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local socket = require "socket" local shape = require "shape" local udp local isDown = love.keyboard.isDown local setColor = love.graphics.setColor function love.load() udp = socket.udp() udp:settimeout(0) udp:setpeername(ADDRESS, PORT) love.graphics.setBackgroundColor(0,0,0) load_shape_coords() end funct...
local lyaml = require "lyaml" local room = require "room" local location = require "location" local mob = require "mob" local item = require "item" local area = { list = {} } function area:load() for i in io.popen("ls data/areas/"):lines() do print("loading " .. i .. " area file") local f = io.open("data/...
---------------------------------------------------------------------------------------------------- -- -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or -- its licensors. -- -- For complete copyright and license terms please see the LICENSE at the root of this -- distribution (the "Li...
local assets= { Asset("ANIM", "anim/sapling.zip"), Asset("SOUND", "sound/common.fsb"), } local prefabs = { "twigs", "dug_sapling", } local function ontransplantfn(inst) inst.components.pickable:MakeEmpty() end local function dig_up(inst, chopper) if inst.components.pickable and inst.components.pick...
local slope_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, {-0.5, -0.25, -0.25, 0.5, 0, 0.5}, {-0.5, 0, 0, 0.5, 0.25, 0.5}, {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5} } } local slope_cbox_long = { type = "fixed", fixed = { {-0.5, -0.5, -1.5, 0.5, -0.375, 0.5}, -- ...
module (..., package.seeall) function main(args) assert(type(args.pageurl) == 'string', '[Error] pageurl missing in plugin paginator.') assert(type(args.callback) == 'string' and type(bamboo.getPluginCallbackByName(args.callback)) == 'function', '[Error] callback missing in plugin paginator.') local params = req...
bh_canyon_corsair_captain = Creature:new { objectName = "@mob/creature_names:canyon_corsair_captain", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "canyon_corsair", faction = "canyon_corsair", level = 50, chanceHit = 0.5, damageMin = 395, damageMax = 500, baseXp = 4916, baseHAM = 10000,...
local DIR = "public/daobiao/" local M = {} M.maps = loadfile(DIR .. "Scenes.lua")() return M
require "test-setup" require "lunit" local Cairo = require "oocairo" module("test.matrix", lunit.testcase, package.seeall) function test_create () local m = Cairo.matrix_create() check_matrix_elems(m) assert_equal("cairo matrix object", m._NAME) assert_equal(1, m[1]); assert_equal(0, m[3]); assert_equ...
--[[ ############################################################################## S V U I By: Failcoder ############################################################################## --]] --[[ GLOBALS ]]-- local _G = _G; local unpack = _G.unpack; local select = _G.select; local ipairs = _G.ipairs; local pairs ...
addEvent("onGameMessageSend2", true) addEventHandler("onGameMessageSend2", root, function(text, lang) local URL = "http://translate.google.com/translate_tts?ie=UTF-8&tl=" .. lang .. "&q=" .. text -- Play the TTS. BASS returns the sound element even if it can not be played. -- playSound(URL) -- disabled to wait o...
--[[ TheNexusAvenger Stores and replicates player data. Class is static (should not be created). --]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local ReplicatedStorageProject = require(ReplicatedStorage:WaitForChild("Project"):WaitForChild("ReplicatedStorage")) local ServerScriptServiceProject =...
------------------------------------------------------------------------------- --terrain generation - dumb fractal noise function gen_terrain(res, pixel_per_km, seed) local t_id = love.image.newImageData(res, res, "r32f") --build random parameters for this seed local _r = love.math.newRandomGenerator(seed) lo...
--[[ Example on how to relax lattice vectors using the LBFGS algorithm. This example can take any geometry and will relax the cell vectors according to the siesta input options: - MD.MaxForceTol - MD.MaxStressTol - MD.MaxCGDispl This example is prepared to easily create a combined relaxation of several LBFGS al...
function test_dirty_performance(key_size) local Now = os.clock() for i = 1, 100000 do local dirty_t = {} table.begin_dirty_manage(dirty_t, "root") for j = 1, key_size do local key = "key" .. j dirty_t[key] = key end end return (os.clock() - Now) e...
local BaseAPI = require("gateway.plugins.base_api") local common_api = require("gateway.plugins.common_api") local table_insert = table.insert local stat = require("gateway.plugins.waf.stat") local api = BaseAPI:new("waf-api", 2) api:merge_apis(common_api("waf")) api:get("/waf/stat", function(store) return funct...
AddCSLuaFile() ENT.Base = "base_gmodentity" ENT.Type = "anim" ENT.PrintName = "Ammo Pack" if SERVER then function ENT:SpawnFunction(ply) self:Remove() local wep = ply:GetActiveWeapon() if not wep:IsValid() then return end local clipSize = wep.Primary and wep.Primary.ClipSize or wep.GetStat and wep:Ge...
----------------------------------------- -- LOCALIZED GLOBAL VARIABLES ----------------------------------------- local ZGV = _G.ZGV local tinsert,tremove,sort,zginherits,min,max,floor,type,pairs,ipairs,unpack = table.insert,table.remove,table.sort,table.zginherits,math.min,math.max,math.floor,type,pairs,ipairs,u...
-- Copyright 2011-2012 Nils Nordman <nino at nordman.org> -- Copyright 2012-2014 Robert Gieseke <[email protected]> -- License: MIT (see LICENSE) --[[-- The color module provides utility functions for color handling. @module textredux.util.color ]] local M = {} --- -- Convert color in '#rrggbb' format to 'bbggrr'. funct...
local ITEM = CSHOP_ITEM_CLASS:New{ name = "Наркостанция (Drug Lab)", class = "drug_lab", model = "models/props_lab/crematorcase.mdl", price = 450, category = "Черный рынок", max = 3, description = [[Этому городу не помешает немного веселья. Владеть этим незаконно!]], allowed = {TEAM_GANG, TEAM_MOB}, location =...
C_CurrencyInfo = {} ---@param currencyID number ---@return boolean? warModeApplies ---@return boolean? limitOncePerTooltip ---[Documentation](https://wow.gamepedia.com/API_C_CurrencyInfo.DoesWarModeBonusApply) function C_CurrencyInfo.DoesWarModeBonusApply(currencyID) end ---@param index number ---@param expand boolea...
local ICloneable = class.interface("ICloneable", { clone = "function"}) return ICloneable
-- scaffolding entry point for FasTC return dofile("FasTC.lua")
local Scene = {} Scene.__index = Scene CHARCODES = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 .,:;!?()&/-' function Scene.new(name) local scene = setmetatable({}, Scene) -- probably nothing (should be redesigned) -- constants, important structures and static data? -- I usually put st...
--[[ _____ _ _____ __ _ _ | __ \ | | / ____| / _| | | | | |__) |___ __ _ __| | | | __ _ _ __ ___| |_ _ _| | |_ _ | _ // _ \/ _` |/ _` | | | / _` | '__/ _ \ _| | | | | | | | | | | \ \ __/ (_| | (_| | | |___| (_| | | | ...
resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937" server_scripts { "ac_s.lua", "in_s.lua", } client_scripts { "ac_c.lua", "in_c.lua", }
---@meta ---@class cc.SpriteFrameCache :cc.Ref local SpriteFrameCache={ } cc.SpriteFrameCache=SpriteFrameCache ---* ---@param plist string ---@return boolean function SpriteFrameCache:reloadTexture (plist) end ---* Adds multiple Sprite Frames from a plist file content. The texture will be associated with the cre...
local a=module("_core","libs/Tunnel")local b=module("_core","libs/Proxy")APICKF=b.getInterface('API')cAPI=a.getInterface('cAPI')emP={}a.bindInterface("hpp_motorista",emP)Citizen.CreateThread(function()while true do Citizen.Wait(5*60*1000)collectgarbage("count")collectgarbage("collect")end end)function emP.checkPayment(...
#!/usr/bin/env love -- LOVFL -- 0.3 -- File Function (love2d) -- lovfl.lua -- MIT License -- Copyright (c) 2018 Alexander Veledzimovich [email protected] -- Permission is hereby granted, free of charge, to any person obtaining a -- copy of this software and associated documentation files (the "Software"), -- to deal i...
local wordcount = {} function wordcount.word_count( s ) local res = {} for v in string.gmatch(s, "%w+") do local key = string.lower(v) local val = res[key] or 0 res[key] = val + 1 end return res end return wordcount
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) RegisterServerEvent("newName") AddEventHandler("newName", function (newName) local xPlayer = ESX.GetPlayerFromId(source) xPlayer.setName(newName) end)
p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,500,0) p.Size = Vector3.new(50,0,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5 p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(25,501,0) p.Size = Vector3.new(0,50,50) p.Parent = game.Workspace p.Locked = tru...
ENT.Base = "base_ai" ENT.Type = "ai" ENT.PrintName = "Harbor_UpgradeShop" ENT.Author = "SERVER" ENT.Contact = "N/A" ENT.Purpose = "Tester" ENT.Instructions= "" ENT.AutomaticFrameAdvance = true function ENT:OnRemove() end function ENT:PhysicsCollide( data, physobj ) end function ENT:PhysicsU...
--Id's used via net message to identify the message type BATM_NET_COMMANDS = { --Client to server selectAccount = 1, deposit = 2, withdraw = 3, transfer = 4, kickUser = 5, addUser = 6, --Server to client receiveAccountInfo = 50, } timer.Simple(0.01, function() DarkRP.createEntity(...
--Thin map over an lpeg grammar table, returns a compiled lpeg grammar local lpeg = require"lpeg" local Module = require"Toolbox.Import.Module" local Tools = require"Toolbox.Tools" local Object = Module.Relative"Object" return Object( "Flat.Grammar", { Construct = function(self, Rules) self.Rules = Rules or {}...
print("Hello lua") if true then print("Yes ") end tab = {10,20,30,40,50,age=120,'Hello'} for i,v in pairs(tab) do -- pairs 函数会遍历所有key=val ipairs则只会遍历数字键的val print("k,v",i,v) end print("table len",#tab,table.getn(tab)) str = "Hello world" j,i = string.find(str,"wo",8) print(j,i)
local neogit = require("neogit") neogit.setup { disable_commit_confirmation = true } vim.api.nvim_set_keymap('n', '<leader>k', '<cmd>Neogit<CR>', { noremap = true })
Quaternion = {} function Quaternion.new( a, b, c, d ) local q = { a = a or 1, b = b or 0, c = c or 0, d = d or 0 } local metatab = {} setmetatable( q, metatab ) metatab.__add = Quaternion.add metatab.__sub = Quaternion.sub metatab.__unm = Quaternion.unm metatab.__mul = Quaternion.mul ...
--- === WindowManagerModal === --- --- Enables modal hotkeys that allow for more granular control over the size and position of the frontmost window. Shows a small window that serves as a cheat sheet. local Window = require("hs.window") local Geometry = require("hs.geometry") local Hotkey = require("hs.hotkey") local S...
-- Copyright (c) 2020 Phil Leblanc -- see LICENSE file ------------------------------------------------------------------------ --[[ L5 process functions run1(exe, argl, opt) => stdout, nil, exitcode or nil, errmsg run2(exe, argl, input, opt) => stdout, nil, exitcode or nil, errmsg run3(exe, argl, input, opt...
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. ...
function onCreate() -- background shit makeLuaSprite('bg', 'mami/BG/MAMIGATION/BGSky', -500, -250); setLuaSpriteScrollFactor('bg', 0.9, 0.9); makeLuaSprite('placeholder', 'mami/BG/MAMIGATION/placeholder', -650, -250); setLuaSpriteScrollFactor('placeholder', 0.9, 0.9); addLuaSprite('bg', false); addLua...
return {'giebel','giebelen','giechel','giechelen','giechelig','giegagen','giek','gienje','gier','gierbrug','gieren','gierennest','gierenoog','gierig','gierigaard','gierigheid','giering','gierkabel','gierkar','gierkelder','gierkuil','gierpomp','gierpont','gierput','gierst','gierstgras','gierstkorrel','giertank','giertij...
-- Mostly from ChunkSpy. Used in loading chunks and converting them to different platforms. local Configuration = { ["x86 standard"] = { Description = "x86 Standard (32-bit, little endian, double)", BigEndian = false, -- 1 = little endian IntegerSize = 4, ...
------------------------------------------------------------------------------- -- For Daddy Darker By Crackpotx (US, Lightbringer) ------------------------------------------------------------------------------- local DD = LibStub("AceAddon-3.0"):NewAddon("DaddyDarker", "AceConsole-3.0", "AceEvent-3.0") -- local api c...
return {'ulaan','ulaanbaatar','ulanen'}
return class("ENV2MainPage", import(".TemplatePage.PreviewTemplatePage"))
local lush = require('lush') local hsl = lush.hsl if (false) then -- do something return true == true end return { dark0_hard = hsl("#0c0a0d"), dark0 = hsl("#2C2431"), dark0_soft = hsl("#3C3143"), dark1 = hsl("#44374C"), dark2 = hsl("#483A51"), dark3 = hsl("#4...
-- Creating Orocos component for ABB Yumi robot require("rttlib") require("rttros") rtt.setLogLevel("Warning") rttlib.color = true gs=rtt.provides() tc=rtt.getTC() if tc:getName() == "lua" then depl=tc:getPeer("Deployer") elseif tc:getName() == "Deployer" then depl=tc end depl:import("rtt_ros") ros = gs:provid...
--[[ TQAE - Tiny QuickApp emulator for the Fibaro Home Center 3 Copyright (c) 2021 Jan Gabrielsson Email: [email protected] MIT License Creating UI elements for emulated QA (Web UI) and HC3 procy --]] local EM,FB = ... local json,DEBUG,Devices = FB.json,EM.DEBUG,EM.Devices local format = string.format local traver...
local Tile = require 'src.world.tiles.Tile' local Glass = class(..., Tile) function Glass:initialize(cell) Tile.initialize(self,cell,4,1) self.solid = true end return Glass
-- -- Created by IntelliJ IDEA. -- User: xinzhang -- Date: 11/08/2017 -- Time: 12:04 AM -- To change this template use File | Settings | File Templates. -- require 'class' require 'constant' Shop = class(function (self, winterRate, winterServiceCharge, summerRate) self.winterRate = winterRate; self.winterServi...
-- 2D Collision-detection library local bump = require 'lib.bump' local Camera = require 'lib.Camera' local tween = require 'lib.tween' local Gamestate = require 'lib.gamestate' local endscreen = require 'scenes.endscreen' local endbox = require 'endbox' local mapdata = require 'mapdata' local player = require 'player...
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by shuieryin. --- DateTime: 12/01/2018 4:20 PM --- function gradientDescent(X, y, theta, alpha, num_iters) --GRADIENTDESCENT Performs gradient descent to learn theta -- theta = GRADIENTDESCENT(X, y, theta, alpha, num_iters) updates theta by...
local Avatar = require("graphic.avatar.Avatar") local Spine = class("Spine", Avatar) function Spine:ctor() Avatar.ctor(self) end function Spine:createGameObject() local name = getmetatable(self).__className self._go = g_2dTools:createGameObject(name) end function Spine:initController(go) local contr...
-- title: palette demo -- author: Nesbox -- desc: how to switch palatte in runtime -- script: lua -- input: gamepad local W=240 local H=136 -- palette address local ADDR=0x3FC0 local PALETTES = { {name="SWEETIE-16", data="1a1c2c5d275db13e53ef7d57ffcd75a7f07038b76425717929366f3b5dc941a6f673eff7333c57566c8694b0c2...
function plugindef() finaleplugin.RequireSelection = true finaleplugin.Author = "Robert Patterson" finaleplugin.Version = "1.0" finaleplugin.Copyright = "CC0 https://creativecommons.org/publicdomain/zero/1.0/" finaleplugin.Date = "May 15, 2022" finaleplugin.CategoryTags = "Baseline" finalepl...
player_manager.AddValidModel( "OW: Tracer", "models/player/ow_tracer.mdl" )
function __init__ () return {} end function add () local aliases = contract.state[account.id] or {} table.insert(aliases, call.payload.alias) contract.state[account.id] = aliases end function _get_key_for_value( t, value ) for k,v in pairs(t) do if v==value then return k end end return nil end func...
local K, C, L = unpack(select(2, ...)) if C.ActionBar.Enable ~= true then return end -- Lua API local _G = _G local unpack = unpack -- Wow API local AutoCastShine_AutoCastStart = _G.AutoCastShine_AutoCastStart local AutoCastShine_AutoCastStop = _G.AutoCastShine_AutoCastStop local GetNumShapeshiftForms = _G.GetNumShap...
local _G = GLOBAL _G.SHANGROCKS_MINE = 33 * GetModConfigData("wajuecishu") _G.SHANGROCKS_MINE_MED = 22 * GetModConfigData("wajuecishu") _G.SHANGROCKS_MINE_LOW = 11 * GetModConfigData("wajuecishu") _G.SHANGROCKS_ROCKS = .1 * GetModConfigData("shitoubaolv") _G.SHANGROCKS_NITRE = .025 * GetModConfigD...
------------------------------shotcut-------------------------------- PI=math.pi lg = love.graphics lk = love.keyboard lm = love.mouse for k,v in pairs(love.math) do math[k] = v end function w() return lg.getWidth() end function h() return lg.getHeight() end --------------------------------math addon--------------...
return { version = "1.5", luaversion = "5.1", tiledversion = "1.5.0", orientation = "orthogonal", renderorder = "right-down", width = 30, height = 30, tilewidth = 16, tileheight = 16, nextlayerid = 4, nextobjectid = 5, properties = {}, tilesets = { { name = "Tiles", firstgid = ...
-- remove beats from measures object -- -- -- argt specifies removal mode: -- - positions : elements that should be removed -- - matching : if a beat matches the values, remove it -- - between/and : (dual argument) remove beats between beats A and B -- - matching_assoc : remove beats which match any ...
local ATest = bt.Class("ATest",bt.ActionTask) bt.ATest = ATest function ATest:ctor() bt.ActionTask.ctor(self) self.name = "ATest" end function ATest:init(jsonData) end function ATest:onExecute() local success = APIAction.test(self.agent) self:endAction(true) end
----------------------------------- -- Ability: Spirit Surge -- Adds your wyvern's strength to your own. -- Obtained: Dragoon Level 1 -- Recast Time: 1:00:00 -- Duration: 1:00 ----------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------- functi...
return { new = function(self, flags) if self.path.exists("config.lua") then self:fail_with_message("config.lua already exists") end return self:write_file_safe("config.lua", require("lapis.cmd.cqueues.templates.config")) end, server = function(self, flags, environment) local push, pop do...
--[[ LuCI - SGI-Module for CGI Description: Server Gateway Interface for CGI FileId: $Id: cgi.lua 6535 2010-11-23 01:02:21Z soma $ License: Copyright 2008 Steven Barth <[email protected]> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License...
local helper = require("commented.helper") local opts = { comment_padding = " ", keybindings = { n = "<leader>c", v = "<leader>c", nl = "<leader>cc" }, -- NOTE: The key in this table should match the key of the codetags block codetags_keybindings = {}, set_keybindings = true, prefer_block_comment = false, -- Set ...
math.tau = math.pi * 2 -- Takes two Vector2s and draws them in front of the vehicle to simulate an actual HUD. -- Is rotated by the vehicle's roll. function HUD:DrawLineHUD( pos1 , pos2 , noRoll ) local position = self.vehicle:GetPosition() local angle = self.vehicle:GetAngle() if noRoll then local roll...
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire E2 Graphics Processor Emitter" ENT.RenderGroup = RENDERGROUP_TRANSLUCENT ENT.WireDebugName = "E2 Graphics Processor Emitter" if CLIENT then ENT.gmod_wire_egp_emitter = true ENT.DrawOffsetPos = Vector(-64, 0, 135) ENT.DrawOffsetAng =...
module 'mock' CLASS: UIButton ( UIWidget ) :MODEL{ Field 'text' :string() :getset( 'Text' ); } :SIGNAL{ pressed = 'onPressed'; released = 'onReleased'; clicked = 'onClicked'; } function UIButton:__init() self._hoverd = false self._pressed = false self.text = 'Button' self.layoutPolicy = { 'expand', ...
--[[ Hacks a class (a.k.a. table) to debug all of its function calls. --]] local Class = require("YfritLib.Class") local Table = require("YfritLib.Table") local Spy = Class.new( {}, function(self, target) self.tabs = 0 self.currentLine = 0 self.lastPrintedLine = 0 self.buf...
-- decided to give it an "_official" suffix because there may be a lot more m249s out there AddCSLuaFile() AddCSLuaFile("sh_sounds.lua") include("sh_sounds.lua") if CLIENT then SWEP.DrawCrosshair = false SWEP.PrintName = "M249" SWEP.CSMuzzleFlashes = true SWEP.ViewModelMovementScale = 1.15 SWEP.CustomizationMenu...
-- Copyright (c) 2018 Redfern, Trevor <[email protected]> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local List = require "ext.artemis.src.list" local Storage = {} function Storage:new() local s = { items = List:new() } setmetatable(s, self) self.__...
-- Copyright (C) 2020 jerrykuku <[email protected]> -- Licensed to the public under the GNU General Public License v3. package.path = package.path .. ';/usr/share/ttnode/?.lua' local uci = require 'luci.model.uci'.cursor() local config = 'ttnode' local requests = require('requests') local BASE_URL = 'http://tiantang....
-- ======= Copyright (c) 2003-2011, Unknown Worlds Entertainment, Inc. All rights reserved. ======= -- -- lua\DamageTypes.lua -- -- Created by: Andreas Urwalek ([email protected]) -- -- Contains all rules regarding damage types. New types behavior can be defined BuildDamageTypeRules(). -- -- Important c...
local eventMarkers = {} local blips = {} local markers = { {3649.01, -1934.18, 19.76}, {4001.79, -1660.19, 20.27 }, {4071.88, -1548.56, 20.56}, {3811.99, -2538.42, 19.6}, {4204.76, -1785, 20.24}, } local timers = {} local crimProgress = 0 local copProgress = 0 local ownedByCrims = false local ownedB...
-- Function Availability FileWriteLineFast("test/output.txt", "Function Availability", FM_WRITE); local fa = dofile("test/common/function_availability.lua"); fa.FunctionSupported(FontInit, "MTR_FontInit", FontFunctionSupported); fa.FunctionSupported(FontCreate, "MTR_FontCreate", FontFunctionSupported); fa.FunctionSupp...
local resolver_access = require "kong.resolver.access" -- Stubs require "kong.tools.ngx_stub" local APIS_FIXTURES = { {name = "mockbin", inbound_dns = "mockbin.com", upstream_url = "http://mockbin.com"}, {name = "mockbin", inbound_dns = "mockbin-auth.com", upstream_url = "http://mockbin.com"}, {name = "mockbin",...
local CodeGenerator = require("api.CodeGenerator") do local config = require("mod.elona.locale.en.config").config print(inspect(config)) local menu = config.menu local gen = CodeGenerator:new { always_tabify = true } local ORDER = { "game", "screen", "net", "anime", ...
function x2c(x) return string.char(tonumber(x, 16)) end function u(s) return s:gsub("%%(%x%x)", x2c) end server = net.createServer(net.TCP) server:listen(80, function(conn) conn:on("receive", function(conn, p) q = string.match(p, "GET (.+) HTTP/1.1") is = false if q ~= "/favicon.ico" then if q ~= "/...
local function vmstat(path) local path = path or "/proc/vmstat" local tbl = {} local pattern = "(%g+)%s+(%d+)" for str in io.lines(path) do local key, value = str:match(pattern) if key then tbl[key] = tonumber(value) end end return tbl; end return { decoder = vmstat; }
function love.conf(t) t.window.title = "Puchi the game" end
-- -- RemDebug 1.0 Beta -- Copyright Kepler Project 2005 (http://www.keplerproject.org/remdebug) -- local socket = require"socket" --local lfs = require"lfs" local debug = require"debug" local json = require("json") module("remdebug.engine", package.seeall) _COPYRIGHT = "2006 - Kepler Project" _DESCRIPTION = "Remote...
--[[ Returns a selection image with rounded corners. ]] local Settings = script.Parent.Parent local Constants = require(Settings.Pages.LeaveGameScreen.Constants) return function() local RoundedSelectionImage = Instance.new("ImageLabel") RoundedSelectionImage.Name = "SelectorImage" RoundedSelectionImage.Image = ...
require("analytics") local logger = require("logger") -- Stuff defined in this file: -- . the data structures that store the configuration of -- the stack of panels -- . the main game routine -- (rising, timers, falling, cursor movement, swapping, landing) -- . the matches-checking routine local min, pairs, d...
-- Author: Pablo Musa -- Creation Date: jun 20 2011 -- Last Modification: aug 09 2011 local lmp = require"luamemprofiler" lmp.start(...) local t = {} lmp.stop() lmp.start(...) local t = {10} lmp.stop() lmp.start(...) local t = {10, 20, 30} lmp.stop() lmp.start(...) local t = {} for i=10,200,10 do table.insert(t, ...
local currentPlane local isClientInPlane = false local velocityX = 0 local velocityY = 0 local startTime = 0 local startX, startY = 0, 0 addEvent("createPlane", true) addEventHandler("createPlane", resourceRoot, function (x, y, angle, vx, vy) if isElement(currentPlane) then destroyElement(currentPlane) ...
-- Copyright (c) 2017-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the license found in the LICENSE file in -- the root directory of this source tree. An additional grant of patent rights -- can be found in the PATENTS file in the same directory. -- --[[ -- -- MaxBatchDataset...
local images = {_count = 0, _index = 0} local waiting_images = false local send_image = false set_stream_request_callback(function(request) if string.sub(request, 1, 1) ~= "?" then return end if request == "?!" then if images._count > images._index then images._index = images._index + 1 send_stream_message(...
require 'xlua' require 'optim' require 'cunn' dofile './provider.lua' local c = require 'trepl.colorize' cmd = torch.CmdLine() cmd:text() cmd:text() cmd:text('compare the Decorelated BatchNormalizaiton method with baselines on vggA architechture') cmd:text() cmd:text('Options') cmd:option('-model','vggA_DBN','the met...
-- Copyright 2019 Teverse.com -- Tool Constants: local toolName = "Hand" local toolDesc = "" local toolIcon = "fa:s-hand-pointer" local selection = require("tevgit:workshop/controllers/core/selection.lua") local history = require("tevgit:workshop/controllers/core/history.lua") local clickEvent = nil return { na...
--[[ * PRINCIPES * On importe tout le fichier de code, pas simplement une fonction factory --]] -- On crée une table qu'on renverra à la fin. En fait, une référence, mais on changera le contenu à chaque appel de new(). local CMaton = {} -- Cette métatable fera le lien entre la table locale qu'on crée dans le new...
------------------------------------------------- ---- (Abstract) Class: MusicEditing.Object ------------------------------------------------- local Object = { -- ASSUME: __index is always table instead of function, and the table is this class or a class derived from this class getClass = function (self) return get...
require "SvgWriter" require "vmath" require "Viewport" require "SubImage" require "GridAxis" require "PixelImage" require "_utils" -- Sizing local imageSize = vmath.vec2(350, 350); local subImages = SubImage.SubImage(1, 1, imageSize.x, imageSize.y, 0, 50); local coordSize = 6; local coordWidth = coordSize * (imageSi...
project "glad" kind "StaticLib" staticruntime "on" language "C++" cppdialect "C++17" targetdir (TargetDir) objdir (ObjectDir) warnings "off" files { "%{prj.location}/**.c" , "%{prj.location}/**.h" , "%{prj.location}/premake5.lua" , } includedirs { "%{prj.location}/" } ...
-- naive basic recursive binpacker, local function simple_solver(nodes, w, h) table.sort(nodes, function(a, b) return a.h > b.h end) local get_node; get_node = function(n, w, h) if (n.used) then local r = get_node(n.r, w, h) if (r) then return r; else return get_node(n.d, w, h) end elseif (w...
test2 = {} function test2.load() print("Test 2!") end function test2.draw() love.graphics.circle("line",250,450,50,20) end
ATTRIBUTE.name = "Chemistry" ATTRIBUTE.category = "Professions" ATTRIBUTE.description = "The skill of investigating properties and reactions of some substances."