Seed-Coder released and it's designed for coding tasks, featuring base, instruct, and reasoning variants at an 8B parameter scale developed by ByteDance Seed team. Unlike traditional open source LLMs that rely on human crafted rules or annotated data for curating code pretraining datasets Seed-Coder introduces a model-centric data pipeline. The pipeline processes raw data from GitHub and web archives into four categories: file-level codes, repository-level codes, GitHub commits, and code-related web data.A quality filter LLM, evaluates code (for readability, modularity, clarity, and reusability) by removing the lowest 10% to create a 6 trillion token dataset supporting 89 programming languages. Models: ByteDance-Seed/seed-coder-680de32c15ead6555c75b0e4 Github: https://github.com/ByteDance-Seed/Seed-Coder/tree/master Paper: https://github.com/ByteDance-Seed/Seed-Coder/blob/master/Seed-Coder.pdf
Microsoft released their new fine-tuned phi-4 models with reasoning data yesterday. They outperform/rival much larger models . Check out them if you haven't yet. 🚀
✅ Pre-trained 119 languages(36 trillion tokens) and dialects with strong translation and instruction following abilities. (Qwen2.5 was pre-trained on 18 trillion tokens.) ✅Qwen3 dense models match the performance of larger Qwen2.5 models. For example, Qwen3-1.7B/4B/8B/14B/32B perform like Qwen2.5-3B/7B/14B/32B/72B. ✅ Three stage done while pretraining: • Stage 1: General language learning and knowledge building. • Stage 2: Reasoning boost with STEM, coding, and logic skills. • Stage 3: Long context training ✅ It supports MCP in the model ✅ Strong agent skills ✅ Supports seamless between thinking mode (for hard tasks like math and coding) and non-thinking mode (for fast chatting) inside chat template. ✅ Better human alignment for creative writing, roleplay, multi-turn conversations, and following detailed instructions.
FlowReasoner is a new system that builds a custom set of small AI agents for every user question. Unlike search based methods it uses reasoning driven optimization with external execution feedback.
✅ First, it distills reasoning data using DeepSeek R1-671B to build multi agent systems. 🤖 ✅ Then, reasoning data used for DeepSeek-R1-Distill-Qwen-7B via supervised fine tuning for basic reasoning skills. 💡 ✅ Finally, RL with GRPO (optimizes by comparing response groups from queries/tasks) to improve reasoning.
Here’s a cool paper I found: “Massive Image Embedding Benchmark (MIEB).” It is a new tool to test how good image embedding models are. It has 130 different tasks grouped into 8 categories, like image search, classification, clustering similar images, answering questions based on images, and understanding documents. It even covers 38 different languages.
The authors tested 50 models and found that no single model was best at everything. Some models were great at recognizing text inside images but struggled to handle complicated tasks like matching images and text that appear together.
OpenAI published 2 benchmark datasets on Hugging Face 🔥 openai/mrcr openai/graphwalks MRCR tests how well a model can find the right answer when many similar questions are spread out in a long context. Graphwalks checks if a model can follow steps in a big graph and find the correct nodes by thinking through the structure
OpenAI has released BrowseComp an open source benchmark designed to evaluate the web browsing capabilities of AI agents. This dataset comprising 1,266 questions challenges AI models to navigate the web and uncover complex and obscure information. Crafted by human trainers, the questions are intentionally difficult. (unsolvable by another person in under ten minutes and beyond the reach of existing models like ChatGPT with and without browsing and an early version of OpenAI's Deep Research tool.)
- 🧠 Native Multimodality - Process text and images in a unified architecture - 🔍 Mixture-of-Experts - First Llama models using MoE for incredible efficiency - 📏 Super Long Context - Up to 10M tokens - 🌐 Multilingual Power - Trained on 200 languages with 10x more multilingual tokens than Llama 3 (including over 100 languages with over 1 billion tokens each)
🔹 Llama 4 Scout - 17B active parameters (109B total) - 16 experts architecture - 10M context window - Fits on a single H100 GPU - Beats Gemma 3, Gemini 2.0 Flash-Lite, and Mistral 3.1
🔹 Llama 4 Maverick - 17B active parameters (400B total) - 128 experts architecture - It can fit perfectly on DGX H100(8x H100) - 1M context window - Outperforms GPT-4o and Gemini 2.0 Flash - ELO score of 1417 on LMArena currently second best model on arena
🔹 Llama 4 Behemoth (Coming Soon) - 288B active parameters (2T total) - 16 experts architecture - Teacher model for Scout and Maverick - Outperforms GPT-4.5, Claude Sonnet 3.7, and Gemini 2.0 Pro on STEM benchmarks
🔥 Meet Muse: that can generate a game environment based on visuals or players’ controller actions. It was developed by Microsoft Research in collaboration with Ninja Theory (Hellblade developer). It’s built on something called the World and Human Action Model (WHAM-1.6B model). They trained on 7 years of Bleeding Edge gameplay and it can generate 2 minute long 3D game sequences with consistent physics and character behaviors all from just a second of input. They’ve gone and open-sourced it too. Open weights, the WHAM Demonstrator, and sample data on Azure AI Foundry for anyone to play with. Hope so soon on Hugging Face 🤗.