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Ludii
Ludii-master/Core/src/metadata/graphics/board/shape/BoardShape.java
package metadata.graphics.board.shape; import java.util.BitSet; import annotations.Hide; import game.Game; import game.types.board.ShapeType; import metadata.graphics.GraphicsItem; /** * Sets the shape of the board. * * @author Matthew.Stephenson * * @remarks Only used by a specific number of board styles whe...
1,226
16.782609
107
java
Ludii
Ludii-master/Core/src/metadata/graphics/board/style/BoardStyle.java
package metadata.graphics.board.style; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.equipment.container.board.custom.MancalaBoard; import game.types.board.StoreType; import metadata.graphics.GraphicsItem; import metadata.graphics.util...
4,540
30.978873
134
java
Ludii
Ludii-master/Core/src/metadata/graphics/board/styleThickness/BoardStyleThickness.java
package metadata.graphics.board.styleThickness; import java.util.BitSet; import annotations.Hide; import game.Game; import metadata.graphics.GraphicsItem; import metadata.graphics.util.BoardGraphicsType; /** * Sets the preferred scale for the thickness of a specific aspect of the board. * * @author Matthew.Steph...
2,128
23.755814
139
java
Ludii
Ludii-master/Core/src/metadata/graphics/hand/Hand.java
package metadata.graphics.hand; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.hand.placement.HandPlacement; /** * Sets a graphic data to the hand. * * @author Matthew.Ste...
2,173
25.839506
99
java
Ludii
Ludii-master/Core/src/metadata/graphics/hand/HandPlacementType.java
package metadata.graphics.hand; /** * Defines the types of Board metadata related to the placement. * * @author Matthew.Stephenson */ public enum HandPlacementType { /** To set the placement of the hand. */ Placement, }
227
18
64
java
Ludii
Ludii-master/Core/src/metadata/graphics/hand/package-info.java
/** * The {\tt (hand ...)} `super' metadata ludeme is used modify a graphic * property of a hand. */ package metadata.graphics.hand;
136
21.833333
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java
Ludii
Ludii-master/Core/src/metadata/graphics/hand/placement/HandPlacement.java
package metadata.graphics.hand.placement; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Changes the placement of the hands * * @author Matthew.Stephenson */ @Hide ...
2,861
20.358209
87
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/No.java
package metadata.graphics.no; import java.util.BitSet; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; import metadata.graphics.no.Boolean.NoAnimation; import metadata.graphics.no.Boolean.NoBoard; import metadata.graphics.no.Boolean.NoCurves; import metadata.graphics.no.Boolean.NoDice...
1,972
22.771084
97
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/NoBooleanType.java
package metadata.graphics.no; /** * Defines the types of Hide metadata depending only of a boolean. * * @author Eric.Piette */ public enum NoBooleanType { /** To indicate whether the board should be hidden. */ Board, /** To indicate whether the animations should be hidden. */ Animation, /** To indicate wh...
786
24.387097
98
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/package-info.java
/** * The {\tt (no ...)} `super' metadata ludeme is used to not show a graphic * property. */ package metadata.graphics.no;
127
20.333333
75
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/Boolean/NoAnimation.java
package metadata.graphics.no.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the movement animation should be disabled. * * @author Matthew.Stephenson * * @remarks Should be used in cases where ...
1,436
18.958333
84
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/Boolean/NoBoard.java
package metadata.graphics.no.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; import other.concept.Concept; /** * Indicates whether the board should be hidden. * * @author Matthew.Stephenson * * @remarks Useful in card ...
1,407
18.830986
79
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/Boolean/NoCurves.java
package metadata.graphics.no.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates if the lines that make up the board's rings should be drawn as straight lines. * * @author Matthew.Stephenson * * @remarks On...
1,547
21.434783
104
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/Boolean/NoDicePips.java
package metadata.graphics.no.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether pips on the dice should be always drawn as a single number. * * @author Matthew.Stephenson * */ @Hide public class No...
1,381
19.323529
98
java
Ludii
Ludii-master/Core/src/metadata/graphics/no/Boolean/NoSunken.java
package metadata.graphics.no.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the board should not be drawn sunken. * * @author Matthew.Stephenson * * @remarks Only applies to graph boards */ @H...
1,338
17.859155
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/others/HiddenImage.java
package metadata.graphics.others; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Draws a specified image when a piece is hidden. * * @author Matthew.Stephenson */ public class HiddenImage implements GraphicsItem { /** Hidden image to draw. */ private final String imag...
1,131
15.895522
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/others/StackType.java
package metadata.graphics.others; import java.util.BitSet; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.types.board.SiteType; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.PieceStackType; import other.conc...
5,439
22.859649
94
java
Ludii
Ludii-master/Core/src/metadata/graphics/others/SuitRanking.java
package metadata.graphics.others; import java.util.BitSet; import game.Game; import game.types.component.SuitType; import metadata.graphics.GraphicsItem; /** * Indicates the ranking for card suits (lowest to highest). * * @author Matthew.Stephenson * * @remarks Should be used only for card games. */ public c...
1,296
17.797101
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/others/package-info.java
/** * The ``other'' metadata items are used to modify the UI for a given game for * more specific data. */ package metadata.graphics.others;
144
23.166667
78
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/Piece.java
package metadata.graphics.piece; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.piece.colour.PieceColour; import metadata.graphics.piece.families.PieceFamilies; import metadata...
11,650
31.274238
164
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceColourType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to set a colour. * * @author Eric.Piette */ public enum PieceColourType { /** To set the colour of a piece. */ Colour, }
203
16
55
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceFamiliesType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata belonging to some families. * * @author Eric.Piette */ public enum PieceFamiliesType { /** To specify a list of families for the game's pieces.. */ Families, }
242
19.25
66
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceGroundType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to set the foreground. * * @author Eric.Piette */ public enum PieceGroundType { /** To draw a specified image in front of a piece. */ Background, /** To draw a specified image behind a piece. */ Foreground, /** To draw a specified ...
361
19.111111
61
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceNameType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to change the name. * * @author Eric.Piette */ public enum PieceNameType { /** To replace a piece's name with an alternative. */ Rename, /** To add additional text to a piece name. */ ExtendName, /** To add the local state value of ...
422
17.391304
60
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceReflectType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to reflect. * * @author Eric.Piette */ public enum PieceReflectType { /** To indicate whether to apply any vertical or horizontal image reflections to a piece. */ Reflect, }
256
20.416667
93
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceRotateType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to reflect. * * @author Eric.Piette */ public enum PieceRotateType { /** To indicate whether to rotate the image for a piece. */ Rotate, }
221
17.5
60
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceScaleByType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to scale by a data. * * @author Eric.Piette */ public enum PieceScaleByType { /** * To indicate If the pieces in the game should be scaled in size based on their * value. */ ByValue, }
273
17.266667
81
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceScaleType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to scale. * * @author Eric.Piette */ public enum PieceScaleType { /** To set the image scale of a piece. */ Scale, }
199
15.666667
48
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/PieceStyleType.java
package metadata.graphics.piece; /** * Defines the types of Piece metadata to set a style. * * @author Eric.Piette */ public enum PieceStyleType { /** To set the style of a piece. */ Style, }
199
15.666667
54
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/package-info.java
/** * The {\tt (piece ...)} `super' metadata ludeme is used to modify a graphic * property of a piece. */ package metadata.graphics.piece;
142
22.833333
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/colour/PieceColour.java
package metadata.graphics.piece.colour; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.colour.Colour; /** * Sets the colour of a piece. * * @...
3,959
20.758242
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/families/PieceFamilies.java
package metadata.graphics.piece.families; import java.util.BitSet; import annotations.Hide; import game.Game; import metadata.graphics.GraphicsItem; import other.concept.Concept; /** * Specifies a list of families for the game's pieces. * * @author Matthew.Stephenson * * @remarks Used for games where the piec...
1,475
19.5
94
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/ground/PieceBackground.java
package metadata.graphics.piece.ground; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.colour.Colour; /** * Draws a specified image behind a pie...
6,862
22.423208
116
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/ground/PieceForeground.java
package metadata.graphics.piece.ground; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.colour.Colour; /** * Draws a specified image in front of ...
6,878
22.477816
116
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/name/PieceAddStateToName.java
package metadata.graphics.piece.name; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Indicates whether the local state value of a piece should be added to its name. * ...
2,812
19.683824
83
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/name/PieceExtendName.java
package metadata.graphics.piece.name; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Adds additional text to a piece name. * * @author Matthew.Stephenson * * @rem...
3,116
19.78
83
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/name/PieceRename.java
package metadata.graphics.piece.name; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Replaces a piece's name with an alternative. * * @author Matthew.Stephenson * ...
3,130
19.735099
83
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/rotate/PieceRotate.java
package metadata.graphics.piece.rotate; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Indicates whether to rotate a piece image. * * @author Matthew.Stephenson * ...
3,154
19.89404
117
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/scale/PieceScale.java
package metadata.graphics.piece.scale; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Sets the image scale of a piece. * * @author Matthew.Stephenson * * @remarks...
4,102
21.298913
94
java
Ludii
Ludii-master/Core/src/metadata/graphics/piece/style/PieceStyle.java
package metadata.graphics.piece.style; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.ComponentStyleType; /** * Sets the style of a piece. * * @author Matthew.Stephen...
2,103
20.04
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/player/Player.java
package metadata.graphics.player; import java.util.BitSet; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.player.colour.PlayerColour; import metadata.graphics.player.name.PlayerName; import metadata.graphics.util.colour.Colour; /** * Sets a graphic...
2,690
23.463636
101
java
Ludii
Ludii-master/Core/src/metadata/graphics/player/PlayerColourType.java
package metadata.graphics.player; /** * Defines the types of Player metadata depending of a colour. * * @author Eric.Piette */ public enum PlayerColourType { /** To set the colour of a player. */ Colour, }
214
15.538462
62
java
Ludii
Ludii-master/Core/src/metadata/graphics/player/PlayerNameType.java
package metadata.graphics.player; /** * Defines the types of Player metadata depending of a name. * * @author Matthew.Stephenson */ public enum PlayerNameType { /** To set the name of a player. */ Name, }
213
15.461538
60
java
Ludii
Ludii-master/Core/src/metadata/graphics/player/package-info.java
/** * The ``player'' metadata items describe relevant player settings. */ package metadata.graphics.player;
110
21.2
67
java
Ludii
Ludii-master/Core/src/metadata/graphics/player/colour/PlayerColour.java
package metadata.graphics.player.colour; import java.util.BitSet; import annotations.Hide; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.colour.Colour; //----------------------------------------------------------------------------- /** * Set...
1,687
18.181818
79
java
Ludii
Ludii-master/Core/src/metadata/graphics/player/name/PlayerName.java
package metadata.graphics.player.name; import java.util.BitSet; import annotations.Hide; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Sets the name of a player. * * @author Matthew.Stephenson */ @Hide public class PlayerName implements GraphicsItem { /** RoleT...
1,530
17.011765
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/puzzle/AdversarialPuzzle.java
package metadata.graphics.puzzle; import java.util.BitSet; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; //----------------------------------------------------------------------------- /** * Indicates whether the game is an adversarial puzzle. * * @author Matthew.Stephenson *...
1,566
21.070423
97
java
Ludii
Ludii-master/Core/src/metadata/graphics/puzzle/DrawHint.java
package metadata.graphics.puzzle; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; import metadata.graphics.util.PuzzleDrawHintType; /** * Indicates how the hints for the puzzle should be shown. * * @author Matthew.Stephenson */ public class DrawHint implements GraphicsItem { /...
1,228
17.621212
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/puzzle/HintLocation.java
package metadata.graphics.puzzle; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; import metadata.graphics.util.PuzzleHintLocationType; /** * Indicates how to determine the site for the hint to be drawn. * * @author Matthew.Stephenson */ public class HintLocation implements Gra...
1,312
18.597015
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/puzzle/package-info.java
/** * The ``Puzzle'' metadata items describe relevant puzzle settings. */ package metadata.graphics.puzzle;
110
21.2
67
java
Ludii
Ludii-master/Core/src/metadata/graphics/region/Region.java
package metadata.graphics.region; import java.util.BitSet; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.region.RegionFunction; import game.types.board.SiteType; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.gr...
2,936
30.244681
116
java
Ludii
Ludii-master/Core/src/metadata/graphics/region/RegionColourType.java
package metadata.graphics.region; /** * Defines the types of Region metadata depending of a colour. * * @author Eric.Piette */ public enum RegionColourType { /** To set the colour of a player. */ Colour, }
214
15.538462
62
java
Ludii
Ludii-master/Core/src/metadata/graphics/region/package-info.java
/** * The {\tt (region ...)} `super' metadata ludeme is used to modify a graphic * property of a region. */ package metadata.graphics.region;
145
23.333333
77
java
Ludii
Ludii-master/Core/src/metadata/graphics/region/colour/RegionColour.java
package metadata.graphics.region.colour; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.region.RegionFunction; import game.types.board.SiteType; import game.types.play.RoleType; import metadata.graphics....
5,079
23.190476
101
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Show.java
package metadata.graphics.show; import java.util.BitSet; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.ints.IntFunction; import game.functions.region.RegionFunction; import game.types.board.RelationType; import game.types.board.SiteType; import game.ty...
13,898
31.626761
189
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowBooleanType.java
package metadata.graphics.show; /** * Defines the types of Show metadata depending only of a boolean. * * @author Eric.Piette */ public enum ShowBooleanType { /** To indicates whether the pits on the board should be marked with their owner. */ Pits, /** To indicates whether the player's holes on the board sh...
1,048
25.897436
95
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowCheckType.java
package metadata.graphics.show; /** * Defines the types of Show metadata for a check. * * @author Eric.Piette */ public enum ShowCheckType { /** To indicates whether a "Check" should be displayed when a piece is in threatened. */ Check, }
248
18.153846
86
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowComponentDataType.java
package metadata.graphics.show; /** * Defines the types of data to show for a component in the super metadata Show * ludeme. * * @author Eric.Piette */ public enum ShowComponentDataType { /** To indicates whether the state of a piece should be displayed. */ State, /** To indicates whether the value of a piec...
355
21.25
79
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowComponentType.java
package metadata.graphics.show; /** * Defines the types of Show metadata for a type of components. * * @author Eric.Piette */ public enum ShowComponentType { /** To indicate that the component to apply the type is a piece. */ Piece, }
242
19.25
68
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowEdgeType.java
package metadata.graphics.show; /** * Defines the types of Draw metadata related to edges. * * @author Eric.Piette */ public enum ShowEdgeType { /** To specify customised drawing of edges in the board graph. */ Edges, }
227
18
66
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowLineType.java
package metadata.graphics.show; /** * Defines the types of Draw metadata related to line. * * @author Matthew.stephenson */ public enum ShowLineType { /** To draw a specified image on the board. */ Line, }
213
16.833333
54
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowScoreType.java
package metadata.graphics.show; /** * Defines the types of Show metadata for a score. * * @author Eric.Piette */ public enum ShowScoreType { /** To indicate whether the score should be shown only in certain situations. */ Score, }
239
17.461538
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java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowSiteDataType.java
package metadata.graphics.show; /** * Defines the types of Show metadata related to a data of the sites. * * @author Eric.Piette */ public enum ShowSiteDataType { /** To indicate whether the sites of the board should be represented as holes. */ AsHoles, /** Indicates whether the sites of the board should hav...
360
23.066667
83
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowSiteType.java
package metadata.graphics.show; /** * Defines the types of Show metadata related to a site. * * @author Eric.Piette */ public enum ShowSiteType { /** To apply it on the sites. */ Sites, /** To apply it on the cells. */ Cell, }
237
14.866667
56
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/ShowSymbolType.java
package metadata.graphics.show; /** * Defines the types of Draw metadata related to symbol. * * @author Eric.Piette */ public enum ShowSymbolType { /** To draw a specified image on the board. */ Symbol, }
212
16.75
56
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/package-info.java
/** * The {\tt (show ...)} `super' metadata ludeme is used to show a graphic * property or an information during the game. */ package metadata.graphics.show;
161
26
73
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowCost.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; //----------------------------------------------------------------------------- /** * Indicates whether the cost of the different graph element ...
1,327
18.246377
79
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowCurvedEdges.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether curved edges should be shown. * * @author Matthew.Stephenson */ @Hide public class ShowCurvedEdges implements Graphic...
1,320
18.716418
91
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowEdgeDirections.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the directions of the Edges should be shown (only valid for Graph Games). * * @author Matthew.Stephenson */ @Hide pub...
1,403
19.955224
100
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowLocalStateHoles.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the holes with a local state of zero on the board should be marked with their owner. * * @author Matthew.Stephenson *...
1,541
21.028571
107
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowPits.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the pits on the board should be marked with their owner. * * @author Matthew.Stephenson * * @remarks Only used by a...
1,375
18.942029
107
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowPlayerHoles.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the player's holes on the board should be marked with their owner. * * @author Matthew.Stephenson * * @remarks Only...
1,486
20.242857
107
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowPossibleMoves.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the possible moves are always shown. * * @author Matthew.Stephenson */ @Hide public class ShowPossibleMoves implement...
1,357
19.268657
97
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowRegionOwner.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether the owner of each region should be shown. * * @author cambolbro * * @remarks This is useful for graph games to indi...
1,259
17.529412
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/Boolean/ShowStraightEdges.java
package metadata.graphics.show.Boolean; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import metadata.graphics.GraphicsItem; /** * Indicates whether straight edges should be shown. * * @author Matthew.Stephenson */ @Hide public class ShowStraightEdges implements Gra...
1,346
19.104478
97
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/check/ShowCheck.java
package metadata.graphics.show.check; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; /** * Indicates whether a "Check" should be displayed when a piece is in threatened. * * @author Matthew.Stephe...
1,698
18.755814
81
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/component/ShowPieceState.java
package metadata.graphics.show.component; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.ValueLocationType; import other.concept.Concept; /** * ...
4,638
23.675532
94
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/component/ShowPieceValue.java
package metadata.graphics.show.component; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.ValueLocationType; import other.concept.Concept; /** * ...
4,601
23.741935
94
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/edges/ShowEdges.java
package metadata.graphics.show.edges; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.board.RelationType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.EdgeType; import metadata.graphics.util.LineStyle; impor...
3,544
23.79021
157
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/line/ShowLine.java
package metadata.graphics.show.line; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import game.Game; import game.types.board.SiteType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.CurveType; import metadata.graphics.util.LineStyle; import me...
4,059
22.74269
125
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/score/ShowScore.java
package metadata.graphics.show.score; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import game.functions.ints.IntFunction; import game.types.play.RoleType; import metadata.graphics.GraphicsItem; import metadata.graphics.util.WhenScoreType; /** * Indicates whether the s...
2,725
22.5
78
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/sites/ShowSitesAsHoles.java
package metadata.graphics.show.sites; import java.util.BitSet; import annotations.Hide; import game.Game; import metadata.graphics.GraphicsItem; import metadata.graphics.util.HoleType; /** * Indicates whether the sites of the board should be represented as holes. * * @author Matthew.Stephenson * * @remarks On...
1,658
18.290698
107
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/sites/ShowSitesIndex.java
package metadata.graphics.show.sites; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import game.types.board.SiteType; import metadata.graphics.GraphicsItem; /** * Indicates whether the sites of the board should have their index displayed. * * @author Matthew.Stephens...
1,695
19.190476
88
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/sites/ShowSitesShape.java
package metadata.graphics.show.sites; import java.util.BitSet; import annotations.Hide; import game.Game; import game.types.board.ShapeType; import metadata.graphics.GraphicsItem; /** * Sets the shape of the board's cells. * * @author Matthew.Stephenson * * @remarks Only used by a specific number of board sty...
1,264
17.333333
77
java
Ludii
Ludii-master/Core/src/metadata/graphics/show/symbol/ShowSymbol.java
package metadata.graphics.show.symbol; import java.util.BitSet; import annotations.Hide; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.region.RegionFunction; import game.types.board.SiteType; import game.types.play.RoleType; import metadata.graphics.Gr...
8,973
25.316716
110
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/BoardGraphicsType.java
package metadata.graphics.util; import game.types.board.SiteType; import metadata.MetadataItem; /** * * @author matthew.stephenson */ public enum BoardGraphicsType implements MetadataItem { /** Edges that are not along a board side. */ InnerEdges(0, SiteType.Edge), /** Edges that define a board side. */ Ou...
2,272
23.706522
78
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/ComponentStyleType.java
package metadata.graphics.util; import metadata.MetadataItem; //----------------------------------------------------------------------------- /** * Supported style types for rendering particular components. * * @author matthew.stephenson and cambolbro */ public enum ComponentStyleType implements MetadataItem { ...
1,266
18.796875
82
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/ContainerStyleType.java
package metadata.graphics.util; import metadata.MetadataItem; //----------------------------------------------------------------------------- /** * Supported style types for rendering particular boards. * * @author matthew.stephenson and cambolbro */ public enum ContainerStyleType implements MetadataItem { //...
2,789
19.666667
82
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/ControllerType.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines supported controller types for handling user interactions for particular topologies. * * @author matthew.stephenson and cambolbro */ public enum ControllerType implements GraphicsItem ...
1,200
18.063492
95
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/CurveType.java
package metadata.graphics.util; import metadata.MetadataItem; //----------------------------------------------------------------------------- /** * Supported style types for drawing curves. * * @author matthew.stephenson */ public enum CurveType implements MetadataItem { /** Spline curve based on relative dist...
710
17.230769
80
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/EdgeInfoGUI.java
package metadata.graphics.util; import java.awt.Color; /** * Relevant GUI information about an edge * * @author Matthew.Stephenson */ public class EdgeInfoGUI { private LineStyle style; private Color colour; //----------------------------------------------------------------------------- /** * @param s...
951
13.208955
80
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/EdgeType.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines edge type for drawing board elements, e.g. for graph games. * * @author matthew.stephenson and cambolbro */ public enum EdgeType implements GraphicsItem { /** All board edges. */ Al...
1,190
16.514706
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/HoleType.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines hole styles for Mancala board. * * @author Eric.Piette */ public enum HoleType implements GraphicsItem { /** Hole as Square. */ Square, /** Oval as Square. */ Oval, ; @Overrid...
600
12.976744
44
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/LineStyle.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines line styles for drawing board elements, e.g. edges for graph games. * * @author matthew.stephenson and cambolbro */ public enum LineStyle implements GraphicsItem { /** Thin line. */ ...
854
14
78
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/MetadataFunctions.java
package metadata.graphics.util; import java.util.ArrayList; import game.equipment.other.Regions; import game.functions.ints.board.Id; import game.types.play.RoleType; import other.context.Context; /** * The metadata functions. */ public class MetadataFunctions { //----------------------------------------------...
1,617
27.385965
142
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/MetadataImageInfo.java
package metadata.graphics.util; import java.awt.Color; import game.types.board.SiteType; /** * The Metadata Image Info. * Generic object for holding various bits of information when applying metadata graphics * * @author matthew.stephenson */ public class MetadataImageInfo { /** * The vertices to draw line ...
12,880
20.39701
258
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/PieceColourType.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines different colours for a piece. * * @author matthew.stephenson */ public enum PieceColourType implements GraphicsItem { /** Fill colour. */ Fill, /** Edge colour. */ Edge, /**...
765
14.958333
76
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/PieceStackType.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines different ways of visualising stacks of pieces. * * @author matthew.stephenson and cambolbro */ public enum PieceStackType implements GraphicsItem { /** Stacked one above the other (...
2,626
20.532787
102
java
Ludii
Ludii-master/Core/src/metadata/graphics/util/PuzzleDrawHintType.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines different ways of visualising stacks of pieces. * * @author matthew.stephenson and cambolbro */ public enum PuzzleDrawHintType implements GraphicsItem { /** Hints drawn in the middle...
837
15.115385
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java
Ludii
Ludii-master/Core/src/metadata/graphics/util/PuzzleHintLocationType.java
package metadata.graphics.util; import java.util.BitSet; import game.Game; import metadata.graphics.GraphicsItem; /** * Defines different ways of visualising stacks of pieces. * * @author matthew.stephenson and cambolbro */ public enum PuzzleHintLocationType implements GraphicsItem { /** Hints placed on top-l...
786
16.488889
76
java