font color=\'#59ff32\'><u><a href=\"event:{0}\">другой игровой сервер</a></u></font>","Server has reached its maximum capacity. " + "Please try again later or use <font color=\'#59ff32\'><u><a href=\"event:{0}\">another game server</a></u></font>","Der Server ist im Moment wegen der hohen Spieleanzahl überlastet und ist für die neuen Anschlüsse nicht zugänglich.<br/>" + "Wiederholen Sie bitte den Versuch zum späteren Zeitpunkt oder wählen Sie einen <font color=\'#59ff32\'><u><a href=\"event:{0}\">anderen Spielserver aus</a></u></font>","目前该服务器已经人满,无法承载更多的玩家进入。<br/>" + "请稍后尝试登陆或者选择 <font color=\'#59ff32\'><u><a href=\"event:{0}\">其他服务器</a></u></font> 登陆","Este servidor alcançou o limite de jogadores. Não há conexões novas disponíveis.<br/>" + "Tente mais tarde ou escolha <font color=\'#59ff32\'><u><a href=\"event:{0}\">outro servidor</a></u></font>","Na tym serwerze jest już maksymalna liczba graczy. Brak nowych połączeń.<br/>" + "Spróbuj ponownie później lub wybierz <font color=\'#59ff32\'><u><a href=\"event:{0}\">inny serwer gry</a></u></font>"]; private static const errorMessages:Vector.<Vector.<String>> = new <Vector.<String>>[ERROR_UNAVAILABLE_TEST,ERROR_MAX_COUNT_TEST,ERROR_UNAVAILABLE,ERROR_MAX_COUNT]; private const OVERLOADED_ERROR:String = "overloaded"; private const NOTAVAILABLE_ERROR:String = "notavailable"; private var tew:TankErrorWindow; private var tb:TankBackground; public function TanksErrorMessage() { super(); mouseEnabled = false; tabEnabled = false; new TankFont(); this.tb = new TankBackground(); addChild(this.tb); this.tew = new TankErrorWindow(); this.tew.addEventListener(TextEvent.LINK,this.onLinkClicked); addChild(this.tew); } private function onLinkClicked(event:TextEvent) : void { dispatchEvent(new TextEvent("LINK_CLICKED",true,false,event.text)); } public function init(errorCode:String, isTestServer:Boolean, anotherGameServerUrl:String, locale:String) : void { this.tew.init(this.getErrorMessage(errorCode,isTestServer,anotherGameServerUrl,locale),locale); } public function redraw(stageWidth:int, stageHeight:int) : void { this.tew.x = stageWidth - this.tew.width >> 1; this.tew.y = stageHeight - this.tew.height >> 1; this.tb.redraw(stageWidth,stageHeight); } private function getErrorMessage(errorCode:String, isTestServer:Boolean, anotherGameServerUrl:String, locale:String) : String { var local5:int = errorCode == this.OVERLOADED_ERROR ? 1 : 0; local5 += isTestServer ? 0 : 2; var local6:String = errorMessages[local5][Locale.LOCALES.indexOf(locale)]; if(!isTestServer) { local6 = StringUtil.substitute(local6,anotherGameServerUrl); } return local6; } } }
package projects.tanks.client.garage.models.item.view { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ItemViewCategoryModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ItemViewCategoryModelServer; private var client:IItemViewCategoryModelBase = IItemViewCategoryModelBase(this); private var modelId:Long = Long.getLong(1424296501,-807048170); public function ItemViewCategoryModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ItemViewCategoryModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ItemViewCategoryCC,false))); } protected function getInitParam() : ItemViewCategoryCC { return ItemViewCategoryCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.gui.panel { public class StarsIcon { public static const icon_class:Class = StarsIcon_icon_class; public function StarsIcon() { super(); } } }
package controls.base { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.base.TankBaseButton_ButtonOver.png")] public class TankBaseButton_ButtonOver extends BitmapAsset { public function TankBaseButton_ButtonOver() { super(); } } }
package alternativa.tanks.models.battlefield.gui { import alternativa.tanks.models.dom.hud.panel.KeyPointsHUDPanel; import projects.tanks.client.battleservice.model.team.BattleTeamType; public interface IBattlefieldGUI { function logUserAction(param1:String, param2:String, param3:String = null) : void; function logAction(param1:String, param2:String = null) : void; function ctfShowFlagAtBase(param1:BattleTeamType) : void; function ctfShowFlagCarried(param1:BattleTeamType) : void; function ctfShowFlagDropped(param1:BattleTeamType) : void; function updateHealthIndicator(param1:Number) : void; function updateWeaponIndicator(param1:Number) : void; function showPauseIndicator(param1:Boolean) : void; function setPauseTimeout(param1:int) : void; function updatePointsHUD() : void; function createPointsHUD(param1:KeyPointsHUDPanel) : void; } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapHeatingTime extends BitmapAsset { public function ItemInfoPanel_bitmapHeatingTime() { super(); } } }
package alternativa.gfx.agal { import flash.utils.ByteArray; public class Register { protected var parent:Register; protected var swizzle:int = 228; protected var destMask:int = 15; protected var index:int; protected var emitCode:int; protected var relOffset:int; protected var relType:int; protected var relSel:uint; public function Register() { super(); } public static function get(param1:int = 228, param2:int = 15, param3:Register = null) : Register { var local4:Register = new Register(); local4.parent = param3; if(param3 != null) { local4.index = param3.index; local4.emitCode = param3.emitCode; } local4.swizzle = param1; local4.destMask = param2; return local4; } protected static function getSwizzle(param1:int = 0, param2:int = 1, param3:int = 2, param4:int = 3) : int { return param1 | param2 << 2 | param3 << 4 | param4 << 6; } protected static function getDestMask(param1:Boolean, param2:Boolean, param3:Boolean, param4:Boolean) : int { var local5:int = 0; if(param1) { local5 |= 1; } if(param2) { local5 |= 2; } if(param3) { local5 |= 4; } if(param4) { local5 |= 8; } return local5; } public function writeDest(param1:ByteArray) : void { param1.writeShort(this.parent != null ? this.parent.index : this.index); param1.writeByte(this.destMask); param1.writeByte(this.parent != null ? this.parent.emitCode : this.emitCode); } public function writeSource(param1:ByteArray) : void { param1.writeShort(this.parent != null ? this.parent.index : this.index); param1.writeByte(this.parent != null ? this.parent.relOffset : this.relOffset); param1.writeByte(this.swizzle); param1.writeByte(this.parent != null ? this.parent.emitCode : this.emitCode); param1.writeByte(this.parent != null ? this.parent.relType : this.relType); param1.writeShort(this.parent != null ? int(this.parent.relSel) : int(this.relSel)); } protected function relate(param1:Register, param2:uint) : void { this.relType = param1.emitCode; this.index = param1.index; if((param1.destMask & param1.destMask - 1) != 0) { throw new Error("Register must has simple swizzle: .x, .y, .z, .w"); } this.relSel = Math.log(param1.destMask) / Math.LN2; this.relSel |= 1 << 15; this.relOffset = param2; } } }
package alternativa.tanks.controller.commands.goto_ { import alternativa.tanks.controller.events.showform.ShowFormEvent; import org.robotlegs.mvcs.Command; public class GoToRestorePasswordCommand extends Command { public function GoToRestorePasswordCommand() { super(); } override public function execute() : void { dispatch(new ShowFormEvent(ShowFormEvent.SHOW_RESTORE_PASSWORD_FORM)); } } }
package _codec.projects.tanks.client.panel.model.shop.clientlayoutkit.entity { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.shop.clientlayoutkit.entity.BundleImage; public class CodecBundleImage implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_height:ICodec; private var codec_image:ICodec; private var codec_positionPercentX:ICodec; private var codec_positionPercentY:ICodec; public function CodecBundleImage() { super(); } public function init(param1:IProtocol) : void { this.codec_height = param1.getCodec(new TypeCodecInfo(int,true)); this.codec_image = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_positionPercentX = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_positionPercentY = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BundleImage = new BundleImage(); local2.height = this.codec_height.decode(param1) as int; local2.image = this.codec_image.decode(param1) as ImageResource; local2.positionPercentX = this.codec_positionPercentX.decode(param1) as int; local2.positionPercentY = this.codec_positionPercentY.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BundleImage = BundleImage(param2); this.codec_height.encode(param1,local3.height); this.codec_image.encode(param1,local3.image); this.codec_positionPercentX.encode(param1,local3.positionPercentX); this.codec_positionPercentY.encode(param1,local3.positionPercentY); } } }
package alternativa.tanks.gui.shop.payment { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.shop.components.itemcategoriesview.ItemCategoriesView; import alternativa.tanks.gui.shop.components.itemscategory.ItemsCategoryView; import alternativa.tanks.gui.shop.components.paymentview.PaymentView; import alternativa.tanks.gui.shop.paymentform.item.PaymentFormItemBase; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButtonClickDisable; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButtonDiscount; import alternativa.tanks.model.payment.modes.PayMode; import alternativa.tanks.model.payment.shop.ShopItemView; import alternativa.types.Long; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; public class PaymentFormView extends PaymentView { [Inject] public static var localeService:ILocaleService; private static const CATEGORY_ID:Long = Long.ZERO; private var view:ItemCategoriesView; private var selectedItem:IGameObject; private var chosenPayMode:IGameObject; private var _width:int; private var _height:int; public function PaymentFormView(param1:IGameObject, param2:IGameObject) { super(); this.selectedItem = param1; this.chosenPayMode = param2; this.view = new ItemCategoriesView(); addChild(this.view); this.addSelectedItemView(); if(param2 != null) { this.addPaymentCategory(); } } private function addSelectedItemView() : void { var local1:ItemsCategoryView = new ItemsCategoryView(localeService.getText(TanksLocale.TEXT_SHOP_WINDOW_YOUR_CHOICE),"",this.selectedItem.id); var local2:ShopButton = ShopItemView(this.selectedItem.adapt(ShopItemView)).getButtonView(); ShopButtonClickDisable(local2).disableClick(); if(this.chosenPayMode != null) { ShopButtonDiscount(local2).applyPayModeDiscountAndUpdatePriceLabel(this.chosenPayMode); } local1.addItem(local2); this.view.addCategory(local1); } private function addPaymentCategory() : void { var local1:PayMode = PayMode(this.chosenPayMode.adapt(PayMode)); var local2:ItemsCategoryView = new ItemsCategoryView(local1.getName(),local1.getDescription(),CATEGORY_ID); this.view.addCategory(local2); } public function addPaymentForm(param1:PaymentFormItemBase) : void { this.view.addItem(CATEGORY_ID,param1); } override public function render(param1:int, param2:int) : void { this._width = param1; this._height = param2; this.view.render(param1,param2); } override public function get width() : Number { return this._width; } override public function get height() : Number { return this._height; } override public function destroy() : void { super.destroy(); this.view.destroy(); this.selectedItem = null; this.chosenPayMode = null; this.view = null; } } }
package controls.scroller.gray { public class ScrollSkinGray { public static const thumbTop:Class = ScrollSkinGray_thumbTop; public static const thumbMiddle:Class = ScrollSkinGray_thumbMiddle; public static const track:Class = ScrollSkinGray_track; public static const trackTop:Class = ScrollSkinGray_trackTop; public static const trackBottom:Class = ScrollSkinGray_trackBottom; public function ScrollSkinGray() { super(); } } }
package _codec.projects.tanks.client.garage.skins { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.skins.MountedSkinCC; public class VectorCodecMountedSkinCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMountedSkinCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(MountedSkinCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<MountedSkinCC> = new Vector.<MountedSkinCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MountedSkinCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MountedSkinCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MountedSkinCC> = Vector.<MountedSkinCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.entrance.model.entrance.telegram { public class TelegramEntranceModelCC { private var _botName:String; public function TelegramEntranceModelCC(param1:String = null) { super(); this._botName = param1; } public function get botName() : String { return this._botName; } public function set botName(param1:String) : void { this._botName = param1; } public function toString() : String { var local1:String = "TelegramEntranceModelCC ["; local1 += "botName = " + this.botName + " "; return local1 + "]"; } } }
package forms.buttons { import flash.display.Bitmap; public class MainPanelSpinsButton extends MainPanelWideButton { private static const iconN:Class = MainPanelSpinsButton_iconN; [Embed(source="1018.png")] private static const overBtn:Class; [Embed(source="1202.png")] private static const normalBtn:Class; public function MainPanelSpinsButton() { super(new Bitmap(new iconN().bitmapData),3,3,new Bitmap(new overBtn().bitmapData),new Bitmap(new normalBtn().bitmapData)); } } }
package alternativa.tanks.gui.payment.forms.commons { import alternativa.tanks.gui.payment.forms.TemplateDescription; import alternativa.tanks.gui.shop.windows.ShopWindow; import alternativa.tanks.model.payment.category.PayFullDescription; import alternativa.tanks.model.payment.modes.PayMode; import alternativa.tanks.model.payment.modes.description.PayModeBottomDescription; import base.DiscreteSprite; import controls.TankWindowInner; import controls.base.LabelBase; import fl.containers.ScrollPane; import fl.controls.ScrollPolicy; import flash.display.Sprite; import platform.client.fp10.core.type.IGameObject; import utils.ScrollStyleUtils; public class DescriptionBlock extends DiscreteSprite { private var payMode:IGameObject; private var headerLabel:LabelBase; private var descriptionControl:TemplateDescription; private var scrollPane:ScrollPane; private var innerWindowDescription:TankWindowInner; private var innerWindowHeight:int; public function DescriptionBlock(param1:IGameObject, param2:int) { super(); this.payMode = param1; this.innerWindowHeight = param2; this.addHeader(); this.addDescriptionBlock(); } public function updateHeight(param1:int) : void { this.innerWindowHeight = param1; this.innerWindowDescription.height = this.innerWindowHeight; this.scrollPane.setSize(this.innerWindowDescription.width,this.innerWindowHeight - 2 * ShopWindow.WINDOW_PADDING); } public function getInnerWindowHeight() : int { return this.innerWindowHeight; } private function addHeader() : void { this.headerLabel = new LabelBase(); this.headerLabel.wordWrap = true; this.headerLabel.text = PayMode(this.payMode.adapt(PayMode)).getName(); this.headerLabel.size = 18; this.headerLabel.width = 200; addChild(this.headerLabel); } private function addDescriptionBlock() : void { this.innerWindowDescription = new TankWindowInner(0,0,TankWindowInner.GREEN); this.innerWindowDescription.showBlink = true; this.innerWindowDescription.y = this.headerLabel.y + this.headerLabel.height; this.innerWindowDescription.width = ShopWindow.WINDOW_WIDTH - ShopWindow.WINDOW_PADDING * 2; this.innerWindowDescription.height = this.innerWindowHeight; addChild(this.innerWindowDescription); var local1:Sprite = new Sprite(); this.scrollPane = new ScrollPane(); ScrollStyleUtils.setGreenStyle(this.scrollPane); this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF; this.scrollPane.verticalScrollPolicy = ScrollPolicy.AUTO; this.scrollPane.source = local1; this.scrollPane.update(); this.scrollPane.focusEnabled = false; this.scrollPane.y = this.innerWindowDescription.y + ShopWindow.WINDOW_PADDING; addChild(this.scrollPane); this.descriptionControl = new TemplateDescription(); this.descriptionControl.x = ShopWindow.WINDOW_PADDING; this.descriptionControl.width = this.innerWindowDescription.width - 2 * ShopWindow.WINDOW_PADDING; local1.addChild(this.descriptionControl); this.scrollPane.setSize(this.innerWindowDescription.width,this.innerWindowHeight - 2 * ShopWindow.WINDOW_PADDING); this.updateDescription(); } public function updateDescription() : void { var local1:PayModeBottomDescription = null; this.descriptionControl.description.htmlText = PayFullDescription(this.payMode.adapt(PayFullDescription)).getFullDescription(); if(this.payMode.hasModel(PayModeBottomDescription)) { local1 = PayModeBottomDescription(this.payMode.adapt(PayModeBottomDescription)); if(local1.enabled()) { this.descriptionControl.setBottomDescription(local1.getDescription(),local1.getImages()); } else { this.descriptionControl.hideBottomDescription(); } } else { this.descriptionControl.hideBottomDescription(); } this.scrollPane.update(); } public function getHeight() : Number { return this.innerWindowHeight + this.headerLabel.height + ShopWindow.WINDOW_PADDING; } } }
package projects.tanks.client.garage.models.item.grouped { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class GroupedItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:GroupedItemModelServer; private var client:IGroupedItemModelBase = IGroupedItemModelBase(this); private var modelId:Long = Long.getLong(434340673,532838092); public function GroupedItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new GroupedItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(GroupedCC,false))); } protected function getInitParam() : GroupedCC { return GroupedCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; use namespace alternativa3d; public class Vertex { alternativa3d static var collector:Vertex; public var x:Number = 0; public var y:Number = 0; public var z:Number = 0; public var u:Number = 0; public var v:Number = 0; public var normalX:Number; public var normalY:Number; public var normalZ:Number; alternativa3d var cameraX:Number; alternativa3d var cameraY:Number; alternativa3d var cameraZ:Number; alternativa3d var offset:Number = 1; alternativa3d var transformId:int = 0; alternativa3d var drawId:int = 0; alternativa3d var index:int; alternativa3d var next:Vertex; alternativa3d var value:Vertex; public var id:Object; public function Vertex() { super(); } alternativa3d static function createList(param1:int) : Vertex { var _loc3_:Vertex = null; var _loc2_:Vertex = collector; if(_loc2_ != null) { _loc3_ = _loc2_; while(param1 > 1) { _loc3_.transformId = 0; _loc3_.drawId = 0; if(_loc3_.next == null) { while(param1 > 1) { _loc3_.next = new Vertex(); _loc3_ = _loc3_.next; param1--; } break; } _loc3_ = _loc3_.next; param1--; } collector = _loc3_.next; _loc3_.transformId = 0; _loc3_.drawId = 0; _loc3_.next = null; } else { _loc2_ = new Vertex(); _loc3_ = _loc2_; while(param1 > 1) { _loc3_.next = new Vertex(); _loc3_ = _loc3_.next; param1--; } } return _loc2_; } alternativa3d function create() : Vertex { var _loc1_:Vertex = null; if(collector != null) { _loc1_ = collector; collector = _loc1_.next; _loc1_.next = null; _loc1_.transformId = 0; _loc1_.drawId = 0; return _loc1_; } return new Vertex(); } public function toString() : String { return "[Vertex " + this.id + " " + this.x.toFixed(2) + ", " + this.y.toFixed(2) + ", " + this.z.toFixed(2) + ", " + this.u.toFixed(3) + ", " + this.v.toFixed(3) + "]"; } public function destroy() : * { delete this; } } }
package alternativa.tanks.service.battle { import alternativa.tanks.model.item.BattleFriendsListener; import alternativa.types.Long; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.FriendState; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendStateChangeEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendInfoService; public class BattleFriendNotifier { [Inject] public static var friendsInfoService:IFriendInfoService; [Inject] public static var battleUserInfoService:IBattleUserInfoService; public function BattleFriendNotifier() { super(); friendsInfoService.addEventListener(FriendStateChangeEvent.CHANGE,this.onChangeFriendState); } public function destroy() : void { friendsInfoService.removeEventListener(FriendStateChangeEvent.CHANGE,this.onChangeFriendState); } private function onChangeFriendState(param1:FriendStateChangeEvent) : void { var local5:BattleFriendsListener = null; var local2:Long = param1.userId; var local3:FriendState = param1.state; var local4:FriendState = param1.prevState; if(battleUserInfoService.userInBattle(local2)) { local5 = BattleFriendsListener(battleUserInfoService.getBattle(local2).adapt(BattleFriendsListener)); if(local3 == FriendState.ACCEPTED) { local5.onAddFriend(local2); } if(local3 == FriendState.UNKNOWN && local4 == FriendState.ACCEPTED) { local5.onDeleteFriend(local2); } } } } }
package projects.tanks.client.panel.model.shop.emailrequired { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class EmailRequiredModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function EmailRequiredModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
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