Simulations
updated
MOSAIC: Modeling Social AI for Content Dissemination and Regulation in
Multi-Agent Simulations
Paper
• 2504.07830
• Published
• 18
WORLDMEM: Long-term Consistent World Simulation with Memory
Paper
• 2504.12369
• Published
• 35
Towards a Unified Copernicus Foundation Model for Earth Vision
Paper
• 2503.11849
• Published
• 4
VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed
View Memory
Paper
• 2506.18903
• Published
• 22
From Virtual Games to Real-World Play
Paper
• 2506.18901
• Published
• 10
Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with
Hybrid History Condition
Paper
• 2506.17201
• Published
• 57
Long-term Traffic Simulation with Interleaved Autoregressive Motion and
Scenario Generation
Paper
• 2506.17213
• Published
• 4
DualTHOR: A Dual-Arm Humanoid Simulation Platform for Contingency-Aware
Planning
Paper
• 2506.16012
• Published
• 22
RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain
Randomization for Robust Bimanual Robotic Manipulation
Paper
• 2506.18088
• Published
• 18
WorldVLA: Towards Autoregressive Action World Model
Paper
• 2506.21539
• Published
• 40
SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via
Multi-Agent Multi-Turn Reinforcement Learning
Paper
• 2506.24119
• Published
• 50
ARIG: Autoregressive Interactive Head Generation for Real-time
Conversations
Paper
• 2507.00472
• Published
• 11
Lost in Latent Space: An Empirical Study of Latent Diffusion Models for
Physics Emulation
Paper
• 2507.02608
• Published
• 22
OST-Bench: Evaluating the Capabilities of MLLMs in Online
Spatio-temporal Scene Understanding
Paper
• 2507.07984
• Published
• 43