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ASAM1 AMODE 31
ASAM1 CSECT
USING ASAM1,R15
* *************************************************
* SAMPLE PROGRAM ASAM1
* AUTHOR: DOUG STOUT
* IBM CORPORATION
*
* A SIMPLE PROGRAM THAT:
* - READS A QSAM FILE
* - WRITES THE FIRST 80 BYTES OF EACH RECORD TO AN OUTPUT FILE
* IN CHAR... |
###############################################################################
# Copyright 2018 Intel Corporation
# All Rights Reserved.
#
# If this software was obtained under the Intel Simplified Software License,
# the following terms apply:
#
# The source code, information and material ("Material") containe... |
/*
* (C) Copyright 1996-2012 ECMWF.
*
* This software is licensed under the terms of the Apache Licence Version 2.0
* which can be obtained at http://www.apache.org/licenses/LICENSE-2.0.
* In applying this licence, ECMWF does not waive the privileges and immunities
* granted to it by virtue of its status as an... |
db 0 ; species ID placeholder
db 90, 30, 15, 15, 40, 20
; hp atk def spd sat sdf
db NORMAL, NORMAL ; type
db 170 ; catch rate
db 39 ; base exp
db NO_ITEM, NO_ITEM ; items
db GENDER_F75 ; gender ratio
db 100 ; unknown 1
db 10 ; step cycles to hatch
db 5 ; unknown 2
INCBIN "gfx/pokemon/igglybuf... |
start START 0
JSUB stackinit
.stack initialized
LDA #100
rp COMP #0
SUB #1
STA @stackptr
JSUB stackpush
JEQ hlt
LDA #20
JSUB sie
LDA c
LDS #400
MULR S, A
LDS #1000
ADDR S, A
CLEAR S
ADDR A, S
DIV #4095
MUL #4095
SUBR A, S
CLEAR A
ADDR S, A
CLEAR S
STA c
CLEAR A
CLEAR S
CLEAR X
CLE... |
; A233820: Period 4: repeat [20, 5, 15, 10].
; 20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5,15,10,20,5
mov $3,$0
add $0,7
mod $0,2
mov $1,$0
add $1,$0
mov $2,$3
sub $3,$3
add $3,$2
ad... |
#include "CapacityLinkItem.hpp"
#include <graph_analysis/gui/GraphWidget.hpp>
#include <graph_analysis/WeightedEdge.hpp>
#include <base-logging/Logging.hpp>
#include <cmath>
#include <iostream>
#include <iomanip>
#include <QSettings>
#include <QFileDialog>
#include <QCoreApplication>
#include <QtCore/qmath.h>
#include ... |
; ===============================================================
; Jan 2014
; ===============================================================
;
; int putc_unlocked(int c, FILE *stream)
;
; Write char to stream.
;
; ===============================================================
SECTION code_stdio
PUBLIC asm_putc_u... |
PAGE ,132
TITLE PARSE CODE AND CONTROL BLOCKS FOR ANSI.SYS
;****************** START OF SPECIFICATIONS **************************
; MODULE NAME: PARSER.ASM
; DESCRIPTIVE NAME: PARSES THE DEVICE= STATEMENT IN CONFIG.SYS FOR
; ANSI.SYS
; FUNCTION: THE COMMAND LINE PASSED TO ANSI.SYS IN THE ... |
<%
from pwnlib.shellcraft.i386.linux import syscall
%>
<%page args="n, groups"/>
<%docstring>
Invokes the syscall setgroups. See 'man 2 setgroups' for more information.
Arguments:
n(size_t): n
groups(gid_t): groups
</%docstring>
${syscall('SYS_setgroups', n, groups)}
|
; float log10(float x)
SECTION code_fp_math48
PUBLIC cm48_sdccix_log10
EXTERN cm48_sdccix_log10_fastcall
cm48_sdccix_log10:
pop af
pop hl
pop de
push de
push hl
push af
jp cm48_sdccix_log10_fastcall
|
; A179805: a(0) = 1, a(1) = 3, a(2) = 6 and a(n) = 2*a(n-1) - a(n-2) for n > 3.
; 1,3,6,15,24,33,42,51,60,69,78,87,96,105,114,123,132,141,150,159,168,177,186,195,204,213,222,231,240,249,258,267,276,285,294,303,312,321,330,339,348,357,366,375,384,393,402,411,420,429,438,447,456,465,474,483,492,501,510,519,528,537,546,55... |
#include <ATen/Functions.h>
#include <c10/core/MemoryFormat.h>
#include "i_gelu_tpp.hpp"
namespace intel_mlperf {
at::Tensor i_gelu (
const at::Tensor& input,
const at::Scalar& M,
const at::Scalar& oscale,
const at::Scalar& o_off) {
auto sizes = input.sizes();
auto batch = sizes[0] * sizes[1];
... |
SECTION code_fp_math16
PUBLIC _f16_mul2
EXTERN cm16_sdcc_mul2
defc _f16_mul2 = cm16_sdcc_mul2
|
#include "light/platform/opengl/openglvertexarray.hpp"
#include "core/logging.hpp"
#include "glad/glad.h"
namespace Light
{
GLenum Shader2OpenGLType(ShaderDataType type)
{
switch (type)
{
case ShaderDataType::Float:
case ShaderDataType::Float2:
case ShaderDataType::Float3:
case ShaderDataType::Float4: ... |
; A006579: Sum of gcd(n,k) for k = 1 to n-1.
; 0,1,2,4,4,9,6,12,12,17,10,28,12,25,30,32,16,45,18,52,44,41,22,76,40,49,54,76,28,105,30,80,72,65,82,132,36,73,86,140,40,153,42,124,144,89,46,192,84,145,114,148,52,189,134,204,128,113,58,300,60,121,210,192,160,249,66,196,156,281,70,348,72,145,250,220,196,297,78,352,216,161,8... |
CeladonGym_h:
db GYM ; tileset
db CELADON_GYM_HEIGHT, CELADON_GYM_WIDTH ; dimensions (y, x)
dw CeladonGymBlocks, CeladonGymTextPointers, CeladonGymScript ; blocks, texts, scripts
db $00 ; connections
dw CeladonGymObject ; objects
|
global start
extern long_mode_start
section .text
bits 32
start:
mov esp, stack_top
mov edi, ebx ; Move Multiboot info pointer to edi
call check_multiboot
call check_cpuid
call check_long_mode
call set_up_page_tables
call enable_paging
; load the 64-bit GDT
lgdt [gdt64.pointer]
jmp gdt64... |
#include "Runtime/MP1/CPlayerVisor.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Camera/CGameCamera.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CModel.hpp"
#include "Runtime/GuiSys/CCompoundTarget... |
@ This file was created from a .asm file
@ using the ads2gas.pl script.
.equ DO1STROUNDING, 0
.equ ARCH_ARM , 1
.equ ARCH_MIPS , 0
.equ ARCH_X86 , 0
.equ ARCH_X86_64 , 0
.equ ARCH_PPC32 , 0
.equ ARCH_PPC64 , 0
.equ HAVE_EDSP , 1
.equ HAVE_MEDIA , 1
.equ HAVE_NEON , 1
.equ HAVE_MIPS32 , 0
.equ HAVE_DSPR2 , ... |
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