repo stringlengths 1 191 ⌀ | file stringlengths 23 351 | code stringlengths 0 5.32M | file_length int64 0 5.32M | avg_line_length float64 0 2.9k | max_line_length int64 0 288k | extension_type stringclasses 1
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Ludii | Ludii-master/Core/src/other/action/state/ActionSetCounter.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
/**
* Sets the counter of the state.
*
* @author Eric.Piette
*/
public f... | 3,226 | 21.10274 | 81 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetNextPlayer.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
/**
* Sets the next player.
*
* @author Eric.Piette
*/
public final clas... | 4,182 | 20.786458 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetPending.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import main.Constants;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
/**
* Sets a value to be in pending in the state.
*... | 3,616 | 21.748428 | 82 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetPot.java | package other.action.state;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.context.Context;
/**
* Sets the pot.
*
* @author Eric.Piette
*/
public final class ActionSetPot extends BaseAction
{
private static final long serialVersionUID = 1L;
//----------... | 3,492 | 20.169697 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetRotation.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import game.types.board.SiteType;
import main.Constants;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
import other.state.c... | 9,466 | 23.978892 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetScore.java | package other.action.state;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.context.Context;
/**
* Sets the score of a player.
*
* @author Eric.Piette
*/
public final class ActionSetScore extends BaseAction
{
private static final long serialVersionUID = 1L... | 4,363 | 22.336898 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetState.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import game.types.board.SiteType;
import main.Constants;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
import other.state.c... | 10,556 | 24.623786 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetTemp.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
/**
* Sets the temporary value of the state.
*
* @author Eric.Piette
*/
... | 3,655 | 21.708075 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetValue.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import game.types.board.SiteType;
import main.Constants;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
import other.state.c... | 9,540 | 23.093434 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionSetVar.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import main.Constants;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
/**
* Sets the temporary value of the state.
*
* @... | 4,065 | 22.367816 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionStoreStateInContext.java | package other.action.state;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.context.Context;
/**
* Stores the current state of the game.
*
* @author Eric.Piette
*/
public class ActionStoreStateInContext extends BaseAction
{
private static final long serial... | 2,875 | 20.462687 | 123 | java |
Ludii | Ludii-master/Core/src/other/action/state/ActionTrigger.java | package other.action.state;
import java.util.BitSet;
import game.rules.play.moves.Moves;
import other.action.Action;
import other.action.ActionType;
import other.action.BaseAction;
import other.concept.Concept;
import other.context.Context;
/**
* Triggers an event for a player.
*
* @author Eric.Piette
*/
public ... | 3,920 | 21.02809 | 81 | java |
Ludii | Ludii-master/Core/src/other/concept/Concept.java | package other.concept;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import java.util.Map;
import compiler.Compiler;
import game.Game;
import main.grammar.Description;
/**
* Defines known concepts used in a game.
*
* Remarks: The documentation on top of each concept explains how the... | 263,796 | 21.67661 | 152 | java |
Ludii | Ludii-master/Core/src/other/concept/ConceptComputationType.java | package other.concept;
/**
* The different concept computation types.
*
* @author Eric.Piette
*/
public enum ConceptComputationType
{
/** Compute during compilation. */
Compilation(1),
/** Compute thanks to playouts. */
Playout(2),
;
//---------------------------------------------------------------------... | 836 | 16.808511 | 76 | java |
Ludii | Ludii-master/Core/src/other/concept/ConceptDataType.java | package other.concept;
/**
* The different concept data types.
*
* @author Eric.Piette
*/
public enum ConceptDataType
{
/** Boolean Data. */
BooleanData(1),
/** Integer Data. */
IntegerData(2),
/** String Data. */
StringData(3),
/** Double Data. */
DoubleData(4),
;
//-------------------------------... | 846 | 14.981132 | 76 | java |
Ludii | Ludii-master/Core/src/other/concept/ConceptKeyword.java | package other.concept;
/**
* The keywords of the concepts.
*
* @author Eric.Piette
*/
public enum ConceptKeyword
{
/** To hop a neighbouring site. */
Hop(1, "Hop move concepts."),
/** Involves Enemy piece. */
Enemy(2, "Enemy piece or player."),
/** Tiling of the board. */
Tiling(3, "Tiling of the board.")... | 5,637 | 17.983165 | 76 | java |
Ludii | Ludii-master/Core/src/other/concept/ConceptPurpose.java | package other.concept;
/**
* The different possible uses of a game concept.
*
* @author Eric.Piette
*/
public enum ConceptPurpose
{
/** Can be used for AI. */
AI(1),
/** Can be used for reconstruction. */
Reconstruction(2),
;
//-------------------------------------------------------------------------
/**... | 789 | 16.173913 | 76 | java |
Ludii | Ludii-master/Core/src/other/concept/ConceptType.java | package other.concept;
/**
* The different types of the concepts.
*
* @author Eric.Piette
*/
public enum ConceptType
{
/** The properties of the game. */
Properties(1),
/** The concepts related to the equipment. */
Equipment(2),
/** The concepts related to the meta rules. */
Meta(3),
/** The concepts re... | 1,413 | 17.363636 | 76 | java |
Ludii | Ludii-master/Core/src/other/concept/EndConcepts.java | package other.concept;
import java.util.BitSet;
import game.Game;
import game.functions.booleans.BooleanFunction;
import game.rules.end.Result;
import game.types.play.ResultType;
import game.types.play.RoleType;
import main.Constants;
import other.context.Context;
/**
* Utilities class used to compute the end conce... | 15,849 | 32.158996 | 117 | java |
Ludii | Ludii-master/Core/src/other/context/Context.java | package other.context;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock;
import org.apache.commons.rng.core.source64.SplitMix64;
import game.Game;
import game.equipment.Equipment;
import game.equipment.component.Com... | 38,911 | 21.324727 | 115 | java |
Ludii | Ludii-master/Core/src/other/context/EvalContext.java | package other.context;
import java.util.Arrays;
import game.functions.region.RegionFunction;
import game.util.equipment.Region;
import main.Constants;
/**
* Class storing all the data from context used in the eval method of each
* ludeme.
*
* WARNING: All the data here should never be used outside of the eval m... | 6,656 | 16.704787 | 79 | java |
Ludii | Ludii-master/Core/src/other/context/EvalContextData.java | package other.context;
/**
* Defines each eval context data used in the eval method of the ludemes.
*
* @author Eric.Piette
*/
public enum EvalContextData
{
/** Variable used to iterate the 'from' locations. */
From,
/** Variable used to iterate the levels. */
Level,
/** Variable used to iterate the 'to' l... | 1,132 | 16.984127 | 76 | java |
Ludii | Ludii-master/Core/src/other/context/InformationContext.java | package other.context;
import java.util.ArrayList;
import java.util.List;
import game.equipment.component.Component;
import game.equipment.container.Container;
import game.rules.play.moves.BaseMoves;
import game.rules.play.moves.Moves;
import game.types.board.SiteType;
import main.Constants;
import main.collections.F... | 14,968 | 35.599022 | 102 | java |
Ludii | Ludii-master/Core/src/other/context/TempContext.java | package other.context;
import other.state.CopyOnWriteState;
import other.state.State;
import other.trial.TempTrial;
import other.trial.Trial;
/**
* A temporary version of a context. Can only be constructed by "copying" another
* context. Contains optimisations that may make it invalid for long-term use,
* only int... | 1,191 | 23.833333 | 81 | java |
Ludii | Ludii-master/Core/src/other/location/CellOnlyLocation.java | package other.location;
import game.types.board.SiteType;
/**
* A version of Location for games that use only Cells (no other site types)
*
* @author Dennis Soemers
*/
public final class CellOnlyLocation extends Location
{
//-------------------------------------------------------------------------
/** */
... | 1,935 | 16.441441 | 77 | java |
Ludii | Ludii-master/Core/src/other/location/FlatCellOnlyLocation.java | package other.location;
import game.types.board.SiteType;
/**
* A version of Location for games that use only Cells, and no levels
*
* @author Dennis Soemers
*/
public final class FlatCellOnlyLocation extends Location
{
//-------------------------------------------------------------------------
/** */
pri... | 1,640 | 17.032967 | 77 | java |
Ludii | Ludii-master/Core/src/other/location/FlatVertexOnlyLocation.java | package other.location;
import game.types.board.SiteType;
/**
* A version of Location for games that use only Vertices, and no levels
*
* @author Dennis Soemers
*/
public final class FlatVertexOnlyLocation extends Location
{
//-------------------------------------------------------------------------
/** */... | 1,655 | 17.197802 | 77 | java |
Ludii | Ludii-master/Core/src/other/location/FullLocation.java | package other.location;
import game.types.board.SiteType;
/**
* A "Full" version of Location, with all the data we could ever need (no optimisations)
*
* @author Dennis Soemers
*/
public final class FullLocation extends Location
{
//-------------------------------------------------------------------------
/... | 2,584 | 16.827586 | 88 | java |
Ludii | Ludii-master/Core/src/other/location/Location.java | package other.location;
import java.io.Serializable;
import game.types.board.SiteType;
/**
* A position is the site of a component and the level on it (in case of stack).
* This is used for the cache Owned on the trial.
*
* @author Eric.Piette and Matthew.Stephenson and Dennis Soemers
*
*/
public abstract cla... | 2,246 | 21.47 | 93 | java |
Ludii | Ludii-master/Core/src/other/model/AlternatingMove.java | package other.model;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import game.Game;
import game.rules.phase.Phase;
import game.rules.play.moves.Moves;
import main.collections.FastArrayList;
import other.AI;
import o... | 15,620 | 22.073855 | 108 | java |
Ludii | Ludii-master/Core/src/other/model/MatchModel.java | package other.model;
import java.util.List;
import java.util.Random;
import game.Game;
import game.match.Subgame;
import game.rules.play.moves.Moves;
import other.AI;
import other.context.Context;
import other.move.Move;
import other.playout.PlayoutMoveSelector;
import other.trial.Trial;
/**
* Model for multi-game ... | 7,567 | 24.654237 | 174 | java |
Ludii | Ludii-master/Core/src/other/model/Model.java | package other.model;
import java.util.Arrays;
import java.util.List;
import other.AI;
import other.action.Action;
import other.context.Context;
import other.move.Move;
import other.playout.Playout;
//-----------------------------------------------------------------------------
/**
* Model of game's control flow, c... | 13,417 | 31.100478 | 136 | java |
Ludii | Ludii-master/Core/src/other/model/SimulationMove.java | package other.model;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import game.Game;
import main.Status;
import main.collections.FastArrayList;
import other.AI;
import other.ThinkingThread;
import other.context.Conte... | 8,858 | 24.311429 | 176 | java |
Ludii | Ludii-master/Core/src/other/model/SimultaneousMove.java | package other.model;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import game.Game;
import game.rules.play.moves.Moves;
import main.collections.FastArrayList;
import other.AI;
import other.ThinkingThread;
import oth... | 20,805 | 23.362998 | 124 | java |
Ludii | Ludii-master/Core/src/other/move/Move.java | package other.move;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import org.apache.commons.rng.core.RandomProviderDefaultState;
import annotations.Hide;
import game.Game;
import game.equipment.container.other.Dice;
import game.rules.play.moves.Moves;
import game.types.board.RelationTyp... | 45,231 | 25.175926 | 124 | java |
Ludii | Ludii-master/Core/src/other/move/MoveScore.java | package other.move;
/**
* Record of a move and its estimated score.
* @author cambolbro
*/
public class MoveScore
{
private final Move move;
private final float score;
/**
* @param move The move.
* @param score The score.
*/
public MoveScore(final Move move, final float score)
{
this.move = move;... | 592 | 12.477273 | 53 | java |
Ludii | Ludii-master/Core/src/other/move/MoveSequence.java | package other.move;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
/**
* Represents, and provides views of, a sequence of moves. Every Move object
* is expected to be immutable, and MoveSequences are expected to never shrink
* (but they can grow). A MoveS... | 6,730 | 22.130584 | 94 | java |
Ludii | Ludii-master/Core/src/other/move/MoveUtilities.java | package other.move;
import annotations.Hide;
import game.rules.play.moves.Moves;
import game.rules.play.moves.nonDecision.effect.Then;
import main.collections.FastArrayList;
import other.context.Context;
/**
* Helper functions for dealing with the complexity of moves
*
* @author mrraow and Dennis Soemers
*/
@Hid... | 5,269 | 27.333333 | 121 | java |
Ludii | Ludii-master/Core/src/other/move/MovesIterator.java | package other.move;
import java.util.Iterator;
import java.util.function.BiPredicate;
import other.context.Context;
/**
* Abstract class for iterators over moves. Includes the additional abstract "canMoveConditionally"
* method for optimisation purposes, on top of the standard Iterator interface.
*
* @author Den... | 919 | 30.724138 | 99 | java |
Ludii | Ludii-master/Core/src/other/playout/HeuristicMoveSelector.java | package other.playout;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
import game.Game;
import main.collections.FastArrayList;
import metadata.ai.heuristics.Heuristics;
import other.RankUtils;
import other.context.Context;
import other.context.TempContext;
import oth... | 3,295 | 22.542857 | 95 | java |
Ludii | Ludii-master/Core/src/other/playout/HeuristicSamplingMoveSelector.java | package other.playout;
import java.util.concurrent.ThreadLocalRandom;
import game.Game;
import main.collections.FastArrayList;
import metadata.ai.heuristics.Heuristics;
import other.context.Context;
import other.move.Move;
import other.move.MoveScore;
/**
* Heuristic-based playout move selector using Heuristic Samp... | 6,271 | 26.508772 | 113 | java |
Ludii | Ludii-master/Core/src/other/playout/Playout.java | package other.playout;
import java.util.List;
import java.util.Random;
import other.AI;
import other.context.Context;
import other.trial.Trial;
//-----------------------------------------------------------------------------
/**
* Custom playout types.
*
* @author cambolbro
*/
public interface Playout
{
//--... | 1,593 | 26.482759 | 84 | java |
Ludii | Ludii-master/Core/src/other/playout/PlayoutAddToEmpty.java | package other.playout;
import java.util.List;
import java.util.Random;
import game.Game;
import game.functions.ints.IntConstant;
import game.rules.phase.Phase;
import game.rules.play.moves.Moves;
import game.rules.play.moves.decision.MoveSwapType;
import game.rules.play.moves.nonDecision.effect.state.swap.SwapPlayers... | 6,915 | 25.098113 | 111 | java |
Ludii | Ludii-master/Core/src/other/playout/PlayoutFilter.java | package other.playout;
import java.util.List;
import java.util.Random;
import game.Game;
import game.functions.booleans.BooleanFunction;
import game.functions.ints.IntConstant;
import game.rules.phase.Phase;
import game.rules.play.Play;
import game.rules.play.moves.Moves;
import game.rules.play.moves.decision.MoveSwa... | 8,762 | 25.716463 | 111 | java |
Ludii | Ludii-master/Core/src/other/playout/PlayoutMoveSelector.java | package other.playout;
import java.util.Random;
import main.collections.FastArrayList;
import other.context.Context;
import other.move.Move;
/**
* Abstract class for an object that can efficiently select moves in playouts
* (including custom, optimised playout strategies)
*
* @author Dennis Soemers
*/
public ab... | 3,101 | 27.2 | 91 | java |
Ludii | Ludii-master/Core/src/other/playout/PlayoutNoRepetition.java | package other.playout;
import java.util.List;
import java.util.Random;
import game.Game;
import game.functions.ints.IntConstant;
import game.rules.meta.no.repeat.NoRepeat;
import game.rules.phase.Phase;
import game.rules.play.moves.Moves;
import game.rules.play.moves.decision.MoveSwapType;
import game.rules.play.move... | 4,082 | 23.896341 | 111 | java |
Ludii | Ludii-master/Core/src/other/state/CopyOnWriteState.java | package other.state;
import other.state.track.OnTrackIndices;
import other.state.track.OnTrackIndicesCOW;
/**
* A subclass of State, with copy-on-write optimisations. Note
* that changes to the state that we copy from may seep through
* into this copy.
*
* @author Dennis Soemers
*/
public final class CopyOnWrit... | 1,069 | 23.883721 | 89 | java |
Ludii | Ludii-master/Core/src/other/state/OwnedIndexMapper.java | package other.state;
import java.io.Serializable;
import java.util.Arrays;
import game.Game;
import game.equipment.component.Component;
import main.Constants;
/**
* A helper object for Owned structures, which allows us to map from
* player + component indices into player + array indices, where the
* array indices... | 3,155 | 25.521008 | 94 | java |
Ludii | Ludii-master/Core/src/other/state/State.java | package other.state;
import java.io.Serializable;
import java.util.Arrays;
import java.util.BitSet;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Objects;
import annotations.Hide;
import game.Game;
import game.Game.StateConstructorLock;
import game.equipment.container.Co... | 55,690 | 23.984747 | 180 | java |
Ludii | Ludii-master/Core/src/other/state/container/BaseContainerState.java | package other.state.container;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import game.Game;
import game.equipment.container.Container;
impor... | 14,608 | 25.370036 | 155 | java |
Ludii | Ludii-master/Core/src/other/state/container/ContainerFlatEdgeState.java | package other.state.container;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import game.util.equipment.Region;
import main.Constants;
import main.collections.ChunkSet;
import other.Sites;
import other.state.State;
import other.state.zh... | 43,534 | 24.533724 | 122 | java |
Ludii | Ludii-master/Core/src/other/state/container/ContainerFlatState.java | package other.state.container;
import java.util.ArrayList;
import java.util.List;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import main.Constants;
import main.collections.ChunkSet;
import other.state.State;
import other.state.zhash... | 41,731 | 27.447171 | 154 | java |
Ludii | Ludii-master/Core/src/other/state/container/ContainerFlatVertexState.java | package other.state.container;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import game.util.equipment.Region;
import main.Constants;
import main.collections.ChunkSet;
import other.Sites;
import other.state.State;
import other.state.zh... | 44,619 | 25.108836 | 141 | java |
Ludii | Ludii-master/Core/src/other/state/container/ContainerGraphState.java | package other.state.container;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import game.util.equipment.Region;
import main.Constants;
import main.collections.ChunkSet;
import other.state.State;
import other.state.zhash.HashedBitSet;
im... | 52,009 | 32.42545 | 140 | java |
Ludii | Ludii-master/Core/src/other/state/container/ContainerState.java | package other.state.container;
import java.io.Serializable;
import java.util.BitSet;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.util.equipment.Region;
import main.collections.ChunkSet;
import other.Sites;
import other.state.State;
import other.state.symm... | 38,654 | 26.260226 | 198 | java |
Ludii | Ludii-master/Core/src/other/state/container/ContainerStateFactory.java | package other.state.container;
import game.Game;
import game.equipment.container.Container;
import main.Constants;
import main.collections.ChunkStack;
import other.context.Context;
import other.state.puzzle.ContainerDeductionPuzzleState;
import other.state.puzzle.ContainerDeductionPuzzleStateLarge;
import other.state.... | 6,942 | 34.78866 | 141 | java |
Ludii | Ludii-master/Core/src/other/state/owned/CellOnlyOwned.java | package other.state.owned;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import game.Game;
import game.types.board.SiteType;
import gnu.trove.list.array.TIntArrayList;
import other.location.CellOnlyLocation;
import other.location.Location;
import other.state.OwnedIndexMapper;
/**
*... | 7,447 | 25.411348 | 128 | java |
Ludii | Ludii-master/Core/src/other/state/owned/FlatCellOnlyOwned.java | package other.state.owned;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import game.Game;
import game.types.board.SiteType;
import gnu.trove.list.array.TIntArrayList;
import main.collections.FastTIntArrayList;
import other.location.FlatCellOnlyLocation;
import other.state.OwnedIndex... | 6,290 | 26.233766 | 128 | java |
Ludii | Ludii-master/Core/src/other/state/owned/FlatVertexOnlyOwned.java | package other.state.owned;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import game.Game;
import game.types.board.SiteType;
import gnu.trove.list.array.TIntArrayList;
import main.collections.FastTIntArrayList;
import other.location.FlatVertexOnlyLocation;
import other.state.OwnedInd... | 6,345 | 26.471861 | 128 | java |
Ludii | Ludii-master/Core/src/other/state/owned/FlatVertexOnlyOwnedSingleComp.java | package other.state.owned;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import game.Game;
import game.types.board.SiteType;
import gnu.trove.list.array.TIntArrayList;
import main.collections.FastTIntArrayList;
import other.location.FlatVertexOnlyLocation;
import other.state.OwnedInd... | 5,712 | 26.73301 | 128 | java |
Ludii | Ludii-master/Core/src/other/state/owned/FullOwned.java | package other.state.owned;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import game.Game;
import game.types.board.SiteType;
import gnu.trove.list.array.TIntArrayList;
import other.location.FullLocation;
import other.location.Location;
import other.state.OwnedIndexMapper;
/**
* A "... | 7,649 | 25.19863 | 128 | java |
Ludii | Ludii-master/Core/src/other/state/owned/Owned.java | package other.state.owned;
import java.util.List;
import game.types.board.SiteType;
import gnu.trove.list.array.TIntArrayList;
import other.location.Location;
/**
* Interface for objects that can quickly tell us which location contain
* pieces (of certain types) for certain players (without requiring full
* scans... | 4,071 | 27.082759 | 129 | java |
Ludii | Ludii-master/Core/src/other/state/owned/OwnedFactory.java | package other.state.owned;
import game.Game;
import game.equipment.component.Component;
import game.types.state.GameType;
/**
* Factory to instantiate appropriate "Owned" containers for a given
* game's states.
*
* @author Dennis Soemers
*/
public final class OwnedFactory
{
//---------------------------------... | 2,004 | 20.105263 | 76 | java |
Ludii | Ludii-master/Core/src/other/state/puzzle/BaseContainerStateDeductionPuzzles.java | package other.state.puzzle;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.util.equipment.Region;
import main.collections.ChunkSet;
import other.Sites;
import ot... | 23,711 | 26.286536 | 157 | java |
Ludii | Ludii-master/Core/src/other/state/puzzle/ContainerDeductionPuzzleState.java | package other.state.puzzle;
import java.util.BitSet;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import main.collections.ChunkSet;
import main.math.BitTwiddling;
import other.context.Context;
import other.state.State;
import other.state.container.ContainerState;
impo... | 11,115 | 20.21374 | 119 | java |
Ludii | Ludii-master/Core/src/other/state/puzzle/ContainerDeductionPuzzleStateLarge.java | package other.state.puzzle;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import other.context.Context;
import other.state.State;
import other.state.container.ContainerState;
import other.state... | 9,962 | 21.090909 | 97 | java |
Ludii | Ludii-master/Core/src/other/state/stacking/BaseContainerStateStacking.java | package other.state.stacking;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import other.state.State;
import other.state.container.BaseContainerState;
/**
* Global State for a stacking container item.
*
* @author Eric.Piette
*/
public abstract class BaseContainerS... | 7,041 | 29.617391 | 116 | java |
Ludii | Ludii-master/Core/src/other/state/stacking/ContainerGraphStateStacks.java | package other.state.stacking;
import java.util.Arrays;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import game.util.equipment.Region;
import main.Constants;
import other.state.State;
import other.state.zhash.HashedBitSet;
import othe... | 44,248 | 30.38227 | 138 | java |
Ludii | Ludii-master/Core/src/other/state/stacking/ContainerGraphStateStacksLarge.java | package other.state.stacking;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import game.util.equipment.Region;
import main.Constants;
import main.collections.ListStack;
import other.state.State;
import other.state.zhash.ZobristHashGener... | 27,256 | 24.959048 | 152 | java |
Ludii | Ludii-master/Core/src/other/state/stacking/ContainerStateStacks.java | package other.state.stacking;
import java.util.Arrays;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import main.Constants;
import main.collections.ChunkSet;
import other.state.State;
import other.state.zhash.HashedBitSet;
import other... | 36,205 | 28.459723 | 157 | java |
Ludii | Ludii-master/Core/src/other/state/stacking/ContainerStateStacksLarge.java | package other.state.stacking;
import game.Game;
import game.equipment.container.Container;
import game.types.board.SiteType;
import game.types.state.GameType;
import main.Constants;
import main.collections.ChunkSet;
import main.collections.ListStack;
import other.state.State;
import other.state.zhash.ZobristHashGenera... | 26,494 | 26.314433 | 157 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/AcceptAll.java | package other.state.symmetry;
/**
* Universal acceptor; all symmetries are valid
* @author mrraow
*/
public class AcceptAll implements SymmetryValidator
{
@Override
public boolean isValid(SymmetryType type, int angleIndex, int maxAngles)
{
return true;
}
}
| 270 | 15.9375 | 74 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/AcceptNone.java | package other.state.symmetry;
/**
* Universal rejector; no symmetries are valid, except the identity
* @author mrraow
*/
public class AcceptNone implements SymmetryValidator
{
@Override
public boolean isValid(final SymmetryType type, final int symmetryIndex, final int symmetryCount)
{
switch (type)
{
cas... | 465 | 20.181818 | 99 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/ReflectionsOnly.java | package other.state.symmetry;
/**
* Only reflections are valid
* @author mrraow
*/
public class ReflectionsOnly implements SymmetryValidator
{
@Override
public boolean isValid (final SymmetryType type, final int symmetryIndex, final int symmetryCount)
{
switch(type) {
case REFLECTIONS: return true;
case ... | 488 | 22.285714 | 100 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/RotationsOnly.java | package other.state.symmetry;
/**
* Only rotational symmetries and identity operators are valid
* @author mrraow
*/
public class RotationsOnly implements SymmetryValidator
{
@Override
public boolean isValid(final SymmetryType type, final int symmetryIndex, final int symmetryCount)
{
switch(type) {
case REF... | 477 | 21.761905 | 99 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/SubstitutionsOnly.java | package other.state.symmetry;
/**
* Only player substitutions are valid
* @author mrraow
*/
public class SubstitutionsOnly implements SymmetryValidator
{
@Override
public boolean isValid(final SymmetryType type, final int symmetryIndex, final int symmetryCount)
{
switch(type) {
case REFLECTIONS: return fal... | 457 | 20.809524 | 99 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/SymmetryType.java | package other.state.symmetry;
import java.util.EnumSet;
/**
* All supported types of symmetry
* @author mrraow
*/
public enum SymmetryType
{
/**
* Rotation symmetries.
*/
ROTATIONS,
/**
* Reflections symmetries.
*/
REFLECTIONS,
/**
* Substitutions symmetries.
*/
SUBSTITUTIONS;
/**
... | 546 | 14.194444 | 85 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/SymmetryUtils.java | package other.state.symmetry;
import java.awt.geom.Point2D;
import java.util.BitSet;
/**
* Utilities to support symmetry processing
* @author mrraow
*/
public class SymmetryUtils
{
/**
* Note that ludii counts players from 1 upwards, with element 0 reserved for 'empty' and other shenanigans
* This function w... | 5,097 | 27.322222 | 127 | java |
Ludii | Ludii-master/Core/src/other/state/symmetry/SymmetryValidator.java | package other.state.symmetry;
/**
* Validates a symmetry, to see if it is useful in this context.
* @author [email protected]
*/
public interface SymmetryValidator
{
/**
* NOTE: This function should almost always return true when symmetryIndex==0 - this will probably be the identity operator
*
* @param typ... | 640 | 32.736842 | 125 | java |
Ludii | Ludii-master/Core/src/other/state/track/OnTrackIndices.java | package other.state.track;
import java.util.ArrayList;
import java.util.List;
import game.equipment.container.board.Track;
import gnu.trove.list.array.TIntArrayList;
import gnu.trove.map.TIntObjectMap;
import gnu.trove.map.hash.TIntObjectHashMap;
import main.collections.FastTIntArrayList;
/**
* Structure used to kn... | 8,965 | 26.931464 | 103 | java |
Ludii | Ludii-master/Core/src/other/state/track/OnTrackIndicesCOW.java | package other.state.track;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import main.collections.FastTIntArrayList;
/**
* A subclass of OnTrackIndices, with copy-on-write (COW) optimisations.
*
* @author Dennis Soemers
*/
public class OnTrackIndicesCOW extends OnTrackIndices
{
//... | 2,365 | 27.853659 | 99 | java |
Ludii | Ludii-master/Core/src/other/state/zhash/HashedBitSet.java | package other.state.zhash;
import java.io.Serializable;
import java.util.BitSet;
import other.state.State;
/**
* Wrapper around ChunkSet, to make sure it is managed correctly
* If ChunkSet were an interface, I'd use the decorator pattern...
*
* @author mrraow
*/
public class HashedBitSet implements Serializabl... | 4,965 | 27.215909 | 108 | java |
Ludii | Ludii-master/Core/src/other/state/zhash/HashedChunkSet.java | package other.state.zhash;
import java.io.Serializable;
import main.collections.ChunkSet;
import main.math.BitTwiddling;
import other.state.State;
//-----------------------------------------------------------------------------
/**
* Wrapper around ChunkSet, to make sure it is managed correctly
* If ChunkSet were ... | 7,716 | 29.623016 | 157 | java |
Ludii | Ludii-master/Core/src/other/state/zhash/HashedChunkStack.java | package other.state.zhash;
import java.io.Serializable;
import game.types.board.SiteType;
import main.collections.ChunkStack;
import other.state.State;
/**
* Wrapper around ChunkSet, to make sure it is managed correctly
* If ChunkSet were an interface, I'd use the decorator pattern...
*
* @author mrraow
*/
pub... | 16,357 | 24.050536 | 117 | java |
Ludii | Ludii-master/Core/src/other/state/zhash/HashedChunkStackLarge.java | package other.state.zhash;
import java.io.Serializable;
import game.types.board.SiteType;
import main.collections.ListStack;
import other.state.State;
/**
* Wrapper around ListStack, still to do....
*
* @author mrraow
*/
public class HashedChunkStackLarge implements Serializable
{
private static final long ser... | 16,165 | 24.180685 | 117 | java |
Ludii | Ludii-master/Core/src/other/state/zhash/ZobristHashGenerator.java | package other.state.zhash;
import org.apache.commons.rng.core.source64.SplitMix64;
/**
* Generates sequences for Zobrist hashing
* For now, just a wrapper around SplitMix64, but easy to change if that proves inadequate
*
* @author mrraow
*
*/
public class ZobristHashGenerator extends SplitMix64 {
private sta... | 1,044 | 19.9 | 128 | java |
Ludii | Ludii-master/Core/src/other/state/zhash/ZobristHashUtilities.java | package other.state.zhash;
/**
* Zobrist hashing - attempts to reduce a board state to a 64 bit number
*
* Basic contract:
* - same position in different parts of the tree should have the same hash
* - different positions will have different hashes _most_ of the time
* - fast to calculate via incremental update... | 2,676 | 30.494118 | 130 | java |
Ludii | Ludii-master/Core/src/other/topology/AxisLabel.java | package other.topology;
import java.awt.geom.Point2D;
import java.io.Serializable;
//-----------------------------------------------------------------------------
/**
* Board cell.
*
* @author cambolbro
*/
public final class AxisLabel implements Serializable
{
private static final long serialVersionUID = 1L;
... | 1,047 | 16.762712 | 79 | java |
Ludii | Ludii-master/Core/src/other/topology/Cell.java | package other.topology;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import game.types.board.SiteType;
import main.math.Point3D;
/**
* Cell of the board (equivalent to a face of the graph).
*
* @author Eric.Piette and Matthew.Stephenson
*/
public final class Cell extends Topol... | 5,850 | 19.245675 | 80 | java |
Ludii | Ludii-master/Core/src/other/topology/Edge.java | package other.topology;
import java.awt.geom.Point2D;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.BitSet;
import java.util.List;
import game.types.board.RelationType;
import game.types.board.SiteType;
import main.math.Point3D;
import main.math.Vector;
/**
* Edg... | 8,464 | 19.251196 | 87 | java |
Ludii | Ludii-master/Core/src/other/topology/SiteFinder.java | package other.topology;
import game.equipment.container.board.Board;
import game.types.board.SiteType;
/**
* Find a cell with a specified coordinate label.
*
* @author cambolbro and Eric.Piette
*/
public final class SiteFinder
{
/**
* @param board The board.
* @param coord The coordinate
* @param type Th... | 1,023 | 25.25641 | 101 | java |
Ludii | Ludii-master/Core/src/other/topology/Topology.java | package other.topology;
import java.awt.geom.Point2D;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.BitSet;
import java.util.Collections;
import java.util.Comparator;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
im... | 85,221 | 29.933575 | 165 | java |
Ludii | Ludii-master/Core/src/other/topology/TopologyElement.java | package other.topology;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.List;
import game.types.board.RelationType;
import game.types.board.SiteType;
import game.util.directions.DirectionFacing;
import game.util.graph.Properties;
import main.math.Point3D;
import main.math.RCL;
/**
* Commo... | 8,732 | 18.713318 | 102 | java |
Ludii | Ludii-master/Core/src/other/topology/Vertex.java | package other.topology;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import game.types.board.SiteType;
import main.math.Point3D;
/**
* Vertex of the graph (equivalent to any intersection of a board).
*
* @author Eric.Piette
*/
public final class Vertex extends TopologyElement ... | 4,256 | 17.428571 | 80 | java |
Ludii | Ludii-master/Core/src/other/translation/LanguageUtils.java | package other.translation;
import java.util.ArrayList;
import java.util.List;
import game.types.board.SiteType;
import game.types.play.RoleType;
import main.Constants;
/**
* @author Matthew.Stephenson
*
*/
public class LanguageUtils
{
//-------------------------------------------------------------------------
... | 9,307 | 24.088949 | 122 | java |
Ludii | Ludii-master/Core/src/other/trial/AuxilTrialData.java | package other.trial;
import java.util.ArrayList;
import java.util.List;
import game.rules.play.moves.Moves;
import gnu.trove.list.array.TIntArrayList;
import other.context.Context;
import other.move.Move;
import other.state.State;
/**
* Wrapper class for auxiliary data for Trials, which we usually do not want to ke... | 6,379 | 25.255144 | 98 | java |
Ludii | Ludii-master/Core/src/other/trial/MatchTrial.java | package other.trial;
import java.util.ArrayList;
import java.util.List;
//-----------------------------------------------------------------------------
/**
* Record of a complete match.
*
* @author cambolbro
*/
public final class MatchTrial
{
/** List of instances making up this match. */
protected final List... | 1,195 | 17.984127 | 79 | java |
Ludii | Ludii-master/Core/src/other/trial/TempTrial.java | package other.trial;
import other.move.MoveSequence;
/**
* A temporary version of a Trial. Can only be constructed by "copying" another
* trial. Contains optimisations that may make it invalid for long-term use,
* only intended to be used shortly and temporarily after creation. Changes to
* the source-Trial may a... | 1,006 | 22.97619 | 79 | java |
Ludii | Ludii-master/Core/src/other/trial/Trial.java | package other.trial;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.ObjectOutputStream;
import java.io.PrintWriter;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import ... | 25,337 | 23.017062 | 242 | java |
Ludii | Ludii-master/Core/src/other/uf/UnionFind.java | package other.uf;
import java.io.Serializable;
//-----------------------------------------------------------------------------
/**
* Main file to create Union tree
* (with one by one move in each of the game state)
*
* @author tahmina
*/
public class UnionFind implements Serializable
{
private static final l... | 5,416 | 27.81383 | 144 | java |
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